Old Abilities
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Purification (3.2a-5.10)[]
Ability
Target Unit
Target Unit
Affects
Allies / Self
Allies / Self
Heals a friendly unit over time.
- This ability replaced Purification between 3.2a and 5.10 patches, and was replaced back by Purification in the 5.10 gameplay patch.
- Ability tooltip: This unit is being purified; its hit points regenerate over time.
- Heals 7.5/15/20.25 per second.
Heavenly Grace (Pre 7.31)[]
Heavenly Grace (Pre 7.31)
Ability
Target Unit
Target Unit
Affects
Allies
Allies
Creates a divine barrier around an ally which grants them increased Status Resistance, Strength and Health Regeneration.
Cast Range: 500
Strength Bonus: 8/18/28/38
Status Resistance Bonus: 50%
Duration: 10
When faced with the pit of sacrifice, Purist's resilience to magic was tested and affirmed.
- This ability got reworked into the current Heavenly Grace in the 7.31 gameplay patch.
- ↓↓ Double-tapping automatically targets self.
- Applies a strong dispel on the target upon cast.
- Heavenly Grace first applies the buff, then the dispel.
- The strength bonus effectively grants the target 160/360/560/760 health and 0.8/1.8/2.8/3.8 health regeneration (and 8/18/28/38 main attack damage for strength heroes).
- Can regenerate up to 80/120/160/200 ( 180/220/260/300) health over its full duration.
- The status resistance stacks multiplicatively with other sources of status resistance.
Degen Aura (Pre 7.32e)[]
Ability
Aura
Aura
Affects
Enemies
Enemies
Greatly degenerates the movement capabilities of enemy units that stray too near.
Radius: 450
Move Speed Slow: 40%
Aura Linger Duration: 1
Modifiers
modifier_omniknight_degen_aura
Undispellable
modifier_omniknight_degen_aura_effect
Undispellable
The holy embodiment of Purist Thunderwrath is enough to weaken those of lesser faith.
Repel (5.31-Pre 7.20)[]
Repel
Ability
Target Unit
Target Unit
Affects
Allies
Allies
Creates a divine barrier around an ally which grants them Spell Immunity and 100% resistance to Magic Damage.
Cast Range: 500
When faced with the pit of sacrifice, Purist's resilience to magic was tested and affirmed.
- This ability got replaced by Heavenly Grace in the 7.20 gameplay patch.
- Applies a basic dispel on the target upon cast, following the same rules as any other dispel.
- Repel first applies the spell immunity, then the dispel.
- Repelled units cannot be affected by Ghost Scepter or Ghost Shroud. The buffs get removed immediately.
Weaken Aura (Pre 5.31)[]
Ability
Aura
Aura
Affects
Enemies
Enemies
Nearby dire are purge by the presence of the Omniknight.
Holy Avenger (4.0beta10-Pre 5.10)[]
Calls a heavenly punisher down to deal light damage to a nearby Dire and stun it for 4 seconds.
Guardian Angel (3.2a-4.0beta6)[]
Bonus Armor: 75/100/140
Bonus Damage: 10%/20%/30%
Duration: 4/8/12
Radius: Global
- This ability got replaced by Holy Avenger in 4.0beta10.
Guardian Angel (Pre 3.2a)[]
Hammer of Purity (Pre 7.31)[]
Hammer of Purity (Pre 7.31)
Causes Omniknight's next attack to deal bonus pure damage based on 60 plus 115% of his base damage and reduces all outgoing damage from the target by 60% for the next 4 seconds. Cooldown: 10
Base Damage: 60
Main Attack Damage as Damage: 115%
Outgoing Damage Reduction: 60%
Duration: 4
Modifiers
modifier_omniknight_hammer_of_purity
Undispellable
modifier_omniknight_hammer_of_purity_bomb
Requires drafting Guardian Angel to be unlocked.
- This ability got reworked into the current Hammer of Purity in the 7.31 gameplay patch.
- Requires Aghanim's Shard to be unlocked.
- The cast range of Hammer of Purity is based on the attack range of the caster.
- The cast range can be further increased by other attack range bonuses. However, it is not affected by cast range bonuses.
- The bonus damage is dealt in a separate damage instance, and counts as spell damage.
- This means it is not affected or considered by anything that works with attack damage.
- This also means that it fully works with spell damage amplification and spell lifesteal.
- The damage is based on the caster's base attack damage, and damage granted from their primary attribute. Raw damage bonus are ignored.
- The damage is independent from the actual damage dealt by the leading attack. Its values are calculated separately.
- Considers the minimum and maximum damage values of the caster, so the damage varies like how regular attacks do.
- Applies unique outgoing damage reduction on the target. Stacks multiplicatively with all other sources of outgoing damage manipulation.
- The reduction affects all damage the target deals that is not flagged as HP removal.
- Hammer of Purity first applies the debuff, then its own damage, then the attack damage.
- Hammer of Purity can only be cast on heroes, including illusions and clones.
- The ability can also be targeted on creep-heroes, but performs a regular attack instead, without wasting mana and cooldown.
Guardian Angel (5.50-7.34e)[]
Ability
No Target
No Target
Affects
Allies
Allies
Omniknight calls upon a Guardian Angel that grants allies immunity from physical damage.
Increases duration, provides Status Resist, radius becomes global and affects buildings.
The All Seeing One casts down his protection over those that Purist calls friend.
- This ability got replaced by the current Guardian Angel in the 7.35 gameplay patch.
- Guardian Angel effectively causes all incoming physical damage, including physical spell damage and physical instant attacks, to not be recorded in the combat log for affected ally units.
- It neither reduces incoming physical damage nor grants physical damage resistance.
- Does not affect wards and Couriers.
- Neither affects invulnerable nor hidden units.
- Guardian Angel now affects buildings and hidden units.
- Stacks multiplicatively with other sources of status resistance.
- Acquiring Aghanim's Scepter immediately updates the current active instance, granting status resistance to all affected units before the ability upgrade.
Divine Retribution (5.31-Pre 5.50)[]
- This ability got replaced by Guardian Angel in 5.50
- Allied hero dieback still grants an extra stack of Divine Retribution.
Holy Blade (3.2a-5.31)[]
Ability
Passive
Passive
Affects
Self
Self
The Omniknight adds the power of his god to his weapon. His sword smolders with holy power and gains ranged attack.
Attack Range Bonus: 300/400/500
Bonus Damage: 8%/16%/24%
- This ability was introduced in patch 3.2a when Omniknight attack range was changed from melee to ranged.
- Only increases base damage and that given by the primary attribute of the affected hero. Raw bonus damage is not increased.
- Attack Projectile
- Reduces attack projectile speed from 2000 to 1060.
- Changes the fired projectile from none to a holy light ( Purification)
- When the projectile lands on the enemy, a new light beam with a runic symbol appears on top the enemy.
- The Runic light beam is the one which deals the damage.
- Ability Tooltip: The Omniknight blade smolders with holy power. He has gained a ranged attack with bonus damage.
- This ability got replaced by Divine Retribution in 5.31
Wrath of God (3.0d-3.2a)[]
Wrath of God (3.0d-3.2a)
RT
Brings down some heavenly asskicking to damage a scourge hero for 450/550/650 damage.
- This ability got replaced by Holy Blade in 3.2a
Wrath of God (2.6-3.0c)[]
Damage: 400/600/800
Damage Interval: 3.5
Mana Cost per Second: 60
Minimum Mana Until Deactivated: 90
Radius: 250
- Upon activation creates an aura that calls down a wave of angel to damage nearby enemy units.
- Each angel deal 400/600/800 damage between 3.5 intervals that occur in a 250 AOE.
- You can toggle off and on Wrath of God to create a new instance of damage.