Changelogs
Version History[]
Version
Description
- Increased Swashbuckle Slash Width from 125 to 140.
- Increased base health regeneration from 0.25 to 0.75.
- Shield Crash
- Changeddamage type from Magical to Physical.
- Now has a 9/6/3-second set cooldown while rolling (e.g. Rolling Thunder and Roll Up) based on the current level of Rolling Thunder.
- Talents:
- LVL 153s Shield Crash cooldown during Rolling Thunder ➜ +80 Shield Crash universal damage barrier per affected enemy hero.LVL 20
- Increased Swashbuckle mana cost from 75 on each level to 75/80/85/90.
- Shield Crash
- Reduced damage from 70/140/210/280 to 60/120/180/240.
- Increased mana cost from 60/70/80/90 to 70/80/90/100
- Talents:
- LVL 20+20 Swashbuckle damage reduced to +15.
- Aghanim's Shard upgrade:
- Increased Roll Up cooldown from 30 to 40.
- Talents:
- LVL 10+350 Swashbuckle slash range reduced to +250.
- Increased strength gain from 2.5 to 2.7.
- Reduced Shield Crash mana cost from 70/80/90/100 to 60/70/80/90.
- Shield Crash
- No longer grants a 5-second 20% incoming damage reduction per affected enemy hero.
- Now grants 10-second 50/100/150/200 universal damage barrier per affected enemy hero.
- Stacks additively with the same damage-type barrier sources, and independently with other damage-type barrier sources.
- Lucky Shot
- No longer disarms on proc.
- Now applies a 40/80/120/160 attack speed reduction on proc.
- Talents:
- LVL 20+5% Shield Crash incoming damage reduction per hero ➜ +100 Shield Crash universal damage barrier per affected enemy hero.
- Reduced base movement speed from 300 to 295.
- Reduced Swashbuckle cast range from 550/650/750/850 to 400/550/700/850.
- Talents:
- LVL 20+25 Swashbuckle damage reduced to +20.LVL 25-18s Rolling Thunder cooldown reduced to -16s.LVL 25-3s Swashbuckle cooldown reduced to -2.5s.
- Reduced base attack damage from 18‒24 to 8‒14.
- Reduced Swashbuckle cast range from 850 on each level to 550/650/750/850.
- Increased Lucky Shot proc chance from 15% to 17%.
- Increased base strength from 17 to 19.
- Reduced Swashbuckle mana cost from 75/80/85/90 to 75 on each level.
- Reduced Rolling Thunder mana cost from 100/150/200 to 100/125/150.
- Pangolier no longer has Agility as a primary attribute and is now a Universal hero.
- Reduced agility gain from 3.2 to 2.5.
- Reduced base health from 200 to 120.
- Reduced base attack damage from 33‒39 to 18‒24.
- Increased base armor from 1 to 2.
- Shield Crash
- Reduced damage from 75/150/225/300 to 70/140/210/280.
- Reduced mana cost from 75/85/95/105 to 70/80/90/100.
- Rolling Thunder
- Now grants Debuff Immunity with 50% magic resistance bonus. [?]
- Reduced stun duration from 1/1.25/1.5 to 0.8/1/1.2.
- Increased cooldown from 80/75/70 to 90/85/80.
- Aghanim's Shard upgrade:
- Roll Up now grants debuff immunity with 50% magic resistance bonus. [?]
- Talents:
- LVL 10+400 Swashbuckle slash range reduced to +350.LVL 20+30 Swashbuckle damage reduced to +25.LVL 25-20s Rolling Thunder cooldown reduced to -18s.
- Reduced Shield Crash damage from 90/160/230/300 to 75/150/225/300.
- Aghanim's Shard upgrade:
- Roll Up no longer applies a basic dispel upon cast. [?]
- Talents:
- LVL 152.5s Shield Crash cooldown during Rolling Thunder increased to 3s.
- Reduced Swashbuckle mana cost from 80/90/100/110 to 75/80/85/90.
- Shield Crash
- Increased incoming damage reduction per hero from 15%/16%/17%/18% to 20% on each level.
- Reduced damage reduction duration from 5/7/9/11 to 5 on each level.
- Lucky Shot
- Now can also proc on any instance of damage dealt by Pangolier's other abilities (i.e. Swashbuckle, Shield Crash, Roll Up and Rolling Thunder). [?]
- Reduced proc chance from 17% to 15%.
- Talents:
- LVL 10+1.5 mana regeneration ➜ +3 Lucky Shot armor reduction.LVL 20LVL 25-25s Rolling Thunder cooldown reduced to -20s.
- Increased Shield Crash cooldown from 16/14/12/10 to 18/16/14/12.
- Aghanim's Shard upgrade:
- Reduced Roll Up duration from 4 to 2.75.
- Increased Swashbuckle damage per slash from 24/42/60/78 to 25/45/65/85.
- Lucky Shot
- Rescaled armor reduction from 4/5/6/7 to 2/4/6/8.
- Rescaled duration from 2/3/4/5 to 2.5/3/3.5/4.
- Talents:
- LVL 20+18 strength increased to +20.LVL 25-2.5s Swashbuckle cooldown increased to -3s.
- Reduced base movement speed from 305 to 300.
- Shield Crash
- Reduced movement speed slow from 25%/30%/35%/40% to 20%/25%/30%/35%.
- Increased mana cost from 60/70/80/90 to 75/85/95/105.
- Increased Rolling Thunder cooldown from 70 on each level to 80/75/70.
- Talents:
- LVL 25-28s Rolling Thunder cooldown reduced to -25s.
- Shield Crash
- Now slows enemies' movement speed by 25%/30%/35%/40% for 3 seconds.
- Increased incoming damage reduction per stack from 12%/14%/16%/18% to 15%/16%/17%/18%.
- Rescaled damage reduction duration from 10 on each level to 5/7/9/11.
- Reduced cooldown from 18/16/14/12 to 16/14/12/10.
- Lucky Shot
- No longer slows enemy movement speed by 35% for 2/3/4/5 seconds.
- Increased armor reduction from 3/4/5/6 to 4/5/6/7.
- Reduced turn rate from 1 to 0.9.
- Reduced Swashbuckle cast range from 900 to 850.
- Shield Crash
- Increased incoming damage reduction per stack from 9%/12%/15%/18% to 12%/14%/16%/18%.
- Reduced mana cost from 80/90/100/110 to 60/70/80/90.
- Rolling Thunder
- Reduced roll speed from 600 to 550.
- Reduced damage from 200/275/350 to 180/260/340.
- Increased duration from 8 to 10.
- Aghanim's Shard upgrade:
- URoll Up roll speed on attack remains at 600.
- AddedAttribute Bonus.
- Talents:
- LVL 10+2 mana regeneration reduced to +1,5.
- Shield Crash
- Increased damage from 75/150/225/300 to 90/160/230/300.
- Reduced mana cost from 90/100/110/120 to 80/90/100/110.
- Reduced cooldown from 19/17/15/13 to 18/16/14/12.
- AddedAghanim's Shard upgrade for Pangolier:
- Grants Pangolier the Roll Up ability and End Roll Up sub-ability.
- Roll Up
- Pangolier curls up into a spell immune ball, preventing moving and attacking, only allowing to turn at a slowed rate. Can be cast during Rolling Thunder to temporarily stop rolling, without taking away from its duration. If an enemy hero attacks Pangolier, he briefly rolls away in the opposite direction, applying Rolling Thunder's area knockback, damage and stun.
- Cast time: 0.1
- Turn rate in degrees per second: 175
- Attack roll duration: 0.75
- Duration: 4
- Mana cost: 50
- Cooldown: 30
- Notes: Ability values are based on Rolling Thunder's current level and functions identically. Pauses Rolling Thunder's duration when cast during it. If Rolling Thunder is cast during Roll Up, it gets canceled. Can use End Roll Up to cancel it earlier. Roll Up cancels upon casting an item, or an ability other than Rolling Thunder or Shield Crash.
- Talents:
- LVL 10+350 Swashbuckle slash range increased to +400.LVL 20+16 strength increased to +18.
- Swashbuckle
- Reduced cast range from 1000 to 900.
- Increased slash range from 900 to 1000.
- Talents:
- LVL 10+325 Swashbuckle slash range increased to +350.LVL 10+2.5 mana regeneration reduced to +2.
- Talents:
- LVL 10+400 Swashbuckle slash range reduced to +325.LVL 10+3 mana regeneration reduced to +2.5.LVL 15+4s Rolling Thunder duration reduced to +3s.LVL 152s Shield Crash cooldown during Rolling Thunder increased to 2.5s.LVL 20+20 strength reduced to +16.LVL 20+40 Swashbuckle damage reduced to +30.LVL 25-35s Rolling Thunder cooldown reduced to -28s.LVL 25-3s Swashbuckle cooldown reduced to -2.5s.
- Shield Crash no longer moves Pangolier forward when rooted. [?]
- Talents:
- LVL 10+300 Swashbuckle slash range increased to +400.LVL 15+2s Rolling Thunder duration increased to +4s.
- Lucky Shot
- No longer can silence enemies.
- Now also reduces armor by 3/4/5/6.
- AddedAghanim's Scepter upgrade for Pangolier:
- Causes Shield Crash to perform a 2-attack Swashbuckle every 90° around self upon cast.
- Lucky Shot
- If an enemy is already debuffed, it now refreshes the existing debuff, instead of adding a new debuff. [?]
- Reduced proc chance from 20% to 17%
- Increased Rolling Thunder mana cost from 100 on each level to 100/150/200.
- Lucky Shot
- No longer works for illusions.
- Reduced movement speed slow from 40% to 35%.
- Increased agility gain from 2.8 to 3.2.
- Increased base attack damage from 29‒35 to 33‒39.
- Talents:
- LVL 10+20 movement speed ➜ +300 Swashbuckle slash range.
- Reduced base health regeneration from 1.75 to 0.25.
- Reduced base mana regeneration from 0.9 to 0.
- ReplacedHeartpiercer with Lucky Shot.
- OldHeartpiercer
- Pangolier reads his enemies perfectly, deftly slipping his blade past defenses. Each attack has a chance to negate enemy armor and slow the target for a duration, activating after a short delay.
- Proc chance: 15%
- Total armor reduction: 100%
- Movement speed slow: 35%/40%/45%/50%
- Debuff delay: 2
- Debuff duration: 2/3/4/5
- NewLucky Shot
- Pangolier rolls the dice and lets fate decide the outcome for his enemies. Grants a chance to slow and apply either a silence or a disarm.
- Proc chance: 20%
- Movement speed slow: 40%
- Duration: 2/3/4/5
- Notes: Multiple instances of these debuffs stack.
- Talents:
- LVL 10+25 movement speed reduced to +20.LVL 10+1.5 mana regeneration increased to +3.
- Fixed Rolling Thunder not affecting ancient creeps. [?]
- Increased base health regeneration from 1.5 to 1.75.
- Talents:
- LVL 15+30 attack speed ➜ +2s Rolling Thunder duration.LVL 20+30 Swashbuckle damage increased to +40.LVL 25-16s Rolling Thunder cooldown increased to -35s.
- Increased Swashbuckle mana cost from 70/80/90/100 to 80/90/100/110.
- Shield Crash
- No longer counts spell immune units within the area.
- Increased cooldown from 13 on each level to 19/17/15/13.
- Rolling Thunder
- Talents:
- LVL 10+2 mana regeneration reduced to +1.5.
- Addedto Captain's Mode.
- Increased Rolling Thunder cooldown from 50/45/40 to 70/65/60.
- Swashbuckle
- Changedfrom setting damage to 0 and dealing spell damage to setting Pangolier's attack damage to the given values.
- Can now proc cleave, critical strike and lifesteal as well. [?]
- Fixed instant attacks not affecting spell immune units.
- Shield Crash
- Rolling Thunder
- Changedfrom having a 1.2-second channeling time to a 1.2-second cast time.
- Roll speed can no longer be reduced by movement speed slows. [?]
- Increased turn rate from 105/110/115 to 120 on each level.
- Increased roll speed from 550/575/600 to 600 on each level.
- Increased damage from 200/250/300 to 200/275/350.
- UIncreased duration from 6/7/8 to 8 on each level.
- Talents:
- LVL 25-12s Rolling Thunder cooldown increased to -16s.
- Created
Patch History[]
Patch
Description
- Updated Rolling Thunder ability backend strings.
-
- Fixed the following abilities' interaction with debuff immune sources (e.g. Roll Up and Rolling Thunder):
- Addednew Adjectives attributes. [?]
- Pangolier has the following values: Fuzzy
1
, Parent1
, Red1
, Legs2
and Nose1
.
- Pangolier has the following values: Fuzzy
- Updated default hero model.
- Fixed the following abilities' interactions with Arena Of Blood:
- Fixed the following abilities' interactions with False Promise:
-
- Fixed vector targeting abilities (e.g. Swashbuckle) malfunctioning.
- Updated Swashbuckle ability effects.
- Fixed Swashbuckle ability animations.
- Updated Shield Crash ability backend strings.
-
- Updated the following ability descriptions:
- Added Rolling Thunder offset distance modifier.
- Updated Roll Up ability descriptions.
-
- Fixed the following abilities' interaction with disarms (i.e. Lucky Shot):
-
- Fixed ability interactions between the following Pathing Blockers with
DOTA_OBSTRUCTION_PROPERTY_NPC_STOPPER
flag, Roll Up and Rolling Thunder:
- Fixed ability interactions between the following Pathing Blockers with
- Fixed losing control of hero when casting Shield Crash after being affected by Flamebreak and Toss.
- Fixed Rolling Thunder second code path (to apply the stun) that wasn't checking the stun modifiers correctly.
- Rolling Thunder
- Fixed if the Rolling Thunder's motion controller is interrupted, the ability just applies the following stun even if the affected target did not make contact with the ground.
- Fixed ability interactions with Arena Of Blood.
- Updated Lucky Shot's modifier description.
- Fixed Shield Crash slow to be integers instead of floats.
- Fixed Roll Up spell immunity buff missing description.
- Fixed a pathfinding issue with stationary units and body blocking with Pangolier.
- Updated Lucky Shot disarm particles.
-
- Updated Rolling Thunder particle effects.
- Added new ability behavior flag:
DOTA_ABILITY_BEHAVIOR_VECTOR_TARGETING
- Added flag to Swashbuckle.
- Updated default hero model and animation.
- Added a sound limiter to Rolling Thunder loop sounds.
- Updated default hero model.
- Increased max polygon counts.
- Added lore text to Lucky Shot.
-
- Fixed Swashbuckle saying it is not dispelable.
- Fixed Rolling Thunder interaction with knockback abilities.
- Fixed Power Cog sometimes ending Rolling Thunder.
- Renamedhero tags from
armadillo
topangolier
.
- Level 10 right talent: +1.75 mana regeneration reduced to +1.5.
- Level 10 right talent: +1.5 mana regeneration increased to +1.75.
- Fixed Rolling Thunder sometimes getting canceled by Power Cogs.
- Fixed Bounty Rune voice lines.
- Fixed a rare bug that could sometimes cause Heartpiercer to proc on buildings and Roshan.
- Fixed Rolling Thunder pre-cast sound not fading out on prematurely cancelling the ability.
- Fixed Rolling Thunder timeout modifier duration being reduced by status resistance.
- Updated default hero portrait in the versus screen.
- Added a tooltip modifier for
modifier_pangolier_gyroshell_ricochet
:Pangolier ricochets and briefly loses control of his movement.
.
- Fixed hero position on the post game screen portrait.
- Fixed an exploit casting Swashbuckle globally.
- Added attack speed activity modifiers and movement speed activity modifiers for Pangolier.
- These modifiers are used to trigger different animations at different speeds.
- Fix to Shield Crash not hitting ethereal units.
-
- Fixed global Swashbuckle exploit.
- Rolling Thunder
- Fixed not being able to destroy Sprout trees.
- Fixed ability end animation.
- The attack speed talent now correctly grants 30 bonus attack speed instead of 25.
-
- Added Phil LaMarr to the voice credits as Pangolier.
- Added to Dota2 Workshop.
-
- Added lore to Pangolier's abilities:
- Swashbuckle:
The Pangolier's blade is even nimbler than his tongue.
- Shield Crash:
Only in the midst of his enemies does the Pangolier truly thrive.
- Heartpiercer:
These fools know nothing of real armor...
- Rolling Thunder:
Where his ancestors sought only refuge, the Pangolier saw opportunity...
- Swashbuckle:
- Added lore to Pangolier's abilities: