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Version History[]

Version
Description
  • Increased base armor from 1 to 2.
  • Increased Degen Aura movement speed slow from 10%/19%/28%/37% to 14%/22%/30%/38%.
Level 20 left talent: -3s Heavenly Grace cooldown reduced to -2s.
  • Reduced base Strength attribute symbol.png strength and gain from 24 + 3.4 to 23 + 3.1.
  • Increased Agility attribute symbol.png agility gain from 1.8 to 2.
  • Increased health regeneration from 0 to 0.25.
  • Increased Heavenly Grace strength bonus from 8/16/24/32 to 8/18/28/38.
  • Reduced Guardian Angel cooldown from 160/150/140 to 160/140/120.
  • Aghanim's Shard icon.png Aghanim's Shard upgrade:
    • Hammer of Purity
      • Can no longer be cast on non-hero units.
      • No longer heals Omniknight for 100% of the damage dealt.
      • Now applies 60% outgoing damage reduction on the enemy for 4 seconds.
      • Increased mana cost from 20 to 40.
      • Increased cooldown from 4 to 10.
  • Increased base Strength attribute symbol.png strength from 22 to 24.
  • Increased movement speed from 310 to 315.
  • Increased Heavenly Grace strength bonus from 7/14/21/28 to 8/16/24/32.
  • Aghanim's Shard icon.png Aghanim's Shard upgrade:
    • Hammer of Purity
      • Increased base damage from 50 to 60.
      • Reduced attack damage as damage from 150% to 115%.
      • Reduced mana cost from 30 to 20.
      • Reduced cooldown from 6 to 4.
  • Talents:
Level 10 left talent: +40 base attack damage increased to +50.
  • Talents:
Level 10 left talent changed: +20 movement speed ➜ +40 base attack damage.
Level 15 left talent changed: +70 attack damage ➜ +30 movement speed.
Hammer of Purity
Causes Omniknight's next attack to deal bonus pure damage based on his attack damage value, and heal him for the amount of damage dealt.
Cast range: 150
Base damage: 50
Attack damage as damage: 150%
Mana cost: 30
Cooldown: 6
Notes: Active attack modifier. The damage is dealt in a separate instance, as pure damage. The heal value equals the pure damage value.
  • Increased movement speed from 300 to 305.
  • Purification
    • Increased cast range from 400 to 550.
    • [U] Reduced mana cost from 85/100/115/130 to 80/95/110/125.
  • Degen Aura
    • No longer reduces attack speed by 10/18/26/34.
    • Increased radius from 275 to 375.
  • Talents:
Level 20 left talent changed: +3 mana regen ➜ -3s Heavenly Grace cooldown.
Level 20 right talent changed: +10%/+10 Degen Aura movement/attack speed slow ➜ +15% Degen Aura movement speed slow.
Level 25 left talent changed: -6.5s Heavenly Grace cooldown ➜ -60s Guardian Angel cooldown.
  • Talents:
Level 10 left talent changed: +80 Purification radius ➜ +20 movement speed.
Level 10 right talent: +8 Heavenly Grace health regen increased to +10.
Level 15 right talent changed: +25 movement speed ➜ -2s Purification cooldown.
  • Talents:
Level 10 left talent: +100 Purification radius reduced to +80.
Level 10 right talent: +10 Heavenly Grace health regen reduced to +8.
Level 15 left talent: +90 attack damage reduced to +70.
Level 15 right talent: +30 movement speed reduced to +25.
Level 20 left talent: +4 mana regen reduced to +3.
Level 20 right talent: +12%/+12 Degen Aura movement/attack speed slow reduced to +10%/+10.
Level 25 left talent: -8s Heavenly Grace cooldown reduced to -6.5s.
Level 25 right talent: +200 Purification heal/damage reduced to +160.
  • Reduced Strength attribute symbol.png strength gain from 3.6 to 3.4.
  • Reduced base armor from 2 to 1.
  • Increased Purification cooldown from 17/15/13/11 to 18/16/14/12.
  • Talents:
Level 10 right talent changed: +90 gold per minute ➜ +10 Heavenly Grace health regen.
  • Talents:
Level 15 right talent changed: +35% experience gain ➜ +30 movement speed.
  • Talents:
Level 10 left talent: +75 Purification radius increased to +100.
  • Increased Purification cooldown from from 14/13/12/11 to 17/15/13/11.
  • Talents:
Level 20 left talent: +5 mana regen reduced to +4.
  • Increased base armor from 1 to 2.
  • Increased Strength attribute symbol.png strength gain from 3.1 to 3.6.
  • Heavenly Grace
    • Now also grants 7/14/21/28 Strength attribute symbol.png strength to the target.
    • Reduced status resistance bonus from 50%/60%/70%/80% to 50% on each level.
    • Increased duration from 8 to 10.
    • Increased mana cost from 75 on each level to 80/90/100/110.
  • Increased Agility attribute symbol.png agility gain from 1.75 to 1.8.
  • Reduced base health regeneration from 1.5 to 0.
  • Reduced base mana regeneration from 0.9 to 0.
  • Purification can now be cast on spell immune allies.
  • Replaced Repel with Heavenly Grace.
Old Repel
Creates a divine barrier around an ally which grants them Spell Immunity and 100% resistance to Magic Damage.
Cast Range: 500
Duration: 4/5/6/7
Mana cost: 85
Cooldown: 30/26/22/18
New Heavenly Grace
Creates a divine barrier around an ally which grants them increased status resistance and health regeneration.
Cast time: 0.25
Cast range: 500
Status resistance bonus: 50%/60%/70%/80%
Health regeneration bonus: 8/12/16/20
Duration: 8
Mana cost: 75
Cooldown: 17/16/15/14
Notes: Applies a strong dispel on the target upon cast.
  • Guardian Angel
    • Increased radius from 600 to 1200.
    • Reduced cooldown from 180/170/160 to 160/150/140.
  • Talents:
Level 20 left talent: +3 mana regen increased to +5.
Level 25 left talent changed: +3s Repel duration ➜ -8s Heavenly Grace cooldown.
  • Reduced base armor from 2 to 1.
  • Increased Purification cooldown from 11 on each level to 14/13/12/11.
  • Increased Repel mana cost from 50 to 85.
  • Increased Purification cooldown from 11/10/9/8 to 11 on each level.
  • Reduced Purification cast range from 575 to 450.
  • Increased Guardian Angel cooldown from 160 on each level to 180/170/160.
  • Talents:
Level 20 left talent: +4 mana regen reduced to +3.
Level 20 left talent: +6 mana regen reduced to +4.
  • Increased base health regeneration from 0 to 1.5.
  • Increased base mana regeneration from 0.01 to 0.9.
  • Guardian Angel cast point reduced from 0.5 to 0.4
  • Reworked talents:
Old:
Level 10: +20% experience gain or +60 gold per minute
Level 15: +8 Strength attribute symbol.png strength or +75 cast range
Level 20: +6 mana regen or +100 attack damage
Level 25: +16%/+16 Degen Aura movement/attack speed slow or +200 Purification heal/damage
New:
Level 10: +75 Purification radius or +90 gold per minute
Level 15: +90 attack damage or +35% experience gain
Level 20: +6 mana regen or +12%/+12 Degen Aura movement/attack speed slow
Level 25: +3s Repel duration or +200 Purification heal/damage
  • Increased Strength attribute symbol.png strength gain from 2.8 to 3.1.
  • Reduced base health regeneration from 0.25 to 0.
  • Talents:
Level 10 left talent: +15% experience gain increased to +20%.
  • Increased Purification mana cost from 70/90/110/130 to 85/100/115/130.
  • Increased Guardian Angel cooldown increased from 150 to 160.
  • Repel
    • Is no longer dispellable.
    • Can no longer be cast on enemies.
    • Reduced duration from 5/6/7/8 to 4/5/6/7.
    • Increased cooldown from 20/18/16/14 to 30/26/22/18.
  • Purification
    • Reduced heal and damage from 90/180/270/360 to 90/160/230/300.
    • Rescaled cooldown from 9 on each level to 11/10/9/8.
    • Reduced mana cost from 100/120/140/160 to 70/90/110/130.
  • Added talents:
Level 10: +15% experience gain or +60 gold per minute
Level 15: +8 Strength attribute symbol.png strength or +75 cast range
Level 20: +6 mana regen or +100 attack damage
Level 25: +16%/+16 Degen Aura movement/attack speed slow or +200 Purification heal/damage
  • Purification
    • Reduced cast range from 700 to 575.
    • Reduced cast point from 0.25 to 0.2.
    • Reduced cooldown from 10 to 9.
  • Repel
    • Rescaled duration from 4/6/8/10 to 5/6/7/8.
    • Increased cooldown from 14 on each level to 20/18/16/14.
  • Repel
    • Reduced cast time from 0.5 to 0.35.
    • Reduced duration from 6/8/10/12 to 4/6/8/10.
  • Increased base Strength attribute symbol.png strength and gain from 20 + 2.65 to 22 + 2.8.
  • Increased base armor from 2 to 3.
  • Increased Purification damage radius from 240 to 260.
  • Degen Aura
    • Increased movement speed slow from 7%/14%/21%/28% to 10%/18%/26%/34%.
    • Increased attack speed slow from 7/14/21/28 to 10/18/26/34.
  • Degen Aura
    • Increased radius from 315 to 350.
    • Increased aura linger duration from 0.5 to 1.
  • Increased Purification cast range from 400/500/600/700 to 700 on each level.
  • Increased collision size from 12 to 24.
  • Reduced collision size from 24 to 12.
  • Increased attack range from 100 to 128.
  • Increased Purification cast range from 400 on each level to 400/500/600/700.
  • Repel
    • Reduced duration from 5/10/15/20 to 6/8/10/12.
    • Reduced cooldown from 20 to 14.
    • Reduced mana cost from 60/70/80/90 to 50 on each level.
  • Guardian Angel
    • Reduced radius from 900 to 600.
    • Reduced duration from 5/7/9 to 5/6/7.
  • Purification now applies the heal before applying the area damage.
  • Increased base armor from 1 to 2.
  • Purification
    • Reduced heal from 100/200/300/400 to 90/180/270/360.
    • Increased damage from 75/150/225/300 to 90/180/270/360.
  • Fixed some memory leak issues on Purification.
  • Increased Repel cooldown from 12 to 20.
  • Increased base armor from 1 to 2.
  • Increased attack animation from 0.35/0.65 to 0.433/0.567.
  • Increased cast animation from 0.4/0.5 to 0.5/1.67.
  • Purification no longer damages wards.
  • Degen Aura
    • Reduced movement speed slow from 10%/20%/30%/40% to 7%/14%/21%/28%.
    • Increased radius from 220 to 300.
  • Guardian Angel now has a 75/100/140 mana cost.
  • Rescaled Degen Aura radius from 135/155/175/195 to 220.
  • Increased Guardian Angel health regeneration bonus from 5 to 25.
  • Increased movement speed from 300 to 303.
  • Reduced Purification mana cost from 110/135/155/180 to 100/120/140/160.
  • Guardian Angel
    • Increased duration from 3/6/9 to 5/7/9.
    • Increased health regeneration bonus from 2 to 5
  • Reduced base mana regeneration from 0.03 to 0.01.
  • Guardian Angel
    • Reduced mana cost from 160/230/310 to 0.
    • Increased cooldown from 120/120/60 to 150/150/120.
  • Reduced Strength attribute symbol.png strength gain from 3 to 2.65.
  • Reduced base Agility attribute symbol.png agility and gain from 17 + 2 to 15 + 1.75.
  • Reduced Intelligence attribute symbol.png intelligence gain from 2 to 1.8.
  • Increased base attack damage from 28-38 to 31-41.
  • Increased base attack time from 1.55 to 1.70.
  • Repel
    • Reduced cooldown from 15 to 12.
    • Reduced mana cost from 60/75/90/105 to 60/70/80/90.
  • Rescaled Degen Aura radius from 145/155/165/175 to 135/155/175/195
  • Reduced Purification mana cost from 125/155/190/220 to 110/135/155/180
  • Reduced Degen Aura radius from 165/175/185/195 to 145/155/165/175.
  • Repel now has a 15 seconds cooldown.
  • Increased Degen Aura radius from 135/145/155/165 to 165/175/185/195
Old Divine Retribution
Whenever a nearby allied hero dies, the Omniknight gains divine power for a period of time.
Death search radius: 900
Movement speed bonus: 25%/50%/75%
Attack speed bonus: 50/100/150
Armor bonus: 10/20/30
Attack damage bonus: 20%/40%/60%
Duration: 20/30/40
Guardian Angel
Grants all nearby friendly units near physical invulnerability and increases hit point regeneration greatly.
Radius: 1000
Health regen bonus: 2
Duration: 3/6/9
Mana Cost: 160/230/310
Cooldown: 120/120/60
Notes: Grants allies 9999 armor.
  • Purification
    • Reduced mana cost from 125/155/190/230 to 125/155/190/220.
    • Reduced damage from 100/200/300/400 to 75/150/225/300.
    • Increased damage radius from 200 to 250.
  • Degen Aura
    • Reduced movement speed slow from 40%/45%/50%/55% to 10%/20%/30%/40%.
    • Reduced radius from 130/150/175/200 to 135/145/155/165.
  • Increased Strength attribute symbol.png strength gain from 2.75 to 3.
  • Purification
    • Increased mana cost from 100/125/150/175 to 125/155/190/230
    • Reduced cast range from 800 to 400.
  • Change attack type from range to melee.
  • Reduced attack range from 150 to 128.
Old Weaken Aura
Nearby dire are purge by the presence of the Omniknight.
Radius: 900
Armor reduction: 1/2/3/4
Notes: Passive aura, lingers for 1-2 seconds.
New Repel
Creates a powerful divine ward that blocks all magic from affecting a targeting unit.
Cast range: 500
Duration: 5/10/15/20
Mana cost: 60/75/90/105
Cooldown: 0
Notes: Grants the target magic immunity.
Old Holy Blade
The Omniknight adds the power of his god to his weapon. His sword smolders with holy power and gains ranged attack.
Attack range bonus: 300/400/500
Attack damage bonus: 8%/16%/24%
New Divine Retribution
Whenever a nearby allied hero dies, the Omniknight gains divine power for a period of time.
Death search radius: 900
Movement speed bonus: 25%/50%/75%
Attack speed bonus: 50/100/150
Armor bonus: 10/20/30
Attack damage bonus: 20%/40%/60%
Duration: 20/30/40
Old Purification
Heals a friendly unit over time.
Cast Range: 600
Total heal: 225/450/675
Duration: 30
Mana cost: 100
Cooldown: 45
New Purification
Instantly heals a friendly unit and damages all nearby enemy units.
Cast range: 800
Damage radius: 200
Damage/heal: 100/200/300/400
Mana cost: 125/150/175/200
Cooldown: 12
Old Holy Avenger
Calls a heavenly punisher down to deal deal light damage to a nearby enemy and stun it for a long time.
Cast range: 600
Damage: 50/100/150/200
Stun duration: 4
Mana cost: 75/90/105/120
Cooldown: 9
Notes: The projectile travels at a speed of 500.
New Degen Aura
Greatly degenerates the movement capabilities of units that stay too near.
Radius: 130/150/175/200
Movement speed slow: 40%/45%/50%/55%
Notes: Passive aura, lingers for 1-2 seconds.
Old Guardian Angel
Grants all friendly units near physical invulnerability and adds damage.
Radius: Global
Armor bonus: 75/100/140/170
Attack damage bonus: 10%/20%/30%/40%
Duration: 2.5/5/7.5/10
Mana cost: 160
Cooldown: 20
New Holy Avenger
Calls a heavenly punisher down to deal deal light damage to a nearby enemy and stun it for a long time.
Cast range: 600
Damage: 50/100/150/200
Stun duration: 4
Mana cost: 75/90/105/120
Cooldown: 9
Notes: The projectile travels at a speed of 500.
  • Reduced base armor from 3 to 2.
  • Reduced Guardian Angel bonus armor from 75/100/140/170 to 75/100/120/140.
  • Rescaled Purification mana cost from 150 to 100/115/130/150.
  • Reduced Holy Blade bonus attack range from 400/500/600 to 300/400/500.
  • Added a 4th level to all basic abilities.
  • Purification
    • Rescaled heal from 225/450/675 to 120/240/370/500.
    • Rescaled mana cost from 100 to 150.
    • Reduced cooldown from 45 to 10.
  • Rescaled Weaken Aura armor reduction from 1/2/3 to 1/2/3/4.
  • Guardian Angel
    • Rescaled attack damage bonus from 10%/20%/30% to 10%/20%/30%/40%.
    • Rescaled armor bonus from 75/100/140 to 75/100/140/170.
    • Rescaled duration from 3/6/9 to 2.5/5/7.5/10.
    • Increased mana cost from 100 to 160.
    • Reduced cooldown from 60 to 20
  • Reduced Guardian Angel duration from 4/8/12 to 3/6/9.
  • Reduced Holy Blade attack damage bonus from 8%/16%/24% to 8%/12%/20%.
Old Purification
Can now be cast on self and on enemies (Heals enemy primary target, deals area damage to enemy units).
Heal: 125/275/400
Damage: 125/275/400
Damage radius: 240
Cast range: 600
Buff duration: 0.60
Cooldown: 13
Mana cost: 100
Notes: The target is healed in one heal instance and the damage is dealt in two damage instances.
New Purification
Heals a friendly unit over time.
Cast Range: 600
Total heal: 225/450/675
Duration: 30
Mana cost: 100
Cooldown: 45
Old Repel
Creates a powerful divine ward that blocks all magic from affecting a targeting unit.
Cast range: 500
Hero duration: 10/20/30
Non-hero duration: 90
Mana cost: 80
Cooldown: 30
New Weaken Aura
Nearby dire are purge by the presence of the Omniknight.
Armor reduction: 1/2/3
Radius: 900
Old Guardian Angel
Turns all friendly units invulnerable in an area around the Omniknight.
Radius: 800/800/Global
Duration: 3/4/5
Mana cost: 80
Cooldown: 45
Notes: Grants allies full invulnerability.
New Guardian Angel
Grants all friendly units near physical invulnerability and adds damage.
Radius: Global
Armor bonus: 75/100/140
Attack damage bonus: 10%/20%/30%
Duration: 4/8/12
Mana cost: 100
Cooldown: 60
Old Wrath of God
Brings down some heavenly asskicking to damage a scourge hero for 450/550/650 damage.
Cast range: 600
Damage: 450/550/650
Ministun: 0.01
Cooldown: 120
Mana cost: 175
Notes: Target Unit ability.
New Holy Blade
The Omniknight adds the power of his god to his weapon. His sword smolders with holy power and gains ranged attack.
Attack range bonus: 400/500/600
Attack damage bonus: 8%/16%/24%
  • Reworked Purification.
    • No longer slows movement speed by 40%. [?]
    • No longer slows attack speed by 25.
    • Can now be cast on self and on enemies.
    • Increased damage radius from 200 to 240.
    • Reduced cast range from 800 to 600.
    • The heal and damage is now provided by a buff that has a 0.6 duration.
    • The damage is dealt in two damage instances. The target is healed in one heal instance.
  • Changed Repel hotkey from L to E.
  • Replaced Eclipse with Wrath of God.
New Wrath of God
Brings down some heavenly asskicking to damage a scourge hero for 450/550/650 damage.
Cast range: 600
Damage: 450/550/650
Ministun: 0.01
Cooldown: 120
Mana cost: 175
Notes: Target Unit ability.
  • Fixed Purification not dealing area damage when cast on enemy units.
  • Created.

Patch History[]

Patch
Description
  • Lowered Purification min/max pitch ranges from -0.05/0.05 to -0.01/0.01.
  • Increased max polygon counts.
  • Updated default hero model and animations.
  • Removed the 150 spread radius from the attack impact sound.
  • Default hero textures are now all a tad bit more saturated.
  • Update 3
    • Minor update to base model texture so the gold parts interact better with the game shaders.
  • Update 4
    • The rest of the default hero materials have also been updated.
  • Added Russian voiceover lines.
  • Fixed Repel being unable to protect from damage of some ability which deal damage upon getting dispelled (e.g. Shadow Poison).
  • Fixed loadout animation hand skinning and posing.
  • Added radius targeting cursor to Purification.
  • Updated workshop hero files to Source 2.
  • Repel
    • Fixed inverted logic with with Pounce. It used to free enemies from the leash and not allies, now it does the opposite.
    • Fixed ability removing disarm from enemies rather than allies.
    • [U] Fixed ability removing Curse of the Silent from enemies rather than allies.
      • Now Repel only dispel these abilities from allies and never from enemies.
  • Updated Dota2 workshop model and texture files.
  • Updated hero icon.
  • Changed color theme from blue to red.
  • Added overhead healing messages.
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