Changelogs
Version History[]
Version
Description
- Aghanim's Shard upgrade:
- Phase Shift
- instant attack enemy search radius reduced from
200 + CurrentAttackRange
toCurrentAttackRange
.
- instant attack enemy search radius reduced from
- Phase Shift
- Aghanim's Scepter upgrade:
- Dream Coil
- instant attack rate from
CurrentAttackRate
to0.9 x AttackRate
.
- instant attack rate from
- Dream Coil
- Reduced Illusory Orb cooldown from 12/11/10/9 to 11/10/9/8.
- Talents:
- LVL 10+0.75s Waning Rift duration increased to +1s.LVL 20+150 Dream Coil initial/link break damage increased to +175.
- Aghanim's Scepter upgrade:
- Dream Coil
- Changedinstant attack rate from a fixed 0.6 to
CurrentAttackRate
. - Now also performs instant attack on stunned enemies within the radius. [?]
- Dream Coil
- Aghanim's Shard upgrade:
- Increased Phase Shift magical attack damage bonus from 20 to 35.
- Reduced base health from 200 to 120.
- Increased intelligence gain from 3.5 to 3.8.
- Reduced Illusory Orb mana cost from 110/120/130/140 to 100/110/120/130.
- Reduced Dream Coil link break stun duration from 1.8/2.4/3 to 1.4/1.9/2.4.
- ReworkedAghanim's Scepter upgrade:
- OldWaning Rift
- Increases cast range to 550.
- Increases radius to 550.
- Applies a 400-distance knockback over 0.5 seconds.
- Applies a 5-second modifier that reveals invisible enemy units and wards within the radius. [?]
- NewDream Coil performs instant attacks in 0.6-second intervals on all leashed enemies, as long as the affected enemies stay within 775 radius. [?]
- Aghanim's Shard upgrade:
- Phase Shift now also passively grants 20 magical attack damage bonus.
- Reduced Waning Rift damage from 70/130/190/250 to 60/120/180/240.
- Increased Dream Coil initial damage from 125/200/275 to 150/230/310.
- Illusory Orb
- Reduced travel speed from 651 to 550.
- Increased mana cost from 80/100/120/140 to 110/120/130/140.
- Talents:
- LVL 10LVL 15+100 Waning Rift damage reduced to +75.LVL 20LVL 20-6s Waning Rift cooldown reduced to -4s.
- Increased base mana regeneration from 0 to 0.5.
- Increased turn rate from 0.8 to 0.9.
- Increased Waning Rift max distance from 300 to 400.
- Reduced Waning Rift cooldown from 19/17/15/13 to 16/15/14/13.
- Increased Phase Shift duration from 0.75/1.5/2.25/3.25 to 1/1.75/2.5/3.25.
- Reduced Dream Coil cooldown from 80 to 75.
- ReworkedAghanim's Scepter upgrade:
- OldDream Coil
- Causes the link break damage and stun to pierce spell immunity.
- Increases link break damage to 300/450/600.
- Increases link break stun duration to 2/3/4
- Increases duration to 8.
- NewWaning Rift
- Increases radius to 550.
- Increases max distance to 550.
- Causes it to knock enemies 400 range away from the center over a 0.5-second duration.
- Applies a 5-second True Sight debuff on hit enemies. [?]
- ReworkedAghanim's Shard upgrade:
- MovedWaning Rift True Sight and knockback component to Ability Upgrade.
- NewCasting Phase Shift now causes Puck to perform instant attacks on enemies within
CurrentAttackRange + 200
.
- Talents:
- LVL 10LVL 15LVL 15+12% spell amplification ➜ -10s Dream Coil cooldown.LVL 20LVL 250.75s Dream Coil rapid fire interval reduced to 0.6s.LVL 25
- Reduced Illusory Orb cooldown from 13/12/11/10 to 12/11/10/9.
- Reduced base attack damage from 23‒31 to 22‒30.
- Increased Phase Shift cooldown from 7.5/7/6.5/6 to 8/7.5/7/6.5.
- Dream Coil no longer has a 0.5 seconds stun upon cast.
- Talents:
- LVL 10+25 attack damage.
- Dream Coil
- Reduced link break damage from 300/400/500 to 200/300/400.
- Increased cooldown from 80/75/70 to 80 on each level.
- Aghanim's Scepter upgrade:
- Reduced Dream Coil link break damage from 400/550/700 to 300/450/600.
- Talents:
- LVL 10+30 attack damage reduced to +25.
- Increased Waning Rift cooldown from 16/15/14/13 to 19/17/15/13.
- Increased Phase Shift cooldown from 6 on each level to 7.5/7/6.5/6.
- AddedAttribute Bonus.
- Talents:
- LVL 10+150 cast range ➜ +0.75s Waning Rift duration.LVL 20LVL 25+275 Waning Rift radius/max distance reduced to +250.
- Reduced base attack damage from 23‒34 to 23‒31.
- Reduced Waning Rift damage from 70/140/210/280 to 70/130/190/250.
- Aghanim's Scepter upgrade:
- Reduced Dream Coil link break stun duration from 2/3.25/4.5 to 2/3/4.
- Increased Dream Coil cooldown from 70/65/60 to 80/75/70.
- Talents:
- LVL 20-7s Waning Rift cooldown reduced to -6s.
- Increased agility gain from 2.2 to 2.5.
- Increased turn rate from 0.5 to 0.8.
- Increased Illusory Orb damage from 70/140/210/280 to 75/150/225/300.
- Increased Waning Rift max distance from 275 to 300.
- Increased Dream Coil initial damage from 100/150/200 to 125/200/275.
- Aghanim's Scepter upgrade:
- Increased Dream Coil link break stun duration from 1.8/3/4.5 to 2/3.25/4.5.
- AddedAghanim's Shard upgrade for Puck:
- Waning Rift
- Causes it to knock enemies 250 range away from the center over a 0.4-second duration.
- Applies a 5-second True Sight debuff on hit enemies. [?]
- Increases damage by 70.
- Waning Rift
- Talents:
- LVL 10+25 attack damage increased to +30.LVL 25+300 Waning Rift radius/max distance reduced to +275.
- Talents:
- LVL 250.85s Dream Coil rapid fire interval reduced to 0.75s.LVL 25+350 Waning Rift radius/max distance reduced to +300.
- Talents:
- LVL 20+40% Illusory Orb distance/speed increased to +50%.
- Talents:
- LVL 10+200 cast range reduced to +150.LVL 10+30 attack damage reduced to +25.LVL 15+15% spell amplification reduced to +12%.LVL 20+50% Illusory Orb distance/speed reduced to +40%.LVL 20-9s Waning Rift cooldown reduced to -7s.LVL 250.7s Dream Coil rapid fire interval increased to 0.85s.LVL 25+425 Waning Rift radius/max distance reduced to +350.
- Reduced base attack damage from 25‒36 to 23‒34.
- Reduced Waning Rift max distance from 350 to 275.
- Reduced base attack damage from 28‒39 to 25‒36.
- Talents:
- LVL 25
- Reduced base attack damage from 30‒41 to 28‒39.
- Waning Rift no longer teleports Puck when used while rooted or leashed. [?]
- Talents:
- LVL 10LVL 15
- Reduced base armor from -1 to -3.
- Reduced Waning Rift damage from 100/160/220/280 to 70/140/210/280.
- Aghanim's Scepter upgrade
- Increased Dream Coil link break stun duration from 1.5/3/4.5 to 1.8/3/4.5.
- Fixed Ethereal Jaunt sometimes not registering cast orders.
- Waning Rift
- Changedability targeting type from No Target to Target Area.
- Now teleports Puck to the targeted area, then applies its ability effects. [?]
- Now has a max distance of 350.
- Dream Coil now deals 100/150/200 damage upon cast.
- Talents:
- LVL 10+150 cast range increased to +200.LVL 10
- Increased agility gain from 1.7 to 2.2.
- Phase Shift is no longer disabled by root.
- Ethereal Jaunt is now disabled by root.
- Talents:
- LVL 20+40% Illusory Orb distance/speed increased to +50%.LVL 20-8s Waning Rift cooldown increased to -9s.
- Increased base health regeneration from 0 to 0.5.
- Talents:
- LVL 10+125 cast range increased to +150.LVL 10+5 all stats increased to +6.LVL 250.6s Dream Coil rapid fire interval increased to 0.7s. [?]
- Increased strength gain from 2.2 to 2.4.
- Increased intelligence gain from 3.1 to 3.5.
- Dream Coil's leash no longer pierces spell immunity on cast, and it can be dispelled by spell immunity.
- Aghanim's Scepter upgrade:
- Now also causes the leash debuff from Dream Coil to pierce spell immunity.
- Talents:
- LVL 10+5 armor ➜ +125 cast range.LVL 10
- Increased intelligence gain from 2.7 to 3.1.
- Reduced base movement speed from 295 to 290.
- Increased base armor from -2 to -1.
- Reduced Illusory Orb cooldown from 14/13/12/11 to 13/12/11/10.
- Increased Dream Coil link break stun duration from 1.5/2.25/3 to 1.8/2.4/3.
- Increased intelligence gain from 2.4 to 2.7.
- Increased strength gain from 2 to 2.2.
- Reduced base health regeneration from 1.5 to 0.
- Reduced base mana regeneration from 0.9 to 0.
- Dream Coil now leashes linked enemies, preventing them from casting teleportation and mobility abilities.
- Talents:
- LVL 15+50 attack damage increased to +90.LVL 15+8% spell damage amplification increased to +15%.
- Increased Waning Rift duration from 1.5/2/2.5/3 to 2/2.5/3/3.5.
- Increased Waning Rift duration from 0.75/1.5/2.25/3 to 1.5/2/2.5/3.
- Reduced base intelligence from 25 to 23.
- Increased base attack damage from 28‒39 to 30‒41.
- Talents:
- LVL 20-5s Waning Rift cooldown increased to -8s.
- Increased base health regeneration from 0 to 1.5.
- Increased base mana regeneration from 0.01 to 0.9.
- Increased turn rate from 0.4 to 0.5.
- Dream Coil
- No longer deals 100/150/200 damage upon cast.
- Increased link break damage from 100/150/200 to 300/400/500.
- Aghanim's Scepter upgrade:
- Increased Dream Coil link break damage from 200/250/300 to 400/550/700.
- Talents:
- LVL 10+175 health ➜ +5 armor.LVL 10+8 intelligence increased to +10.LVL 15+20% magic resistance ➜ +50 attack damage.LVL 15+50 attack damage ➜ +8% spell damage amplification.LVL 20LVL 20+10% spell damage amplification ➜ -5s Waning Rift cooldown.LVL 25
- Reduced Illusory Orb vision radius from 550 to 450.
- Increased base attack damage from 25‒36 to 28‒39.
- Increased base attack damage from 22‒33 to 25‒36.
- Talents:
- LVL 15+15% magic resistance increased to +20%.LVL 15+40 attack damage increased to +50.LVL 25+300 Gold per minute increased to +420.
- Talents:
- LVL 10+150 health increased to +175.LVL 15+20 movement speed ➜ +15% magic resistance.LVL 20+20% magic resistance ➜ -3s Waning Rift cooldown.LVL 20+8% spell damage amplification increased to +10%.
- Reduced Dream Coil cooldown from 75 on each level to 70/65/60.
- Reduced Illusory Orb vision radius from 800 to 550.
- RemovedAttribute Bonus.
- addedTalents:
- Increased base health from 180 to 200.
- Increased base mana from 0 to 50.
- Increased Illusory Orb projectile speed from 650 to 651.
- Increased base health from 150 to 180.
- Illusory Orb
- Reduced mana cost from 150 on each level to 80/100/120/140.
- Increased cooldown from 11 on each level to 14/13/12/11.
- Waning Rift
- Now also silences non-hero units.
- Reduced cooldown from 16 on each level to 16/15/14/13.
- Illusory Orb
- Increased projectile speed from 600 to 650.
- Increased travel distance from 1800 to 1950.
- Reduced cooldown from 12 to 11.
- Reduced Dream Coil cooldown from 85 to 75.
- Increased Waning Rift damage from 70/140/210/280 to 100/160/220/280.
- Dream Coil
- No longer ignores invisible enemies, enemies within the Fog of War or illusions.
- Aghanim's Scepter upgrade:
- Dream Coil
- Now pierces spell immunity.
- Increases link break stun duration to 1.5/3/4.5.
- Dream Coil
- Reduced Illusory Orb cooldown from 13 to 12.
- Increased base attack damage from 17‒28 to 22‒33.
- Dream Coil
- Now grants a 6-second 1000 radius flying vision while ability is active.
- Also grants an additional 2-second 1000 radius flying vision on the affected target upon breaking the coil.
- Increased Illusory Orb damage radius form 200 to 225.
- Increased Waning Rift damage from 60/120/180/240 to 70/140/210/280.
- Increased Dream Coil duration from 5 to 6.
- Aghanim's Scepter upgrade:
- Increased Dream Coil duration from 7 to 8.
- Phase Shift
- RemovedAutocast functionality.
- Increased duration from 0.75/1.5/2.25/3 to 0.75/1.5/2.25/3.25.
- Reduced mana cost from 50/40/30/20 to 0 on each level.
- Ethereal Jaunt now disjoints projectiles upon cast.
- Aghanim's Scepter upgrade:
- No longer increases Dream Coil mana cost from 100/150/200 to 150/200/250.
- Fixed Dream Coil damaging but not stunning invisible units upon breaking the coil.
- Increased base attack damage from 13‒24 to 17‒28.
- Updated Illusory Orb ability tooltips.
- Increased Waning Rift silence duration from 0.1/1/2/3 to 0.75/1.5/2.25/3.
- Fixed ability interactions between Hidden sources (e.g. Phase Shift) and the Courier delivering items to the hidden hero.
- Fixed Dream Coil ability issues.
- Illusory Orb now starts flashing 1 second before it expires.
- Addednew Bound Radius mechanic. [?]
- Puck has the
DOTA_HULL_SIZE_HERO
hull size. [?] - This unit has a 27-radius collision size and a 24-radius bound radius respectively.
- Puck has the
- Fixed ability interactions between Last Word and other Silence sources (e.g. Waning Rift).
- Reduced Waning Rift cooldown from 20 to 16.
- Fixed Waning Rift damage radius being slightly smaller than the silence radius.
- Reduced Illusory Orb cooldown from 15 to 13.
- Fixed an allied Dream Coil from triggering Spellblock.
- AddedAghanim's Scepter upgrade for Puck:
- Dream Coil
- Increases link break damage to 200/250/300
- Increases duration to 7.
- Increases mana cost to 150/200/250.
- Dream Coil
- Increased Illusory Orb mana cost from 125 to 150.
- Ethereal Jaunt
- Reduced mana cost from 25 to 0.
- Increased cooldown from 0 to 5.
- Updated hero .
- Fixed ability interactions between Phase Shift and Phase.
- Updated Ethereal Jaunt ability icon.
- Reduced attack range from 600 to 550.
- Addedfun name.
- Reduced base intelligence and gain from 27 + 3.1 to 25 + 2.4.
- Reduced intelligence gain from 3.5 to 3.1.
- Reduced base movement speed from 300 to 295.
- Increased Waning Rift cooldown from 12 to 20.
- Fixed Dream Coil link break damage and stun not affecting invisible enemies or enemies within the Fog of War.
- Reduced base strength from 17 to 15.
- Increased Waning Rift cooldown from 10 to 12.
- Created
Patch History[]
Patch
Description
-
- Dream Coil
- Fixed ability being affected by status resistance sources.
- Fixed ability effects being prematurely removed if an enemy was affected by two ability instances.
- Dream Coil
- Typing
FD
orFaerie Dragon
in the hero selection now highlights Puck.
- Increased versus scale from 0.75 to 0.8.
- Addednew Adjectives attributes. [?]
- Puck has the following values: Blue
1
, Cute1
, Flying1
, Wings1
, Legs2
and Nose0
.
- Puck has the following values: Blue
- Updated attack animation sounds.
- Updated movement sound effects.
- Updated the following ability sounds:
- Illusory Orb traveling duration.
- Waning Rift
- Phase Shift
- Ethereal Jaunt
- Dream Coil
- Ability cast animation sound effects.
- Snap duration sound effects.
- Fixed Illusory Orb ability indicator.
- Updated Waning Rift ability descriptions.
-
- Updated Phase Shift ability tooltips.
-
- Updated Phase Shift ability descriptions.
- Increased max polygon counts.
- Increased max polygon counts.
- Updated default hero model and animations.
- Dream Coil
- Updated sound to match the duration.
- Removed the pitch randomizer, -0.05/0.05.
- Increased spread radius from 600 to 900.
- Fixed attack damage being reduced by 4 in the last patch, instead of the intended 2.
- Waning Rift now has global cast range and a max distance of 350, instead of just a 350 cast range.
- Added↓↓ Double-tapping support for Waning Rift, making Puck cast it at the current location.
-
- Waning Rift tooltip now mentions the short-ranged teleport.
- UFixed a bug with Dream Coil and Spell Immunity interaction.
- Dream Coil
- Now uses a variable for its allowed targets, instead of being hardcoded.
- Now uses a variable for its spell immunity interaction, instead of being hardcoded.
- Fixed Phase Shift being dispelable.
- Fixed Illusory Orb blocking neutral creep camps.
- Fixed multiple instances Dream Coil not stacking properly.
- Added Arcane Rune responses.
- Fixed broken cosmetic meshes.
-
- Updated default item build.
- Fixed Glyph of Fortification interrupting Phase Shift.
- Fixed Dream Coil tether being incorrect visually if the targets get purged.
- Illusory Orb sound effects now becomes audible to enemies after it emerges from Fog of War.
- Fixed Illusory Orb not damaging Spirit Bear.
- Fixed ability interactions between Time Dilation and abilities that swap index (i.e. Waning Rift and Ethereal Jaunt).
- Fixed Illusory Orb not granting residual vision correctly.
- Fixed Dream Coil not playing the cast animation properly.
- Broken down hero model for cosmetics.
- Added wing animation to loadout animation.
- Fixed misaligned LOD arm mesh.
- Fixed kill assist gold not being given to heroes that are hidden (i.e. Phase Shift).
- Updated default hero face.
-
- Fixed Phase Shift cast backswing behavior.
-
- Fixed default hero model missing its wings.
- Fixed several "missing lane" voiceline bugs.
- Updated Dream Coil vision values.
- Added new dialog lines.
- Update 5
- Fixed abilities with 0 cast point missing its ability effects:
- Fixed Phase Shift proccing Essence Aura.
- Fixed having 1 more armor than intended.
- Fixed being able to cast Phase Shift while rooted.
- Fixed attack range.
- Fixed channel time on level 4 Phase Shift.
- Fixed Ethereal Jaunt not dodging projectiles properly.
- UUpdated default hero textures.
- Phase Shift
- Fixed ability sometimes not dodging incoming attack projectiles.
- Fixed some types of abilities (i.e. E.M.P.) from damaging Puck when already Phase Shifted.
- Fixed Battle Hunger permanently buffing Axe if it was dodged using Phase Shift.
- Phase Shift
- Fixed ability from triggering on-cast effects.
- Autocast
- Fixed autocast from triggering if you were already stunned before.
- Fixed being able to move in certain situations while ability is on Autocast.
- Phase Shift
- Fixed a bug with ability that could let you use it an infinite number of times.
- Fixed ability having infinite duration while affected by Chronosphere.
- ChangedWaning Rift Legacy Keys from D to E.
- Illusory Orb
- Now grants 800/800 flying vision which persists for 3.34 seconds.
- The ability no longer uses a frontal cone.
- Dream Coil no longer affects illusions.
- Phase Shift is now a channeled ability, so it displays a channel bar and allows actions to ⇧ Shift-queue after it.
- Fixed a bug with Autocast Phase Shift that could cause Puck to get stuck attacking Axe permanently.
- Phase Shift
- Fixed ability interaction with various other abilities.
- Fixed minimap icon disappearing when Puck used the ability.
- Fixed Autocast Phase Shift avoiding all damage while silenced.
- Dream Coil will no longer do its initial attachment to invisible units.
- Fixed Autocast Phase Shift not interrupting other actions (i.e. continuing to move while Phase Shifted).
- Ethereal Jaunt can now dodge incoming projectiles.
- Fixed a few bugs with Dream Coil interaction with spell immunity.
- Fixed Dream Coil stunning invulnerable units (e.g. Waveform, Omnislash, etc).
- Added a modifier to indicate that you are tethered by Dream Coil.
- Fixed Autocast Phase Shift not working correctly.
- Currently the ability still doesn't work correctly with disables.
- Fixed cases where creating a linear projectile directly on yourself would cause it to get stuck.
- Fixes to Illusory Orb.
- Fixed abilities not updating their Hotkey when changing states (i.e. Phase Shift).