Hero
Razor | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Steals enemy damage to add to his own. | |
The whip that ushers the dead through the Narrow Maze brings just as much pain on the battlefield. Razor deploys a sweeping ring of Plasma Field to fry his enemies, he Links his foes to drain them of their power and use it against them. The Lightning Revenant is accompanied by an extraordinary Storm Surge. With a deadly lightning storm at his command, often times his foes found themselves entangled within the Eye of the Storm before even realizing it, as Razor watches and delights in his work as bolts of lightning reduce his foes to charred remains. | |
Roles: | Carry Durable Nuker Pusher |
Complexity: | |
Adjectives: | Blue, Flying Legs ( 0 )
|
Bio[]
▶️ "I bring my lightning whip not to punish souls, but only to hasten them toward the inevitable exit."
Lore:
Among the emblematic powers that populate the Underscape, Razor the Lightning Revenant is one of the most feared. With his whip of lightning, he patrols the Narrow Maze, that treacherous webwork of passages by which the souls of the dead are sorted according to their own innate intelligence, cunning and persistence. Drifting above the Maze, Razor looks down on the baffled souls below, and delivers jolts of scalding electricity that both punish and quicken the souls as they decide their own fates, hurrying on toward luminous exits or endlessly dark pits. Razor is the eternal embodiment of a dominating power, abstract and almost clinical in his application of power. Yet he has a lordly air that suggests he takes a sardonic satisfaction in his work.
Voice:
Abilities[]
Releases a wave of energetic plasma that grows in power as it expands, but also zaps on contraction, slowing and dealing damage to enemy units caught in its path. Damage and slow increases with distance from Razor. The Plasma Field hits each unit twice, once each direction.
Damage Width: 100
Min Move Speed Slow: 5%
Max Move Speed Slow: 25%/30%/35%/40%
Slow Duration: 1.5
The Lightning Revenant rules the Underscape with plasmatic power.
- Interrupts Razor's channeling abilities upon cast.
- Plasma Field expands and retracts at a speed of 636, taking a total of 2.2 seconds to fully expand and retract.
- Plasma Field is centered on Razor for the full duration.
- Provides 700 radius flying vision during the 4.4-second effect, following Razor and leaving a trail of vision which lasts 2 seconds.
- The effect area is a 100 range wide annulus, a ring shape.
- The ring starts 105 range away from Razor and expands for up to 700 range, reaching a total distance of 805.
- Together with the damage width, it can hit units up to 905 range away.
- The visual effect starts at Razor's location and expands for the same distance.
- This means the visual effect is 105 range behind the damaging ring, and not centered on it.
- The damage and movement speed slow are applied upon expanding and upon retracting, so each enemy can be hit twice.
- However, enemies can only be affected once upon expanding and once upon retracting. Although the slow debuff fully stacks, their durations are independent of each other.
- With the radius, expanding and retracting speed, enemies within 477 range of Razor can be slowed for the max duration of 3 seconds.
- It can be avoided by teleporting (e.g. Return) towards the expanding or retracting side over the ring after being affected.
- Does not affect invisible units.
- Can deal up to 70/80/90/100 ‒ 160/230/300/370 ( 130/140/150/160 ‒ 220/290/360/430) damage (before reductions) and slow for up to 10% ‒ 50%/60%/70%/80% movement speed.
- Plasma Field first applies the damage, then the debuff.
- The damage and movement speed slow values are based on how far the ring traveled, reaching max values at 805 range.
- 105 Distance: 35/40/45/50 ( 65/70/75/80) damage and 5%/5%/5%/5% slow.
- 205 Distance: 41/51/60/69 ( 71/81/90/99) damage and 8%/9%/9%/10% slow.
- 305 Distance: 48/61/75/89 ( 78/91/105/119) damage and 11%/12%/14%/15% slow.
- 405 Distance: 54/72/90/108 ( 84/102/120/138) damage and 14%/16%/18%/20% slow.
- 505 Distance: 61/83/105/127 ( 91/113/135/157) damage and 16%/19%/22%/25% slow.
- 605 Distance: 67/94/120/146 ( 97/124/150/176) damage and 19%/23%/26%/30% slow.
- 705 Distance: 74/104/135/166 ( 104/134/165/196) damage and 22%/26%/31%/35% slow.
- 805 Distance: 80/115/150/185 ( 110/145/180/215) damage and 25%/30%/35%/40% slow.
- 905 Distance: 80/115/150/185 ( 110/145/180/215) damage and 25%/30%/35%/40% slow.
- TALENTReleases a secondary Plasma Field instance 0.8-seconds upon cast and once per Plasma Field cast.
Static Link
Ability
Target Unit
Target Unit
Affects
Enemy Heroes / Self
Enemy Heroes / Self
Creates a charged link between Razor and an enemy Hero, stealing damage from the target and giving it to Razor. Allows Razor to attack while moving with the link active.
Link Duration: 10
Buff Duration: 12/14/16/18
Increases Cast Range. Allows Static Link to be put on Alt-Cast to pull Razor and his Target towards at each other at a speed of 100.
Modifiers [?]
modifier_razor_static_link
Death
modifier_razor_static_link_buff
Death
modifier_razor_link_vision
Death
modifier_razor_static_link_debuff
Death
Razor's polarity channels electricity into his being, draining the power of his opposition.
- Static Link is broken when either unit dies or the link gets stretched more than 800 range. Nothing else can break the link.
- The distance between Razor and the target is checked right before each damage steal interval. If the distance is greater upon the check, the link breaks.
- Since the link uses the ability's cast range, cast range increasing effects increase the link break distance and the move while attacking distance as well.
- Provides shared vision over the target while draining.
- Grants regular flat bonus attack damage to Razor while reducing the affected target's total attack damage.
- Static Link keeps stealing damage even if the target's damage has reached 0.
- Static Link can drain up to 50/100/150/200 ( 100/150/200/250) damage and attack speed as well as 10 armor when draining for the full duration.
- Static Link orders Razor to attack the target upon cast, and upon each move order.
- Allows Razor to move while attacking the Static Link target.
- Razor still is facing the Static Link target while attacking, despite sometimes the attack animation showing otherwise.
- To not attack the target while moving, a unit-targeted order or a ground-targeted order that is not a move or attack order must be given to Razor.
- If auto-attack is set to ◎ Never, the stop (S) and hold (H) commands also stop Razor from attacking the target.
- Eye of the Storm prioritizes enemies that have the Static Link vision modifier on them, striking them over any other unit when within range, regardless of health values.
- Can be cast on heroes, illusions and creep-heroes.
- Fully affects already linked targets even when they turn invulnerable and hidden.
- For melee units, if the enemy target is 350 range farther than the attacker's range, the attack will always miss.
- Static Link cannot be successively cast on units that already have attack damage drained.
- This means it is impossible for one enemy to have multiple separate attack damage debuffs, except when interacting with Soulbind.
- However, it is possible to drain attack damage from multiple separate targets at the same time. The attack damage buff on Razor fully stacks.
- When targeting multiple enemies, only the first targeted enemy may be attacked while moving.
- Upon acquiring the Ability Upgrade, it has Alt-cast activated by default.
- The following effects are applied on both Razor and the affected target:
- Upon the target reaching the 175 min distance, they are no longer pulled toward each other unless the distance becomes more than 175 again.
- Static Link pulls them until they reach the minimum distance even when they are invulnerable or hidden.
- Affects the Tree Dance unit, but does not unperch it.
- Successive casts while a previous cast is still active do not affect already pulled enemies.
- Does not pull them over impassable terrain.
- Does not pull them when they are affected by other disabling forced movement sources.
- Does not impede them at all and they can still turn, attack, and cast abilities.
- Can move the affected target for 1000 distance for the entire duration.
- Acquiring Aghanim's Shard does not update the current active instance.
- If any of the targets die, or when any of the links are broken, Razor attacks the currently linked target. Can be cast multiple times on the primary target, but not on the secondary target. The link does not break upon Soulbind's leash debuff expiring.
Storm Surge
Passively increases Razor's movement speed. There's a chance when attacked, and always when targeted with a spell, to release a forked lightning that strikes the target and other nearby enemies, prioritizing the unit type of the attacker, dealing damage and slowing movement speed.
Self Move Speed Bonus: 8%/12%/16%/20%
Proc Chance: 18%
Number of Targets: 2
Slow Duration: 1
Unit-Targeted Abilities
Proc Chance: 100%
Merely approaching the Lightning Revenant is rewarded with shock therapy.
- Procs Globally on valid enemy targets in the following conditions:
- Whenever a unit, including wards, lands an attack on Razor, following Storm Surge's debuff immunity notes.
- On allied attacks. Doing so applies only the movement speed slow on the proccing ally, but it still chooses enemies as secondary targets.
- Triggers Globally on every unit-targeted ability cast on Razor, including ground-targeted abilities with unit-targeting option.
- It neither follows the Spell Reflection list, nor the Spell Block list. Projectile-based abilities trigger it on launch, not on impact.
- The debuff is applied after the triggering ability takes effect.
- This means if the casting unit dies to the Forked Lightning's damage, the triggering ability still takes effect.
- The search radius is centered around the primary target (i.e. the triggering unit), and not around Razor.
- If the primary target is or turns debuff immune, invulnerable or hidden, the forked lightning searches for 2 secondary targets in this case.
- The primary target can still be affected by Forked Lightning while invisible or untargetable.
- The secondary targets are chosen randomly within 700 radius centered around the primary target, there are no priorities.
- If triggered by an attack, it does not target invisible and untargetable units or units inside the Fog of War as secondary targets.
- If triggered by ability, it does target invisible units or units inside the Fog of War.
- Storm Surge first applies the damage, then the debuff.
- Storm Surge proc chance uses pseudo-random distribution.
- Procs do not use a regular cooldown. It is neither displayed on the ability icon when proccing nor affected by cooldown manipulating effects.
Damage per Strike: 60/75/90
Armor Reduction per Strike: 1
Duration: 30
Causes Eye of the Storm to strike two different units instead of one and can damage structures. When striking buildings, it will only target towers, barracks, and the Ancient.
Ride the lightning.
- Interrupts Razor's channeling abilities upon cast.
- Eye of the Storm has the following priorities:
- The storm prioritizes enemies that have the Static Link vision modifier on them, striking them over any other unit when within range, regardless of health values.
- Then the lowest current health within the radius.
- If there are multiple units with the same lowest health in range, Eye of the Storm chooses between them randomly.
- When there are multiple enemies with the vision modifier within the radius, the storm chooses between them randomly on each strike.
- The strikes are neither regular attacks nor instant attacks, so they fully ignore effects such as evasion and damage block sources.
- This also means that they cannot trigger on-attack effects (i.e. Counter Helix or break enemy's Tranquil Boots).
- However, it is considered as spell damage, it is affected by spell damage amplification and works with spell lifesteal.
- The strikes first apply the armor reduction, then the damage.
- The armor reduction debuff on units lasts as long as the storm, or until Razor dies.
- Successive casts create multiple Eye of the Storms, their strike damage fully stacks and the strike intervals are independent of each other.
- Eye of the Storm immediately ends when Razor dies.
- Does not affect wards, Couriers, Roshan, invisible units and units in the Fog of War.
- Eye of the Storm can strike up to 42/50/60 ( 50/60/75) times and deal up to 2520/3750/5400 ( 3000/4500/6750) damage per target (before reductions).
- When Razor turns invisible, Eye of the Storm and its strike turn invisible as well but still strike nearby enemies without them seeing or hearing them.
- The strike now damages buildings, but does not reduce their armor.
- Prioritizes units over buildings and fully ignores filler buildings.
- It also allows it to strike 2 targets at the same time on each interval.
- An enemy may only be hit by one strike at a time, so a lone target is not hit multiple times per instance.
Talents[]
Hero Talents | ||
---|---|---|
Static Link Steals Attack Speed | 25 | Creates A Second Plasma Field Delayed By 0.8s |
-0.1s Eye of the Storm Strike Interval | 20 | +25% Storm Surge Damage and Slow |
Static Link Steals Armor | 15 | +5 Static Link Damage Steal |
10% Spell Lifesteal | 10 | +30 Plasma Field Damage |
Notes:
- Stacks additively with other spell lifesteal sources.
- Heals for 2% from non-hero units. Treats creep-heroes as creeps and does not heal off of illusions.
Recent Changes[]
<div> <div class="updatetablehead"> <div id="version">Version</div><div id="description">Description</div> </div> <div class="updatetablebody">
- Static Link
- Reduced attack damage change per second from 7/12/17/22 to 5/10/15/20.
- Increased link duration from 5/6/7/8 to 10 on each level.
- Storm Surge
- Rescaled damage from 45/80/115/150 to 40/80/120/160.
- Increased enemy movement speed slow from 20%/25%/30%/35% to 25%/30%/35%/40%.
- Talents:
- LVL 10LVL 15
- Storm Surge
- Reduced self movement speed bonus from 10%/15%/20%/25% to 8%/12%/16%/20%.
- Now releases a Forked Lighting when unit-targeted by an ability. [?]
- Now also grants an 18% proc chance to release a Forked Lightning when getting attacked.
- Additional strikes prioritize the same unit type as the unit that triggered it. [?]
- Reduced search radius from 900 to 700.
- Reduced secondary targets from 3 to 2.
- Reduced damage from 175 to 45/80/115/150.
- Reduced enemy movement speed slow from 50% to 20%/25%/30%/35%.
- Reduced slow duration from 1.5 to 1.
- Increased passive strike cool down from 1 to 3.
- REWORKEDAghanim's Shard upgrade:
- MERGEDAbility Upgrade Forked Lightning passive component with Storm Surge.
- NEWStatic Link
- Increases cast range by 150.
- ADDEDAlt-cast functionality. [?]
- Right Click on ability toggles and swaps the functionality of the ability with Static Link (Aghanim's Shard), pulling Razor and the linked target toward each other at 100 distance per second while active.
- The pull stops when the distance between is less than 175 distance. Does not pierce debuff immunity.
- Talents:
- LVL 20
- Increased base agility 22 to 24.
- Increased Static Link buff duration from 9/12/15/18 to 12/14/16/18.
</div> </div>
Recommended Items[]
Starting items:
- Iron Branch adds to Razor's already decent starting attributes.
- Tango helps Razor stay in lane with health regeneration.
- Healing Salve can save Razor by restoring his health.
- Faerie Fire may keep Razor alive with burst health.
- Enchanted Mango gives burst mana so Razor can use Plasma Field to finish off his enemies in the early game.
- Clarity allow Razor to regenerate his mana during the laning.
- Regular Stick can help Razor get off.
- Boots of Speed, combined with Storm Surge, make Razor one of the fastest heroes in the early game.
- Bottle helps with regeneration if Razor is playing in mid, as his superior movement speed helps him reach runes faster.
Early game:
- Magic Wand grants attributes and more charges to restore health and mana.
- Phase Boots allow Razor to catch up to enemies and keep them within range of Static Link and Eye of the Storm.
Mid game:
- Drum of Endurance enhances attributes, attack speed, and movement speed.
- Black King Bar's spell immunity negates numerous disables, allowing Razor to keep up with enemies. It suits well with everything that Razor wants: To be in the middle of the teamfight dealing damage without dying.
- Satanic capitalize on the enormous damage you stole from the enemy and combining with Black King Bar, you would be constantly dealing damage, regenerating health and reducing armor from the enemy through your ulti.
- Sange and Yasha provides many bonuses including movement speed and status resistance, helping Razor keep enemies within range of his abilities.
- Aghanim's Shard will increase the cast range (and break range) of Razor's Static Link, it will also allow Razor to put Static Link on alt-cast. When put on alt-cast, Static Link will pull both, Razor and the affected target toward each other at a speed of 100, similarly to Harpoon's active ability called Draw Forth.
Late game:
- Gleipnir will give Razor ability to root multiple enemies at once in an area, making them easier targets for Plasma Field, Static Link and Eye of the Storm and will also allow his attacks to passively release a chain lightning that can bounce between enemies and damage them.
- Butterfly's evasion make Razor more difficult for enemy carries to take down, so he can live and drain more damage.
- Refresher Orb allows Razor to keep two instances of Eye of the Storm active at the same time, dealing heavy damage and armor reduction.
- Aghanim's Scepter will allow Eye of the Storm to strike two targets at once and to damage buildings while also reducing their armor, giving Razor great pushing potential and increased AoE efficiency.
- Monkey King Bar will give Razor extra attack speed and attack damage, and it also allow Razor's attacks to pierce through both, armor and evasion.
Situational items:
- Arcane Boots will give Razor increased mana pool and the ability to regenerate his mana in the early game.
- Rod of Atos will give Razor bonus health and intelligence, as well as the ability to root the enemies to keep them in range of Static Link and Eye of the Storm and prevent them from escaping with Town Portal Scroll.
- Mage Slayer will protect Razor against magical damage with it's high magic resistance, additional attack speed with Razor's Static Link and mana regeneration
- Eul's Scepter of Divinity's Cyclone holds target in place so Razor can continue to drain their damage. Furthermore, it increases movement speed so Razor can keep the enemies within range, as well as providing a way to interrupt channeling like Town Portal Scroll.
- Blade Mail deters enemies from attacking, letting Razor stay alive longer when using Static Link and Eye of the Storm.
- Shadow Blade allows Razor to use and pursue enemies with Static Link and Eye of the Storm with invisibility. Enemies cannot hear or see the sounds and visual effects from his abilities, but they will still do damage.
- Desolator will give Razor good attack damage and will also allow Razor's attacks to reduce enemy armor, which will allow him to amplify impact of Eye of the Storm.
- Hurricane Pike increases Razor's attack range and attributes, as well as giving him a tool to escape or position himself.
- Bloodstone is massive on Razor.Increases survivability, improves frontline presence and lets him heal from his spell damage.
- Shiva's Guard increases defense with armor and aura that decreases enemy attack speed. The active ability slows enemy movement speed to keep them within abilities' ranges of Razor.
- Assault Cuirass's armor reduction works well with Eye of the Storm. It also provides attack speed and armor aura to keep Razor and teammates alive.
- Revenant's Brooch will give Razor bonus attack speed, armor, intelligence, true strike every 9 seconds and will also increase the speed of his attack projectiles. Revenant's Brooch can be activated to make Razor's next five attacks have true strike, deal magical damage that can ignore armor and weaken magic resistance of the affected target by 20% for 3 seconds, making them more vulnerable to Plasma Field's magical damage, and will also allow Razor's normal attacks and attacks from Static Link to attack ethereal units.
- Eye of Skadi gives a sizeable amount of health and attributes, as well as a slow to keep enemies in range.
- Blink Dagger helps Razor get the initiative onto unsuspecting enemies as he closes in to wreak havoc on the enemy lines. Upgrade to Swift Blink to make Razor a swift chaser combined with Storm Surge's bonus movement speed whilst improving his damage output or Overwhelming Blink to evoke fear with its powerful magical burst and reliable slow especially casted along Plasma Field.
- Heart of Tarrasque gives Razor durability with strength and health, helping him stay alive and keep Eye of the Storm active for as long as possible.
Dota Plus Progress[]
Main Article: Hero Challenges
Relics track a hero's actions and statistics, and display in-game notifications when a milestone is reached. They are only available to Dota Plus subscribers.
Relics | Voice Lines | |
---|---|---|
Bronze |
||
Silver |
||
Gold |
||
Platinum |
||
Master |
||
Grandmaster |
Equipment[]
|
Trivia[]
- Razor's alternate/fun name was Gillette, which is also the name of a reputable brand of shaving razors.
- His name was also literally translated into "Shaving Blade" - 剃刀 (tìdāo). It was not until November 18, 2022 Patch that he was renamed to similar-sounding Chinese loanwords - 雷泽 (léizé).
- His attack response ▶️ "Ride the Lightning!" is also the name of a Metallica's album and song (which references execution via electric chair).
- Razor's response upon picking the Aegis of the Immortal ▶️ "There is a lightning that never goes out." is a reference to a song "There is a light that never goes out" by The Smiths.
- ▶️ "Conduct me where you will.' is also a line said by Scrooge in "A Christmas Carol".