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| name1 = Double Damage
Rune of Regeneration - regenerates 100hp/s. and 67 mana/s. for 30 seconds. Effect wears off if hero takes damage. Basically, this is your pocket fountain, use it when you are low on health or mana.
 
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| link1 = Double Damage Rune
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| name2 = Haste
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| link2 = Haste Rune
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| name3 = Illusion
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| link3 = Illusion Rune
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| name4 = Invisibility
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| link4 = Invisibility Rune
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| name5 = Regeneration
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| link5 = Regeneration Rune
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| name6 = Bounty
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| link6 = Bounty Rune
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| name7 = Arcane
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| link7 = Arcane Rune
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| name8 = Water
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| link8 = Water Rune
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}}
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{{Main|Runes#List|l1=Runes}}
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[[File:Rune of Regeneration prev.png|right|200px]]
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[[File:Regeneration Rune buff icon.png|frame|Buff icon]]
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== Spawning ==
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{{#lst:Runes|other_spawn}}
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== Ability ==
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{{Ability
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| name = Regeneration
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| sound = items rune regen
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| type = rune
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| description = Regenerates health and mana to maximum.
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| target = No Target
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| affects = Self
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| bkbblock = No
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| buff1 = modifier_rune_regen
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| buff1text = Rune Regeneration: Regenerating x HP and x mana per second.
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| buff1dispel = Any
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| trait1 = Max Health as Health Regen per Second
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| value1 = 6%
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| trait2 = Max Mana as Mana Regen per Second
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| value2 = 6%
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| trait3 = Duration
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| value3 = 30
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| cooldown = 0
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| notes = * Can regenerate up to {{#expr:{{#explode:{{#var:Regeneration value1}}|%}}*{{#var:Regeneration value3}}}}% of a unit's max [[Health regeneration|health]] and max [[Mana regeneration|mana]] over its full duration.
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* Can fully regenerate a unit's health and mana within {{#expr:100/{{#explode:{{#var:Regeneration value1}}|%}} round2}} seconds.
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* The buff disappears once the hero is at full health and mana.
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* Damage greater than {{tooltip|0|after any form of reduction}} from any player (including allies and self) or {{U|Roshan}} dispels the effect.
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** Does not get dispelled by damage flagged as [[HP Removal]].
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* The buff is applied to [[invulnerable]] and [[hidden]] units.
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* The buff of multiple Regeneration Runes does not stack, but refreshes the duration instead.
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}}
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[[pt:Runa de Regeneração]]
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[[ru:Руна регенерации]]
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[[zh:恢复神符]]
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[[Category:Runes]]

Revision as of 13:23, 28 August 2021

 
 
 
 
Regeneration
 
 
 
 
Main Article: Runes
Rune of Regeneration prev
Regeneration Rune buff icon

Buff icon

Spawning

  • Power Runes
    • Power runes start spawning at the 6:00 minute mark, and then every 2 minutes (8:00, 10:00, 12:00, etc.)
    • They spawn at one of the rune spots within the river, which is randomly chosen.
    • If a Power Rune is not picked up before the next one spawns, it disappears.
    • Power Runes never repeat a rune within a cycle, meaning if a specific rune spawned, it cannot spawn again until all other Power Runes have spawned as well.
    • The same Power Rune cannot spawn twice in a row, meaning the first rune of the next cycle cannot be the same as last rune of the previous cycle.

Ability

Regeneration
Ability
No Target
Affects
Self
Regenerates health and mana to maximum.
Max Health as Health Regen per Second: 6%
Max Mana as Mana Regen per Second: 6%
Duration: 30
Cooldown symbol
 0
Buff/Debuff
Modifiers [?]
modifier_rune_regen

  • Can regenerate up to 180% of a unit's max health and max mana over its full duration.
  • Can fully regenerate a unit's health and mana within 16.67 seconds.
  • The buff disappears once the hero is at full health and mana.
  • Damage greater than 0 from any player (including allies and self) or Roshan icon Roshan dispels the effect.
    • Does not get dispelled by damage flagged as HP Removal.
  • The buff of multiple Regeneration Runes does not stack, but refreshes the duration instead.