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| primary attribute = Intelligence
 
| primary attribute = Intelligence
 
| strength = 23
 
| strength = 23
| strength growth = 3.5
+
| strength growth = 3.3
 
| agility = 14
 
| agility = 14
 
| agility growth = 1.5
 
| agility growth = 1.5
 
| intelligence = 15
 
| intelligence = 15
 
| intelligence growth = 2.5
 
| intelligence growth = 2.5
| attack damage min = 39
+
| attack damage min = 34
| attack damage max = 45
+
| attack damage max = 40
 
| health regen = 3.25
 
| health regen = 3.25
 
| mana regen = 0
 
| mana regen = 0
Line 40: Line 40:
 
| soundclip = vo_ogre_magi_ogmag_ability_multi_09.mp3
 
| soundclip = vo_ogre_magi_ogmag_ability_multi_09.mp3
 
| voice = Nolan North
 
| voice = Nolan North
| lore = The ordinary ogre is the creature for whom the phrase 'As dumb as a bag of rock hammers' was coined. In his natural state, an ogre is supremely incapable of doing or deciding anything. Clothed in dirt, he sometimes finds himself accidentally draped in animal skins after eating lanekill. Not an especially social creature, he is most often found affectionately consorting with the boulders or tree-stumps he has mistaken for kin (a factor that may explain the ogre's low rate of reproduction). However, once every generation or so, the ogre race is blessed with the birth of a two-headed Ogre Magi, who is immediately given the traditional name of Aggron Stonebreak, the name of the first and perhaps only wise ogre in their line's history. With two heads, Ogre Magi finds it possible to function at a level most other creatures manage with one. And while the Ogre Magi will win no debates (even with itself), it is graced with a divine quality known as Dumb Luck--a propensity for serendipitous strokes of fortune which have allowed the ogre race to flourish in spite of enemies, harsh weather, and an inability to feed itself. It's as if the Goddess of Luck, filled with pity for the sadly inept species, has taken Ogre Magi under her wing. And who could blame her? Poor things.
+
| lore = The ordinary ogre is the creature for whom the phrase 'As dumb as a bag of rock hammers' was coined. In his natural state, an ogre is supremely incapable of doing or deciding anything. Clothed in dirt, he sometimes finds himself accidentally draped in animal skins after eating lanekill. Not an especially social creature, he is most often found affectionately consorting with the boulders or tree-stumps he has mistaken for kin (a factor that may explain the ogre's low rate of reproduction). However, once every generation or so, the ogre race is blessed with the birth of a two-headed Ogre Magi, who is immediately given the traditional name of Aggron Stonebreak, the name of the first and perhaps only wise ogre in their line's history.<br><br>With two heads, Ogre Magi finds it possible to function at a level most other creatures manage with one. And while the Ogre Magi will win no debates (even with itself), it is graced with a divine quality known as Dumb Luck—a propensity for serendipitous strokes of fortune which have allowed the ogre race to flourish in spite of enemies, harsh weather, and an inability to feed itself. It's as if the Goddess of Luck, filled with pity for the sadly inept species, has taken Ogre Magi under her wing. And who could blame her? Poor things.
 
}}
 
}}
   
Line 71: Line 71:
 
| trait1 = Cast Range
 
| trait1 = Cast Range
 
| value1 = 475
 
| value1 = 475
| value1 tal = {{#expr:{{#var:Fireblast value1}}+{{show|T|Ogre Magi|talent1left value}}}}
 
 
| trait2 = Multicast Interval
 
| trait2 = Multicast Interval
 
| value2 = 0.6
 
| value2 = 0.6
 
| trait3 = Damage
 
| trait3 = Damage
| value3 = 60/120/180/240
+
| value3 = 70/130/190/250
| value3 tal = {{calc|v1+{{show|T|Ogre Magi|talent4left value}}|v1={{#var:Fireblast value3}}}}
+
| value3 tal = {{calc|v1+{{Show|T|Ogre Magi|talent4left value}}|v1={{#var:Fireblast value3}}}}
 
| trait4 = Stun Duration
 
| trait4 = Stun Duration
 
| value4 = 1.5
 
| value4 = 1.5
   
| mana = 75/85/95/105
+
| mana = 70/80/90/100
 
| cooldown = 11/10/9/8
 
| cooldown = 11/10/9/8
 
| cooldown tal = {{calc|v1-{{Show|T|Ogre Magi|talent1left value}}|v1={{#var:Fireblast cooldown}}}}
| aghanimsupgrade = Gains new ability: Unrefined Fireblast. Blasts an enemy unit with a wave of fire, dealing damage and stunning the target.
 
  +
| aghanimsupgrade = Grants a new ability: <b>[[Ogre Magi#Unrefined Fireblast|Unrefined Fireblast]]</b>
   
 
| notes = * Fireblast first applies the damage, then the debuff.
| notes = * When [[#Multicast|multicast]], Fireblast hits the same target several times in {{#var:Fireblast value2}} second intervals.
 
   
 
* When {{A|Multicast|Ogre Magi}}, Fireblast hits the same target several times in {{#var:Fireblast value2}}-second intervals.
* This is how much damage a multicast Fireblast deals ([[Damage manipulation|before reductions]]) and how long it stuns on each level:
 
** '''2x Multicast:''' {{calc|v1*2|v1={{#var:Fireblast value3}}}} ({{Symbol|Talent}} {{calc|v1*2|v1={{#var:Fireblast value3 tal}}}}) damage, {{#expr:{{#var:Fireblast value4}}+{{#var:Fireblast value2}}}} seconds stun.
 
** '''3x Multicast:''' {{calc|v1*3|v1={{#var:Fireblast value3}}}} ({{Symbol|Talent}} {{calc|v1*3|v1={{#var:Fireblast value3 tal}}}}) damage, {{#expr:{{#var:Fireblast value4}}+{{#var:Fireblast value2}}*2}} seconds stun.
 
** '''4x Multicast:''' {{calc|v1*4|v1={{#var:Fireblast value3}}}} ({{Symbol|Talent}} {{calc|v1*4|v1={{#var:Fireblast value3 tal}}}}) damage, {{#expr:{{#var:Fireblast value4}}+{{#var:Fireblast value2}}*3}} seconds stun.
 
   
 
* This is how much damage a multicast Fireblast deals ([[Damage manipulation|before reductions]]) and how long it stuns on each level:
* Each blast first applies the damage, then the debuff.
 
 
** {{#loop:multicast|2|3| '''{{#var:multicast}}x Multicast:''' {{#sub:{{#loop:i|0|4|/{{#expr:{{#explode:{{#var:Fireblast value3}}|/|{{#var:i}}}}*{{#var:multicast}}}}}}|1}} ({{Symbol|Talent}} {{ValueColor|4|{{#sub:{{#loop:i|0|4|/{{#expr:{{#explode:{{#var:Fireblast value3 tal}}|/|{{#var:i}}}}*{{#var:multicast}}}}}}|1}}|25tal}}) damage, {{#expr:{{#var:Fireblast value4}}+{{#var:Fireblast value2}}*({{#var:multicast}}-1)}} seconds stun.
 
**}}
 
}}
 
}}
   
Line 121: Line 120:
 
| debuff1dispel = Any
 
| debuff1dispel = Any
   
| cast point = 0.45
+
| cast point = 0.35
| cast backswing = 0.43
+
| cast backswing = 0.6
 
| trait1 = Cast Range
 
| trait1 = Cast Range
 
| value1 = 700/800/900/1000
 
| value1 = 700/800/900/1000
| value1 tal = {{calc|v1+{{show|T|Ogre Magi|talent1left value}}|v1={{#var:Ignite value1}}}}
 
 
| trait2 = Secondary Target Search Radius
 
| trait2 = Secondary Target Search Radius
 
| value2 = 900/1000/1100/1200
 
| value2 = 900/1000/1100/1200
Line 135: Line 133:
 
| value5 = 2
 
| value5 = 2
 
| trait6 = Damage per Second
 
| trait6 = Damage per Second
| value6 = 26/34/42/50
+
| value6 = 20/30/40/50
| value6 tal = {{calc|v1+{{show|T|Ogre Magi|talent1right value}}|v1={{#var:Ignite value6}}}}
+
| value6 tal = {{calc|v1+{{Show|T|Ogre Magi|talent1right value}}|v1={{#var:Ignite value6}}}}
 
| trait7 = Move Speed Slow
 
| trait7 = Move Speed Slow
 
| value7 = 20%/22%/24%/26%
 
| value7 = 20%/22%/24%/26%
Line 142: Line 140:
 
| value8 = 5/6/7/8
 
| value8 = 5/6/7/8
   
| mana = 90
+
| mana = 80/90/100/110
 
| cooldown = 15
 
| cooldown = 15
   
Line 150: Line 148:
   
 
* If multiple enemies which are not ignited yet are within range, chooses the closer target for the second projectile.
 
* If multiple enemies which are not ignited yet are within range, chooses the closer target for the second projectile.
** Cannot target [[invisible]], [[invulnerable]], or [[hidden]] units, or units inside the [[fog of war]].
+
** Cannot target [[invisible]], [[invulnerable]], or [[hidden]] units, or units inside the [[Fog of War]].
   
* When [[#Multicast|multicast]], launches Ignite projectiles in {{#var:Ignite value4}} second intervals at random enemy or neutral units within {{#var:Ignite value3}} range of Ogre Magi.
+
* When {{A|Multicast|Ogre Magi}}, Ogre Magi launches Ignite projectiles in {{#var:Ignite value4}}-second intervals at random enemy or neutral units within {{#var:Ignite value3}} range.
 
** The multicasts launch {{#var:Ignite value5}} projectiles per cast as well, just like a regular cast.
 
** The multicasts launch {{#var:Ignite value5}} projectiles per cast as well, just like a regular cast.
** Cannot target invisible, invulnerable, or hidden units, or units inside the fog of war.
+
** Cannot target invisible, invulnerable, or hidden units, or units inside the Fog of War.
 
** Prioritizes units which do not have the Ignite debuff already.
 
** Prioritizes units which do not have the Ignite debuff already.
 
** Can hit the same unit multiple times.
 
** Can hit the same unit multiple times.
Line 160: Line 158:
 
* The debuff from Ignite does not stack with itself. However, a new instance adds its duration to the existing debuff, instead of refreshing it.
 
* The debuff from Ignite does not stack with itself. However, a new instance adds its duration to the existing debuff, instead of refreshing it.
   
* Deals damage in 1 second intervals, starting 1 second after the debuff is placed, resulting in {{#var:Ignite value8}} damage instances.
+
* Deals damage in 1-second intervals, starting immediately as the debuff is placed.
** When [[#Multicast|multicast]], starts dealing damage after all the debuffs are placed, resulting in up to:
+
** When {{A|Multicast|Ogre Magi}} onto the same target, each projectile applies a damage tick on impact.
  +
** However, the tick timer gets reset on each impact as well, so that all but 1 of the ticks on impact get canceled out, resulting in average up to:
** '''2x Multicast:''' {{calc|v1*2-1|v1={{#var:Ignite value8}}}} damage instances.
 
** '''3x Multicast:''' {{calc|v1*3-2|v1={{#var:Ignite value8}}}} damage instances.
+
** {{#loop:multicast|1|4| '''{{#ifeq:{{#var:multicast}}|1|No|{{#var:multicast}}x}} Multicast:''' {{#sub:{{#loop:i|0|4|/{{#expr:{{#explode:{{#var:Ignite value8}}|/|{{#var:i}}}}*{{#var:multicast}}+1}}}}|1}} damage instances.
  +
**}}
** '''4x Multicast:''' {{calc|v1*4-2|v1={{#var:Ignite value8}}}} damage instances.
 
   
* Can deal up to {{calc|v1*v2|v1={{#var:Ignite value6}}|v2={{#var:Ignite value8}}}} damage to a single unit ([[Damage manipulation|before reductions]]).
+
* This is how much damage Ignite can deal with and without Multicast ([[Damage manipulation|before reductions]]):
  +
** {{#loop:multicast|1|4| '''{{#ifeq:{{#var:multicast}}|1|No|{{#var:multicast}}x}} Multicast:''' {{#sub:{{#loop:i|0|4|/{{#expr:({{#explode:{{#var:Ignite value8}}|/|{{#var:i}}}}*{{#var:multicast}}+1)*{{#explode:{{#var:Ignite value6}}|/|{{#var:i}}}}}}}}|1}} ({{Symbol|Talent}} {{ValueColor|4|{{#sub:{{#loop:i|0|4|/{{#expr:({{#explode:{{#var:Ignite value8}}|/|{{#var:i}}}}*{{#var:multicast}}+1)*{{#explode:{{#var:Ignite value6 tal}}|/|{{#var:i}}}}}}}}|1}}|10tal}}) damage.
** '''2x Multicast:''' {{calc|v1*v2*2-v1|v1={{#var:Ignite value6}}|v2={{#var:Ignite value8}}}} damage to a single unit.
 
  +
**}}
** '''3x Multicast:''' {{calc|v1*v2*3-v1*2|v1={{#var:Ignite value6}}|v2={{#var:Ignite value8}}}} damage to a single unit.
 
** '''4x Multicast:''' {{calc|v1*v2*4-v1*2|v1={{#var:Ignite value6}}|v2={{#var:Ignite value8}}}} damage to a single unit.
 
 
}}
 
}}
   
Line 198: Line 195:
 
| trait1 = Cast Range
 
| trait1 = Cast Range
 
| value1 = 600
 
| value1 = 600
| value1 tal = {{#expr:{{#var:Bloodlust value1}}+{{show|T|Ogre Magi|talent1left value}}}}
 
 
| trait2 = Multicast Radius
 
| trait2 = Multicast Radius
 
| value2 = 700
 
| value2 = 700
Line 205: Line 201:
 
| trait4 = Allies Attack Speed Bonus
 
| trait4 = Allies Attack Speed Bonus
 
| value4 = 30/40/50/60
 
| value4 = 30/40/50/60
| value4 tal = {{calc|v1+{{show|T|Ogre Magi|talent3left value}}|v1={{#var:Bloodlust value4}}}}
+
| value4 tal = {{calc|v1+{{Show|T|Ogre Magi|talent3left value}}|v1={{#var:Bloodlust value4}}}}
 
| trait5 = Self Attack Speed Bonus
 
| trait5 = Self Attack Speed Bonus
 
| value5 = 30/50/70/90
 
| value5 = 30/50/70/90
| value5 tal = {{calc|v1+{{show|T|Ogre Magi|talent3left value}}|v1={{#var:Bloodlust value5}}}}
+
| value5 tal = {{calc|v1+{{Show|T|Ogre Magi|talent3left value}}|v1={{#var:Bloodlust value5}}}}
 
| trait6 = Duration
 
| trait6 = Duration
 
| value6 = 30
 
| value6 = 30
   
| mana = 65
+
| mana = 50/55/60/65
 
| cooldown = 20/18/16/14
 
| cooldown = 20/18/16/14
   
 
| notes = * Despite the visual effect, the buff is applied instantly on the target upon cast. The projectile has only a visual purpose.
 
| notes = * Despite the visual effect, the buff is applied instantly on the target upon cast. The projectile has only a visual purpose.
   
  +
* Can be cast on any allied, including [[buildings]] and [[invulnerable]] allies, excluding [[wards]].
* When [[#Multicast|multicast]], instantly applies the Bloodlust buff on random allies within the radius.
 
  +
** {{Key press|double}} automatically targets self.
  +
 
* When {{A|Multicast|Ogre Magi}}, instantly applies the Bloodlust buff on random allies within the radius.
   
 
* Causes the target's model size to increase by 25% for its duration. This has no impact on its collision size.
 
* Causes the target's model size to increase by 25% for its duration. This has no impact on its collision size.
   
 
* With {{Key special|Autocast}}, Ogre Magi automatically casts this ability on the closest ally hero that does not have the Bloodlust buff on.
* Can be cast on ''any'' allied unit which is not a [[ward]]. This includes [[buildings]] and [[invulnerable]] allies.
 
 
** This includes [[clone]]s, [[creep-heroes]], but not [[illusions]].
 
* Can be set to [[autocast]].
 
** When on autocast, Ogre Magi automatically casts this spell on the closest allied hero that does not have the Bloodlust buff on.
 
** This includes hero clones, [[creep-heroes]], but not [[illusions]].
 
 
** Does not automatically target [[lane creeps]], [[spell immune]] creep-heroes and other allied or own [[summons]].
 
** Does not automatically target [[lane creeps]], [[spell immune]] creep-heroes and other allied or own [[summons]].
** Interrupts Ogre Magi's current order and makes him forget queued commands. This cannot occur while [[channeling]] a spell, though.
+
** Interrupts Ogre Magi's current order and makes him forget queued commands. This cannot occur while [[channeling]] an ability, though.
}}
 
 
{{Ability
 
| name = Multicast
 
| image = File:Multicast icon.png
 
| sound = Ogre Magi Multicast 1
 
| sound2 = Ogre Magi Multicast 2
 
| sound3 = Ogre Magi Multicast 3
 
| type = ultimate
 
| description = Enables Ogre Magi to cast his abilities and items multiple times with each use.
 
| lore = Despite being largely incapacitated by his IQ, the Ogre Magi's success in battle is attributed to pure skill.
 
| target = Passive
 
| affects = Self
 
| key = R
 
| legacy key = C
 
 
| breakable = Yes
 
 
| buff1 = modifier_ogre_magi_item_multicast
 
| buff1text = Multicast: Able to cast abilities and items multiple times with each use.
 
| buff1dispel = None
 
 
| trait1 = Ignite Multicast Range
 
| value1 = {{show|A|Ogre Magi|Ignite|value3}}
 
| trait2 = Bloodlust Multicast Radius
 
| value2 = {{show|A|Ogre Magi|Bloodlust|value2}}
 
| trait3 = Item Multicast Buffer Range
 
| value3 = 600
 
| trait4 = 2x Multicast Chance
 
| value4 = 75%/75%/75%
 
| trait5 = 3x Multicast Chance
 
| value5 = 0%/30%/30%
 
| trait6 = 4x Multicast Chance
 
| value6 = 0%/0%/15%
 
 
| notes = * Besides his own spells, Multicast can only proc on single-target items when targeting enemies.
 
** The following items can be multicast: {{I|Force Staff}}, {{I|Heaven's Halberd}}, {{I|Abyssal Blade}}, {{I|Diffusal Blade}}, {{I|Bloodthorn}}, {{I|Hurricane Pike}}, {{I|Ethereal Blade}}, {{I|Eul's Scepter of Divinity}}, {{I|Medallion of Courage}}, {{I|Dagon}}, {{I|Hand of Midas}}, {{I|Rod of Atos}}, {{I|Solar Crest}}, {{I|Nullifier}}, {{I|Orchid Malevolence}}, {{I|Scythe of Vyse}}, {{I|Clumsy Net}}, {{I|Iron Talon}}.
 
** The following items trigger Multicast, but are not multiplied: {{I|Spirit Vessel}}, {{I|Urn of Shadows}}.
 
** The following items cannot be multicast: {{I|Helm of the Dominator}}.
 
 
* Multicast items only target enemies, even when the item itself can target allies by default.
 
** If no other enemies are nearby, Multicast does nothing. It cannot target the same units multiple times.
 
** The items are still restricted to their own targeting rules. For example, an item that only targets creeps cannot multicast onto enemy heroes.
 
 
* The range of multicast items is based on the item's cast range + cast range bonuses + the {{#var:Multicast value3}} buffer range.
 
 
* Multicast is resolved in a single roll, rolling from the highest chance to the lowest. This results in the following distribution for each level
 
** No Multicast: {{calc|1-v1|v1={{#var:Multicast value4}}|%}}
 
** 2x Multicast: {{calc|v1-v2|v1={{#var:Multicast value4}}|v2={{#var:Multicast value5}}|%}}
 
** 3x Multicast: {{calc|v1-v2|v1={{#var:Multicast value5}}|v2={{#var:Multicast value6}}|%}}
 
** 4x Multicast: {{#var:Multicast value6}}.
 
** This means each spell is cast {{calc|1+v1+v2+v3|v1={{#var:Multicast value4}}|v2={{#var:Multicast value5}}|v3={{#var:Multicast value6}}|%}} times on average.
 
 
* This ability is not available in [[Ability Draft]].
 
 
}}
 
}}
   
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| trait1 = Cast Range
 
| trait1 = Cast Range
 
| value1 = 475
 
| value1 = 475
| value1 tal = {{#expr:{{#var:Unrefined Fireblast value1}}+{{show|T|Ogre Magi|talent1left value}}}}
 
 
| trait2 = Multicast Interval
 
| trait2 = Multicast Interval
 
| value2 = 0.6
 
| value2 = 0.6
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| value4 = 1.5
 
| value4 = 1.5
   
| currentmana = 45%
+
| currentmana = 35%
 
| cooldown = 6
 
| cooldown = 6
  +
  +
| adtext aghs = This ability is not available in Ability Draft.
   
 
| notes = * Requires {{I|Aghanim's Scepter}} to be unlocked.
 
| notes = * Requires {{I|Aghanim's Scepter}} to be unlocked.
   
 
* Ogre Magi can never be out of mana to cast this ability, since it always costs {{#var:Unrefined Fireblast current mana cost}} of his current mana pool, rounded down.
* Does not require {{A|Multicast|Ogre Magi}} to be leveled to be unlocked, once Aghanim's Scepter is acquired.
 
 
** The tooltip shows the momentary mana cost and updates whenever the mouse cursor is moved over the ability icon.
   
 
* Unrefined Fireblast first applies the damage, then the debuff.
* Ogre Magi can never be out of mana to cast this spell, since it always costs {{#var:Unrefined Fireblast current mana cost}} of his current mana pool (rounded down).
 
   
 
* When {{A|Multicast|Ogre Magi}}, Unrefined Fireblast hits the same target several times in {{#var:Unrefined Fireblast value2}}-second intervals.
* The tooltip shows the momentary mana cost and updates whenever the mouse cursor is moved over the ability icon.
 
 
* When [[#Multicast|multicast]], Unrefined Fireblast hits the same target several times in {{#var:Unrefined Fireblast value2}} second intervals.
 
   
 
* This is how much damage a multicast Unrefined Fireblast deals ([[Damage manipulation|before reductions]]) and how long it stuns on each level:
 
* This is how much damage a multicast Unrefined Fireblast deals ([[Damage manipulation|before reductions]]) and how long it stuns on each level:
** '''2x Multicast:''' {{#expr:{{#var:Unrefined Fireblast value3}}*2}} damage, {{#expr:{{#var:Unrefined Fireblast value4}}+{{#var:Unrefined Fireblast value2}}}} seconds stun.
+
** {{#loop:multicast|2|3| '''{{#var:multicast}}x Multicast:''' {{#expr:{{#var:Unrefined Fireblast value3}}*{{#var:multicast}}}} damage, {{#expr:{{#var:Unrefined Fireblast value4}}+{{#var:Unrefined Fireblast value2}}*({{#var:multicast}}-1)}} seconds stun.
  +
**}}
** '''3x Multicast:''' {{#expr:{{#var:Unrefined Fireblast value3}}*3}} damage, {{#expr:{{#var:Unrefined Fireblast value4}}+{{#var:Unrefined Fireblast value2}}*2}} seconds stun.
 
** '''4x Multicast:''' {{#expr:{{#var:Unrefined Fireblast value3}}*4}} damage, {{#expr:{{#var:Unrefined Fireblast value4}}+{{#var:Unrefined Fireblast value2}}*3}} seconds stun.
 
 
* Each blast first applies the damage, then the debuff.
 
 
* In [[Ability Draft]], since {{I|Aghanim's Scepter}}-granted spells are bound to the ultimates, This ability is not available in Ability Draft.
 
 
}}
 
}}
   
Line 346: Line 283:
 
| name = Fire Shield
 
| name = Fire Shield
 
| image = File:Fire Shield icon.png
 
| image = File:Fire Shield icon.png
| sound =
+
| sound = Ogre Magi Fire Shield 1
| sound2 =
+
| sound2 = Ogre Magi Fire Shield 2
| type = aghanims
+
| type = aghshard
  +
| description = Creates a shield around the target ally, absorbing {{#var:Fire Shield value4}} of the damage of next {{#var:Fire Shield value3}} attacks. Launches fireballs at the attacker, dealing {{#var:Fire Shield value5}} damage.<br><br>Lasts {{#var:Fire Shield value6}} seconds.
| description =
 
 
| lore =
 
| lore =
| target = No Target
+
| target = Target Unit
| affects = Self
+
| affects = Allies
  +
| affects2 = Enemies
  +
| damagetype = Magical
 
| key = F
 
| key = F
| legacy key =
+
| legacy key = E
   
| bkbblock =
+
| bkbblock = Partially
  +
| bkbtext = Can be cast on spell immune allies. Releases fireballs on spell immune enemies, but does not damage them.
| debuff1 =
 
| debuff1text =
+
| disjointable = yes
  +
| disjointtext = The fireballs are disjointable.
| debuff1dispel =
 
| debuff2 =
 
| debuff2text =
 
| debuff2dispel =
 
   
  +
| buff1 = modifier_ogre_magi_smash_buff
| cast point = 0
 
 
| buff1text = Missing tooltip
| cast backswing = 0
 
 
| buff1dispel = Any
  +
 
| cast point = 0.2
 
| cast backswing = 0.6
 
| trait1 = Cast Range
 
| trait1 = Cast Range
 
| value1 = 600
 
| value1 = 600
 
| trait2 = Multicast Radius
| value1 tal = {{#expr:{{#var:Fire Shield value1}}+{{show|T|Ogre Magi|talent1left value}}}}
 
 
| value2 = 1000
| trait2 = Damage Reduction
 
  +
| trait3 = Number of Attacks
| value2 = 70%
 
 
| value3 = 3
| trait3 = Fireball Damage
 
 
| trait4 = Incoming Attack Damage Reduction
| value3 = 125
 
| trait4 = Duration
+
| value4 = 85%
 
| trait5 = Fireball Damage
| value4 = 25
 
 
| value5 = 125
 
| trait6 = Shield Duration
  +
| value6 = 25
   
| cooldown = 18
+
| mana = 50
| manacost = 125
+
| cooldown = 16
  +
  +
| adtext shard = This ability is not available in Ability Draft.
   
 
| notes = * Requires {{I|Aghanim's Shard}} to be unlocked.
 
| notes = * Requires {{I|Aghanim's Shard}} to be unlocked.
   
  +
* Can be cast on any allied, including [[buildings]], excluding [[wards]].
* This ability is also affect by {{A|Multicast|Ogre Magi}}
 
  +
** Cannot be cast on [[invulnerable]] units. However, Multicast can target invulnerable units.
  +
** {{Key press|double}} automatically targets self.
  +
  +
* When {{A|Multicast|Ogre Magi}}, instantly applies the Fire Shield buff on random allies within the radius.
  +
  +
* The shield only reacts on attacks, meaning the [[damage reduction]] only applies to the attack damage dealt from attacks it reacts to.
  +
** Can only trigger when an enemy unit lands an attack, regardless of distance. This means it cannot trigger on [[miss]]ed attacks.
  +
** Only reacts on hero attacks, enemy and allied, including [[clones]] and [[illusions]], excluding [[creep-heroes]].
  +
  +
* The fireballs travel at a speed of 1400.
  +
  +
* The damage source of the fireballs is always the caster of Fire Shield, and not the buffed unit.
  +
  +
* All fireballs together can deal {{#expr:{{#var:Fire Shield value3}}*{{#var:Fire Shield value5}}}} damage ([[Damage manipulation|before reductions]]).
  +
  +
* The number of remaining attacks is visualized by the visual effect, with 1 fire orb orbiting the unit for each remaining instance.
  +
** A number on the status buff shows the remaining charges as well.
   
  +
* Recasting Fire Shield on the same target refreshes the duration and resets the number of attacks.
 
}}
 
}}
   
 
{{Ability
 
{{Ability
| name = Bash
+
| name = Multicast
| image = File:Talent Right 4.png
+
| image = File:Multicast icon.png
 
| sound = Ogre Magi Multicast 1
| type = talent
 
 
| sound2 = Ogre Magi Multicast 2
| description =
 
 
| sound3 = Ogre Magi Multicast 3
 
| type = ultimate
 
| description = Enables Ogre Magi to cast his abilities and items multiple times with each use.
 
| lore = Despite being largely incapacitated by his IQ, the Ogre Magi's success in battle is attributed to pure skill.
 
| target = Passive
 
| target = Passive
 
| affects = Self
 
| affects = Self
 
| key = R
 
| legacy key = C
   
| illusionuse = No
 
 
| breakable = Yes
 
| breakable = Yes
   
| buff1 =
+
| buff1 = modifier_ogre_magi_item_multicast
 
| buff1text = Multicast: Able to cast abilities and items multiple times with each use.
| buff1text =
 
| buff1dispel =
+
| buff1dispel = None
  +
 
| trait1 = Ignite Multicast Range
 
| value1 = {{Show|A|Ogre Magi|Ignite|value3}}
 
| trait2 = Bloodlust Multicast Radius
 
| value2 = {{Show|A|Ogre Magi|Bloodlust|value2}}
 
| trait3 = Fire Shield Multicast Radius
  +
| value3 = {{Show|A|Ogre Magi|Fire Shield|value2}}
 
| trait4 = Item Multicast Buffer Range
 
| value4 = 600
 
| trait5 = 2x Multicast Chance
 
| value5 = 75%/75%/75%
 
| trait6 = 3x Multicast Chance
 
| value6 = 0%/30%/30%
 
| trait7 = 4x Multicast Chance
 
| value7 = 0%/0%/15%
  +
  +
| aghshard = Grants a new ability: <b>[[Ogre Magi#Fire Shield|Fire Shield]]</b>
  +
 
| adtext = This ability is not available in Ability Draft.
  +
 
| notes = * Besides his own abilities, Multicast can only proc on single-target items when targeting enemies, including [[neutral items]].
  +
** Multicast only triggers if the targeted unit is an enemy, even for items that can target allies or trees.
 
** Multicast items only target enemies, even when the item itself can target allies by default.
  +
** Does not trigger for {{I|Helm of the Dominator}} and {{I|Helm of the Overlord}}.
  +
** Although it triggers for {{I|Urn of Shadows}} and {{I|Spirit Vessel}}, they do not get their effects multiplied by Multicast.
 
** If no other enemies are nearby, Multicast does nothing. It cannot target the same units multiple times.
 
** The items are still restricted to their own targeting rules. For example, an item that only targets creeps cannot multicast onto enemy heroes.
   
 
* The range of items Multicast is the total of the item's cast range, Ogre Magi's current cast range and the {{#var:Multicast value4}} buffer range.
| trait1 = Proc Chance
 
| value1 = {{show|T|Ogre Magi|talent4right value}}%
 
| trait2 = Duration
 
| value2 = 1.5
 
   
 
* Multicast is resolved in a single roll, rolling from the highest chance to the lowest. This results in the following distribution for each level:
| notes = * Grants Ogre Magi a chance to bash.
 
 
** '''No Multicast:''' {{calc|1-v1|v1={{#var:Multicast value5}}|%}}
 
** '''2x Multicast:''' {{calc|v1-v2|v1={{#var:Multicast value5}}|v2={{#var:Multicast value6}}|%}}
 
** '''3x Multicast:''' {{calc|v1-v2|v1={{#var:Multicast value6}}|v2={{#var:Multicast value7}}|%}}
 
** '''4x Multicast:''' {{#var:Multicast value7}}.
 
** This means each ability is cast {{calc|1+v1+v2+v3|v1={{#var:Multicast value5}}|v2={{#var:Multicast value6}}|v3={{#var:Multicast value7}}}} times on average.
 
}}
 
}}
   
Line 416: Line 413:
 
{{Recent changes wrapper}}
 
{{Recent changes wrapper}}
   
== Recommended items ==
+
== Recommended Items ==
 
<!-- To edit this list, go to the hero's Guide page -->
 
<!-- To edit this list, go to the hero's Guide page -->
 
{{#lst:Ogre Magi/Guide|items}}
 
{{#lst:Ogre Magi/Guide|items}}
Line 450: Line 447:
 
== Gallery ==
 
== Gallery ==
 
<gallery>
 
<gallery>
File:Ogre_Magi update splash.jpg|Splash artwork
+
File:Ogre Magi update splash.jpg|Splash artwork
 
File:Ogre Magi Concept Art1.jpg|Concept art
 
File:Ogre Magi Concept Art1.jpg|Concept art
 
File:Ogre Magi Concept Art2.jpg|Concept art
 
File:Ogre Magi Concept Art2.jpg|Concept art

Revision as of 08:48, 16 September 2021

Ogre Magi
Ogre Magi
Strength attribute symbol
Agility attribute symbol
Intelligence attribute symbol
23 + 3.3
14 + 1.5
15 + 2.5
Level 0 1 15 25 30
Health 120 626 1638 2628 3024
+3.25 +5.55 +10.17 +14.67 +16.52
Mana 75 255 675 975 1119
+0 +0.75 +2.5 +3.75 +4.38
Armor 5 7.33 10.83 15.33 16.92
Magic Resist 25% Expression error: Unrecognized punctuation character "%".% Expression error: Unrecognized punctuation character "%".% Expression error: Unrecognized punctuation character "%".% Expression error: Unrecognized punctuation character "%".%
Damage Block 16 (50%)
Damage

34
40

49
55

84
90

121
127

135
141

Attack Rate 0.59/s 0.67/s 0.79/s 0.95/s 1.01/s
Attack Range Melee 150 (600)
Attack Speed ▶️ 100 (1.7s BAT)
Attack Animation 0.3 + 0.3
Projectile Speed Instant
Move Speed ▶️ 290 (Nighttime 320)
Turn Rate Takes 0.175s to turn 180°. 0.6
Collision Size 24
Bound Radius 24
Vision Range (G) 1800 (Nighttime 800)
Gib Type Default
Internal Not Provided
For the neutral ogre creeps, see Ogre Camp.

Aggron Stonebreak, the Ogre Magi, is a melee intelligence hero, famous for his random potential for extreme burst damage and his enormous health pool for an intelligence hero. He has good base attributes, and some of the best attributes gain in the game, having a very high base strength, as well as the highest strength gain of any intelligence hero by far. Coupled with his high base armor and high health regeneration, Ogre Magi is very hard to take down in the early game. He is a powerful ganker and disabler, slowing his enemies first with an Ignite, then proceeding to eliminate his opponents with Fireblast. Later in the game he takes on the role of a buffer/debuffer with his powerful Bloodlust buff, buffing his carry's damage potential enormously. And if you happen to be skilled enough, his ultimate Multicast gives him the opportunity to randomly cast his spells multiple times, allowing for great burst potential. Ogre Magi is a very strong disabler, requiring nothing but a bit of luck to successfully pull off his powerful Multicasts.

Bio

Ogre Magi minimap iconAggron Stonebreak, the Ogre Magi
▶️ "Once is not enough!" "It's just as high as we can count."
The ordinary ogre is the creature for whom the phrase 'As dumb as a bag of rock hammers' was coined. In his natural state, an ogre is supremely incapable of doing or deciding anything. Clothed in dirt, he sometimes finds himself accidentally draped in animal skins after eating lanekill. Not an especially social creature, he is most often found affectionately consorting with the boulders or tree-stumps he has mistaken for kin (a factor that may explain the ogre's low rate of reproduction). However, once every generation or so, the ogre race is blessed with the birth of a two-headed Ogre Magi, who is immediately given the traditional name of Aggron Stonebreak, the name of the first and perhaps only wise ogre in their line's history.

With two heads, Ogre Magi finds it possible to function at a level most other creatures manage with one. And while the Ogre Magi will win no debates (even with itself), it is graced with a divine quality known as Dumb Luck—a propensity for serendipitous strokes of fortune which have allowed the ogre race to flourish in spite of enemies, harsh weather, and an inability to feed itself. It's as if the Goddess of Luck, filled with pity for the sadly inept species, has taken Ogre Magi under her wing. And who could blame her? Poor things.

Abilities

Fireblast
Fireblast icon
Affects
Enemies
Damage
Magical
Blasts an enemy unit with a wave of fire, dealing damage and stunning the target.
Cast Animation: 0.45+0.53
Cast Range: 475
Multicast Interval: 0.6
Damage: 70/130/190/250 (Talent 310/370/430/490)
Stun Duration: 1.5
Cooldown symbol
 11/10/9/8 (Talent 10/9/8/7)
Mana symbol
 70/80/90/100
Upgradable by Aghanim's Scepter.
Aghanim's Scepter Upgrade:
Grants a new ability: Unrefined Fireblast
Buff/Debuff
Modifiers [?]
modifier_ogre_magi_fireblast_multicast
Undispellable
modifier_stunned
The Ogre Magi is easily amused, entertained for hours by playing with fire.

  • Fireblast first applies the damage, then the debuff.
  • When Multicast icon Multicast, Fireblast hits the same target several times in 0.6-second intervals.
  • This is how much damage a multicast Fireblast deals (before reductions) and how long it stuns on each level:
    • 2x Multicast: 140/260/380/500 (Talent 620/740/860/980) damage, 2.1 seconds stun.
    • 3x Multicast: 210/390/570/750 (Talent 930/1110/1290/1470) damage, 2.7 seconds stun.
    • 4x Multicast: 280/520/760/1000 (Talent 1240/1480/1720/1960) damage, 3.3 seconds stun.


Ignite icon
Affects
Enemies
Damage
Magical
Drenches the target and another random unit in volatile chemicals, causing it to burst into flames. The target is in immense pain, taking damage and moving more slowly.
Cast Animation: 0.35+0.6
Cast Range: 700/800/900/1000
Secondary Target Search Radius: 900/1000/1100/1200
Multicast Radius: 1600
Multicast Interval: 0.6
Number of Targets: 2
Damage per Second: 20/30/40/50 (Talent 35/45/55/65)
Move Speed Slow: 20%/22%/24%/26%
Duration: 5/6/7/8
Cooldown symbol
 15
Mana symbol
 80/90/100/110
Buff/Debuff
Modifiers [?]
modifier_ogre_magi_ignite_multicast
Undispellable
modifier_ogre_magi_ignite
Batter up!

  • Ignite travels at a speed of 1000.
  • The second projectile only targets enemies which do not have the Ignite debuff yet.
  • If multiple enemies which are not ignited yet are within range, chooses the closer target for the second projectile.
  • When Multicast icon Multicast, Ogre Magi launches Ignite projectiles in 0.6-second intervals at random enemy or neutral units within 1600 range.
    • The multicasts launch 2 projectiles per cast as well, just like a regular cast.
    • Cannot target invisible, invulnerable, or hidden units, or units inside the Fog of War.
    • Prioritizes units which do not have the Ignite debuff already.
    • Can hit the same unit multiple times.
  • The debuff from Ignite does not stack with itself. However, a new instance adds its duration to the existing debuff, instead of refreshing it.
  • Deals damage in 1-second intervals, starting immediately as the debuff is placed.
    • When Multicast icon Multicast onto the same target, each projectile applies a damage tick on impact.
    • However, the tick timer gets reset on each impact as well, so that all but 1 of the ticks on impact get canceled out, resulting in average up to:
    • No Multicast: 6/7/8/9 damage instances.
    • 2x Multicast: 11/13/15/17 damage instances.
    • 3x Multicast: 16/19/22/25 damage instances.
    • 4x Multicast: 21/25/29/33 damage instances.
  • This is how much damage Ignite can deal with and without Multicast (before reductions):
    • No Multicast: 120/210/320/450 (Talent 210/315/440/585) damage.
    • 2x Multicast: 220/390/600/850 (Talent 385/585/825/1105) damage.
    • 3x Multicast: 320/570/880/1250 (Talent 560/855/1210/1625) damage.
    • 4x Multicast: 420/750/1160/1650 (Talent 735/1125/1595/2145) damage.


Bloodlust
Bloodlust icon
Affects
Allies
Incites a frenzy in a friendly unit, increasing its movement speed and attack speed. Gives bonus attack speed if cast on Ogre himself. Can be cast on towers.
Cast Animation: 0.45+0.67
Cast Range: 600
Multicast Radius: 700
Move Speed Bonus: 7%/9%/11%/13%
Allies Attack Speed Bonus: 30/40/50/60 (Talent 55/65/75/85)
Self Attack Speed Bonus: 30/50/70/90 (Talent 55/75/95/115)
Duration: 30
Cooldown symbol
 20/18/16/14
Mana symbol
 50/55/60/65
Buff/Debuff
Modifiers [?]
modifier_ogre_magi_bloodlust_autocast
Undispellable
modifier_ogre_magi_bloodlust
'Running's not as fun as hitting... Not one bit fun.'

  • Despite the visual effect, the buff is applied instantly on the target upon cast. The projectile has only a visual purpose.
  • When Multicast icon Multicast, instantly applies the Bloodlust buff on random allies within the radius.
  • Causes the target's model size to increase by 25% for its duration. This has no impact on its collision size.
  • With Autocast, Ogre Magi automatically casts this ability on the closest ally hero that does not have the Bloodlust buff on.


Unrefined Fireblast
Unrefined Fireblast icon
Affects
Enemies
Damage
Magical
Blasts an enemy unit with a wave of fire, dealing damage and stunning the target. Its mana cost is 35% of the hero's current mana.
Cast Animation: 0.45+0.53
Cast Range: 475
Multicast Interval: 0.6
Damage: 275
Stun Duration: 1.5
Cooldown symbol
 6
Mana symbol
 35% Current Mana
Buff/Debuff
Modifiers [?]
modifier_ogre_magi_fireblast_multicast
Undispellable
modifier_stunned
Ability Draft Notes
Ability Draft Notes:
Upgradable by Aghanim's Scepter.
This ability is not available in Ability Draft.
The 'who-casts-spell-first' argument between himself is solved simply by both casting at once.

  • Ogre Magi can never be out of mana to cast this ability, since it always costs 35% of his current mana pool, rounded down.
    • The tooltip shows the momentary mana cost and updates whenever the mouse cursor is moved over the ability icon.
  • Unrefined Fireblast first applies the damage, then the debuff.
  • When Multicast icon Multicast, Unrefined Fireblast hits the same target several times in 0.6-second intervals.
  • This is how much damage a multicast Unrefined Fireblast deals (before reductions) and how long it stuns on each level:
    • 2x Multicast: 550 damage, 2.1 seconds stun.
    • 3x Multicast: 825 damage, 2.7 seconds stun.
    • 4x Multicast: 1100 damage, 3.3 seconds stun.


Fire Shield
Fire Shield icon
Affects
Allies / Enemies
Damage
Magical
Creates a shield around the target ally, absorbing 85% of the damage of next 3 attacks. Launches fireballs at the attacker, dealing 125 damage.

Lasts 25 seconds.
Cast Animation: 0.2+0.6
Cast Range: 600
Multicast Radius: 1000
Number of Attacks: 3
Incoming Attack Damage Reduction: 85%
Fireball Damage: 125
Shield Duration: 25
Cooldown symbol
 16
Mana symbol
 50
Buff/Debuff
Modifiers [?]
modifier_ogre_magi_smash_buff
Ability Draft Notes
Ability Draft Notes:
Upgradable by Aghanim's Shard.
This ability is not available in Ability Draft.

  • Can be cast on any allied, including buildings, excluding wards.
    • Cannot be cast on invulnerable units. However, Multicast can target invulnerable units.
    • ↓↓ Double-tapping automatically targets self.
  • When Multicast icon Multicast, instantly applies the Fire Shield buff on random allies within the radius.
  • The shield only reacts on attacks, meaning the damage reduction only applies to the attack damage dealt from attacks it reacts to.
    • Can only trigger when an enemy unit lands an attack, regardless of distance. This means it cannot trigger on missed attacks.
    • Only reacts on hero attacks, enemy and allied, including clones and illusions, excluding creep-heroes.
  • The fireballs travel at a speed of 1400.
  • The damage source of the fireballs is always the caster of Fire Shield, and not the buffed unit.
  • The number of remaining attacks is visualized by the visual effect, with 1 fire orb orbiting the unit for each remaining instance.
    • A number on the status buff shows the remaining charges as well.
  • Recasting Fire Shield on the same target refreshes the duration and resets the number of attacks.


Multicast icon
Ability
Passive
Affects
Self
Enables Ogre Magi to cast his abilities and items multiple times with each use.
Ignite Multicast Range: 1400
Bloodlust Multicast Radius: 700
Fire Shield Multicast Radius: 1000
Item Multicast Buffer Range: 600
2x Multicast Chance: 75%/75%/75%
3x Multicast Chance: 0%/30%/30%
4x Multicast Chance: 0%/0%/15%
Upgradable by Aghanim's Shard.
Aghanim's Shard Upgrade:
Grants a new ability: Fire Shield
Buff/Debuff
Modifiers [?]
modifier_ogre_magi_item_multicast
Undispellable
Ability Draft Notes
Ability Draft Notes:
This ability is not available in Ability Draft.
Despite being largely incapacitated by his IQ, the Ogre Magi's success in battle is attributed to pure skill.

  • Besides his own abilities, Multicast can only proc on single-target items when targeting enemies, including neutral items.
    • Multicast only triggers if the targeted unit is an enemy, even for items that can target allies or trees.
    • Multicast items only target enemies, even when the item itself can target allies by default.
    • Does not trigger for Helm of the Dominator icon Helm of the Dominator and Helm of the Overlord icon Helm of the Overlord.
    • Although it triggers for Urn of Shadows icon Urn of Shadows and Spirit Vessel icon Spirit Vessel, they do not get their effects multiplied by Multicast.
    • If no other enemies are nearby, Multicast does nothing. It cannot target the same units multiple times.
    • The items are still restricted to their own targeting rules. For example, an item that only targets creeps cannot multicast onto enemy heroes.
  • The range of items Multicast is the total of the item's cast range, Ogre Magi's current cast range and the 600 buffer range.
  • Multicast is resolved in a single roll, rolling from the highest chance to the lowest. This results in the following distribution for each level:
    • No Multicast: 25%/25%/25%
    • 2x Multicast: 75%/45%/45%
    • 3x Multicast: 0%/30%/15%
    • 4x Multicast: 0%/0%/15%.
    • This means each ability is cast 1.75/2.05/2.2 times on average.


Talents

Hero Talents
+240 Fireblast icon Fireblast Damage2517% Fireblast icon Fireblast chance on attack
+25 Bloodlust icon Bloodlust AS20+30 Strength attribute symbol Strength
+2/0.01 Dumb Luck icon Dumb Luck Max Mana/Regen Per Strength attribute symbol Strength15+80 Damage
-1s Fireblast icon Fireblast Cooldown10+15 Ignite icon Ignite DPS
Notes:

Recent Changes

Main Article: Ogre Magi/Changelogs
Version
Description


Recommended Items

Gameplay

Ogres were not known for their intelligence. Thankfully, a two-headed ogre is born once every generation, a blessed individual whose combined brainpower puts him on par with the dullest of single-headed creatures. Dubbed Aggron Stonebreak, the Ogre Magi bats orbs of flame to Ignite his playthings, then chases after them in a frenzied Bloodlust. What he lacks in wits, he makes up for with luck. The Ogre Magi possesses an innate chance to Multicast his spells, allowing him to quash enemies by doubling, tripling, even quadrupling the damage from a simple Fireblast.
Roles: Support Support Nuker Nuker Disabler Disabler Durable Durable Initiator Initiator
Complexity: Hero Complexity
Adjectives: Legs ( 2 )


Audio

History

Equipment

Gallery