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Queen of Pain
Queen of Pain icon.png
Strength attribute symbol.png
Agility attribute symbol.png
Intelligence attribute symbol.png
18 + 2.4
22 + 2.5
25 + 3.4
Level 0 1 15 25 30
Health 200 560 1220 1940 2220
Health regen 0.25 2.05 5.41 9.01 10.41
Mana 75 375 939 1491 1719
Mana regen 0 1.25 3.63 5.93 6.88
Armor 0 3.67 9.5 15.67 18.08
Att/sec 0.67 0.81 1.05 1.29 1.39
Damage 24‒30 49‒55 96‒102 142‒148 161‒167
Magic resistance 25%
▶️ Movement speed 290
▶️ Attack speed 100
Turn rate 0.6
Vision range 1800/800
Attack range 550
Projectile speed 1500
Attack animation 0.56+0.41
Base attack time 1.5
Damage block 0
Collision size 24
Legs
Gib type Default

Akasha, the Queen of Pain, is a ranged intelligence hero who uses her abilities to close in and deal huge area damage to the enemy. She is typically played in the middle lane as a ganker and semi-carry, with her ability to appear in battle and deal damage in quick succession, as well as hunt down fleeing heroes with ease. Her Blink ability is the lynchpin of her skill set, allowing her to enter and leave fights at her whim. Once in position to attack, Akasha can unleash her Scream of Pain and Sonic Wave, able to devastate an entire team at once. Chasing down straggling prey is another of her fortes, with Shadow Strike crippling their ability to escape. Akasha is very adept at getting kills early in the game, and transitions very well into a semi-carry if she acquires the proper items.

Bio[]

Queen of Pain minimap icon.pngAkasha, the Queen of Pain
▶️ "They say pain is all in the mind, but they're wrong: It's all in my hands."
The Ecclesiast-King of Elze nursed a desire for pain — forbidden pain. In a less prominent political figure, such desires might be considered unwise, but in a monarch of his stature, to satisfy such thirsts would have threatened the virtue of the Divine Throne itself. Therefore he turned to his dungeon full of demonologists, promising freedom to whoever could summon a personal succubus of torment and bind it entirely to his service. The creature who arrived, Akasha by name, visited upon him such exquisite torments that he named her his Secret Queen, and he began to spend all his spare moments submitting to her clever torments—eventually abdicating all his responsibilities in his pursuit of the painful pleasures that only she could bring. Queen of Pain could bring him to the brink of death, but she was rune-bound to keep him alive. At last the King's neglect of state brought on an uprising. He was dragged from his chamber and hurled from the Tower of Invocations, and at the moment of death, Queen of Pain was let loose into the world, freed from servitude—freed to visit her sufferings on anyone she deigned to notice.

Abilities[]

Shadow Strike
Shadow Strike icon.png
Affects
Enemies
Damage
Magical
Hurls a poisoned dagger which deals large initial damage, and then deals damage over time. The poisoned unit has its movement speed slowed for 15 seconds. An instance of damage is dealt every 3 seconds. Queen of Pain relishes in the pain inflicted, healing every time the enemy takes damage. Creeps heal for half the damage only.
Cast Animation: 0.4+0.67
Cast Range: 450/500/550/600
Initial Damage: 30/60/90/120
Number of Instances: 5 (Talent 7)
Damage per Instance: 20/40/60/80
Self Heal per Instance: 10/20/30/40
Move Speed Slow: 20%/35%/50%/65%
Duration: 15
Talent Radius: 525
Cooldown: 16/12/8/4
Mana: 110/120/130/140
Does not pierce spell immunity. Slow persists and attempts to deal damage if debuff was placed before spell immunity and when not dispelled.
Partially blocked by Linken's Sphere. Blocked upon impact, only when primary target. Not blocked for secondary targets.
Modifiers
Debuff modifier_queenofpain_shadow_strike: Dispellable with any dispel.
Akasha's envenomed dagger allows her to delight in the drawn out suffering of her victims.

Notes:

  • The dagger travels at a speed of 900.
  • The slow decreases in 1-second intervals. This is how much Shadow Strike slows on each level at each second:
    • Level 1: 20.0% / 16.3% / 13.1% / 10.3% / 8.1% / 6.2% / 4.7% / 3.5% / 2.5% / 1.8% / 1.3% / 0.9% / 0.6% / 0.4% / 0.3%
    • Level 2: 35.0% / 28.5% / 22.9% / 18.1% / 14.1% / 10.8% / 8.2% / 6.1% / 4.5% / 3.2% / 2.3% / 1.6% / 1.1% / 0.8% / 0.5%
    • Level 3: 50.0% / 40.8% / 32.7% / 25.9% / 20.1% / 15.5% / 11.7% / 8.7% / 6.4% / 4.6% / 3.3% / 2.3% / 1.6% / 1.1% / 0.7%
    • Level 4: 65.0% / 53.0% / 42.5% / 33.6% / 26.2% / 20.1% / 15.2% / 11.3% / 8.3% / 6.0% / 4.3% / 3.0% / 2.1% / 1.4% / 0.9%
  • A unit with less than 25% of its maximum health can be denied when it has the Shadow Strike debuff on.
  • Deals the damage over time and heals Queen of Pain in 3 (Talent 2.14)-second intervals, starting 3 (Talent 2.14) seconds after cast.
    • The initial damage is dealt upon projectile impact, resulting in 6 (Talent 8) total damage instances.
    • Can deal up to 130/260/390/520 (Talent 170/340/510/680) damage to the target (before reductions).
    • Does not heal initially on projectile impact, resulting in 5 (Talent 7) total heal instances.
    • Heals for 5/10/15/20 per instance from non-hero targets. Treats creep-heroes as creeps.
    • Can heal Queen of Pain for up to 50/100/150/200 (Talent 70/140/210/280) health from hero targets.
    • Can heal Queen of Pain for up to 25/50/75/100 (Talent 35/70/105/140) health from non-hero targets.
    • Always heals for the full amount per instance, regardless of how much damage the target actually takes.
  • Successive casts on the same target remove the debuff from the previous cast and place a new one.
    • This means the initial damage is dealt again, and the slow value and tick interval are effectively reset.
  • The level 20 Talent talent adds a 525 radius to this ability. The ability must be centered over a unit still.
    • Upon cast, Queen of Pain sends daggers towards every enemy within the radius.
    • These behave just like a regular cast, and can be disjointed normally.
    • Also targets units inside the Fog of War and invisible units. However, invisible targets instantly disjoint it.


Blink (Queen of Pain) icon.png
Affects
Self
(Upgradable by Aghanim's Shard. Enemies)
Damage
Upgradable by Aghanim's Shard. Magical
Short distance teleportation that allows Queen of Pain to move in and out of combat.
Cast Animation: 0.33+0.07
Cast Range: Global
Max Blink Distance: 1075/1150/1225/1300
With Aghanim's Shard Radius: 300
With Aghanim's Shard Damage: 175
With Aghanim's Shard Silence Duration: 1.75
Cooldown: 12/10/8/6 (Talent 10/8/6/4)
Mana: 60
Aghanim's Shard upgrade: Releases a sonic boom when Queen of Pain blinks, at both her starting and ending locations. Deals 175 damage in a 300 AoE and silences for 1.75 seconds.
Modifiers
Debuff modifier_silence: Dispellable with any dispel.
The Secret Queen lives up to her title, making her Pain impossible to escape.

Notes:

  • Does not blink for the full distance when targeting closer than the max distance.
    • When targeting beyond the max blink distance, Queen of Pain blinks for the max distance towards the targeted point.
  • With Aghanim's Shard icon.png Aghanim's Shard, Blink first applies the damage, then the silence debuff.
    • The damage fully stack, so enemies within 300 radius of the starting and end location are hit twice, taking 350 damage.
    • The silence however cannot be applied twice for double the duration.


Scream of Pain
Scream of Pain icon.png
Ability
No Target
Affects
Enemies
Damage
Magical
The Queen of Pain lets loose a piercing scream around her, damaging nearby enemies.
Cast Animation: 0+0.63
Search Radius: 550
Damage: 75/150/225/300 (Talent 195/270/345/420)
Cooldown: 7
Mana: 85/100/115/130
The sultry voice of Akasha beckons her opponents while stealing their souls.

Notes:

  • Scream of Pain interrupts Queen of Pain's channeling abilities upon cast.
  • The projectiles travel at a speed of 900.


Sonic Wave
Sonic Wave icon.png
Affects
Enemies
Damage
Pure
Creates a gigantic wave of sound in front of Queen of Pain, dealing heavy damage to all enemy units in its wake and pushing them back.
Cast Animation: 0.452+0.9
Cast Range: 700
Starting Radius: 100
Travel Distance: 900
End Radius: 450
Damage: 340/450/560 (With Aghanim's Scepter 420/560/680)
Knockback Distance: 350
Knockback Duration: 1.4
Cooldown: 125 (With Aghanim's Scepter 40)
Mana: 250/400/550
Aghanim's Scepter upgrade: Increases damage and decreases cooldown.
Modifiers
Debuff modifier_queenofpain_sonic_wave_effect: Dispellable with death only.
Debuff modifier_queenofpain_sonic_wave_delay: Dispellable with death only.
Debuff modifier_knockback: Dispellable with any dispel.
Debuff modifier_queenofpain_arcana_kill_effect: Undispellable. Persists death.
Her most exquisite of all of torments, Akasha's Sonic Wave puts her poor foes out of their misery.

Notes:

  • Sonic Wave travels at a speed of 900, taking 1 second to travel the full distance.
  • With the travel distance and end radius, it can hit units up to 1350.
  • The complete area is shaped like a cone.
  • The knockback angle depends on the angle between the hit target and Queen of Pain's cast location.
    • This means the knockback direction does not equal the cast direction. Very close enemies may get pushed to the sides.
    • Knocks hit enemies 350 range back over 1.4 seconds, resulting in a knockback speed of 250.
    • Units are not disabled during the knockback. They can still turn, attack, cast abilities and use items. Channeling abilities are not interrupted.
  • Destroys trees enemies come in contact with during the knockback.
  • Sonic Wave first applies its damage, then the knockback debuff.


Spell Block
Linken's Sphere ability icon.png
Ability
Passive
Affects
Self
There is no description for this ability.
Cooldown: 18
Cannot be used by illusions. Illusions have the status buff, but it does nothing for them.
Modifiers
Buff modifier_special_bonus_spell_block: Undispellable. Persists death.


Notes:

  • Requires the level 25 Talent talent learned to be unlocked.
    • This ability is shown as a permanent buff in the HUD.
  • Does not block abilities cast by allies.
  • Fully stacks with the Spell Block of Linken's Sphere icon.png Linken's Sphere, with the one acquired first also proccing first.
  • Does not stack with the effects of Mirror Shield icon.png Mirror Shield; when triggered, Mirror Shield reflects the ability back but both cooldowns trigger.
  • The buff icon shows a cooldown whenever Spell Block is used.


Talents[]

Hero Talents
18s Spell Block25-2s Blink Cooldown
525 AoE Shadow Strike20+120 Scream of Pain Damage
+30 Attack Speed15+2 Shadow Strike Damage Instances
+11 Strength attribute symbol.png Strength10+20 Damage
Notes:
  • This attack damage talent is added as raw attack damage.
    • Does not benefit illusions and is not affected by most percentage-based damage increasing or reducing effects.

Recent Changes[]

Version
Description
  • Increased health regeneration from 0 to 0.25.
  • Increased base attack damage from 21-27 to 24-30.
  • Shadow Strike
    • Now heals Queen of Pain for 10/20/30/40 health on each tick from hero targets, 50% less from non-hero targets.
    • Reduced damage per tick from 30/50/70/90 to 20/40/60/80.
  • Talents:
Level 15 right talent changed: 10% cooldown reduction ➜ +2 Shadow Strike damage ticks. [?]
Level 20 right talent changed: 30% spell lifesteal ➜ +120 Scream of Pain damage.
  • Scream of Pain
    • Increased radius from 525 to 550.
    • Rescaled mana cost from 80/100/120/140 to 85/100/115/130.
  • Talents:
Level 10 left talent: +9 Strength attribute symbol.png strength increased to +11.
  • Rescaled base attack damage from 20-28 to 21-27.
  • Increased turn rate from 0.5 to 0.6.
  • Blink
    • Reduced max blink distance from 1300 on each level to 1075/1150/1225/1300.
    • Reduced cooldown from 15/12/9/6 to 12/10/8/6.
  • Aghanim's Scepter icon.png Aghanim's Scepter upgrade:
    • Increased Sonic Wave damage from 390/500/610 to 420/560/680.
  • Aghanim's Shard icon.png Aghanim's Shard upgrade:
    • Increased Blink silence duration from 1.5 to 1.75.
  • Talents:
Level 20 right talent: 25% spell lifesteal increased to 30%.
Level 25 right talent changed: +200 Sonic Wave damage ➜ -2s Blink cooldown.

Recommended Items[]

Starting items:

  • Null Talisman icon.png Null Talisman gives Queen of Pain a decent early game attributes boost.
  • Faerie Fire icon.png Faerie Fire helps Queen of Pain score last hits and gives a chance to survive a gank.
  • Iron Branch icon.png Iron Branch improves Queen of Pain's early attributes, and can be built into a Magic Wand icon.png Magic Wand later on, or eaten with Tango.
  • Healing Salve icon.png Healing Salve can patch Queen of Pain up after a gank or heavy trading with her opponent.
  • Clarity icon.png Clarity helps Queen of Pain to continue harassing her opponent with Shadow Strike.

Early game:

  • Magic Wand icon.png Magic Wand gives Queen of Pain much needed burst regen which can be used in emergency situations.
  • Bottle (Full) icon.png Bottle provides Queen of Pain with reliable health and mana regeneration. Blink grants her almost incontestable rune control allowing her to easily replenish Bottle charges.
  • Infused Raindrops icon.png Infused Raindrops helps Queen of Pain resist harassment and gankers, while providing much needed mana regeneration.

Mid game:

  • Power Treads icon.png Power Treads provide Queen of Pain attack speed and attribute switch, allowing her to be more durable and gain more value from Bottle (Full) icon.png Bottle.
  • Witch Blade icon.png Witch Blade gives her intelligence, armor, attack speed and passive ability.
  • Orchid Malevolence icon.png Orchid Malevolence gives Queen of Pain a silence to prevent the hero she blinks on from fighting back, as well as plenty of mana regeneration and damage increase.
  • Linken's Sphere icon.png Linken's Sphere's Spellblock helps Queen of Pain to survive long enough to blink to safety, while providing all-around attributes and regen.
  • Black King Bar icon.png Black King Bar protects against most disables and nukes, allowing Queen of Pain to blink into fight with no fear.

Late game:

  • Shiva's Guard icon.png Shiva's Guard increases armor, as well as mana pool. The Arctic Blast active double-downs on Queen of Pain's ability to slowdown and nuke enemies.
  • Mjollnir icon.png Mjollnir's Chain Lightning and Static Charge paired with Spell Lifesteal talent can tremendously boost Queen of Pain's survivability in teamfights.
  • Bloodthorn icon.png Bloodthorn is a natural late game upgrade from Orchid Malevolence icon.png Orchid Malevolence. It can be purchased earlier to help Queen of Pain and her team deal with evasion.
  • Assault Cuirass icon.png Assault Cuirass is an alternative armor piece that helps Queen of Pain's team take objectives such as towers and Roshan.

Situational items:

  • Veil of Discord icon.png Veil of Discord grants Queen of Pain good early-mid game attributes, at the same time greatly increasing her team's spell damage.
  • Eul's Scepter of Divinity icon.png Eul's Scepter of Divinity can dispel silence, or it can buy Queen of Pain enough time to get a blink off, while providing cheap mana regen.
  • Aghanim's Scepter icon.png Aghanim's Scepter highly reduces Sonic Wave's cooldown time, ensuring it is always available when it is needed. It also provides marginal increase in Sonic Wave's damage.
  • Scythe of Vyse icon.png Scythe of Vyse gives good attributes, increasing Queen of Pain's survivability while also giving her the mana she needs to cast her costly spells. Hex is also one of the strongest hard-disables in the game that can completely turn teamfights around.

Gameplay[]

Roles: Carry Carry Nuker Nuker Escape Escape
Complexity: ★★☆
Playstyle: Summoned in secret to fulfill a forbidden desire, Akasha performed the most exquisite torments—until her client was thrown to his death for neglecting his royal duties. Released from her contract, the Queen of Pain was now free to bring agony to whomever she pleased. She Shadow Strikes, hurling a poisoned dagger that draws out the suffering over time. Running is futile. Akasha Blinks past defenses, wracking her victims with Scream of Pain. There is only one release from such torture. The Queen flexes her membranous wings, then delivers an earpiercing Sonic Wave that will put an end to all misery.


Audio[]

History[]

Equipment[]

Trivia[]

  • Akasha is the name (or variant of the name) of the fifth element in many religions such as Hinduism, Wicca (or other Neopaganism), with its roots deriving from ancient Paganism. "Akasha", when translated to English (from Sanskrit), means "aether" (air/spirit, depending on context). This element is seen/represented as the top point of a pentagram, a symbol sometimes misused as one of evil (there is no devil-esque figure in Paganism), and could have been intended to show or derive from Queen of Pain's sadistic nature. Doom minimap icon.png Doom's Doom skill icon is a regular pentagram, so it might be a misconception held by the DotA staff and reasoning for her name. A regular pentagram on someone, ignoring misconceptions, is actually protective.
    • The name Aether is one of the many references Dota 2 makes to Greek mythology, as it is derived from a Greek deity of the same name.
    • Akasha is also the name of the Queen of the Damned from Anne Rice's Vampire Chronicles novel series, which could have inspired Queen of Pain's name, who, in turn, could have derived her name from the above roots.
  • Scream of Pain's and Sonic Wave's sounds are based on some voice lines of Queen of Pain. Scream of Pain is based on this ▶️, while Sonic Wave uses a part of this ▶️.
  • Queen of Pain's dying line "Your queen is dead" is possibly a reference to The Smiths' album, The Queen is Dead.
  • Most of Queen of Pain's abilities were derived from the Warcraft III Night Elf hero, the Warden, with Sonic Wave being the only new ability introduced, replacing Vengeance. Fan of Knives was also substituted for Scream of Pain with the same effect, though an older version of Queen of Pain did have the Fan of Knives ability.
  • Queen of Pain's response for killing Phantom Assassin "Blink! You're dead." likely refers to the popular Dr. Who episode "Don't Blink" in which the Doctor says, referring to Weeping Angels, "Don't blink, don't even blink. Blink, and you're dead."
  • This line ▶️ "The Queen is dead, long live the Queen." is a reference to the saying "The King is dead, long live the King" which has been used throughout the centuries in the UK.

Gallery[]

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