Old Abilities
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Shadow Strike (3.2j-6.51)[]
Hurls a poisoned dagger which deals large initial damage, and then deals damage over time. The poisoned unit has its movement speed slowed for a short duration.
Cast Range: 400
Initial Damage: 50/70/70/100
Damage over Time: 10/20/40/50
Move Speed Slow: 50%
Duration: 15
The first skill learned by the Sisters of the Veil often signals an incoming hit.
- This ability was replaced by Stifling Dagger in the 6.51 gameplay patch.
- The projectile travels at a speed of 1200.
- The slow deceases in 1 second intervals, resulting in the following values on each second:
- 50.0%/40.8%/32.7%/25.9%/20.1%/15.5%/11.7%/8.7%/6.4%/4.6%/3.3%/2.3%/1.6%/1.1%/0.7% on each second.
- A unit with less than 25% of its maximum health can be denied when it has the debuff on.
- Initial damage applies on projectile impact and the damage over time in 3 second intervals, resulting in overall 6 damage instances.
- Can deal up to 100/170/270/350 damage to the target (before reductions).
- Successive casts refresh the slow and damage over time durations and deal the initial damage again.
Poisoned Dagger (Pre 3.2j)[]
- This Ability was replaced by Shadow Strike in the 3.2j gameplay patch.
Blink Strike (Pre 6.60)[]
Teleports to a unit and strikes it if it is a foe, dealing bonus damage.
Cast Range: 700/800/900/1000
Damage: 30/60/90/120
Mortred's silken veil is the last thing her unfortunate target sees.
- This ability got reworked into the current Phantom Strike in the 6.60 gameplay patch.
- The bonus damage is independent from Phantom Assassin's attack damage and is instantly dealt to the target.
- Phantom Assassin is ordered to attack the target, if it is an enemy.
- Can be cast on allies without damaging them.
Blur (4.00-Pre 7.20)[]
Ability
Passive
Passive
Affects
Self
Self
Phantom Assassin focuses inward, increasing her ability to evade enemy attacks, and allowing her to blur her body to disappear from the enemy team's minimap when far from enemy heroes.
- The evasion and the blur effect are independent from each other. The evasion is always active.
- On average, Blur increases Phantom Assassin's survivability against physical attacks by 25%/43%/67%/100% ( 82%/122%/186%/300%).
- Blur uses pseudo-random distribution, and thus, the actual miss chance on every level is 20%/29.9%/37.7%/45.7% ( 41.8%/49.3%/56.6%/63.2%).
- Periodically checks for the presence of enemy heroes, including clones (except Wukong's Command clones), excluding illusions and creep-heroes, and adapts its status.
- When the blur effect is active, Phantom Assassin becomes blurry and a status buff is placed.
- Detects invisible, spell immune and invulnerable heroes, but not hidden heroes.
Blur (Pre 4.00)[]
Ability
Passive
Passive
Affects
Self
Self
The phantom assassin becomes hard to see by blurring her body. Some enemy attack miss.
- This ability reworked into Blur (Pre 7.20) in the 3.2j gameplay patch.
Coup de Grace (3.2j - 7.34)[]
Ability
Passive
Passive
Affects
Enemies
Enemies
Phantom Assassin refines her combat abilities, gaining a chance of delivering a devastating critical strike to enemy units. Stifling Dagger shares the same critical strike chance.
Critical Damage: 200%/325%/450%
Grants the Fan of Knives ability.
Illusion Notes:
Critical strike values shown are before illusion outgoing damage and armor reduction.
A divine strike, Mortred honors her opponent by choosing them for death.
- This ability was reworked into the current version of Coup de Grace 7.34 gameplay patch.
- A critical strike proc is determined during Phantom Assassin's attack point.
- When a critical strike procs, Phantom Assassin uses a specific attack animation, and particle effects appear on her weapon.
- The proc chances of multiple critical strike sources stack.
- If two sources of critical strike proc at the same time, the higher crit multiplier has priority.
- Coup de Grace uses pseudo-random distribution.
Coup de Gras (Pre 3.2j)[]
Ability
Passive
Passive
Affects
Self
Self
Gives a small chance to add 400 damage on an attack 4/8/12% chance to critical.
- This ability was reworked into the current version of Coup de Grace 3.2j gameplay patch.