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Ranged Creep
 
 
 
Main Article: Lane creeps
Ranged Creep
Ranged Creep Radiant model.png
Ranged Creep Radiant model.png
Ranged Creep Dire model.png
Melee Creep Radiant icon.pngMelee Creep Dire icon.png
Lane Creep
300
+2
+ 12HP/Interval
500
+0.75
Level 2
Armor Armor 0
Magic Resistance 0%
Status Resistance 0%
Attack Damage Piercing icon.png Piercing
21 ‒ 26 + 2/Interval
Attack Range Ranged 500
Acquisition Range 600
Attack Speed 1 attack(s) per second. 100 • 1s BAT
Attack Animation 0.5+0.3
Projectile Speed 900
Movement Speed 325 (100)
Turn Rate Takes 0.209s to turn 180°. 0.5
Collision Size 8
Vision Range (G) 750
Bounty Gold 4352 + 6/Interval
Experience 69 + 8/Interval
Model Scale
(Radiant icon.png Radiant)
0.88
Model Scale
(Dire icon.png Dire)
0.93
Notes The upgrade interval is 7.5 mins.


Abilities[]

Piercing
Can be used by illusions. Not disabled by Break.
Piercing icon.png
Ability
Passive
Piercing Units Deal Bonus Damage to non-hero, non-heavy units and reduced damage to heroes and heavy units
Attack Damage Bonus Against Non-Hero Units: 50%
Attack Damage Reduction Against Heroes: 50%
Attack Damage Reduction Against Reinforced: 65%
Buff/Debuff
Modifiers [?]
modifier_creep_piercing
Undispellable

Notes:

  • Treats creep-heroes as creeps, except for the Lone Druid Spirit Bear icon.png Spirit Bear, which is treated as a hero.


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