Changelogs
Version History[]
Version
Description
- Reduced Purifying Flames cast point from 0.15 to 0.1.
- Redcued False Promise cast range from 700/850/1000 to 700/800/900.
Talents:- LVL 15
- Increased Purifying Flames heal per second from 11/22/33/44 to 15/25/35/45.
- Increased Fortune's End cooldown from 15/12/9/6 to 18/14/10/6.
- Increased Fate's Edict mana cost from 80/90/100/110 to 95/100/105/110.
- Increased Fate's Edict mana cost from 50 on each level to 80/90/100/110.
- Aghanim's Shard upgrade:
- Rain of Destiny
- Reduced heal amplification from 25% to 20%.
- UReduced enemy heal reduction from 25% to 20%.
- Rain of Destiny
Talents:- LVL 15-1.25s Purifying Flames cooldown reduced to -1s.
- Reduced base health from 200 to 120.
- Fate's Edict
- Now only apply disarm on enemies.
- Now only set allies' magic resistance.
- Increased cooldown from 17/14/11/8 to 20/17/14/11.
- ReworkedAghanim's Scepter upgrade:
- MovedRain of Destiny to Granted Ability.
- NewFalse Promise
- Turns the targeted ally invisible for the whole duration, with a 0.15-second fade delay.
- Grants the targeted ally 25% outgoing spell damage amplification.
- Reduces the targeted ally's base attack time by 0.25.
- ReworkedAghanim's Shard upgrade:
- MovedFalse Promise to Ability Upgrade.
- NewGrants Oracle the Rain of Destiny ability.
- Reduced damage per second from 60 to 40.
- Reduced heal per second from 60 to 40.
- Fortune's End
- Increased projectile speed from 1000 to 1200.
- Increased effect radius increased from 300 to 350.
- Fortune's End
- Increased min root duration from 0.5 to 0.75.
- Increased max root duration from 2.5 to 2.75.
- Reduced Purifying Flames mana cost from 80 to 75.
- Reduced False Promise cooldown from 120/90/60 to 110/85/60.
- Aghanim's Scepter upgrade:
- Rain of Destiny
- Increased damage per second from 50 to 60.
- Increased heal per second from 50 to 60.
- Rain of Destiny
- Fate's Edict
- Increased duration from 3/3.5/4/4.5 to 3.5/4/4.5/5.
- Increased cooldown from 16/13/10/7 to 17/14/11/8.
- Reduced Purifying Flames mana cost from 80/85/90/95 to 80 on each level.
- ReworkedAghanim's Scepter upgrade:
- OldFate's Edict
- No longer grants 100% magic resistance to enemies.
- No longer disarms allies.
- NewGrants Oracle the Rain of Destiny ability.
- Rain of Destiny
- Brings forth rain on an area. Units within radius recieve damage or heal and recieve incoming heal amplification or reduction depending on their team.
- Cast time: 0.2
- Cast range: 650
- Radius: 650
- Heal/Damage per second: 50
- Incoming heal manipulation: 25%
- Duration: 10
- Mana cost: 150
- Cooldown: 40
- Notes: Deals damage and heals in 1-second intervals. Only applies heal manipulation, does not apply health regen, lifesteal, or spell lifesteal manipulation. The buff and debuff are provided by an aura, and linger for 0.5 seconds.
- Increased base health regeneration from 0 to 0.25.
- Increased base armor from 0 to 1.
- Increased Purifying Flames cooldown from 2.25 to 2.5.
- Reduced False Promise duration from 8/9/10 to 7/8.5/10.
- Reduced intelligence gain from 4 to 3.8.
- Rescaled Fortune's End damage from 120/150/180/210 to 100/160/220/280.
- Increased False Promise cooldown from 115/80/45 to 120/90/60.
- Aghanim's Shard upgrade:
- Reduced False Promise fade delay from 0.3 to 0.15.
- AddedAttribute Bonus.
Talents:- LVL 15-1s Purifying Flames cooldown increased to -1.25s.LVL 15+125 cast range ➜ +15 False Promise armor.LVL 20LVL 25
- ReworkedAghanim's Scepter upgrade:
- OldFortune's End
- Now stuns affected enemies for 50% of the root duration.
- Increases cast range by 800.
- Increases radius by 150.
- NewFate's Edict
- No longer grants 100% magic resistance to enemies.
- No longer disarms allies.
- AddedAghanim's Shard upgrade for Oracle:
- False Promise turns the targeted ally invisible for the whole duration, with a 0.3-second fade delay.
Talents:- LVL 20
- Reduced Purifying Flames cast time from 0.3 to 0.15.
Talents:- LVL 15-0.8s Purifying Flames cooldown increased to -1s.LVL 25-4s Fate's Edict cooldown.
Talents:- LVL 10LVL 20+35 movement speed ➜ -20s False Promise cooldown.
Talents:- LVL 10+15 intelligence reduced to +12.LVL 10+1s Fortune's End max duration/channel time reduced to +0.8s.LVL 15-1s Purifying Flames cooldown reduced to -0.8s.LVL 15+150 cast range reduced to +125.LVL 20+45 movement speed reduced to +35.LVL 25+2s False Promise duration reduced to +1.5s.LVL 25-5s Fate's Edict cooldown reduced to -4s.
Talents:- LVL 15
Talents:- LVL 10+20% experience gain ➜ +15 intelligence.
- Increased base intelligence from 21 to 26.
- Reduced base attack damage from 18‒24 to 13‒19.
Talents:- LVL 10+25% experience gain reduced to +20%.
- Increased base mana regeneration from 0 to 0.5.
- ReworkedAghanim's Scepter upgrade:
- OldPurifying Flames
- Reduces cast point to 0.1.
- Reduces cooldown to 1.
- NewFortune's End
- Reduced base movement speed from 300 to 295.
- Increased Fortune's End mana cost from 75 to 100.
- Increased base attack time from 1.4 to 1.7.
Talents:- LVL 20+50 movement speed reduced to +45.
- False Promise
- Reduced cast range from 1000 on each level to 700/850/1000.
- Increased mana cost from 100 on each level to 100/150/200.
- Increased cooldown from 100/65/30 to 115/80/45.
- Increased intelligence gain from 3.5 to 4.
- Reduced base movement speed from 305 to 300.
- Increased strength gain from 2.2 to 2.4.
- Reduced base health regeneration from 1.5 to 0.
- Reduced base mana regeneration from 0.9 to 0.
- Increased Fortune's End damage from 90/120/150/180 to 120/150/180/210.
Talents:- LVL 20+65 movement speed reduced to +50.
- Increased intelligence gain from 3.2 to 3.5.
- Fortune's End is no longer disjointable.
Talents:- LVL 20+75 movement speed reduced to +65.
- Reduced base intelligence from 23 to 21.
- Increased base attack damage from 16‒22 to 18‒24.
- Increased intelligence gain from 2.9 to 3.2.
- Increased turn rate from 0.5 to 0.7.
- Reduced Fortune's End mana cost from 110 to 75.
- Increased base health regeneration from 0 to 1.5.
- Increased base mana regeneration from 0.01 to 0.9.
- Increased turn rate from 0.4 to 0.5.
- False Promise visual effects now show if the affected hero will die or not.
Talents:- LVL 10+20% experience gain increased to +25%.LVL 10+0.75s Fortune's End max duration/channel time increased to +1s.LVL 15+60 Gold
per minute increased to +90. LVL 15+200 health ➜ +150 cast range.LVL 20LVL 20+25 movement speed increased to +75.LVL 25+250 cast range ➜ -5s Fate's Edict cooldown.
- Increased False Promise duration from 7/8/9 to 8/9/10.
- Increased strength gain from 1.9 to 2.2.
- Reduced base health regeneration from 0.25 to 0.
- Increased base mana from 50 to 75.
- Fortune's End
- Now roots hit enemies, instead of setting their movement speed to 0.
- Now provides True Sight over affected enemies.
- Reduced projectile speed from 1200 to 1000.
- Increased Purifying Flames cast range from 800 to 850.
Talents:- LVL 10-20s respawn time ➜ +0.75 Fortune's End max duration/channel time.
Talents:- LVL 10+15% experience gain increased to +20%.
- Fortune's End no longer has a special rule that allows it to affect Repeled enemies within its area. [?]
- RemovedAttribute Bonus.
- added
Talents:
- Increased Purifying Flames mana cost from 50/60/70/80 to 80/85/90/95.
- Reduced base attack damage from 22‒28 to 16‒22.
- Increased False Promise cooldown from 90/60/30 to 100/65/30.
- Increased Purifying Flames cast range from 750 to 800.
- Increased base health from 180 to 200.
- Increased base mana from 0 to 50.
- AddedAghanim's Scepter upgrade for Oracle:
- Purifying Flames
- Reduces cast point to 0.1.
- Reduces cooldown to 1.
- Purifying Flames
- Addedto Captain's Mode.
- Increased base health from 150 to 180.
- Fortune's End
- Can now target allied units, applying only the dispel on them. [?]
- Reduced mana cost from 130 to 110.
- Fate's Edict
- Ability effects are now treated as a debuff on allies as well. [?]
- Reduced duration from 3/4/5/6 to 3/3.5/4/4.5.
- Reduced cast range from 700 on each level to 500/600/700/800.
- Rescaled cooldown from 12 on each level to 16/13/10/7.
- False Promise
- No longer continuously dispels after the initial cast.
- Increased duration from 6/7/8 to 7/8/9.
- Rescaled cooldown from 80/60/40 to 90/60/30.
- Reduced mana cost from 200 to 100.
- Fortune's End
- Reduced cast time from 0.3 to 0.
- Increased cast range from 650 to 850.
- Increased radius from 215 to 300.
- Rescaled damage from 75/150/225/300 to 90/120/150/180.
- Rescaled cooldown from 12 on each level to 15/12/9/6.
- Fate's Edict
- No longer amplifies incoming non-magical damage by 50%.
- Is now dispellable by any dispel, instead of only Fortune's End and spell immunity.
- Reduced Purifying Flames cooldown from 2.5 to 2.25.
- Fortune's End no longer ignores ancient creeps, Roshan and creep-heroes.
- Purifying Flames
- Can now target non-hero units.
- Reduced mana cost from 55/70/85/100 to 50/60/70/80.
- Reduced cooldown from 3 to 2.5.
- False Promise
- No longer turns the target invisible.
- Changedfrom only applying a strong dispel upon cast to continuously apply strong dispels for its duration.
- Reduced duration from 7/8/9 to 6/7/8.
- Increased cooldown from 20 on each level to 80/60/40.
- Increased Purifying Flames mana cost from 30/45/60/75 to 55/70/85/100.
- False Promise
- Reduced cast range from 1500 to 1000.
- Increased mana cost from 100 to 200.
- Fixed the following abilities' interactions with False Promise:
- Created
Patch History[]
Patch
Description
- Typing
Nerifin the hero selection now highlights Oracle.
- Increased versus scale from 0.82 to 1.
- Addednew Adjectives attributes. [?]
- Oracle has the following values: Blue
1, Cape1, Flying1, Legs0and Nose1.
- Oracle has the following values: Blue
- Updated Fate's Edict ability backend strings.
- Updated Fate's Edict ability backend strings.
- Fixed Fortune's End dispelling Fate's Edict on enemy units.
- False Promise
- Fixed debuff immunity sources negating all damage done to the unit affected by the ability.
- Fixed ignoring damage reductions when counting damage.
- Updated Fortune's End ability notes.
- Updated the following ability backend strings:
-
- Fortune's End
- Updated ability descriptions.
- Updated ability modifiers.
- Fortune's End
- Updated False Promise ability and
talent tooltips.
- Updated the following abilities' tooltips:
-
- Fixed the following abilities' interaction with disarms (i.e. Fate's Edict):
- Added☐ Disabled Help support for Fate's Edict.
- Rain of Destiny
- Updated ability descriptions.
- Updated ability modifiers.
- Updated default hero model.
- Rain of Destiny
- Added ability cast and sound effects.
- Updated ability animations.
-
- Reduced legs from 2 to 0.
- Removed outdated
Fortune's End ability tooltips.
- Updated default hero model and animations.
- Updated default hero model.
-
- Updated default hero model.
- Added a new animation for Fortune's End without channeling.
- Updated default hero model.
- Updated the materials of default items.
- Increased max polygon counts.
- Updated default hero model and animations.
- Fixed not working in the Dota 2 Workshop.
- Fixed Fortune's End projectile blocking neutral creep camps.
- Added attack speed activity modifiers and movement speed activity modifiers for Oracle.
- These modifiers are used to trigger different animations at different speeds.
- Added loadout slots.
- Fixed clipping issues with default hero model.
- Added Arcane Rune responses.
- Added new voice lines for rivalry and allied towards Underlord.
- Fixed certain abilities being able to deal damage through False Promise if False Promise was cast during their effect (e.g. Earth Spike, Impale)
- Added☐ Disabled Help support for Purifying Flames.
- Fixed Fortune's End ability interactions.
- Fixed Fate's Edict not properly disarming Spirit Bear.
- Fixed hero bio text being cut off.
- Updated False Promise flavor text to reflect 6.84 changes.
-
- Fixed ability interactions between False Promise and Static Storm.
-
- Fixed the following ability interactions:
-
- Fortune's End
- Echo Shell now reflects the ability with an independent channel, when the projectile hits.
- Spellblock now procs on projectile hit rather than on cast.
- Fortune's End
- Fixed casting False Promise on an ally, causing the ally to lose their existing attack target.
- Fixed Fortune's End not being blocked properly by Spellblock.
- AddedOracle.
-
- Updated spawn animations.
- Fixed Fate's Edict buff display color.
- False Promise
- Fixed another ability interaction between with Unholy Strength.
- Fixed being continuing to be invisible and double the healing while waiting for the False Promise target to become vulnerable.
-
- Fortune's End
- Added a cast effect on the target that the ability is channeling on.
- Now sets the movement speed to zero instead of partially rooting the target.
- Fixed ability not removing Repel.
- Fixed ability not being blocked properly by Spellblock.
- Fixed Purifying Flames missing damage type from ability tooltip.
- False Promise
- Fixed invisibility from ability interrupting attacks.
- Fixed not removing stuns on application.
- Fixed more ability interactions with Unholy Strength.
- Ability's damage/heal resolution portion is now done once the target is no longer invulnerable.
- Fortune's End
- AddedOracle.
- Addedto
Ability Draft. - Updated spawn animation.
- Fixed bots not selecting Oracle.
- Fortune's End
- Added an radius targeting reticule.
- Fixed not removing Fate's Edict before dealing the damage.
- Fixed not removing Cyclone.
- Fixed not affecting the target and the area properly if the target goes invisible.
- Fixed ability channel ending if the target becomes spell immune.
- Fixed malfunctioning if the target dies before it hits.
- Fixed interaction with invulnerable units.
- Fixed affecting ancient creeps.
- Added obstructed vision reveal (for the same radius as the impact) on ability impact for 2 seconds.
- Fixed Purifying Flames being castable on spell immune allies.
- False Promise
- Fixed not working on spell immune allies.
- Fixed triggering an allied Linken's Sphere.
- Fixed conclusion being dodgeable with invulnerability.
- Fixed ability interactions with Unholy Strength.
- Fixed being castable on other units than just heroes.
- Added default hero portrait entry.
- Added game sound files.
- Added portrait entry.
- Updated particles entry.
- Added ability tooltips.
- Removed portrait entries.