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Attacks[]

  • ▶️ Pre attack sound plays during the attack animation.
  • ▶️ Projectile launch sound plays as the attack projectile is released.
  • Projectile impact sound plays as the attack projectile successfully hits the target.

Movement[]

  • ▶️ Loop sound plays permanently on Oracle, gets louder while moving (40%).

Abilities[]

Fortune's End[]

  • ▶️ Channel sound plays on Oracle while channeling the spell.
  • ▶️ Cast sound plays on Oracle upon releasing the projectile.
  • ▶️ Target sound plays at the impact location upon reaching it.
  • ▶️ Full sound example.

Fate's Edict[]

Purifying Flames[]

  • ▶️ Target sound plays on the target upon cast.
  • ▶️ Loop sound plays on the target upon cast and lasts for about 5 seconds (60% vol).
  • ▶️ Full sound example.

False Promise[]

  • ▶️ Cast sound plays on Oracle upon cast.
  • ▶️ Target sound plays on the target upon cast.
  • ▶️ Additional target sound plays on the target upon cast. Audible to the target only.
  • ▶️ Damage sound plays at the end of the duration when the damage exceeds the heal.
  • ▶️ Heal sound plays at the end of the duration when the heal exceeds the damage.
  • ▶️ Full sound example with damage at end.
  • ▶️ Full sound example with heal at end.
  • ▶️ Full sound example with open end.