Overwhelming Blink is an item purchasable at the Base Shop, under Arcane. However, it can only be completed with items from the Secret Shop.
A horrifying dagger forged in the chaos maw and nigh untouchable by mortal hands. | ||||||||||||||||||||||||||||||
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Additional Information[]
- The item's attributes grants the following additional bonuses:
- 550 health and 2.5 health regeneration.
- 25 main attack damage to heroes.
- 17.5 main attack damage to universal heroes.
Ability[]
After teleportation, all enemies in a 800 AoE take damage equal to 100 + 50% of your strength and an additional 100% over time, and have 50% movement speed slow and 50 attack speed slow for 6 seconds.
Overwhelming Blink cannot be used for 6 seconds after taking damage from an enemy hero or Roshan.
- Disjoints projectiles upon cast.
- Does not blink for the full distance when targeting closer than the maximum distance.
- When point-targeted beyond the maximum blink distance, it blinks using the 960 range penalty distance, towards the targeted direction instead of maximum distance.
- ↓↓ Double-tapping automatically casts it on the team's fountain, blinking towards its direction using the penalty distance.
- The second sound only plays when the blinked distance is greater than 960. It is audible to everyone.
- Overwhelming Blink first applies the debuff, then the damage.
- Deals damage in 1-second intervals, starting after the debuff is placed for 1 interval.
- Therefore, 7 damage instance (including initial impact damage) will be dealt in whole duration.
- Player-based damage, regardless of factions, and Roshan-based damage greater than 0 (after reductions) mutes the item for 3 seconds.
- Does not get dispelled by self-damage sources and damage flagged as HP Removal.
- The damage cooldown always triggers, even if the item is dropped, if the item is in the backpack or before being purchased.
- Shares cooldown with other Blink Dagger-based items.
- However, it does not share cooldown with Fallen Sky.
Recommended Heroes[]
This upgrade to the Blink Dagger turns it into a much more powerful initiating tool, a disabler, and a quick burst damage dealer. Best used on Strength heroes to take advantage of the AoE damage it deals upon teleporting in proportion to their strength. The slow dealt upon blinking cripples nearby enemies and slows their attack speed, allowing you to catch up on fast targets or simply slow lesser targets to a crawl and weaken their ability to retaliate with right clicks, allowing tanky heroes to take less damage in a unique way.
Since the blink is an AoE disable, you can save your other disables that you normally use after blinking (such as Hoof Stomp and Dragon Tail) for later until the slow wears off.
In some cases, this item can be useful in the hands of heroes who aren't strength-based. They can still benefit from the AoE damage it deals upon blinking, allowing them to deal damage in teamfights or solo kills just by teleporting. The movement speed and attack speed slow are still useful in crippling the enemy's escape, maneuverability, and retaliation via right clicks.
Trivia[]
- Overwhelming Blink's slow debuff does not have its own particle system and uses the particle effects of Thunder Clap's slow debuff instead.
Gallery[]
Recent Changes[]
<div> <div class="updatetablehead"> <div id="version">Version</div><div id="description">Description</div> </div> <div class="updatetablebody">
- CHANGEDOverwhelming Blink from applying a 3-second damage downtime to a 3-second item mute duration.
- Overwhelming Blink
- Reduced base damage from 200 to 100.
- Increased strength as damage bonus from 100% to 150%.
</div> </div>
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