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Puck, the Faerie Dragon, is a highly mobile ranged intelligence hero best known for being an extremely unpredictable and slippery target. Puck is commonly played as an initiator and ganker, with spells such as Illusory Orb and Waning Rift that are equally useful for super-aggressive maneuvers as well as daring escapes, or using Dream Coil to create havoc and crowd control your enemies. Expert use of Puck's abilities together with items such as Blink Dagger will let you appear out of nowhere, suddenly leave your enemies confused, crippled and disadvantaged, and get away in the blink of an eye – but mess up your timing or misjudge the situation, and there is little left to save this fragile Hero from death.
Bio
Abilities
- Illusory Orb travels at a speed of 651.
- The orb takes 3 seconds to reach max distance and can hit units up to 2175 range away (travel distance + damage radius).
- The orb starts emitting red pulses after having traveled for 2.5 seconds, indicating that it is about to reach its maximum travel range.
- The orb leaves behind a trail of flying vision, with a radius of 450. The vision lingers for 5 seconds.
- Leveling this ability automatically levels Ethereal Jaunt as well.
- This ability is automatically leveled whenever Illusory Orb is leveled up.
- This ability stays inactive until Illusory Orb is cast and turns inactive again once the orb of that cast is gone.
- In Ability Draft, due to non-ultimate abilities being limited to one ability slot, Ethereal Jaunt replaces Illusory Orb while the orb flies, instead of being in a separate slot.
- Ethereal Jaunt disjoints projectiles upon cast.
- When two orbs are cast in succession, this ability only stays active for the duration of the first cast orb.
- However, it always teleports the caster to their last created orb.
- ↓↓ Double-tapping automatically targets 25 range in front of Puck.
- Waning Rift does not disjoint projectiles upon cast.
- Despite the visual effects, the silence and damage are applied instantly in the entire radius.
- It first applies the damage, the silence debuff, (the knockback, and then the True Sight debuff).
- With Aghanim's Shard, knocks units back at a speed of 625. The knockback distance is always 250, no matter how far the unit is from the center.
- Units are not disabled during the knockback. They can still turn, attack, and use items. Channeling items and abilities are not interrupted.
- Can push units over impassable terrain. Any tree a knocked back unit collides with gets destroyed.
- Places the same debuff as Dust of Appearance on enemies to reveal them. However, it does not slow enemies.
- The debuff is placed on wards as well.
- Phase Shift disjoints projectiles upon cast.
- Certain items which do not cancel channeling abilities (e.g. Shadow Blade or Shiva's Guard) do cancel Phase Shift.
- Turns the caster invulnerable and hidden for its duration.
- Does not provide phased movement, so the caster can still block other units during Phase Shift.
- The buff lingers for one server tick once the channeling ends or is interrupted, which allows using items while still invulnerable and hidden.
- With the level 15 talent, the caster performs instant attacks on all enemies within attack range.
- These instant attacks can proc any attack modifiers and on-hit effects normally. They do not have True Strike, but completely ignore disarms.
- Every visible and attackable enemy nearby is attacked. This includes buildings, but not wards and Undying Zombies.
- The total instant attack radius is 625, assuming Puck's basic attack range and no other sources of attack range increase.
- Every enemy hero (including illusions, clones, and creep-heroes) within 375 range of the coil gets leashed upon cast, preventing them from casting certain mobility spells.
- Entering the area after cast has no effect. The coil does not leash enemies after cast.
- If a leashed enemy moves 600 range away from the coil, the leash snaps, stunning and damaging the enemy.
- It does not matter how far or how fast the enemy moves away, the stun and damage always hit it if possible.
- The leash snap first applies the damage, then the debuff.
- Dream Coil leashes invisible units and on units in the Fog of War as well, but it does not provide vision over them. The link visually draws to their last known location.
- Multiple instances of Dream Coil fully stack, with each cast placing its own separate leash.
- With the level 25 talent, Puck performs instant attacks on all leashed enemies, as long as Puck stays within Expression error: Missing operand for +. radius of the targeted area.
- These instant attacks can proc any attack modifiers and on-hit effects normally. They do not have True Strike, but completely ignore disarms.
- The attacks are performed even while the caster is disabled, or hidden. This means the attacks happen even during Phase Shift.
- Attack speed buffs and slow do not affect the instant attacks, the attack happens once every 250 seconds.
- This means that Puck can perform up to 0.024/0 instant attacks if it stays within the radius.
- Since the instant attacks is bound to the leash, snapping it, or dispelling it with spell immunity causes the attacks to stop.
- Multiple instances of Dream Coil on enemies causes the caster to instantly attack multiple times, for each instance, with the interval based on when the debuffs were received.
Talents
Hero Talents | ||
---|---|---|
+250 Waning Rift Radius/Max Distance | 25 | Dream Coil Pierces Debuff Immunity |
+175 Initial/Break Dream Coil Damage | 20 | -4s Waning Rift Cooldown |
+75 Waning Rift Damage | 15 | -10s Dream Coil Cooldown |
+1s Waning Rift Silence Duration | 10 | +50 Illusory Orb Damage |
Recent Changes
- Aghanim's Shard upgrade:
- Phase Shift
- instant attack enemy search radius reduced from
200 + CurrentAttackRange
toCurrentAttackRange
.
- instant attack enemy search radius reduced from
- Phase Shift
- Aghanim's Scepter upgrade:
- Dream Coil
- instant attack rate from
CurrentAttackRate
to0.9 x AttackRate
.
- instant attack rate from
- Dream Coil
- Reduced Illusory Orb cooldown from 12/11/10/9 to 11/10/9/8.
- Talents:
- LVL 10+0.75s Waning Rift duration increased to +1s.LVL 20+150 Dream Coil initial/link break damage increased to +175.
- Aghanim's Scepter upgrade:
- Dream Coil
- Changedinstant attack rate from a fixed 0.6 to
CurrentAttackRate
. - Now also performs instant attack on stunned enemies within the radius. [?]
- Dream Coil
- Aghanim's Shard upgrade:
- Increased Phase Shift magical attack damage bonus from 20 to 35.
Recommended items
Gameplay
Hatched on the frond of the Undertree, Puck's youthful mischievousness belied inscrutable motives. Tricky and elusive, the neotenous Faerie Dragon launches a bright Illusory Orb, then reappears at any point along its path. It disrupts magecraft with a sprinkle of faerie dust, then Phase Shifts out of existence to avoid swords and spells alike. Equally adept at fighting and play, Puck binds foes to a single point with Dream Coil, forcing them to break their restraints and be stunned, or stay and face Puck's advancing allies. | |
Roles: | Initiator Disabler Escape Nuker |
Complexity: | |
Adjectives: | Legs ( 2 )
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Audio
History
Equipment
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Trivia
- Puck's alternate name was Kupu-Kupu, which means "moth" or "butterfly" in the Malay and Indonesian languages.
- Puck was introduced in Version 6.48 as a result of a hero creation contest held on the DotA-Allstars forum, in which players designed a new hero to suit the faerie dragon model from Warcraft III. This makes Puck the first and only hero created by the community.
- Puck pays homage to a character of the same name from Shakespeare's A Midsummer Night's Dream. Aside from Puck's playful attitude, its line "A midsummer nightmare" is also an allusion to the play.
- Since Puck pays homage to a Shakespeare character, most of its lines are delivered in phrasing similar to iambic pentameter.
- The Version 6.87 Illusory Orb speed change was a developer's joke based on this reddit thread.
- This line ▶️ "One Puck, two Puck, three Puck more!" is a reference to Eminem's final rap battle in 8 Mile movie (2002).
- This line ▶️ "One and one and one is three!" is a reference to The Beatles' song "Come Together" (1969).
Gallery
The International 2014 artwork