Pirate Hat is a Tier 5 neutral item dropped by neutral creeps.
Pirate Hat
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A salty skulltopper cursed with endless good fortune. | ||||||||||||||||||||||||||||||
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Additional Information[]
- Stacks with all other movement speed bonuses.
Ability[]
Dig
Ability
Target Point
Target Point
Channel for 1 second.
Always finds a Bounty Rune!
Always finds a Bounty Rune!
- If the channeling is interrupted, the ability does nothing, and goes into cooldown.
Bounty Rune[]
Bounty
Ability
No Target
No Target
Affects
Self / Allies
Self / Allies
Grants bonus Gold.
Initial Spawn Team Gold: 40
Next Spawn Base Team Gold: 36
Next Spawn Team Gold Bonus per Interval: 9
Team Gold Bonus Interval: 300
Turbo Mode Multiplier: 2
- Since Pirate Hat can only be obtained past the 60th minute mark, the Bounty Runes activated will at least grant 144 per hero.
- Activating a Stored Bounty Rune grants gold based on the time at which it is activated.
- Bounty Rune replenishes 2 Regenerate charges, unless it already had more than 2 Regenerate charges.
- Grants reliable gold to each hero of the team that activates the Rune.
- A small golden particle effect briefly bursts from the player, visible to everyone, while an ally-only overhead text displays the amount of granted gold.
- In Turbo Mode, the granted gold is doubled, despite the notification message showing standard values.
Recent Changes[]
Main Article: Pirate Hat/Changelogs
Version
Description
- Now also grants 15 movement speed bonus.
- REPLACEDKill Bounty with Dig.
- OLDKill Bounty
- Steals 300 gold when you kill an enemy hero.
- Gold stolen: 300
- NEWDig
- After a short channel time, creates a Bounty Rune at the target location.
- Cast range: 250
- Channel time: 1
- Cooldown: 40
- Reduced attack speed bonus from 250 to 150.
- Kill Bounty
- No longer drops a Bounty Rune on hero kills.
- Now causes the killing player to steal 300 from the killed player.
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