Old Abilities
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Frenzy (Pre 6.60)[]
Ability
No Target
No Target
Affects
Self
Self
Increases attack speed for 20 seconds, at the cost of taking additional damage.
Attack Speed Bonus: 25/50/75/100
Damage Amplification: 5%/10%/15%/20%
Duration: 20
- This ability got replaced by Plasma Field in the 6.60 gameplay patch.
- Does not interrupt Razor's channeling spells upon cast.
- Does not stack with Mask of Madness.
Wind Walk (Pre 2.60)[]
Fade Time: 1/0.75/0.5
Damage: 40/70/100
Move Speed Bonus: 10%/40%/70%
Duration: 20/40/60
- Wind Walk does not interrupt Razor's channeling spells upon cast.
- The bonus damage is dealt in a separate damage instance, and counts as spell damage.
- This means it is not affected or considered by anything that works with attack damage.
- This also means that it fully works with spell damage amplification and spell lifesteal.
- The invisibility is broken upon reaching the cast point of spells or items, or upon landing an attack.
- Wind Walk allows Razor to pass through other units, including wards, but not through buildings.
- Razor can pick up, drop or attack items and runes without breaking the invisibility.
Chain Lightning (Pre 6.60)[]
Hurls a bolt of damaging lightning at a target enemy that jumps to nearby enemies. Each jump deals less damage.
Cast Range: 700
Bounce Distance: 500
Number of Bounces: 3/5/7/9
Base Damage: 75/150/225/300
Bounce Damage Reduction: 15%
- This ability got replaced by Static Link in the 6.60 gameplay patch.
- The lightning bounces in 0.25 second intervals, so hitting all target takes 0.5/1/1.5/2 seconds.
- Does not bounce on invisible units or units in the Fog of War.
- Can never hit the same unit twice per cast.
- This is how much damage each bounce deals:
- Level 1: 75/63.75/54.19 damage
- Level 2: 150/127.5/108.38/92.12/78.3 damage
- Level 3: 225/191.25/162.56/138.18/117.45/99.83/84.86 damage
- Level 4: 300/255/216.75/184.24/156.6/133.11/113.14/96.17/81.75 damage
- All bounces together can deal up to 193/556/1019/1507 damage (before reductions).
- Cannot be cast when a chain lightning from a previous cast is still bouncing.
Forked Lightning (Pre 2.60)[]
Calls forth a cone of lightning to damage enemies.
Cast Range: 600
Starting Radius: 200
Max Distance: 700
End Radius: 300
Number of Targets: 3/6/9
Damage: 100/200/300
- This ability got replaced by Chain Lightning in the 2.60 gameplay patch.
- Can hit units up to 1200 range away (starting radius + distance + end radius).
- The complete area is shaped like a cone in front of Razor.
- The area starts in front of Razor, and not at the primary target's position.
- Targets within the cone area are not chosen randomly. It chooses the closest valid targets to the primary target within the cone.
- All strikes together can deal up to 300/1200/2700 damage.
Unstable Current (7.20-7.22h)[]
Unstable Current (7.20-7.22h)
- This ability got replaced by Storm Surge in the 7.23 gameplay patch.
- The damage does not happen instantly when triggered, but is delayed by 0.3 seconds.
- Once triggered, the area damage will happen, even if there is no enemy within the area anymore.
- Unstable Current triggers regardless of Razor's current status. It triggers even when disabled or when invisible.
- Triggers on invisible enemies or enemies inside the fog of war as well.
- The ability icon shows a cooldown whenever the effect triggers. However, this has only informative purposes.
- This means that using Refresher Orb does not refresh it, although visually the icon gets refreshed.
- This also means it is not affected by the Cooldown Reduction.
- Time Dilation and Chakra Magic affect the cooldown visually, but do not affect the downtime in any way.
Unstable Current (7.07-7.19d)[]
Unstable Current (7.07-7.19d)
Search Radius: 350
Damage: 60/100/140/180
Move Speed Slow: 40%
Slow Duration: 0.5/1/1.5/2
Merely approaching the Lightning Revenant is rewarded with shock therapy.
- This ability got reworked into the following Unstable Current in the 7.20 gameplay patch.
- Applies a basic dispel on the target upon striking.
- Chooses a random target within the area, there are no priorities.
- When Razor is invisible, it still strikes enemies, but does not create a visual jolt, so that his position is not revealed.
- Strikes enemies even while Razor is disabled.
- Unstable current first applies the damage, then the debuff.
- Although the cooldown value in the tooltip changes, and the cooldown can visually be refreshed, the strike interval cannot be altered by anything.
Unstable Current (6.60-Pre 7.07)[]
Move Speed Bonus: 4%/8%/12%/16%
Move Speed Slow: 100%
Attack Speed Slow: 100
Slow Duration: 0.5/1/1.5/2
Root Duration: 0.33
Modifiers
Attacking the Lightning Revenant is rewarded with shock therapy.
- This ability got reworked into the following Unstable Current (7.07-7.19d) in the 7.07 gameplay patch.
- Unstable Current applies a basic dispel to affected enemies.
- Roots the targets for the initial 0.33 seconds, preventing them from moving and casting certain mobility spells.
- Does not interrupt the targets' channeling spells.
- Does not provide True Sight over the targets.
- Unstable Current is applied before the cast spell takes effect.
- This means when the casting unit has low enough health to die to it, the triggering spell is not cast.
- If the proccing spell is Charge of Darkness, then the root is not applied, so that the charge is not instantly canceled.
- Unstable Current has a global range and affects units through the Fog of War or invisibility.
- All single target spells as well as items trigger Unstable Current when Razor is their primary target. However, active attack modifiers do not.
Unholy Fervor (Pre 6.60)[]
Ability
Passive
Passive
Affects
Self
Self
Increases the movement speed and life regeneration rate of Razor.
Move Speed Bonus: 3%/5%/8%/10%
Health Regen Bonus: 0.5/1/1.5/2
- This ability got replaced by Unstable Current in the 6.60 gameplay patch.
- Fully stacks with other sources of movement speed and health regen increases.
Storm Seeker (Pre 6.60)[]
Summons a storm that permanently follows Razor. Every few seconds, it strikes Razor's enemies with savage lightning bolts. Warning: As part of the leveling on this ability, your hero will be stunned for 0.01 seconds. Don't level it as you are teleporting away.
Radius: 500
Strike Interval: 3
Damage per Strike: 60/90/120
- This ability got replaced by Eye of the Storm in the 6.60 gameplay patch.
- This ability used to mini-stun Razor for 0.01 seconds from the gameplay patch 6.41 up until 6.52. It did not stun him for the remaining patches. Its tooltip was never updated.
- Fully affects invisible units and units in the Fog of War.
- Strikes all valid enemy units within 500 range every 3 seconds, starting immediately upon leveling and then every 3 seconds onward.
- Does not affect ancient creeps.
Fury (Pre 2.60)[]
Increases attack speed for 20 seconds, at the cost of health over time.
- This ability got replaced by Storm Seeker in the 2.60 gameplay patch.
- Does not interrupt Razor's channeling spells upon cast.