Outworld Destroyer/Changelogs

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Changelogs
 
 

Version History[edit]

Version
Description
Level 15 left talent changed: +8 armor ➜ +30 movement speed.
Level 20 left talent: +0.1 Sanity's Eclipse mana difference multiplier increased to +0.15.
Level 25 right talent: +1.6% Arcane Orb current mana as damage increased to +2%.
  • Increased movement speed from 310 to 315.
  • Arcane Orb
    • Increased current mana as damage from 14% to 16%.
    • Reduced cooldown from 6/4/2/0 to 4/3/2/0.
  • Increased Sanity's Eclipse radius from 375/475/575 to 400/500/600.
  • Talents:
Level 15 left talent: +6 armor increased to +8.
Level 25 left talent: 20% spell lifesteal increased to 30%.
  • Reduced base Agility attribute symbol.png agility and gain from 24 + 2 to 22 + 1.3.
  • Increased base attack damage from 16-31 to 19-31.
  • Arcane Orb
    • Increased current mana as damage from 7.5%/9%/10.5%/12% to 14% on each level.
    • Changed mana cost from a fixed 80/120/160/200 to 20% of current mana.
    • Increased cooldown from 0 on each level to 6/4/2/0.
  • Reworked Astral Imprisonment
Old Astral Imprisonment
Places a target unit into an astral prison. The hidden unit is invulnerable and disabled. When the astral prison implodes, it deals damage to enemies in an area around the target.
Cast time: 0.25
Cast range: 300/350/400/450
Damage radius: 400
Damage: 100/175/250/325
Imprison duration: 4
Mana cost: 140/160/180/200
Cooldown: 24/20/16/12
Notes: The damage hits the primary target as well.
New Astral Imprisonment
Places a target allied or enemy unit into an astral prison, stealing a portion of their maximum mana. The hidden unit is invulnerable and disabled. When the astral prison implodes, it deals damage to the target.
Cast time: 0.25
Cast range: 650
Max mana steal: 14%/16%/18%/20%
Damage: 120/190/260/330
Imprison duration: 1.75/2.5/3.25/4
Mana steal duration: 30/40/50/60
Mana cost: 120
Cooldown: 24/20/16/12
Notes: Only affects max mana on the target and the caster, does not change the current mana values. Can be cast on any unit, but only steals mana from hero targets.
  • Removed the active component of Essence Flux.
    • Can no longer be cast to gain a 8-second duration buff that causes spell damage applied by Outworld Destroyer to the enemy's slow movement speed by 20%/30%/40%/50% for 2 seconds. Had a cooldown of 25 and mana cost of 50.
  • Removed the passive component of Sanity's Eclipse.
    • No longer gains charges from casting Arcane Orb (1 charge per cast) or Astral Imprisonment (3 charges per cast), that increased maximum mana by 40/50/60 for 35 seconds.
    • Increased base damage from 150/250/350 to 200/275/350.
    • Reduced cooldown from 160 on each level to 160/145/130.
  • Aghanim's Scepter icon.png Aghanim's Scepter upgrade:
  • Added Aghanim's Shard icon.png Aghanim's Shard upgrade for Outworld Destroyer minimap icon.png Outworld Destroyer:
Can be channeled to swap current life and current mana values up to a certain percentage.
Cast time: 0
Channel time: 1.5
Health/mana transfer: 75%
Mana cost: 0
Cooldown: 45
Notes: Sets current health to 75% of the current mana and vice versa. Does not use damage/heal to do this, so it ignores everything that manipulates damage/heals. The swap happens instantly upon finishing the channeling.
  • Increased Arcane Orb current mana as damage from 6%/8%/10%/12% to 7.5%/9%/10.5%/12%.
  • Reduced Arcane Orb mana cost from 110/140/170/200 to 80/120/160/200.
  • Astral Imprisonment
    • Added an radius targeting indicator.
    • Increased cast range from 225/300/375/450 to 300/350/400/450.
  • Essence Flux
    • Increased buff duration from 6 to 8.
    • Increased slow duration from 1.75 to 2.
  • Talents:
Level 25 left talent: 12% spell lifesteal increased to 20%.
  • Increased Essence Flux movement speed slow from 11%/22%/33%/44% to 20%/30%/40%/50%.
  • Increased Sanity's Eclipse base damage from 150/225/300 to 150/250/350.
  • Talents:
Level 15 left talent: +5 armor increased to +6.
Level 15 right talent: +275 mana reduced to +250.
Level 20 left talent: +0.08 Sanity's Eclipse mana difference multiplier increased to +0.1.
  • Talents:
Level 10 left talent: +20 attack speed reduced to +15.
Level 10 right talent: +250 health reduced to +200.
Level 15 left talent: +6 armor reduced to +5.
Level 15 right talent: +350 mana reduced to +275.
Level 20 left talent: +0.1 Sanity's Eclipse mana difference multiplier reduced to +0.08.
Level 25 left talent: 15% spell lifesteal reduced to 12%.
Level 25 right talent: +2% Arcane Orb current mana as damage reduced to +1.6%.
  • Increased Arcane Orb current mana as damage from 5%/7%/9%/11% to 6%/8%/10%/12%.
  • Reduced Sanity's Eclipse mana difference multiplier from 0.5/0.6/0.7 to 0.5 on each level.
  • Increased base Strength attribute symbol.png strength and gain from 19 + 2.6 to 21 + 2.9.
  • Increased base Intelligence attribute symbol.png intelligence and gain from 28 + 3.5 to 30 + 4.2.
  • Sanity's Eclipse
    • Increased mana per charge from 30/40/50 to 40/50/60.
    • Increased mana difference multiplier from 0.4/0.5/0.6 to 0.5/0.6/0.7.
Old Equilibrium
Passively provides 11%/18%/25%/32% mana steal based on damage dealt. When activated, the mana steal is tripled and enemies hit by your spells are slowed.
Passive damage as mana restored: 11%/18%/25%/32%
Active damage as mana restored: 33%/54%/75%/96%
Movement speed slow: 12%/22%/32%/42%
Slow duration: 1.75
Duration: 7
Mana cost: 50
Cooldown: 18
New Essence Flux
Passively grants Outworld Devourer a chance to restore a percentage of his max mana each time he casts an ability. When cast, causes any spell damage dealt by him to slow enemies upon dealing damage.
Passive proc chance: 25%
Passive proc max mana restored: 20%/30%/40%/50%
Movement speed slow: 11%/22%/33%/44%
Slow duration: 1.75
Buff duration: 6
Mana cost: 50
Cooldown: 25
Notes: Instant cast ability. Any spell damage slows enemies, not only damage dealt by his spells. The passive uses pseudo-random distribution.
Old Sanity's Eclipse
Removes a portion of maxa mana from enemy heroes within the area, while also damaging them based on the difference between the affected hero's intelligence and Outworld Devourer's.
Cast range: 700
Radius: 375/475/575
Max mana removed: 30%
Intelligence difference damage multiplier: 8/9/10
Mana cost: 200/325/450
Cooldown: 160
Notes: If the enemy's intelligence is higher than Outworld Devourer's, they only get their mana removed. Affects heroes inside Astral Imprisonment as well.
New Sanity's Eclipse
Damages enemy heroes within the area for a base damage, plus extra damage based on the difference between Outworld Devourer's and their max mana. Passively gains buffs whenever an enemy hero is hit by Arcane Orb or an enemy hero is targeted by Astral Imprisonment. These charges increase Outworld Devourer's max mana until expiring
Cast range: 700
Radius: 375/475/575
Base damage: 150/225/300
Mana difference multiplier: 0.5/0.6/0.7
Charge gained per Arcane Orb hit: 1
Charge gained per Astral Imprisonment cast: 3
Max mana bonus per charge: 30/40/50
Charge duration: 35
Mana cost: 200/325/450
Cooldown: 160
Notes: Affects heroes inside Astral Imprisonment as well. Gaining a new charge refreshes the duration of all existing charges.
  • Talents:
Level 20 left talent changed: +2 Sanity's Eclipse intelligence difference multiplier ➜ +0.1 Sanity's Eclipse mana difference multiplier.
Level 25 right talent changed: +60s Arcane Orb intelligence steal duration ➜ +2% Arcane Orb current mana as damage.
Level 15 right talent changed: +25 movement speed ➜ +350 mana.
  • Added a passive component to Equilibrium.
    • Now restores mana for any damage dealt, instead of just spell damage.
    • Casting Equilibrium now triples the mana restored for the duration, and makes any damage slow enemies.
Now Equilibrium
Passive damage as mana restored: 11%/18%/25%/32%
Active damage as mana restored: 33%/54%/75%/96%
Level 15 right talent: +30 movement speed reduced to +25.
  • Reduced Equilibrium spell damage as mana restored from 80%/100%/120%/140% to 65%/90%/115%/140%.
  • Increased base Intelligence attribute symbol.png intelligence from 24 to 28.
  • Equilibrium
    • Increased spell damage as mana restored from 60%/80%/100%/120% to 80%/100%/120%/140%.
    • Increased movement speed slow from 8%/16%/24%/32% to 12%/20%/28%/36%.
    • Reduced cooldown from 20 to 18.
  • Reduced base health regeneration from 1.5 to 0.
  • Reduced base mana regeneration from 0.9 to 0.
  • Arcane Orb
    • No longer deals 100/200/300/400 bonus damage against summons and illusions.
    • Now splashes its damage in a 175 radius around the target.
  • Replaced Essence Aura with Equilibrium.
Old Essence Aura
Whenever nearby allied Heroes or Outworld Devourer itself casts a spell, it gains a chance to restore a percentage of its mana pool. Outworld Devourer also passively gains a bonus to its base mana pool. Several skills with no cooldown and toggled spells cannot trigger Essence Aura.
Radius: 900
Proc chance: 40%
Max mana restored: 10%/15%/20%/25%
Mana bonus: 150/250/350/450
Aura linger duration: 0.5
New Equilibrium
Causes any spell damage you deal to slow enemies and restore mana based on how much damage was dealt.
Spell damage as restored mana: 60%/80%/100%/120%
Movement speed slow: 8%/16%/24%/32%
Slow duration: 1.75
Buff duration: 7
Mana cost: 50
Cooldown: 20
Notes: Instant cast ability. The mana gained is based on how much spell damage was done after all reductions.
  • Talents:
Level 15 left talent changed: +15% Essence Aura proc chance ➜ +6 armor.
Level 15 right talent: +35 movement speed reduced to +30.
  • Talents:
Level 15 right talent: +40 movement speed reduced to +35.
  • Arcane Orb
    • Fixed Arcane Orb expending its mana cost on projectile hit, instead of launch.
    • Increased mana cost from 100/120/140/160 to 110/140/170/200.
Level 10 right talent: +200 health increased to +250.
  • Increased base health regeneration from 0 to 1.5.
  • Increased base mana regeneration from 0.01 to 0.9.
  • Arcane Orb is no longer a Unique Attack Modifier.
  • Reworked talents:
Old:
Level 10: +10 movement speed or +250 mana
Level 15: +20 attack speed or +5 armor
Level 20: +275 health or +15 Intelligence attribute symbol.png intelligence
Level 25: +8% spell damage amplification or +60s Arcane Orb steal duration
New:
Level 10: +20 attack speed or +200 health
Level 15: +15% Essence Aura proc chance or +40 movement speed
Level 20: +2 Sanity's Eclipse intelligence difference multiplier or +20 Strength attribute symbol.png strength
Level 25: 15% spell lifesteal or +60s Arcane Orb steal duration
  • Increased Strength attribute symbol.png strength gain from 2.3 to 2.6.
  • Reduced base health regeneration from 0.25 to 0.
  • Reworked Aghanim's Scepter icon.png Aghanim's Scepter upgrade:
    • Old: Causes Sanity's Eclipse to apply Astral Imprisonment within the selected area based on its current level on enemies.
    • New: Replaces Astral Imprisonment's 22/18/14/10 seconds cooldown with 2 charges that have a 12 second replenish time and increases cast range from by 300.
  • Talents:
Level 20 left talent: +250 health increased to +275.
Level 10: +10 movement speed or +250 mana
Level 15: +20 attack speed or +5 armor
Level 20: +250 health or +15 Intelligence attribute symbol.png intelligence
Level 25: +8% spell damage amplification or +60s Arcane Orb steal duration
  • Reduced base attack damage from 20-35 to 14-29 (total attack damage is now 40-55).
  • Reduced base armor from 2 to 0.5 (total armor is now 3.93).
  • Arcane Orb
    • Reduced Intelligence attribute symbol.png intelligence steal per hit from 2/3/4/5 to 1/2/3/4.
    • Increased mana cost from 100 on each level to 100/120/140/160.
  • Reduced Astral Imprisonment cast range from 450/500/550/600 to 225/350/475/600.
Old Astral Imprisonment
Places a target allied or enemy hero into an astral prison. The hidden hero is invulnerable and disabled. When cast on an enemy Hero, Harbinger temporarily steals intelligence from that hero.
Cast time: 0.25
Cast range: 500
Intelligence steal: 4/7/10/13
Steal duration: 50
Imprison duration: 1/2/3/4
Mana cost: 120/140/160/180
Cooldown: 18/16/14/12
Notes: Can only target heroes. Steals the intelligence upon cast.
New Astral Imprisonment
Places a target unit into an astral prison. The hidden unit is invulnerable and disabled. When the astral prison implodes, it deals damage to enemies in an area around the target.
Cast time: 0.25
Cast range: 450/500/550/600
Damage radius: 400
Damage: 75/150/225/300
Imprison duration: 4
Mana cost: 120/140/160/180
Cooldown: 20/17/14/11
Notes: Can be cast on any unit. The damage hits the primary target as well.
  • Arcane Orb no longer has a 6/4/2/0 seconds cooldown.
  • Increased base Agility attribute symbol.png agility and gain from 15 + 1.4 to 24 + 2.
  • Astral Imprisonment
    • Is now properly blocked by Linken's Sphere icon.png Linken's Sphere.
    • No longer causes allies to lose vision when targeted.
    • Reduced cooldown from 20 on each level to 18/16/14/12.
  • Reduced Astral Imprisonment cast time from 0.5 to 0.25.
  • Sanity's Eclipse
    • Reduced cast time from 0.5 to 0.25.
    • Increased cast range from 600 on each level to 600/650/700.
    • Reduced Intelligence attribute symbol.png intelligence difference multiplier from 10/12/14 to 8/9/10.
    • Rescaled mana cost from 200/250/300 to 175/250/325.
  • Sanity's Eclipse now shows how much damage it dealt as a floating number above hit enemies.
  • Increased base armor from -1 to 2 (total armor is now 4.1).
  • Reduced Sanity's Eclipse cooldown from 200 to 160.
  • Created.

Patch History[edit]

Patch
Description
  • Updated audio files to accommodate the renamed hero in 7.28.
  • Updated default hero model and animations.
  • Renamed Outworld Devourer to Outworld Destroyer.
  • Update 2
    • Fixed Arcane Orb tooltip stating that it costs a percentage of current mana pool to cast.
    • Updated Essence Flux's buff to say Essence Flux, instead of Equilibrium, and to no longer mention mana steal.
    • Added dispel information to Sanity's Eclipse description.
  • Minor fixes to default hero model.
  • Fixed Arcane Orb dealing 100/100/100/100 bonus damage to summons and illusions rather than 100/200/300/400 on each level.
  • Fixed toggling Phantom Rush On / Off from proccing Essence Aura.
  • Enabled facial flex on several head slot cosmetics.
  • Fixed a selection issue with non-hero units when they became temporarily hidden, (i.e. during Astral Imprisonment).
  • Arcane Orb
    • Update 4
      • Arcane Orb Intelligence attribute symbol.png intelligence steal now creates a single buff /debuff showing the amount of intelligence stolen rather than showing multiple individual buffs/debuffs on the HUD.
    • Update 5
      • Fixed server crash when attacking a dead unit with ability toggled On.
  • [U] Renamed Outworld Destroyer to Outworld Devourer.
  • Added to Captain's Mode.
  • Astral Imprisonment
    • Fixed bug with Astral Imprisonment disappearing from invisible units.
    • Fixed Mekansm icon.png Mekansm not healing you if it activated right after you come out of Astral Imprisonment.
  • Essence Aura
    • Fixed aura proccing on abilities with zero cooldown (i.e. Ball Lightning).
    • Fixed being able to proc aura with Toss when there are no valid targets to Toss.
  • Astral Imprisonment
    • Fixed each ability instance refreshing the duration instead of stacking independently.
    • Fixed subsequent casts on the same target not increasing your mana pool (as a result of bonus int, only your damage was increasing).
    • Fixed bonus Intelligence attribute symbol.png intelligence disappearing once the target dies.
    • Fixed counter from being dispelled or forgotten.
    • Fixed Mekansm icon.png Mekansm not healing you if it activated right after coming out from Astral Imprisonment.
  • Fixed toggling Voodoo Restoration On / Off from proccing Essence Aura (could exploit to go to full mana).
  • Fixed Sanity's Eclipse not hitting a unit that is affected by Astral Imprisonment.