Changelogs
Version History[]
Version
Description
- Aghanim's Scepter upgrade:
- Reduced Essence Flux Max Mana as damage barrier from 75% to 70%.
- Reduced Arcane Orb Mana Pool to damage from 13/14/15/16% to 12/13/14/15%.
- Reduced Astral Imprisonment damage from 120/200/280/360 to 90/180/270/360.
- Aghanim's Scepter upgrade:
- Increased Essence Flux cooldown from 60s to 80s.
- Sanity's Eclipse's Mana Allergy debuff no longer deals damage to the target.
- Increased Sanity's Eclipse effect radius from 400/500/600 to 450/525/600.
- Talents:
- LVL 20
- Sanity's Eclipse
- Now applies a 7-second debuff on affected enemies.
- The debuff deals a damage instance of expr
1 * AbilityManaCost
per enemy ability cast, including item abilities, while healing Outworld Destroyer forexpr1.5 * AbilityManaCost
. - Always heals for the full amount per instance, regardless of how much damage the target actually takes.
- Aghanim's Scepter upgrade:
- Essence Flux
- Now fully negates damage upon triggering.
- Increased max mana as universal damage barrier from 50% to 75%.
- Essence Flux
- Aghanim's Shard upgrade:
- Reduced Astral Imprisonment ally movement speed slow from 40.25% to 30%.
- Reduced base health from 200 to 120.
- Sanity's Eclipse mana difference multiplier now works on units without mana. [?]
- ReworkedAghanim's Scepter upgrade:
- OldAstral Imprisonment
- Replaces the 18/16/14/12-second cooldown with 2 charges that have a 12-second replenish time.
- Deals damage within a 400 radius at the end of its duration.
- Increases damage by 140.
- NewEssence Flux now passively grants the following ability effects at 20% max health:
- Applies a self strong dispel.
- Grants a 15-second universal damage barrier equal to 50% max mana, while reducing current mana to 0.
- Has a 60-second cooldown, cannot be reset. Disabled by Break.
- Increased Sanity's Eclipse illusion damage multiplier from 1 to 2.
- Reduced Astral Imprisonment cooldown from 24/20/16/12 to 18/16/14/12.
- Talents:
- LVL 15+250 mana ➜ 100 Astral Imprisonment cast range.LVL 2530% spell lifesteal ➜ -60s Sanity's Eclipse cooldown.
- Reduced Arcane Orb current mana as damage from 16% on each level to 13%/14%/15%/16%.
- Reduced Essence Flux mana restore from 30%/40%/50%/60% to 25%/35%/45%/55%.
- Increased Essence Flux mana restore from 20%/30%/40%/50% to 30%/40%/50%/60%.
- Talents:
- LVL 10+15 attack speed increased to +20.
- Arcane Orb can now be cast on Roshan.
- UAstral Imprisonment now applies a 40% movement speed slow for its duration. [?]
- ReworkedAghanim's Shard upgrade:
- OldEssence Flux
- Adds an active component with a 0.75-second cast point and a 45-second cooldown.
- Swap Outworld Destroyer's current health and mana values upon cast.
- NewAstral Imprisonment
- Increases max mana steal by 5%.
- Ally heroes can now move while imprisoned. [?]
- Allies are visible, silenced, muted, disarmed, invulnerable, and untargetable during it.
- Increased turn rate from 0.5 to 0.6.
- Increased Astral Imprisonment cast time from 0.25 to 0.3.
- Aghanim's Scepter upgrade:
- Astral Imprisonment
- No longer increases cast range by 150.
- Now deals damage within a 400 radius at the end of its duration.
- Now also increases damage by 140.
- Astral Imprisonment
- Aghanim's Shard upgrade:
- Essence Flux
- Changedfrom having a 1.5-second channeling time to a 0.75-second cast point.
- Increased health/mana transfer from 75% to 100%.
- Essence Flux
- AddedAttribute Bonus.
- Reduced base movement speed from 325 to 320.
- Reduced base armor from 3.5 to 2.5.
- Increased Arcane Orb cooldown from 4/3/2/0 to 6/4/2/0.
- Increased Astral Imprisonment mana cost from 120 to 150.
- Increased agility gain from 1.3 to 1.6.
- Increased base movement speed from 315 to 325.
- Increased base armor from 1.5 to 3.5.
- Increased base health regeneration from 0 to 1.
- Astral Imprisonment
- Increased damage from 120/190/260/330 to 120/200/280/360.
- Increased max mana steal from 14%/16%/18%/20% to 16%/18%/20%/22%.
- Increased Essence Flux proc chance from 25% to 30%.
- Increased Sanity's Eclipse base damage from 200/275/350 to 200/300/400.
- Talents:
- LVL 15+8 armor ➜ +30 movement speed.LVL 20+0.1 Sanity's Eclipse mana difference multiplier increased to +0.15.LVL 25+1.6% Arcane Orb current mana as damage increased to +2%.
- Increased base movement speed from 310 to 315.
- Arcane Orb
- Increased current mana as damage from 14% to 16%.
- Reduced cooldown from 6/4/2/0 to 4/3/2/0.
- Increased Sanity's Eclipse radius from 375/475/575 to 400/500/600.
- Talents:
- LVL 15+6 armor increased to +8.LVL 2520% spell lifesteal increased to 30%.
- Reduced base agility and gain from 24 + 2 to 22 + 1.3.
- Increased base attack damage from 16‒31 to 19‒31.
- Arcane Orb
- Increased current mana as damage from 7.5%/9%/10.5%/12% to 14% on each level.
- Changedmana cost from a fixed 80/120/160/200 to 20% of current mana.
- Increased cooldown from 0 on each level to 6/4/2/0.
- ReworkedAstral Imprisonment.
- OldAstral Imprisonment
- Places a target unit into an astral prison. The hidden unit is invulnerable and disabled. When the astral prison implodes, it deals damage to enemies in an area around the target.
- Cast time: 0.25
- Cast range: 300/350/400/450
- Damage radius: 400
- Damage: 100/175/250/325
- Imprison duration: 4
- Mana cost: 140/160/180/200
- Cooldown: 24/20/16/12
- Notes: The damage hits the primary target as well.
- NewAstral Imprisonment
- Places a target allied or enemy unit into an astral prison, stealing a portion of their maximum mana. The hidden unit is invulnerable and disabled. When the astral prison implodes, it deals damage to the target.
- Cast time: 0.25
- Cast range: 650
- Max mana steal: 14%/16%/18%/20%
- Damage: 120/190/260/330
- Imprison duration: 1.75/2.5/3.25/4
- Mana steal duration: 30/40/50/60
- Mana cost: 120
- Cooldown: 24/20/16/12
- Notes: Only affects max mana on the target and the caster, does not change the current mana values. Can be cast on any unit, but only steals mana from hero targets.
- RemovedEssence Flux active component.
- Sanity's Eclipse.
- Removedpassive component.
- Arcane Orb and Astral Imprisonment no longer grant charges.
- Abilities cast no longer increase max mana by 40/50/60 for 35 seconds per charge.
- Increased base damage from 150/250/350 to 200/275/350.
- Reduced cooldown from 160 on each level to 160/145/130.
- Aghanim's Scepter upgrade:
- Reduced Astral Imprisonment cast range bonus from 300 to 150.
- AddedAghanim's Shard upgrade for Outworld Destroyer:
- Adds an active component to Essence Flux.
- Can be channeled to swap current life and current mana values up to a certain percentage.
- Cast time: 0
- Channel time: 1.5
- Health/mana transfer: 75%
- Mana cost: 0
- Cooldown: 45
- Notes: Sets current health to 75% of the current mana and vice versa. Does not use damage/heal to do this, so it ignores everything that manipulates damage/heals. The swap happens instantly upon channeling finish.
- Can be channeled to swap current life and current mana values up to a certain percentage.
- Increased Arcane Orb current mana as damage from 6%/8%/10%/12% to 7.5%/9%/10.5%/12%.
- Reduced Arcane Orb mana cost from 110/140/170/200 to 80/120/160/200.
- Astral Imprisonment
- Addedan effect radius targeting indicator.
- Increased cast range from 225/300/375/450 to 300/350/400/450.
- Essence Flux
- Increased buff duration from 6 to 8.
- Increased slow duration from 1.75 to 2.
- Talents:
- LVL 2512% spell lifesteal increased to 20%.
- Increased Essence Flux movement speed slow from 11%/22%/33%/44% to 20%/30%/40%/50%.
- Increased Sanity's Eclipse base damage from 150/225/300 to 150/250/350.
- Talents:
- LVL 15+5 armor increased to +6.LVL 15+275 mana reduced to +250.LVL 20+0.08 Sanity's Eclipse mana difference multiplier increased to +0.1.
- Talents:
- LVL 10+20 attack speed reduced to +15.LVL 10+250 health reduced to +200.LVL 15+6 armor reduced to +5.LVL 15+350 mana reduced to +275.LVL 20+0.1 Sanity's Eclipse mana difference multiplier reduced to +0.08.LVL 2515% spell lifesteal reduced to 12%.LVL 25+2% Arcane Orb current mana as damage reduced to +1.6%.
- Increased Arcane Orb current mana as damage from 5%/7%/9%/11% to 6%/8%/10%/12%.
- Reduced Sanity's Eclipse mana difference multiplier from 0.5 to 0.4.
- Reduced Sanity's Eclipse mana difference multiplier from 0.5/0.6/0.7 to 0.5 on each level.
- Increased base strength and gain from 19 + 2.6 to 21 + 2.9.
- Increased base intelligence and gain from 28 + 3.5 to 30 + 4.2.
- Sanity's Eclipse
- Increased mana per charge from 30/40/50 to 40/50/60.
- Increased mana difference multiplier from 0.4/0.5/0.6 to 0.5/0.6/0.7.
- Increased base attack time from 1.7 to 1.9.
- ReworkedArcane Orb.
- No longer steals 1/2/3/4 intelligence per hit for 80 seconds.
- No longer has a 175 damage radius.
- Rescaled current mana as damage from 6%/7%/8%/9% to 5%/7%/9%/11%.
- ReplacedEquilibrium with Essence Flux.
- OldEquilibrium
- Passively provides 11%/18%/25%/32% mana steal based on damage dealt. When activated, the mana steal is tripled and enemies hit by your spells are slowed.
- Passive damage as mana restored: 11%/18%/25%/32%
- Active damage as mana restored: 33%/54%/75%/96%
- Movement speed slow: 12%/22%/32%/42%
- Slow duration: 1.75
- Duration: 7
- Mana cost: 50
- Cooldown: 18
- NewEssence Flux
- Passively grants Outworld Devourer a chance to restore a percentage of his max mana each time he casts an ability. When cast, causes any spell damage dealt by him to slow enemies upon dealing damage.
- Passive proc chance: 25%
- Passive proc max mana restored: 20%/30%/40%/50%
- Movement speed slow: 11%/22%/33%/44%
- Slow duration: 1.75
- Buff duration: 6
- Mana cost: 50
- Cooldown: 25
- Notes: Instant cast ability. Any spell damage slows enemies, not only damage dealt by his spells. The passive uses pseudo-random distribution.
- ReworkedSanity's Eclipse.
- OldSanity's Eclipse
- Removes a portion of max mana from enemy heroes within the area, while also damaging them based on the difference between the affected hero's intelligence and Outworld Devourer's.
- Cast range: 700
- Radius: 375/475/575
- Max mana removed: 30%
- Intelligence difference damage multiplier: 8/9/10
- Mana cost: 200/325/450
- Cooldown: 160
- Notes: If the enemy's intelligence is higher than Outworld Devourer's, they only get their mana removed. Affects heroes inside Astral Imprisonment as well.
- NewSanity's Eclipse
- Damages enemy heroes within the area for a base damage, plus extra damage based on the difference between Outworld Devourer's and their max mana. Passively gains buffs whenever an enemy hero is hit by Arcane Orb or an enemy hero is targeted by Astral Imprisonment. These charges increase Outworld Devourer's max mana until expiring
- Cast range: 700
- Radius: 375/475/575
- Base damage: 150/225/300
- Mana difference multiplier: 0.5/0.6/0.7
- Charge gained per Arcane Orb hit: 1
- Charge gained per Astral Imprisonment cast: 3
- Max mana bonus per charge: 30/40/50
- Charge duration: 35
- Mana cost: 200/325/450
- Cooldown: 160
- Notes: Affects heroes inside Astral Imprisonment as well. Gaining a new charge refreshes the duration of all existing charges.
- Talents:
- LVL 20+2 Sanity's Eclipse intelligence difference multiplier ➜ +0.1 Sanity's Eclipse mana difference multiplier.LVL 25
- Increased Astral Imprisonment cooldown from 22/18/14/10 to 24/20/16/12.
- Increased Sanity's Eclipse mana cost from 175/250/325 to 200/325/450.
- Reduced Sanity's Eclipse max mana removal from 40% to 30%.
- Equilibrium
- Changedfrom spell damage as mana restored to damage dealt as mana restored.
- Addednew damage dealt as mana restored passive component.
- Casting ability now triples the mana restored for the duration and makes any damage slow enemies' movement speed.
- Passive damage as mana restored: 11%/18%/25%/32%
- Active damage as mana restored: 33%/54%/75%/96%
- Increased intelligence gain from 3 to 3.5.
- Reduced base movement speed from 315 to 310.
- Reduced Sanity's Eclipse intelligence difference multiplier from 9/10/11 to 8/9/10.
- Talents:
- LVL 15+30 movement speed reduced to +25.
- Reduced Equilibrium spell damage as mana restored from 80%/100%/120%/140% to 65%/90%/115%/140%.
- Increased intelligence gain from 2.7 to 3.
- Increased base armor from 0.5 to 1.5.
- Arcane Orb can now be cast on ancient creeps.
- Increased Equilibrium movement speed slow from 12%/20%/28%/36% to 12%/22%/32%/42%.
- Increased base intelligence from 24 to 28.
- Equilibrium
- Increased spell damage as mana restored from 60%/80%/100%/120% to 80%/100%/120%/140%.
- Increased movement speed slow from 8%/16%/24%/32% to 12%/20%/28%/36%.
- Reduced cooldown from 20 to 18.
- Reduced base health regeneration from 1.5 to 0.
- Reduced base mana regeneration from 0.9 to 0.
- Arcane Orb
- ReplacedEssence Aura with Equilibrium.
- OldEssence Aura
- Whenever nearby allied Heroes or Outworld Devourer itself casts a spell, it gains a chance to restore a percentage of its mana pool. Outworld Devourer also passively gains a bonus to its base mana pool. Several skills with no cooldown and toggled spells cannot trigger Essence Aura.
- Radius: 900
- Proc chance: 40%
- Max mana restored: 10%/15%/20%/25%
- Mana bonus: 150/250/350/450
- Aura linger duration: 0.5
- Notes: Passive ability.
- NewEquilibrium
- Causes any spell damage you deal to slow enemies and restore mana based on how much damage was dealt.
- Spell damage as restored mana: 60%/80%/100%/120%
- Movement speed slow: 8%/16%/24%/32%
- Slow duration: 1.75
- Buff duration: 7
- Mana cost: 50
- Cooldown: 20
- Notes: Instant cast, active ability. Restores mana based on how much spell damage was done after all reductions.
- Talents:
- LVL 15LVL 15+35 movement speed reduced to +30.
- Increased Essence Aura mana bonus from 125/200/275/350 to 150/250/350/450.
- Increased Sanity's Eclipse intelligence difference multiplier from 8/9/10 to 9/10/11.
- Talents:
- LVL 15+40 movement speed reduced to +35.
- Reduced base intelligence from 26 to 24.
- Increased base attack damage from 14‒29 to 16‒31.
- Arcane Orb
- Fixed Arcane Orb expending its mana cost on projectile hit, instead of projectile launch.
- Increased mana cost from 100/120/140/160 to 110/140/170/200.
- Increased Astral Imprisonment mana cost from 120/140/160/180 to 140/160/180/200.
- Increased base health regeneration from 0 to 1.5.
- Increased base mana regeneration from 0.01 to 0.9.
- Arcane Orb is no longer a Unique Attack Modifier.
- Talents:
- LVL 10+10 movement speed ➜ +20 attack speed.LVL 10+250 mana ➜ +200 health.LVL 15+20 attack speed ➜ +15% Essence Aura proc chance.LVL 15+5 armor ➜ +40 movement speed.LVL 20LVL 20LVL 25+8% spell damage amplification ➜ 15% spell lifesteal.
- Increased strength gain from 2.3 to 2.6.
- Reduced base health regeneration from 0.25 to 0.
- Increased base mana from 50 to 75.
- ReworkedAghanim's Scepter upgrade:
- OldSanity's Eclipse applies Astral Imprisonment based on its current level within its effect radius on enemies.
- NewAstral Imprisonment
- Increases cast range by 300.
- Replaces the 22/18/14/10-second cooldown with 2 charges that have a 12-second replenish time.
- Arcane Orb no longer affects ancient creeps. [?]
- Reduced Astral Imprisonment cast range from 225/350/475/600 to 225/300/375/450.
- RemovedAttribute Bonus.
- addedTalents:
- Reduced base attack damage from 20‒35 to 14‒29.
- Increased Arcane Orb intelligence steal duration from 60 to 80.
- Increased Astral Imprisonment damage from 75/150/225/300 to 100/175/250/325.
- Increased Arcane Orb intelligence steal duration from 50 to 60.
- Increased Essence Aura mana bonus from 75/150/225/300 to 125/200/275/350.
- Essence Aura now uses pseudo-random distribution.
- Increased base health from 180 to 200.
- Increased base mana from 0 to 50.
- Arcane Orb
- Reduced intelligence steal per hit from 2/3/4/5 to 1/2/3/4.
- Increased mana cost from 100 on each level to 100/120/140/160.
- Reduced Astral Imprisonment cast range from 450/500/550/600 to 225/350/475/600.
- Arcane Orb
- Increased intelligence steal per hit from 1/2/3/4 to 2/3/4/5.
- Increased intelligence steal duration from 40 to 50.
- Increased Arcane Orb intelligence steal from 0/1/2/3 to 1/2/3/4.
- Rescaled Astral Imprisonment cooldown from 20/17/14/11 to 22/18/14/10.
- Reduced intelligence gain from 3.3 to 2.7.
- Increased base health from 150 to 180.
- Arcane Orb now steals 0/1/2/3 intelligence per hit from heroes for 40 seconds.
- ReworkedAstral Imprisonment.
- OldAstral Imprisonment
- Places a target allied or enemy hero into an astral prison. The hidden hero is invulnerable and disabled. When cast on an enemy Hero, Harbinger temporarily steals intelligence from that hero.
- Cast time: 0.25
- Cast range: 500
- Intelligence steal: 4/7/10/13
- Steal duration: 50
- Imprison duration: 1/2/3/4
- Mana cost: 120/140/160/180
- Cooldown: 18/16/14/12
- Notes: Can only target heroes. Steals the intelligence upon cast.
- NewAstral Imprisonment
- Places a target unit into an astral prison. The hidden unit is invulnerable and disabled. When the astral prison implodes, it deals damage to enemies in an area around the target.
- Cast time: 0.25
- Cast range: 450/500/550/600
- Damage radius: 400
- Damage: 75/150/225/300
- Imprison duration: 4
- Mana cost: 120/140/160/180
- Cooldown: 20/17/14/11
- Notes: Can be cast on any unit. The damage hits the primary target as well.
- Reduced Essence Aura radius from 1000 to 900.
- Increased strength gain from 1.85 to 2.3.
- Essence Aura is now disabled by Break.
- Sanity's Eclipse
- Now always removes 40% of affected heroes' max mana, instead of 75% of current mana only if the intelligence difference was less than 10/30/50 or not at all when having less intelligence than the enemies.
- Mana drain no longer pierces spell immunity.
- Rescaled cast range from 600/650/700 to 700 on each level.
- Aghanim's Scepter upgrade:
- Sanity's Eclipse
- No longer increases cast range to 700/750/800.
- Astral Imprisonment applied after Sanity's Eclipse damage no longer pierces spell immunity.
- Sanity's Eclipse
- ReworkedAghanim's Scepter upgrade:
- Sanity's Eclipse [?]
- Old
- Now mana drains regardless of intelligence differences.
- Increases intelligence difference damage multiplier to 9/10/11.
- New
- Applies Astral Imprisonment based on its current level within the effect radius on enemies.
- Sanity's Eclipse [?]
- Astral Imprisonment
- Increased intelligence steal from 4/6/8/10 to 4/7/10/13.
- Reduced intelligence steal duration from 60 to 50.
- Essence Aura
- Increased proc chance from 10%/20%/30%/40% to 40% on each level.
- Increased max mana restored from 25% on each level to 10%/15%/20%/25%.
- Aghanim's Scepter upgrade:
- Sanity's Eclipse now mana drains regardless of intelligence difference.
- Reduced Astral Imprisonment cast range from 550 to 500.
- Reduced base attack damage from 23‒38 to 20‒35.
- Essence Aura no longer procs on active item abilities.
- The following items used to have a chance to proc Essence Aura:
- Increased base movement speed from 310 to 315.
- Increased base movement speed from 300 to 310.
- Increased Astral Imprisonment intelligence steal from 2/4/6/8 to 4/6/8/10.
- Fixed ability interactions between Sleight of Fist and Essence Aura.
- Sanity's Eclipse affect units under Astral Imprisonment.
- Increased intelligence gain from 2.8 to 3.3.
- Astral Imprisonment
- Updated ability tooltips.
- Fixed ability interactions with the Courier delivering items to the hidden hero.
- Updated the following abilities' tooltips:
- Reduced Arcane Orb cooldown from 6/4/2/0 to 0 on each level.
- Updated hero model.
- Addednew Bound Radius mechanic. [?]
- Outworld Destroyer has the
DOTA_HULL_SIZE_HERO
hull size. [?] - This unit has a 27-radius collision size and a 24-radius bound radius respectively.
- Outworld Destroyer has the
- Astral Imprisonment no longer causes enemy targets to lose vision.
- AddedAghanim's Scepter upgrade for Outworld Destroyer:
- Sanity's Eclipse
- Increases cast range to 700/750/800.
- Increases intelligence difference damage multiplier to 9/10/11.
- Sanity's Eclipse
- Fixed ability interactions between Essence Aura and toggling the following abilities:
- Increased Essence Aura proc chance for Arcane Orb from 5%/10%/15%/20% to 10%/20%/30%/40%. [?]
- Fixed ability interactions between Essence Aura and toggling Split Shot On / Off.
- Astral Imprisonment
- Is now properly blocked by Spellblock.
- No longer causes allies to lose vision when targeted.
- Reduced cooldown from 20 on each level to 18/16/14/12.
- Fixed ability interactions between Essence Aura and toggling Voodoo Restoration On / Off.
- Fixed ability interactions between Switch Attribute and Essence Aura.
- AddedArcane Orb Unique Attack Modifier ability notes.
- Fixed ability interactions between Essence Aura and Mana Shield toggling On / Off.
- Fixed ability interactions between Essence Aura and Berserker's Rage toggling On / Off.
- Updated hero description.
- Updated Sanity's Eclipse ability tooltips.
- Reduced Astral Imprisonment cast time from 0.5 to 0.25.
- Sanity's Eclipse
- Reduced cast time from 0.5 to 0.25.
- Increased cast range from 600 on each level to 600/650/700.
- Reduced intelligence difference multiplier from 10/12/14 to 8/9/10.
- Rescaled mana cost from 200/250/300 to 175/250/325.
- Fixed Arcane Orb dealing summons bonus damage to Warlock Golem.
- Fixed ability interactions between Essence Aura and toggling Electric Rave On / Off.
- Arcane Orb
- Updated damage type tooltip.
- Changedability backend operations.
- Sanity's Eclipse now shows how much damage it dealt as a floating number above hit enemies.
- Fixed ability interactions between Essence Aura and toggling Basilius Aura On / Off.
- Reduced the following abilities' cast time from 0.83 to 0.5:
- Fixed Essence Aura proccing on Pulse Nova.
- Increased base armor from -1 to 2.
- Reduced Sanity's Eclipse cooldown from 200 to 160.
- Added☐ Disabled Help support for Astral Imprisonment.
- Fixed Essence Aura proccing on the folllowing:
- Reality
- Disassembling Perseverance
- Sanity's Eclipse
- Increased intelligence difference damage multiplier from 10 on each level to 10/12/14.
- Increased intelligence difference threshold from 10/25/40 to 10/30/50.
- Reduced Sanity's Eclipse mana cost from 300/500/700 to 200/250/300.
- Fixed Arcane Orb doing extra damage in the following situations:
- From illusions sources (e.g. Mirror Image).
- In Samehero mode.
- Astral Imprisonment
- Fixed lasting more than 4 seconds on level 4.
- Reduced cast range from 700 to 550.
- Fixed Essence Aura proccing on Detonate All.
- ChangedArcane Orb damage type from Pure to Magical.
- Astral Imprisonment
- Fixed a bug with repick allowing to have 2 Outworld Destroyers.
- Fixed not restoring enemy's intelligence when the hero is dead.
- Fixed Sanity's Eclipse's damage radius being 325 on each level, instead of 400/500/600 as stated.
- Created
Patch History[]
Patch
Description
- Typing
Harbringer
in the hero selection now highlights Outworld Destroyer.
- Increased versus scale from 0.65 to 0.7.
- Addednew Adjectives attributes. [?]
- Outworld Destroyer has the following values: Arachnophobic
1
, Flying1
, Green1
, Wings1
, Legs4
and Nose0
.
- Outworld Destroyer has the following values: Arachnophobic
- Sanity's Eclipse
- Updated ability effects.
- Updated ability particles.
-
- Updated Sanity's Eclipse ability effects.
- Updated hero backend strings.
- Updated Essence Flux ability backend strings.
- Fixed Astral Imprisonment max mana steal returning wrong mana values upon debuff expiring. [?]
- Fixed some cases where a damage barrier (e.g. Essence Flux) could result in negative absorbed damage and dealing extra damage to the owner.
- Fixed charged-based abilities (e.g. Astral Imprisonment) missing their cooldowns on the ability tooltips when they are upgraded.
- Fixed ability interactions between Essence Flux and Storm Surge.
- Fixed Avatar being castable with ⇧ Shift-queue while being Doomed after returning from being hidden (e.g. Astral Imprisonment).
- Updated Essence Flux ability tooltips.
- Updated Sanity's Eclipse ability descriptions.
- Updated Astral Imprisonment tooltip.
- Astral Imprisonment
- Now places a debuff on the target that shows them how much mana they are currently missing.
- Fixed caster buff modifier missing descriptions.
- Fixed Astral Imprisonment's debuff not displaying correctly.
- Updated subtitles.
- Updated audio files to accommodate the renamed hero in 7.28.
- Updated default hero model and animations.
-
- Fixed Outworld Destroyer's level 25 right talent granting 2.5% Arcane Orb damage, instead of 2%.
- Renamedfrom Outworld Devourer to Outworld Destroyer.
- Added lore text to Equilibrium.
-
- Fixed Arcane Orb tooltip stating that it costs a percentage of current mana pool to cast.
- Updated Essence Flux's buff to say Essence Flux, instead of Equilibrium, and to no longer mention mana steal.
- Added dispel information to Sanity's Eclipse description.
- Fixed a bug with how Quickcast on key down would filter targets (affected cases like Decrepify and Astral Imprisonment).
- Minor fixes to default hero model.
- Fixed Arcane Orb dealing 100/100/100/100 bonus damage to summons and illusions rather than 100/200/300/400 on each level.
- Fixed toggling Phantom Rush On / Off from proccing Essence Aura.
- Added Arcane Rune responses.
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- Kaya now correctly reduces mana loss from Sanity's Eclipse.
- Fixed Essence Aura malfunctioning on Outworld Destroyer when it has illusions of itself nearby.
- Added cast range tooltip for Astral Imprisonment.
- Fixed Arcane Orb not dealing bonus damage to illusions or summoned units.
- Enabled facial flex on several head slot cosmetics.
- Fixed a selection issue with non-hero units when they became temporarily hidden (i.e. during Astral Imprisonment).
- Arcane Orb
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- Arcane Orb intelligence steal now creates a single buff /debuff showing the amount of intelligence stolen rather than showing multiple individual buffs/debuffs on the HUD.
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- Fixed server crash when attacking a dead unit with ability toggled On.
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- Fixed Sanity's Eclipse draining current mana rather than max mana.
- Fixed Sanity's Eclipse sound effects not respecting the Fog of War.
- Fixed kill assist gold not being given to heroes that are hidden (i.e. Astral Imprisonment).
- Fixed Astral Imprisonment not restoring the right amount of mana after the debuff is removed.
- Autocast abilities (e.g. Arcane Orb) now check target type rules consistently.
- Fixed Astral Imprisonment not draining enough mana from enemy heroes.
- URenamedfrom Outworld Destroyer to Outworld Devourer.
- Essence Aura
- Fixed the following items toggling On / Off from proccing Essence Aura:
- Fixed action items (e.g. Fistful of Snowballs) procing passive abilities such as Essence Aura.
- Fixed Essence Aura not procing on item abilities.
- Essence Aura
- Fixed the following abilities toggling On / Off from procing Essence Aura:
- Added overhead messages when items or abilities cause unnatural mana restore or loss.
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- Fixed Trap from proccing ability.
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- Fixed Astral Imprisonment indicator to only show for hero and allied team.
- Fixed having 1 too little armor.
- Added ability visual indicator for Astral Imprisonment length and duration.
- Fixed Astral Imprisonment being castable on spell immune allies.
- Fixed Arcane Orb not working on illusions recently.
- Fixed having 1 more armor than intended.
- Fixed Arcane Orb working against wards.
- Fixed Arcane Orb doing bonus damage to Warlock's illusions.
- Fixed Sanity's Eclipse mana drain logic.
- Astral Imprisonment
- Fixed stealing intelligence from illusions.
- Fixed being castable on Warlock Golem.
- Fixed Fire Remnant targeting interaction with Essence Aura.
- Fixed Astral Imprisonment being able to cause you to lose mana regeneration.
- Addedto Captain's Mode.
- Astral Imprisonment
- Fixed bug with Astral Imprisonment disappearing from invisible units.
- Fixed Restore not healing you if it was activated right after coming out from Astral Imprisonment.
- Essence Aura
- Fixed aura procing on abilities with zero cooldown (i.e. Ball Lightning).
- Fixed being able to proc aura with Toss when there are no valid targets to Toss.
- Astral Imprisonment
- Fixed each ability instance now refreshes the duration instead of stacking independently.
- Fixed subsequent casts on the same target not increasing your mana pool (as a result of granting bonus intelligence, only your damage was increasing).
- Fixed bonus intelligence disappearing once the target dies.
- Fixed ability counter from being dispeled or forgotten.
- Fixed Restore not healing you if it was activated right after coming out from Astral Imprisonment.
- Fixed mana restore exploit from toggling Voodoo Restoration On / Off procing Essence Aura.
- Fixed Sanity's Eclipse not hitting a unit that is affected by Astral Imprisonment.
- AddedOutworld Destroyer.