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Projectile Speed is the speed at which a unit's attack projectile travels. A projectile speed of 900 means the projectile travels 900 units per second. The base projectile speed is 900.

Definition[]

Mechanics Definition Examples
Attack Projectile
  • Every unit currently has a base attack projectile speed of 900.
  • Melee Melee heroes have their projectile speed set to 900, if they should ever need it.
Projectile-based Abilities
  • Certain abilities that use a projectile have projectile speed.
Magic Missile

Spell Reflection[]

Main Article: Spell Reflection

The reflected abilities are akin to the reflecting hero casting the abilities back to the enemies, with an Instant Cast Animation (DOTA_ABILITY_BEHAVIOR_IMMEDIATE) instant cast time and without getting interrupted. The scaling values of reflected abilities are based on the reflecting hero's stats, and not on the original caster's. Therefore, projectile-based abilities are usually reflected if the affected target has a projectile speed upon impact. Heroes that have a projectile speed of 0 do not reflect any abilities.

Heroes[]

Heroes have an average projectile speed of 1,044.

Heroes Projectile speed
0
700
900
1000
1100
1125
1200
1250
1300
1400
1500
1800
2000
3000

Attack Projectile Speed Manipulation[]

1 Requires Talent talent.
2a Requires Aghanim's Scepter.
2b Requires Aghanim's Shard.

Units[]

Units have an average projectile speed of 1,152.

Units Projectile speed
Death Ward, Forged Spirit 1000
Mega Siege Creep, Siege Creep, Super Siege Creep 1100
Dark Troll Summoner, Harpy Scout, Harpy Stormcrafter, Hill Troll, Hill Troll Berserker, Storm 1200
Ancient Black Dragon, Ancient Ice Shaman, Ancient Rumblehide, Ancient Thunderhide, Boar, Satyr Banisher, Vhoul Assassin 1500
Plague Ward 1900
Ancient Black Drake, Eidolon, Familiar, Ghost, Hill Troll Priest, Mega Ranged Creep, Necronomicon Archer, Ranged Creep, Serpent Ward, Skeleton Archer, Super Ranged Creep, Tempest Double 900

Buildings[]

Buildings have an average projectile speed of 629.

Buildings Projectile speed
Melee Barracks, Ranged Barracks 0
Fountain 1400
Tower (Tier 1), Tower (Tier 2), Tower (Tier 3), Tower (Tier 4) 750


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