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Version History[]

Version
Description
  • Talents:
Level 15 left talent: -3s Spirit Lance cooldown reduced to -2s.
  • Reduced base attack damage from 28-38 to 26-36.
  • Reduced armor from 0 to -1.
  • Reduced Phantom Rush Agility attribute symbol.png agility bonus from 11/22/33/44 to 10/20/30/40.
  • Aghanim's Shard icon.png Aghanim's Shard upgrade:
    • Spirit Lance
      • No longer increases cast range by 200.
      • Reduced bounce distance from 900 to 750.
      • Reduced illusion damage dealt bonus from 50% to 40%.
  • Talents:
Level 10 right talent changed: 16% evasion ➜ +150 health.
Level 15 right talent changed: +200 health ➜ 16% evasion.
  • Rescaled base attack damage from 26-40 to 28-38.
  • Doppelganger
    • Reduced cast range from 600 to 575.
    • Reduced tree destruction radius from 200 to 150.
  • Reduced Phantom Rush maximum rush distance from 600/700/800/900 to 600/675/750/825.
  • Aghanim's Shard icon.png Aghanim's Shard upgrade:
    • Increased Spirit Lance illusion damage dealt bonus from 30% to 50%.
  • Talents:
Level 15 left talent: -2s Spirit Lance cooldown increased to -3s.
Level 20 left talent: +4% Juxtapose illusion damage dealt increased to +5%.
Level 20 right talent: +350 Phantom Rush range reduced to +300.
  • Increased base Intelligence attribute symbol.png intelligence from 19 to 21.
    • Rescaled Spirit Lance mana cost from 110/120/130/140 to 120 on each level.
  • Phantom Rush
    • Now always grants the agility bonus, instead of only upon starting an attack on the targeted enemy. [?]
    • Reduced minimum trigger distance from 250 to 200.
  • Reworked Aghanim's Scepter icon.png Aghanim's Scepter upgrade:
    • Old: Reduces Phantom Rush Agility attribute symbol.png agility bonus duration to 1.5, removes minimum rush distance, and causes the rush buff to trigger on each attack, ignoring the cooldown.
    • New: Adds an active component to Juxtapose.
Can be cast to destroy all currently active Juxtapose illusions, and then quickly creates the max amount of illusions around Phantom Lancer with an increased duration.
Cast time: 0
Spawn radius: 550
Spawn interval: 0.05
Extra duration: 10
Mana cost: 75
Cooldown: 60
Notes: The illusions are spawned randomly around Phantom Lancer.
Level 15 left talent: -1s Spirit Lance cooldown increased to -2s.
Level 20 right talent: +400 Phantom Rush range reduced to +350.
  • Rescaled base attack damage from 48-70 to 52-66.
  • Increased Spirit Lance damage from 100/150/200/250 to 100/160/220/280.
  • Talents:
Level 15 left talent changed: +100 Spirit Lance damage ➜ -1s Spirit Lance cooldown.
Level 20 left talent changed: +5 Juxtapose max illusions ➜ +4% Juxtapose illusion damage dealt.
  • Talents:
Level 20 left talent: +4 Juxtapose max illusions increased to +5.
  • Talents:
Level 10 left talent: +20 attack speed reduced to +15.
Level 10 right talent: 20% evasion reduced to 16%.
Level 15 left talent: +125 Spirit Lance damage reduced to +100.
Level 15 right talent: +250 health reduced to +200.
Level 20 left talent: +5 Juxtapose max illusions reduced to +4.
Level 20 right talent: +500 Phantom Rush range reduced to +400.
Level 25 left talent: 30% Critical Strike chance reduced to 24%.
Level 25 right talent: -5s Doppelganger cooldown reduced to -4s.
  • Reduced base Agility attribute symbol.png agility from 29 to 26.
  • Talents:
Level 15 right talent: +275 health reduced to +250.
Level 25 right talent: -6s Doppelganger cooldown reduced to -5s.
  • Reworked Aghanim's Scepter icon.png Aghanim's Scepter upgrade:
    • Old: Causes Spirit Lance to bounce to nearby enemies within 400 radius up to 5 times.
    • New: Reduces Phantom Rush Agility attribute symbol.png agility bonus duration to 1.5, removes minimum rush distance, and causes the rush buff to trigger on each attack, ignoring the cooldown.
  • Increased Juxtapose illusion damage dealt from 20% to 22%.
  • Reduced Spirit Lance mana cost from 125/130/135/140 to 110/120/130/140.
  • Talents:
Level 15 right talent: +250 health increased to +275.
  • Increased Juxtapose illusion damage dealt from 18% to 20%.
  • Increased Juxtapose illusion damage dealt from 16% to 18%.
  • Talents:
Level 10 right talent: 15% evasion increased to 20%.
  • Increased Strength attribute symbol.png strength gain from 2 to 2.2.
  • Increased Agility attribute symbol.png agility gain from 3 to 3.2.
  • Increased Phantom Rush agility bonus from 9/18/27/36 to 11/22/33/44.
  • Increased Phantom Rush agility bonus from 6/14/22/30 to 9/18/27/36.
  • Increased Agility attribute symbol.png agility gain from 2.6 to 3.
  • Talents:
Level 10 right talent: 10% evasion increased to 15%.
Level 20 left talent: +4 Juxtapose max illusions increased to +5.
  • Increased movement speed from 285 to 290.
  • Reduced base health regeneration from 3 to 1.5.
  • Reduced base mana regeneration from 0.9 to 0.
  • Reduced Spirit Lance movement speed slow from 10%/20%/30%/40% to 10%/18%/26%/34%.
  • Increased Juxtapose illusion damage taken from 600% to 650%.
  • Reduced Spirit Lance cast range from 750 on each level to 525/600/675/750.
  • Reduced Agility attribute symbol.png agility gain from 2.8 to 2.6.
  • Talents:
Level 25 right talent: -7s Doppelganger cooldown reduced to -6s.
  • Talents:
Level 25 right talent: -5s Doppelganger cooldown increased to -7s.
  • Reduced movement speed from 290 to 285.
  • Increased base health regeneration from 1.5 to 3.
  • Increased base mana regeneration from 0.01 to 0.9.
  • Phantom Rush can now be toggled to disable it (default state is enabled).
  • Doppelganger now adds 2 seconds duration to all your illusions.
  • Reworked talents:
Old:
Level 10: +20 attack speed or +75 Spirit Lance damage
Level 15: 15% cooldown reduction or +8 all stats
Level 20: 15% evasion or 15% magic resistance
Level 25: +600 Phantom Rush range or +20 Strength attribute symbol.png strength
New:
Level 10: +20 attack speed or 10% evasion
Level 15: +125 Spirit Lance damage or +250 health
Level 20: +4 Juxtapose max illusions or +500 Phantom Rush range
Level 25: 30% Critical Strike, 200% damage [?] or -5s Doppelganger cooldown
  • Increased Agility attribute symbol.png agility gain from 2.6 to 2.8.
  • Increased base health regeneration from 0.5 to 1.5.
  • Increased Strength attribute symbol.png strength gain from 1.7 to 2.
  • Reduced base health regeneration from 0.75 to 0.5.
  • Phantom Rush Agility attribute symbol.png agility bonus is now timed so that the first attack after the rush benefits from the bonus. [?]
  • Fixed Doppelganger illusions lasting 7 seconds, instead of 8. [?]
  • Increased Juxtapose max illusions cap from 5/7/9 to 6/8/10
  • Increased Phantom Rush agility bonus from 6/12/18/24 to 6/14/22/30.
  • Spirit Lance illusions now have a constant 5 gold/experience bounty, instead of scaling with levels.
  • Talents:
Level 10 right talent changed: +150 health ➜ +75 Spirit Lance damage.
  • Phantom Rush
    • Now grants 6/12/18/24 agility for 2 seconds upon reaching the enemy and attacking it. [?]
    • Reduced minimum trigger distance from 300 to 250.
  • Added Aghanim's Scepter icon.png Aghanim's Scepter upgrade for Phantom Lancer minimap icon.png Phantom Lancer:
    • Causes Spirit Lance to bounce to nearby enemies within 400 radius up to 5 times.
  • Added talents:
Level 10: +20 attack speed or +150 health
Level 15: 15% cooldown reduction or +8 all stats
Level 20: 15% evasion or 15% magic resistance
Level 25: +600 Phantom Rush range or +20 Strength attribute symbol.png strength
Old Doppelwalk
Renders Phantom Lancer invisible, while generating a duplicate image to confuse enemies.
Fade time: 0
Move speed bonus: 15%
Invisibility duration: 8
Number of illusions: 1
Illusion damage taken: 400%
Illusion damage dealt: 20%
Illusion duration: 20
Mana cost: 150/120/90/60
Cooldown: 30/25/20/15
New Doppelganger
Target an area. Phantom Lancer and all nearby illusions will disappear for 1 second, then have their positions shuffled into the target area. This also creates two illusions of opposite types.
Cast range: 600
Target area radius: 325
Illusion gather radius: 900
Reappear delay: 1
Illusion 1: Deals 0% damage and takes 100% damage.
Illusion 2: Deals 20% damage and takes 600% damage.
Illusion duration: 8
Mana cost: 50
Cooldown: 25/20/15/10
Notes: Has an instant cast time. disjoints projectiles upon cast. Allies an distinguish the 2 different illusions. Phantom Lancer and all gathered illusions are hidden and invulnerable for the second.
Old Juxtapose
Phantom Lancer's attacks have a chance to create illusions to confuse enemies.
Proc chance: 12%
Max illusions: 2/4/6/8
Illusion damage taken: 450%
Illusion damage dealt: 20%
Illusion duration: 20
New Phantom Rush
Triggers when issuing an attack order on an enemy unit outside of attack range. Grants bonus movement speed and Phase until Phantom Lancer strikes his target.
Minimum rush distance: 300
Maximum rush distance: 600/700/800/900
Rush speed: 800
Cooldown: 16/12/8/4
Notes: Illusions also have this passive. If the attack order on the original target is canceled, the speed bonus is lost.
Old Phantom Edge
Phantom Lancer hones his abilities. Improves chance of Juxtaposing, and the Juxtapose illusions can now create their own illusions. Phantom Edge also increases Phantom Lancer's magic resistance.
Magic resistance bonus: 10%/15%/20%
Juxtapose proc chance bonus: 2%/4%/6%
Juxtapose illusion proc chance: 3%/5%/7%
New Juxtapose
Grants Phantom Lancer, and his illusions, a chance to create an illusion when attacking.
Hero proc chance: 40%/45%/50%
Illusion proc chance: 8%
Max illusions: 6/8/10
Illusion stats: 16% damage dealt, 500% damage taken
Hero illusion duration: 8
Illusion illusion duration: 4
Notes: Juxtapose illusions attack the target that the passive triggered on.
  • Reduced Spirit Lance illusion damage dealt from 25% to 20%.
  • Reduced Doppelwalk illusion damage dealt from 25% to 20%.
  • Reduced Juxtapose illusions damage dealt from 25% to 20%.
  • Reduced Phantom Edge illusions damage dealt from 25% to 20%.
  • Reduced collision size from 24 to 8.
  • Increased collision size from 12 to 24.
  • Reduced collision size from 24 to 12.
  • Increased base health regeneration from 0.25 to 0.75.
  • Juxtapose
    • Increased proc chance from 3%/6%/9%/12% to 12% on each level.
    • Reduced max illusions cap from 5 on each level to 2/3/4/5.
  • Increased attack range from 100 to 128.
  • Spirit Lance
    • No longer mini-stuns the target upon projectile impact.
    • The slow is now applied upon projectile impact, instead of launch.
    • Now creates an illusion upon projectile impact. The illusion deals 20% damage, takes 400% damage and lasts 2/4/6/8 seconds.
    • All of Phantom Lancer minimap icon.png Phantom Lancer's illusions within 675 radius around him now cast a fake Spirit Lance whenever Phantom Lancer casts it.
    • Can no longer be disjointed.
    • Reduced damage from 100/150/215/310 to 100/150/200/250.
    • Reduced mana cost from 140 on each level to 125/130/135/140.
    • Reduced cooldown from 9 to 7.
  • Doppelwalk
    • Reduced invisibility duration from 12 to 8.
    • Increased illusion damage taken from 300% to 400%.
  • Juxtapose
    • Reduced max illusions cap from 6 to 5.
    • Increased illusions damage taken from 300% to 400%.
  • Doppelwalk illusions will now automatically walk forwards for a short distance upon spawning, to make it less obvious to the enemies that the spell was cast.
  • Increased Strength attribute symbol.png strength gain from 1.5 to 2.0.
  • Increased base Intelligence attribute symbol.png intelligence and gain from 16 + 1.7 to 21 + 2.
  • Reduced Doppelwalk cooldown from 30 on each level to 30/25/20/15.
  • Increased base armor from -1 to 0.
  • Reduced base Strength attribute symbol.png strength and gain from 19 + 2 to 18 + 1.5.
  • Increased Agility attribute symbol.png agility gain from 2.7 to 2.8.
  • Increased Spirit Lance damage from 80/135/200/295 to 100/150/215/310.
  • Created.

Patch History[]

Patch
Description
  • Increased max polygon counts.
  • Increased max polygon counts.
  • Added a head slot to loadout.
  • Change several shoulder slot items to head slot.
  • Fixed Phantom Rush not canceling when a patrol command is issued during its effect.
  • Added Russian voiceover lines.
  • Fixed a problem with attack animations.
  • Fixed units popping in and out of view when Phantom Lancer minimap icon.png Phantom Lancer was in the game.
  • Updated voice line subtitles.
  • Fixed being able to have 1 Juxtapose illusion too many.
  • Fixed an issue where illusions made by a player on the other team would create uncontrollable Juxtapose illusions.
  • Doppelwalk
    • Fixed the Doppelwalk illusion not reproducing Phantom Lancer's abilities (including Strength attribute symbol.png / Agility attribute symbol.png / Intelligence attribute symbol.png all attributes bonuses) correctly.
    • Fixed the Doppelwalk illusions not triggering Juxtapose.
  • Fixed Doppelwalk illusions not correctly replicating their inventory item slots.
  • Fixed having 1 more armor than intended.
  • Doppelwalk
    • Fixed bug where Dopplewalk illusions were not getting attributes from their attribute bonus.
    • Fixed bug where a red ring was visible to the opposing team under an invisible Phantom Lancer minimap icon.png Phantom Lancer after the Doppelwalk illusion died.
    • Fixed bug when Dopplewalking where there would sometimes be a visible jump in the hero's health bar to the enemy team.
  • Fixed some values in damage output and input from Juxtapose illusions.
  • [U] Updated default hero portrait.
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