Projectile Speed is the speed at which a unit's attack projectile travels. A projectile speed of 900 means the projectile travels 900 units per second. The base projectile speed is 900.
Definition[]
Mechanics | Definition | Examples |
---|---|---|
Attack Projectile |
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Projectile-based Abilities |
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Magic Missile |
Spell Reflection[]
The reflected abilities are akin to the reflecting hero casting the abilities back to the enemies, with an instant cast time and without getting interrupted. The scaling values of reflected abilities are based on the reflecting hero's stats, and not on the original caster's. Therefore, projectile-based abilities are usually reflected if the affected target has a projectile speed upon impact. Heroes that have a projectile speed of 0 do not reflect any abilities.
Heroes[]
Heroes have an average projectile speed of 1,046.
Heroes | Projectile speed |
---|---|
0 | |
700 | |
900 | |
1000 | |
1100 | |
1125 | |
1200 | |
1250 | |
1300 | |
1400 | |
1500 | |
1800 | |
2000 | |
3000 |
Attack Projectile Speed Manipulation[]
- 1 Requires talent.
- 2a Requires Aghanim's Scepter.
- 2b Requires Aghanim's Shard.
Units[]
Units have an average projectile speed of 1,152.
Buildings[]
Buildings have an average projectile speed of 629.
Buildings | Projectile speed |
---|---|
Melee Barracks, Ranged Barracks | 0 |
Fountain | 1400 |
Tower (Tier 1), Tower (Tier 2), Tower (Tier 3), Tower (Tier 4) | 750 |