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Ogre Magi
Ogre Magi
Strength attribute symbol
Agility attribute symbol
Intelligence attribute symbol
23 + 3.5
14 + 1.5
15 + 2.5
Level 0 1 15 25 30
Health 120 626 1704 2738 3156
+3.25 +5.55 +10.45 +15.15 +17.1
Mana 75 255 675 975 1119
+0 +0.75 +2.5 +3.75 +4.38
Armor 5 7.33 10.83 15.33 16.92
Magic Resist 25% Expression error: Unrecognized punctuation character "%".% Expression error: Unrecognized punctuation character "%".% Expression error: Unrecognized punctuation character "%".% Expression error: Unrecognized punctuation character "%".%
Damage Block 16 (50%)
Damage

34
40

49
55

84
90

121
127

135
141

Attack Rate 0.59/s 0.67/s 0.79/s 0.95/s 1.01/s
Attack Range Melee 150 (600)
Attack Speed ▶️ 100 (1.7s BAT)
Attack Animation 0.3 + 0.3
Projectile Speed Instant
Move Speed ▶️ 290 (Nighttime 320)
Turn Rate Takes 0.175s to turn 180°. 0.6
Collision Size 24
Bound Radius 24
Vision Range (G) 1800 (Nighttime 800)
Gib Type Default
Internal Not Provided
For the neutral ogre creeps, see Ogre Camp.

Aggron Stonebreak, the Ogre Magi, is a melee intelligence hero, famous for his random potential for extreme burst damage and his enormous health pool for an intelligence hero. He has good base attributes, and some of the best attributes gain in the game, having a very high base strength, as well as the highest strength gain of any intelligence hero by far. Coupled with his high base armor and high health regeneration, Ogre Magi is very hard to take down in the early game. He is a powerful ganker and disabler, slowing his enemies first with an Ignite, then proceeding to eliminate his opponents with Fireblast. Later in the game he takes on the role of a buffer/debuffer with his powerful Bloodlust buff, buffing his carry's damage potential enormously. And if you happen to be skilled enough, his ultimate Multicast gives him the opportunity to randomly cast his spells multiple times, allowing for great burst potential. Ogre Magi is a very strong disabler, requiring nothing but a bit of luck to successfully pull off his powerful Multicasts.

Bio

Ogre Magi minimap iconAggron Stonebreak, the Ogre Magi
▶️ "Once is not enough!" "It's just as high as we can count."
The ordinary ogre is the creature for whom the phrase 'As dumb as a bag of rock hammers' was coined. In his natural state, an ogre is supremely incapable of doing or deciding anything. Clothed in dirt, he sometimes finds himself accidentally draped in animal skins after eating lanekill. Not an especially social creature, he is most often found affectionately consorting with the boulders or tree-stumps he has mistaken for kin (a factor that may explain the ogre's low rate of reproduction). However, once every generation or so, the ogre race is blessed with the birth of a two-headed Ogre Magi, who is immediately given the traditional name of Aggron Stonebreak, the name of the first and perhaps only wise ogre in their line's history.

With two heads, Ogre Magi finds it possible to function at a level most other creatures manage with one. And while the Ogre Magi will win no debates (even with itself), it is graced with a divine quality known as Dumb Luck—a propensity for serendipitous strokes of fortune which have allowed the ogre race to flourish in spite of enemies, harsh weather, and an inability to feed itself. It's as if the Goddess of Luck, filled with pity for the sadly inept species, has taken Ogre Magi under her wing. And who could blame her? Poor things.

Abilities

Fireblast
Fireblast icon
Affects
Enemies
Damage
Magical
Blasts an enemy unit with a wave of fire, dealing damage and stunning the target.
Cast Animation: 0.45+0.53
Cast Range: 475
Multicast Interval: 0.6
Damage: 60/120/180/240 (Talent 300/360/420/480)
Stun Duration: 1.5
Cooldown symbol
 11/10/9/8 (Talent 10/9/8/7)
Mana symbol
 70/80/90/100
Upgradable by Aghanim's Scepter.
Aghanim's Scepter Upgrade:
Grants a new ability: Unrefined Fireblast
Buff/Debuff
Modifiers [?]
modifier_ogre_magi_fireblast_multicast
Undispellable
modifier_stunned
The Ogre Magi is easily amused, entertained for hours by playing with fire.

  • Each blast first applies the damage, then the debuff.
  • When Multicast icon Multicast procs, Fireblast hits the same target several times in 0.6 second intervals.
  • This is how much damage a multicast Fireblast deals (before reductions) and how long it stuns on each level:
    • 2x Multicast: 120/240/360/480 (Talent 600/720/840/960) damage, 2.1 seconds stun.
    • 3x Multicast: 180/360/540/720 (Talent 900/1080/1260/1440) damage, 2.7 seconds stun.
    • 4x Multicast: 240/480/720/960 (Talent 1200/1440/1680/1920) damage, 3.3 seconds stun.


Ignite icon
Affects
Enemies
Damage
Magical
Drenches the target and another random unit in volatile chemicals, causing it to burst into flames. The target is in immense pain, taking damage and moving more slowly.
Cast Animation: 0.35+0.43
Cast Range: 700/800/900/1000
Secondary Target Search Radius: 900/1000/1100/1200
Multicast Radius: 1600
Multicast Interval: 0.6
Number of Targets: 2
Damage per Second: 20/30/40/50 (Talent 35/45/55/65)
Move Speed Slow: 20%/22%/24%/26%
Duration: 5/6/7/8
Cooldown symbol
 15
Mana symbol
 110
Buff/Debuff
Modifiers [?]
modifier_ogre_magi_ignite_multicast
Undispellable
modifier_ogre_magi_ignite
Batter up!

  • Ignite travels at a speed of 1000.
  • The second projectile only targets enemies which do not have the Ignite debuff yet.
  • If multiple enemies which are not ignited yet are within range, chooses the closer target for the second projectile.
  • When Multicast icon Multicast procs, launches Ignite projectiles in 0.6-second intervals at random enemy or neutral units within 1600 range of Ogre Magi.
    • The multicasts launch 2 projectiles per cast as well, just like a regular cast.
    • Cannot target invisible, invulnerable, or hidden units, or units inside the Fog of War.
    • Prioritizes units which do not have the Ignite debuff already.
    • Can hit the same unit multiple times.
  • The debuff from Ignite does not stack with itself. However, a new instance adds its duration to the existing debuff, instead of refreshing it.
  • Deals damage in 1-second intervals, starting immediately as the debuff is placed.
    • When multicast onto the same target, each projectile applies a damage tick on impact.
    • However, the tick timer gets reset on each impact as well, so that all but 1 of the ticks on impact get canceled out, resulting in avarage up to:
    • No Multicast: 6/7/8/9 damage instances.
    • 2x Multicast: 11/13/15/17 damage instances.
    • 3x Multicast: 16/19/22/25 damage instances.
    • 4x Multicast: 21/25/29/33 damage instances.
  • This is how much damage Ignite can deal with and without Multicast (before reductions):
    • No Multicast: 120/210/320/450 (Talent 210/315/440/585) damage.
    • 2x Multicast: 220/390/600/850 (Talent 385/585/825/1105) damage.
    • 3x Multicast: 320/570/880/1250 (Talent 560/855/1210/1625) damage.
    • 4x Multicast: 420/750/1160/1650 (Talent 735/1125/1595/2145) damage.


Bloodlust
Bloodlust icon
Affects
Allies
Incites a frenzy in a friendly unit, increasing its movement speed and attack speed. Gives bonus attack speed if cast on Ogre himself. Can be cast on towers.
Cast Animation: 0.45+0.67
Cast Range: 600
Multicast Radius: 700
Move Speed Bonus: 7%/9%/11%/13%
Allies Attack Speed Bonus: 30/40/50/60 (Talent 55/65/75/85)
Self Attack Speed Bonus: 30/50/70/90 (Talent 55/75/95/115)
Duration: 30
Cooldown symbol
 20/18/16/14
Mana symbol
 50/55/60/65
Buff/Debuff
Modifiers [?]
modifier_ogre_magi_bloodlust_autocast
Undispellable
modifier_ogre_magi_bloodlust
'Running's not as fun as hitting... Not one bit fun.'

  • Despite the visual effect, the buff is applied instantly on the target upon cast. The projectile has only a visual purpose.
  • When Multicast icon Multicast procs, instantly applies the Bloodlust buff on random allies within the radius.
  • Causes the target's model size to increase by 25% for its duration. This has no impact on its collision size.
  • With Autocast, Ogre Magi automatically casts this ability on the closest ally hero that does not have the Bloodlust buff on.


Unrefined Fireblast
Unrefined Fireblast icon
Affects
Enemies
Damage
Magical
Blasts an enemy unit with a wave of fire, dealing damage and stunning the target. Its mana cost is 30% of the hero's current mana.
Cast Animation: 0.45+0.53
Cast Range: 475
Multicast Interval: 0.6
Damage: 275
Stun Duration: 1.5
Cooldown symbol
 6
Mana symbol
 30% Current Mana
Buff/Debuff
Modifiers [?]
modifier_ogre_magi_fireblast_multicast
Undispellable
modifier_stunned
The 'who-casts-spell-first' argument between himself is solved simply by both casting at once.

  • Requires Aghanim's Scepter icon Aghanim's Scepter to be unlocked.
    • This ability is not available in Ability Draft, since Multicast is unavailable and Unrefined Fireblast is bound to it.
  • Each blast first applies the damage, then the debuff.
  • Ogre Magi can never be out of mana to cast this spell, since it always costs 30% of his current mana pool (rounded down).
    • The tooltip shows the momentary mana cost and updates whenever the mouse cursor is moved over the ability icon.
  • When Multicast icon Multicast procs, Unrefined Fireblast hits the same target several times in 0.6-second intervals.
  • This is how much damage a multicast Unrefined Fireblast deals (before reductions) and how long it stuns on each level:
    • 2x Multicast: 550 damage, 2.1 seconds stun.
    • 3x Multicast: 825 damage, 2.7 seconds stun.
    • 4x Multicast: 1100 damage, 3.3 seconds stun.


Fire Shield
Fire Shield icon
Affects
Allies / Enemies
Damage
Magical
Creates a shield around the target ally, absorbing of the damage of next attacks. Launches fireballs at the attacker, dealing damage.
Cast Animation: 0.2+0.6
Cast Range: 600
Multicast Radius: 1000
Number of Attacks: 3
Incoming Attack Damage Reduction: 85%
Fireball Damage: 125
Shield Duration: 25
Cooldown symbol
 16
Mana symbol
 50
Buff/Debuff
Modifiers [?]
modifier_ogre_magi_smash_buff

  • Requires Aghanim's Shard icon Aghanim's Shard to be unlocked.
    • This ability is not available in Ability Draft, since Multicast is unavailable and Fire Shield is bound to it.
  • When Multicast icon Multicast procs, instantly applies the Fire Shield buff on random allies within the radius.
  • Cannot be cast on invulnerable units. However, Multicast can target invulnerable units.
  • The shield only reacts on attacks, meaning the damage reduction only applies to the attack damage dealt from attacks it reacts to.
    • Can only trigger when an enemy unit lands an attack, regardless of distance. This means it cannot trigger on missed attacks.
    • Does not react on attacks from buildings and wards. Fully works against allied attacks.
  • The fireballs travel at a speed of 1400.
  • The damage source of the fireballs is always the caster of Fire Shield, and not the buffed unit.
  • The number of remaining attacks is visualized by the visual effect, with 1 fire orb orbiting the unit for each remaining instance.
    • A number on the status buff shows the remaining charges as well.
  • Recasting Fire Shield on the same target does not reset the number of attacks. It only refreshes the duration.


Multicast icon
Ability
Passive
Affects
Self
Enables Ogre Magi to cast his abilities and items multiple times with each use.
Ignite Multicast Range: 1400
Bloodlust Multicast Radius: 700
Fire Shield Multicast Radius: 1000
Item Multicast Buffer Range: 600
2x Multicast Chance: 75%/75%/75%
3x Multicast Chance: 0%/30%/30%
4x Multicast Chance: 0%/0%/15%
Upgradable by Aghanim's Scepter.
Aghanim's Scepter Upgrade:
Grants a new ability: Unrefined Fireblast.
Upgradable by Aghanim's Shard.
Aghanim's Shard Upgrade:
Grants a new ability: Fire Shield
Buff/Debuff
Modifiers [?]
modifier_ogre_magi_item_multicast
Undispellable
Despite being largely incapacitated by his IQ, the Ogre Magi's success in battle is attributed to pure skill.

  • Besides his own abilities, Multicast can only proc on single-target items when targeting enemies (see chart).
    • Multicast items only target enemies, even when the item itself can target allies by default.
    • If no other enemies are nearby, Multicast does nothing. It cannot target the same units multiple times.
    • The items are still restricted to their own targeting rules. For example, an item that only targets creeps cannot multicast onto enemy heroes.
  • The range of multicast items is based on the item's cast range + cast range bonuses + the 600 buffer range.
  • Multicast is resolved in a single roll, rolling from the highest chance to the lowest. This results in the following distribution for each level:
    • No Multicast: 25%/25%/25%
    • 2x Multicast: 75%/45%/45%
    • 3x Multicast: 0%/30%/15%
    • 4x Multicast: 0%/0%/15%.
    • This means each ability is cast 1.75/2.05/2.2 times on average.


Item Interactions

Most enemy unit targetable items can be Multicast icon Multicast and are separated into groups.

Trigger Multicast Cannot be Multicast
Effect Multiplied Effect not Multiplied

Talents

Hero Talents
+240 Fireblast icon Fireblast Damage2517% Fireblast icon Fireblast chance on attack
+25 Bloodlust icon Bloodlust AS20+30 Strength attribute symbol Strength
+2/0.01 Dumb Luck icon Dumb Luck Max Mana/Regen Per Strength attribute symbol Strength15+80 Damage
-1s Fireblast icon Fireblast Cooldown10+15 Ignite icon Ignite DPS
Notes:

Recent Changes

Main Article: Ogre Magi/Changelogs
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Description


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Gameplay

Ogres were not known for their intelligence. Thankfully, a two-headed ogre is born once every generation, a blessed individual whose combined brainpower puts him on par with the dullest of single-headed creatures. Dubbed Aggron Stonebreak, the Ogre Magi bats orbs of flame to Ignite his playthings, then chases after them in a frenzied Bloodlust. What he lacks in wits, he makes up for with luck. The Ogre Magi possesses an innate chance to Multicast his spells, allowing him to quash enemies by doubling, tripling, even quadrupling the damage from a simple Fireblast.
Roles: Support Support Nuker Nuker Disabler Disabler Durable Durable Initiator Initiator
Complexity: Hero Complexity
Adjectives: Legs ( 2 )


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