Hero
Queen of Pain | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Blinks in to deal massive magical damage. | |
Queen of Pain strikes without warning, she Blinks past defenses, wracking her victims with her deafening Screams. Should an enemy survive her onslaught, she slows their escape with a hurl of Shadow Strikes, drawing out their suffering over time. Running is futile. There is only one release from such torture. The Queen flexes her membranous wings, then delivers an ear-piercing Sonic Wave that will put an end to all misery. | |
Roles: | Carry Nuker Escape |
Complexity: | ★★☆ |
Contents
Bio[]
▶️ "They say pain is all in the mind, but they're wrong: It's all in my hands."
Lore:
The Ecclesiast-King of Elze nursed a desire for pain — forbidden pain. In a less prominent political figure, such desires might be considered unwise, but in a monarch of his stature, to satisfy such thirsts would have threatened the virtue of the Divine Throne itself. Therefore he turned to his dungeon full of demonologists, promising freedom to whoever could summon a personal succubus of torment and bind it entirely to his service. The creature who arrived, Akasha by name, visited upon him such exquisite torments that he named her his Secret Queen, and he began to spend all his spare moments submitting to her clever torments—eventually abdicating all his responsibilities in his pursuit of the painful pleasures that only she could bring. Queen of Pain could bring him to the brink of death, but she was rune-bound to keep him alive. At last the King's neglect of state brought on an uprising. He was dragged from his chamber and hurled from the Tower of Invocations, and at the moment of death, Queen of Pain was let loose into the world, freed from servitude—freed to visit her sufferings on anyone she deigned to notice.
Alias:
QOP
Voice:
Abilities[]
Shadow Strike
Hurls a poisoned dagger which deals large initial damage, and then deals damage over time. The poisoned unit has its movement speed slowed for 15 seconds. An instance of damage is dealt every 3 seconds. Queen of Pain relishes in the pain inflicted, healing every time the enemy takes damage. Creeps heal for half the damage only.
Cast Animation: 0.4+0.67
Cast Range: 450/500/550/600
Initial Damage: 30/60/90/120
Damage per Instance: 20/40/60/80
Self Heal per Instance: 10/20/30/40
Move Speed Slow: 20%/35%/50%/65%
Duration: 15
Spell Block / Reflection Notes:
Blocked upon impact as primary target.
Akasha's envenomed dagger allows her to delight in the drawn out suffering of her victims.
Notes:
- The dagger travels at a speed of 900.
- The slow decreases in 1-second intervals. This is how much Shadow Strike slows on each level at each second:
- Level 1: 20.0% / 16.3% / 13.1% / 10.3% / 8.1% / 6.2% / 4.7% / 3.5% / 2.5% / 1.8% / 1.3% / 0.9% / 0.6% / 0.4% / 0.3%
- Level 2: 35.0% / 28.5% / 22.9% / 18.1% / 14.1% / 10.8% / 8.2% / 6.1% / 4.5% / 3.2% / 2.3% / 1.6% / 1.1% / 0.8% / 0.5%
- Level 3: 50.0% / 40.8% / 32.7% / 25.9% / 20.1% / 15.5% / 11.7% / 8.7% / 6.4% / 4.6% / 3.3% / 2.3% / 1.6% / 1.1% / 0.7%
- Level 4: 65.0% / 53.0% / 42.5% / 33.6% / 26.2% / 20.1% / 15.2% / 11.3% / 8.3% / 6.0% / 4.3% / 3.0% / 2.1% / 1.4% / 0.9%
- A unit with less than 25% of its maximum health can be denied when it has the Shadow Strike debuff on.
- Deals the damage over time and heals Queen of Pain in 3 (
2.14)-second intervals, starting 3 (
2.14) seconds after cast.
- The initial damage is dealt upon projectile impact, resulting in 6 (
8) total damage instances.
- Can deal up to 130/260/390/520 (
170/340/510/680) damage to the target (before reductions).
- Does not heal initially on projectile impact, resulting in 5 (
7) total heal instances.
- Heals for 5/10/15/20 per instance from non-hero targets. Treats creep-heroes as creeps.
- Can heal Queen of Pain for up to 50/100/150/200 (
70/140/210/280) health from hero targets.
- Can heal Queen of Pain for up to 25/50/75/100 (
35/70/105/140) health from non-hero targets.
- Always heals for the full amount per instance, regardless of how much damage the target actually takes.
- The initial damage is dealt upon projectile impact, resulting in 6 (
- Successive casts on the same target remove the debuff from the previous cast and place a new one.
- This means the initial damage is dealt again, and the slow value and tick interval are effectively reset.
- The area of effect
talent adds a radius to this ability. The ability must be centered over a unit still.
- Upon cast, Queen of Pain sends daggers towards every enemy within the radius.
- These behave just like a regular cast, and can be disjointed normally.
- Also targets units inside the Fog of War and invisible units. However, invisible targets instantly disjoint it.
Short distance teleportation that allows Queen of Pain to move in and out of combat.
Cast Animation: 0.33+0.07
Cast Range: Global
Min Blink Distance: 200
Max Blink Distance: 1075/1150/1225/1300
Releases a sonic boom when Queen of Pain blinks, at both her starting and ending locations. Deals 125 damage in a 300 AoE and silences for 1.75 seconds.
The Secret Queen lives up to her title, making her Pain impossible to escape.
Notes:
- Disjoints projectiles upon cast.
- Attempting to blink less than the minimum distance will blink for 200 range instead.
- Does not blink for the full distance when targeting closer than the max distance.
- When targeting beyond the max blink distance, Queen of Pain blinks for the max distance towards the targeted point.
- With Aghanim's Shard, Blink first applies the damage, then the silence debuff.
- The damage fully stack, so enemies within radius of the starting and end location are hit twice, taking 600 damage.
- The silence debuff from multiple casts do not stack, but refresh the duration instead.
Scream of Pain
Notes:
- Scream of Pain interrupts Queen of Pain's channeling abilities upon cast.
- The projectiles travel at a speed of 900.
- Affects invisible units and units in the Fog of War.
- Does not affect invulnerable or hidden units.
Sonic Wave
Creates a gigantic wave of sound in front of Queen of Pain, dealing heavy damage to all enemy units in its wake and pushing them back.
Cast Animation: 0.452+0.9
Cast Range: 700
Starting Radius: 100
Travel Distance: 900
End Radius: 450
Knockback Distance: 350
Knockback Duration: 1.4
Modifiers [?]
modifier_queenofpain_sonic_wave_effect
Death
modifier_queenofpain_sonic_wave_delay
Death
modifier_knockback
modifier_queenofpain_arcana_kill_effect
Undispellable
Her most exquisite of all of torments, Akasha's Sonic Wave puts her poor foes out of their misery.
Notes:
- Sonic Wave travels at a speed of 900, taking 1 second to travel the full distance.
- With the travel distance and end radius, it can hit units up to 1350.
- The complete area is shaped like a cone.
- The knockback angle depends on the angle between the hit target and Queen of Pain's cast location.
- This means the knockback direction does not equal the cast direction. Enemies within close proximity may get pushed to the sides.
- Knocks hit enemies 350 range back over 1.4 seconds, resulting in a knockback speed of 250.
- Units are not disabled during the knockback. They can still turn, attack, cast abilities and use items. Channeling abilities are not interrupted.
- Destroys trees enemies come in contact with during the knockback.
- Sonic Wave first applies its damage, then the knockback debuff.
- Fully affects Couriers.
Notes:
- Requires the level 25
talent learned to be unlocked.
- This ability is shown as a permanent buff in the HUD.
- Does not block abilities cast by allies.
- Does not block the following abilities:
- Whip, Ion Shell, Valor, Shine, Psychic Push, Toss, Snowball, Soul Release and Soul Release.
Spell Block has the following priorities: Transfer Spellblock ➤ Spellblock /
Spell Block.
- Fully stacks with Linken's Sphere, with the one acquired first proccing first.
- Does not stack Mirror Shield; when triggered, Echo Shield reflects the ability back but both on cooldowns.
- The buff icon shows a cooldown whenever
Spell Block is used.
- The cooldown is affected by cooldown reduction sources (e.g. Octarine Core), but not cooldown resets.
- For a list of blocked abilities and their interactions, see here.
Talents[]
Hero Talents | ||
---|---|---|
18s Spell Block | 25 | -2s Blink Cooldown |
525 AoE Shadow Strike | 20 | +120 Scream of Pain Damage |
+30 Attack Speed | 15 | +2 Shadow Strike Damage Instances |
+11 Strength | 10 | +20 Damage |
Notes:
- The strength talent effectively grants Queen of Pain 220 health and 1.1 health regeneration.
- This attack damage talent is added as bonus attack damage.
- Does not benefit illusions and is not affected by most percentage-based damage increasing or reducing effects.
Recent Changes[]
Main Article: Queen of Pain/Changelogs
Version
Description
- Increased Scream of Pain mana cost from 85/100/115/130 to 100/110/120/130.
- Reduced Sonic Wave damage from 340/450/560 to 310/430/550.
- Aghanim's Shard upgrade:
- Reduced Blink damage from 175 to 125.
- Increased health regeneration from 0 to 0.25.
- Increased base attack damage from 21-27 to 24-30.
- Shadow Strike
- Now heals Queen of Pain for 10/20/30/40 health on each tick from hero targets, 50% less from non-hero targets.
- Reduced damage per tick from 30/50/70/90 to 20/40/60/80.
Talents:
- Level 15 right talent changed: 10% cooldown reduction ➜ +2 Shadow Strike damage ticks. [?]
- Level 20 right talent changed: 30% spell lifesteal ➜ +120 Scream of Pain damage.
- Scream of Pain
- Increased radius from 525 to 550.
- Rescaled mana cost from 80/100/120/140 to 85/100/115/130.
Talents:
- Level 10 left talent: +9 strength increased to +11.
Recommended Items[]
Starting items:
- Null Talisman gives Queen of Pain a decent early game attributes boost.
- Faerie Fire helps Queen of Pain score last hits and gives a chance to survive a gank.
- Iron Branch improves Queen of Pain's early attributes, and can be built into a Magic Wand later on, or eaten with Tango.
- Healing Salve can patch Queen of Pain up after a gank or heavy trading with her opponent.
- Clarity helps Queen of Pain to continue harassing her opponent with Shadow Strike.
Early game:
- Magic Wand gives Queen of Pain much needed burst regen which can be used in emergency situations.
- Bottle provides Queen of Pain with reliable health and mana regeneration. Blink grants her almost incontestable rune control allowing her to easily replenish Bottle charges.
- Infused Raindrops helps Queen of Pain resist harassment and gankers, while providing much needed mana regeneration.
Mid game:
- Power Treads provide Queen of Pain attack speed and attribute switch, allowing her to be more durable and gain more value from Bottle.
- Witch Blade gives her intelligence, armor, attack speed and passive ability.
- Orchid Malevolence gives Queen of Pain a silence to prevent the hero she blinks on from fighting back, as well as plenty of mana regeneration and damage increase.
- Linken's Sphere's Spellblock helps Queen of Pain to survive long enough to blink to safety, while providing all-around attributes and regen.
- Black King Bar protects against most disables and nukes, allowing Queen of Pain to blink into fight with no fear.
Late game:
- Shiva's Guard increases armor, as well as mana pool. The Arctic Blast active double-downs on Queen of Pain's ability to slowdown and nuke enemies.
- Mjollnir's Chain Lightning and Static Charge paired with Spell Lifesteal talent can tremendously boost Queen of Pain's survivability in teamfights.
- Bloodthorn is a natural late game upgrade from Orchid Malevolence. It can be purchased earlier to help Queen of Pain and her team deal with evasion.
- Assault Cuirass is an alternative armor piece that helps Queen of Pain's team take objectives such as towers and Roshan.
Situational items:
- Veil of Discord grants Queen of Pain good early-mid game attributes, at the same time greatly increasing her team's spell damage.
- Eul's Scepter of Divinity can dispel silence, or it can buy Queen of Pain enough time to get a blink off, while providing cheap mana regen.
- Aghanim's Scepter highly reduces Sonic Wave's cooldown time, ensuring it is always available when it is needed. It also provides marginal increase in Sonic Wave's damage.
- Scythe of Vyse gives good attributes, increasing Queen of Pain's survivability while also giving her the mana she needs to cast her costly spells. Hex is also one of the strongest hard-disables in the game that can completely turn teamfights around.
Gameplay[]
Audio[]
History[]
Equipment[]
|
Trivia[]
- Akasha is the name (or variant of the name) of the fifth element in many religions such as Hinduism, Wicca (or other Neopaganism), with its roots deriving from ancient Paganism. "Akasha", when translated to English (from Sanskrit), means "aether" (air/spirit, depending on context). This element is seen/represented as the top point of a pentagram, a symbol sometimes misused as one of evil (there is no devil-esque figure in Paganism), and could have been intended to show or derive from Queen of Pain's sadistic nature. Doom's Doom skill icon is a regular pentagram, so it might be a misconception held by the DotA staff and reasoning for her name. A regular pentagram on someone, ignoring misconceptions, is actually protective.
- The name Aether is one of the many references Dota 2 makes to Greek mythology, as it is derived from a Greek deity of the same name.
- Akasha is also the name of the Queen of the Damned from Anne Rice's Vampire Chronicles novel series, which could have inspired Queen of Pain's name, who, in turn, could have derived her name from the above roots.
- Scream of Pain's and Sonic Wave's sounds are based on some voice lines of Queen of Pain. Scream of Pain is based on this ▶️, while Sonic Wave uses a part of this ▶️.
- Queen of Pain's dying line "Your queen is dead" is possibly a reference to The Smiths' album, The Queen is Dead.
- Most of Queen of Pain's abilities were derived from the Warcraft III Night Elf hero, the Warden, with Sonic Wave being the only new ability introduced, replacing Vengeance. Fan of Knives was also substituted for Scream of Pain with the same effect, though an older version of Queen of Pain did have the Fan of Knives ability.
- Queen of Pain's response for killing Phantom Assassin "Blink! You're dead." likely refers to the popular Dr. Who episode "Don't Blink" in which the Doctor says, referring to Weeping Angels, "Don't blink, don't even blink. Blink, and you're dead."
- This line ▶️ "The Queen is dead, long live the Queen." is a reference to the saying "The King is dead, long live the King" which has been used throughout the centuries in the UK.
- This line ( after receiving illusion ) "Misery loves company." Is a reference to Metallica song *my friend of misery*