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Version History[]

Version
Description
  • Reduced Waning Rift cooldown from 19/17/15/13 to 16/15/14/13.
  • Increased Phase Shift duration from 0.75/1.5/2.25/3.25 to 1/1.75/2.5/3.25.
  • Reduced Dream Coil cooldown from 80 to 75.
  • REWORKED
    Aghanim's Scepter icon.png Aghanim's Scepter upgrade:
    • OLD
      Increases Dream Coil duration to 8, link break damage to 300/450/600 and link break stun duration to 2/3/4. Also causes the link break damage and stun to pierce spell immunity.
    • NEW
      Increases Waning Rift radius and max distance to 550, causes it to knock enemies 400 range away from the center over 0.5 seconds, and causes it to apply a debuff on hit enemies for 5 seconds that provides True Sight over them.
  • REWORKED
    Aghanim's Shard icon.png Aghanim's Shard upgrade:
    • OLD
      Increases Waning Rift damage by 70, causes it to knock enemies 250 range away from the center over 0.4 seconds, and causes it to apply a debuff on hit enemies for 5 seconds that provides True Sight over them.
    • NEW
      Casting Phase Shift now causes Puck minimap icon.png Puck to perform instant attacks on enemies within CurrentAttackRange + 200.
  • Talent Talents:
Level 10 right talent changed: +300 Illusory Orb distance ➜ -2s Illusory Orb cooldown.
Level 15 left talent changed: Phase Shift instant attacks [?] ➜ +100 Waning Rift damage.
Level 15 right talent changed: +12% spell amplification ➜ -10s Dream Coil cooldown.
Level 20 left talent changed: -4s Illusory Orb cooldown ➜ +1s Dream Coil link break stun duration.
Level 25 left talent: 0.75s Dream Coil rapid fire interval reduced to 0.6s.
Level 25 right talent changed: +250 Waning Rift radius/max distance ➜ Dream Coil leash and link break pierce spell immunity. [?]
  • Reduced Illusory Orb cooldown from 13/12/11/10 to 12/11/10/9.
Level 10 right talent changed: +25 attack damage ➜ +300 Illusory Orb distance.
  • Dream Coil
    • Reduced link break damage from 300/400/500 to 200/300/400.
    • Increased cooldown from 80/75/70 to 80 on each level.
  • Aghanim's Scepter icon.png Aghanim's Scepter upgrade:
    • Reduced Dream Coil link break damage from 400/550/700 to 300/450/600.
Level 10 right talent: +30 attack damage reduced to +25.
Level 10 left talent changed: +150 cast range ➜ +0.75s Waning Rift duration.
Level 20 left talent changed: +50% Illusory Orb distance/speed ➜ -4s Illusory Orb cooldown.
Level 25 right talent: +275 Waning Rift radius/max distance reduced to +250.
Level 20 right talent: -7s Waning Rift cooldown reduced to -6s.
  • Increased Agility attribute symbol.png agility gain from 2.2 to 2.5.
  • Increased turn rate from 0.5 to 0.8.
  • Increased Illusory Orb damage from 70/140/210/280 to 75/150/225/300.
  • Increased Waning Rift max distance from 275 to 300.
  • Increased Dream Coil initial damage from 100/150/200 to 125/200/275.
  • Aghanim's Scepter icon.png Aghanim's Scepter upgrade:
    • Increased Dream Coil link break stun duration from 1.8/3/4.5 to 2/3.25/4.5.
  • ADDED
    Aghanim's Shard icon.png Aghanim's Shard upgrade for Puck minimap icon.png Puck:
    • Increases Waning Rift damage by 70, causes it to knock enemies 250 range away from the center over 0.4 seconds, and causes it to apply a debuff on hit enemies for 5 seconds that provides True Sight over them.
  • Talent Talents:
Level 10 right talent: +25 attack damage increased to +30.
Level 25 right talent: +300 Waning Rift radius/max distance reduced to +275.
Level 25 left talent: 0.85s Dream Coil rapid fire interval reduced to 0.75s.
Level 25 right talent: +350 Waning Rift radius/max distance reduced to +300.
Level 20 left talent: +40% Illusory Orb distance/speed increased to +50%.
Level 10 right talent: +30 attack damage reduced to +25.
Level 10 left talent: +200 cast range reduced to +150.
Level 15 right talent: +15% spell amplification reduced to +12%.
Level 20 left talent: +50% Illusory Orb distance/speed reduced to +40%.
Level 20 right talent: -9s Waning Rift cooldown reduced to -7s.
Level 25 left talent: 0.7s Dream Coil rapid fire interval increased to 0.85s.
Level 25 right talent: +425 Waning Rift radius/max distance reduced to +350.
Level 25 right talent changed: +420 gold per minute ➜ +425 Waning Rift radius/max distance.
Level 10 right talent changed: Phase Shift instant attacks [?] ➜ +30 attack damage.
Level 15 left talent changed: +90 attack damage Phase Shift instant attacks [?].
Level 15 left talent: Phase Shift instant attacks no longer target Undying Zombie icon.png Zombies.
  • Fixed Ethereal Jaunt sometimes not registering cast orders.
  • Waning Rift
    • CHANGED
      ability targeting type from No Target to Target Area.
    • Now teleports Puck minimap icon.png Puck to the targeted area, then applying its ability effects. [?]
    • Now has a max distance of 350.
  • Dream Coil now deals 100/150/200 damage upon cast.
  • Talent Talents:
Level 10 left talent: +150 cast range increased to +200.
Level 10 right talent changed: +6 Strength attribute symbol.png / Agility attribute symbol.png / Intelligence attribute symbol.png all stats Phase Shift instant attacks [?]
Level 20 left talent: +40% Illusory Orb distance/speed increased to +50%.
Level 20 right talent: -8s Waning Rift cooldown increased to -9s.
Level 10 left talent: +125 cast range increased to +150.
Level 10 right talent: +5 Strength attribute symbol.png / Agility attribute symbol.png / Intelligence attribute symbol.png all stats increased to +6.
Level 25 left talent: 0.6s Dream Coil rapid fire interval increased to 0.7s.
Level 25 left talent: Dream Coil rapid fire now requires Puck minimap icon.png Puck to be within 400 range of the coil's center to perform the attacks on all affected enemies, instead of affected enemies requiring to be within Puck's attack range.
Level 10 left talent changed: +5 armor ➜ +125 cast range.
Level 10 right talent changed: +10 Intelligence attribute symbol.png intelligence ➜ +5 Strength attribute symbol.png / Agility attribute symbol.png / Intelligence attribute symbol.png all stats.
  • Increased base armor from -2 to -1.
  • Reduced Illusory Orb cooldown from 14/13/12/11 to 13/12/11/10.
  • Increased Dream Coil link break stun duration from 1.5/2.25/3 to 1.8/2.4/3.
  • Increased Strength attribute symbol.png strength gain from 2 to 2.2.
  • Reduced base health regeneration from 1.5 to 0.
  • Reduced base mana regeneration from 0.9 to 0.
  • Dream Coil now leashes linked enemies, preventing them from casting teleportation and mobility abilities.
  • Talent Talents:
Level 15 left talent: +50 attack damage increased to +90.
Level 15 right talent: +8% spell damage amplification increased to +15%.
  • Increased Waning Rift duration from 1.5/2/2.5/3 to 2/2.5/3/3.5.
  • Increased Waning Rift duration from 0.75/1.5/2.25/3 to 1.5/2/2.5/3.
Level 20 right talent: -5s Waning Rift cooldown increased to -8s.
OLD
Level 10: +175 health or +8 Intelligence attribute symbol.png intelligence
Level 15: +20% magic resistance or +50 attack damage
Level 20: -3s Waning Rift cooldown or +10% spell damage amplification
Level 25: +75% Illusory Orb distance/speed or 420 gold per minute
NEW
Level 10: +5 armor or +10 Intelligence attribute symbol.png intelligence
Level 15: +50 attack damage or +8% spell damage amplification
Level 20: +40% Illusory Orb distance/speed or -5s Waning Rift cooldown
Level 25: 0.6s Dream Coil rapid fire [?] or +420 gold per minute
  • Reduced base armor from -1 to -2.
  • Increased Strength attribute symbol.png strength gain from 1.7 to 2.
  • Reduced base health regeneration from 0.25 to 0.
  • Increased base mana from 50 to 75.
Level 15 left talent: +15% magic resistance increased to +20%.
Level 15 right talent: +40 attack damage increased to +50.
Level 25 right talent: +300 gold per minute increased to +420.
Level 10 left talent: +150 health increased to +175.
Level 15 left talent changed: +20 movement speed ➜ +15% magic resistance.
Level 20 left talent changed: +20% magic resistance ➜ -3s Waning Rift cooldown.
Level 20 right talent: +8% spell damage amplification increased to +10%.
  • Reduced Dream Coil cooldown from 75 on each level to 70/65/60.
Level 10: +150 health or +8 Intelligence attribute symbol.png intelligence
Level 15: +20 movement speed or +40 attack damage
Level 20: +20% magic resistance or +8% spell damage amplification
Level 25: +75% Illusory Orb distance/speed or +300 gold per minute
  • Illusory Orb
    • Reduced mana cost from 150 on each level to 80/100/120/140.
    • Increased cooldown from 11 on each level to 14/13/12/11.
  • Waning Rift
    • Now also silences non-hero units.
    • Reduced cooldown from 16 on each level to 16/15/14/13.
  • Illusory Orb
    • Increased projectile speed from 600 to 650.
    • Increased travel distance from 1800 to 1950.
    • Reduced cooldown from 12 to 11.
  • Reduced Dream Coil cooldown from 85 to 75.
  • Increased Waning Rift damage from 70/140/210/280 to 100/160/220/280.
  • Reduced night vision from 1200 to 800.

{{VersionTableElement|6.74|

  • Illusory Orb now starts flashing 1 second before it expires.
  • Fixed Waning Rift damage radius being slightly smaller than the silence radius.
  • Fixed an exploit with Puck minimap icon.png Puck.
  • Reduced base Intelligence attribute symbol.png intelligence and gain from 27 + 3.1 to 25 + 2.4.
  • CREATED

Patch History[]

Patch
Description
  • Increased max polygon counts.
  • Increased max polygon counts.
  • Updated default hero model and animations.
  • Dream Coil
    • Updated sound to match the duration.
    • Removed the pitch randomizer, -0.05/0.05.
    • Increased spread radius from 600 to 900.
  • Fixed attack damage being reduced by 4 in the last patch, instead of the intended 2.
  • Waning Rift now has global cast range and a max distance of 350, instead of just a 350 cast range.
  • Dream Coil
    • Now uses a variable for its allowed targets, instead of being hardcoded.
    • Now uses a variable for its spell immunity interaction, instead of being hardcoded.
    • Fixed spell damage amplification Talent talent being 12% instead of 15% as stated in 7.20.
  • Fixed broken cosmetic meshes.
    • Updated default item build.
  • Fixed Dream Coil not playing the cast animation properly.
  • Broken down hero model for cosmetics.
  • Added wing animation to loadout animation.
  • Fixed misaligned LOD arm mesh.
  • Updated default hero face.
  • Fixed several "missing lane" voiceline bugs.
  • Updated Dream Coil vision values.
  • Added new dialog lines.
  • Fixed attack range.
  • Fixed channel time on level 4 Phase Shift.
  • U
    Updated default hero textures.
  • Phase Shift
    • Fixed ability sometimes not dodging incoming attack projectiles.
    • Fixed some types of abilities (i.e. EMP) from damaging Puck minimap icon.png Puck when already Phase Shifted.
    • Fixed Battle Hunger permanently buffing Axe minimap icon.png Axe if it was dodged using Phase Shift.
  • Phase Shift
    • Fixed ability from triggering on-cast effects.
    • Autocast
      • Fixed autocast from triggering if you were already stunned before.
      • Fixed being able to move in certain situations while ability is on Autocast.
  • Phase Shift
    • Fixed a bug with ability that could let you use it an infinite number of times.
    • Fixed ability having infinite duration while affected by Chronosphere.
  • Phase Shift is now a channeled ability, so it displays a channel bar and allows actions to Shift-queue after it.
  • Phase Shift
    • Fixed ability interaction with various other abilities.
    • Fixed minimap icon disappearing when Puck minimap icon.png Puck used the ability.
  • Fixed Autocast Phase Shift not interrupting other actions (i.e. continuing to move while Phase Shifted).
  • Added a modifier to indicate that you are tethered by Dream Coil.
  • Fixed Autocast Phase Shift not working correctly.
    • Currently the ability still doesn't work correctly with disables.
  • Fixed cases where creating a linear projectile directly on yourself would cause it to get stuck.
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