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Attacks[]

  • Projectile launch sound plays as the attack projectile is released.
  • ▶️ Projectile impact sound plays as the attack projectile successfully hits the target.

Movement[]

  • ▶️ Loop sound plays permanently on Outworld Devourer, gets louder while moving (40% vol).

Abilities[]

Arcane Orb[]

  • Cast sound plays on Outworld Devourer upon cast, together with his regular attack sounds (50% vol).
  • ▶️ Target sound plays on the target when the projectile successfully hits it, together with his other attack sounds. (50% vol).
  • ▶️ Full sound example.

Astral Imprisonment[]

  • ▶️ Cast sound plays on Outworld Devourer upon cast.
  • ▶️ Target sound plays on the target upon cast and lasts as long as the imprisonment does.
  • ▶️ End sound plays on the target whenever the imprisonment ends.
  • ▶️ Full sound example.

Equilibrium[]

  • ▶️ Target sound plays on the unit which procs the aura (80% vol).

Sanity's Eclipse[]

  • ▶️ Cast sound plays on Outworld Devourer upon cast.
  • ▶️ Target sound plays on the targeted area upon cast.
  • ▶️ Full sound example.

Other[]

  • According to Outworld Devourer's sound txt files, there is supposed to be a death sound for him and it should play at 60% volume. But no death sound is present currently in the game files.