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Version History[]

Version
Description
  • Reduced base health regeneration from 3.25 to 0.25.
  • Increased base attack damage from 34‒40 to 54‒60.
  • Reduced base armor from 5 to 4.
  • Ignite
    • Changed
      from dealing damage starting immediately as the debuff is placed to dealing damage 0.1 seconds after the debuff application.
    • Reduced damage instances from 6/7/8/9 to 5/6/7/8.
  • Increased Fireblast mana cost from 70/80/90/100 to 70/85/100/115.
  • Ignite
    • U
      Reduced multicast radius from 1600 to 1400.
    • Increased cooldown from 15 to 17.
  • Reduced Ignite damage per second from 26/34/42/50 to 20/30/40/50.
  • Aghanim's Shard upgrade:
    • Fire Shield
      • Reduced mana cost from 125 to 75.
      • Reduced cooldown from 18 to 16.
Fire Shield
Creates a shield around a target ally or building, absorbing a portion of the next few attack damage instances. Launches a fireball at the source of the attack, dealing damage.
Cast time: 0.2
Cast range: 600
Number of damage instances: 3
Incoming damage reduction: 70%
Fireballs damage: 125
Duration: 25
Mana cost: 125
Cooldown: 18
Notes: Only reacts on attacks and attack damage. The shield disappears after all instances are used up. The fireballs travel at a speed of 1400. Can Multicast, with a 1000 radius.
  • Talent Talents:
    • LVL 25
       
      +60 movement speed  20% bash. [?]
  • Reduced Bloodlust movement speed bonus from 8%/10%/12%/14% to 7%/9%/11%/13%.
  • Reduced base armor from 6 to 5.
  • Talent Talents:
    • LVL 10
       
      +90 Gold Gold per minute  +20 Ignite damage per second.
  • Reduced base strength from 25 to 23.
  • When hitting the same target with Ignite again, it now adds its duration to the already existing debuff, instead of refreshing it. [?]
  • Increased Multicast 2x chance from 70% to 75% on each level.
  • Increased intelligence gain from 2 to 2.3.
  • Reduced Fireblast cooldown from 12/11/10/9 to 11/10/9/8.
  • Increased Multicast 2x chance from 60% to 70% on each level.
  • Increased agility gain from 1.55 to 1.6.
  • Reduced base health regeneration from 4.75 to 3.25.
  • Reduced base mana regeneration from 0.9 to 0.
  • Reduced Fireblast cooldown from 12 on each level to 12/11/10/9.
  • Ignite
    • Now targets a second enemy within a 900/1000/1100/1200 radius of Ogre Magi.
    • Increased cast range from 700 on each level to 700/800/900/1000.
  • Bloodlust
    • Reduced movement speed bonus from 10%/12%/14%/16% to 8%/10%/12%/14%
    • Reduced cooldown from 20 on each level to 20/18/16/14.
  • Multicast
    • Can now proc on single-target items when targeting enemies as well. Uses the item's cast range with an additional 300 buffer range.
    • No longer provides base passive improvements to the following abilities:
  • Increased Fireblast damage from 55/110/165/220 to 60/120/180/240.
  • Multicast
    • Increased 2x multicast chance from 40%/50%/60% to 60%/60%/60%.
    • Increased 3x multicast chance from 0%/20%/25% to 0%/30%/30%.
    • Increased 4x multicast chance from 0%/0%/12.5% to 0%/0%/15%.
  • Talent Talents:
    • LVL 10
       
      +60 Gold Gold per minute increased to +90.
  • Bloodlust now grants 30/50/70/90 self attack speed bonus. [?]
  • Increased base health from 180 to 200.
  • Increased base mana from 0 to 50.
  • Increased attack range from 128 to 150.
  • Increased Ignite damage per second from 26/32/38/44 to 26/34/42/50.
  • Multicast
    • Now increases Ignite cast range by 150/300/450 in addition to the radius increase.
Unrefined Fireblast
Blasts an enemy unit with a wave of fire, dealing damage and stunning the target.
Cast range: 600
Damage: 275
Stun duration: 1.5
Mana cost: 400
Cooldown: 20
Notes: Works identically to his regular Fireblast, but is completely independent from it. They do not share cooldowns. The mana cost and cooldown are constant, Multicast does not increase them. Can proc Multicast, just like his regular Fireblast.
  • Ignite
    • Increased damage per second from 10/20/30/40 to 26/32/38/44.
    • Increased movement speed slow from 10%/15%/20%/25% to 20%/22%/24%/26%.
    • Reduced duration from 7.5 on each level to 4/5/6/7.
  • Fixed Multicast overhead text from being displayed through the Fog of War.
  • Added
    new Bound Radius mechanic. [?]
    • Ogre Magi has the DOTA_HULL_SIZE_HERO hull size. [?]
    • This unit has a 27-radius collision size and a 24-radius bound radius respectively.
  • Reduced Fireblast cooldown from 15 to 12.
  • Multicast
    • Fireblast cooldown reduction from 3/6/9 to 2/4/6.
    • Restored
      -mc command.
      • Updated with more detailed statistics to match up with the recently changed Multicast chance system.
  • Multicast
    • Reduced 2x Multicast chance from 30%/45%/60% to 20%/40%/50%.
    • Reduced 3x Multicast chance from 0%/22.5%/30% to 0%/20%/25%.
    • Reduced 4x Multicast chance from 0%/0%/15% to 0%/0%/12.5%.
Old
Multicast
2x Multicast Chance: 20%/0%/0%
3x Multicast Chance: 0%/20%/0%
4x Multicast Chance: 0%/0%/20%
New
Multicast
2x Multicast Chance: 30%/45%/60%
3x Multicast Chance: 0%/22.5%/30%
4x Multicast Chance: 0%/0%/15%
  • Added
    -mc command.
    • This prints a message displaying Multicast rate.
  • Updated hero sounds and voiceover lines.
  • Updated hero description.
  • Increased base strength and gain from 22 + 2.75 to 23 + 3.2.
  • Increased base armor from 2 to 3.
  • Increased base armor from 1 to 2.
  • Ignite
    • Increased projectile speed from 700 to 1000.
    • Increased damage per second from 5/15/25/35 to 10/20/30/40.
  • Reduced Bloodlust movement speed bonus from 10%/15%/20%/25% to 6%/9%/12%/15%.
  • Multicast
    • Fixed ability interactions with Bloodlust.
    • No longer increases Bloodlust mana cost by 10/20/50.
  • Fireblast
    • Increased cooldown from 12 to 15.
    • Increased mana cost from 10/20/30 to 30/80/110.
  • Multicast
    • Fireblast has a 5%/10%/15% chance to be cast 2/3/4 times on the same target.
    • Bloodlust has a 5%/10%/15% chance to be cast 2/3/4 times on random allies within a 575 radius around Ogre Magi.
  • Added
    Aghanim's Scepter upgrade for Ogre Magi:
    • Multicast
      • Increases proc chance to 10%/15%/20%.
      • Increases the number of extra casts to 2/3/4.
  • Fireblast
    • Increased damage from 75/125/175/225 to 75/125/175/275.
    • Reduced cooldown from 14 to 12.
Old
Lightning Shield
Cast range: 600
Damage radius: 150
Damage per second: 36/48/60/72
Duration: 20
Mana cost: 80
Cooldown: 10
New
Ignite
Drenches a target in volatile chemicals, causing it to burst into flames. The target is under immense pain, causing it to take damage and move slower.
Cast range: 700
Radius: 0
Damage per second: 5/15/25/35
Movement speed slow: 10%/15%/20%/25%
Duration: 7.5
Mana cost: 95/105/115/125
Cooldown: 15
Notes: The projectile travels at a speed of 700 and can be disjointed. Multicast adds a effect radius to the ability, damaging all enemies around the target.
Old
Multicast
Enables the Ogre Magi to automatically cast spells extra times each time he casts a spell. Increases their mana costs.
Extra casts: 1/2/3
Fireblast mana cost increase: 95/270/430
Fireblast cooldown increase: 8/24/47
Fireblast stun duration increase: 0/0/0.5
Lightning Shield damage increase: 12/24/36
Lightning Shield mana increase: 30/60/70
Bloodlust mana increase: 50/100/150
Notes: Causes Fireblast to be cast 1/2/3 additional times on the target and Bloodlust to be cast on additional 1/2/3 allied units within a 600 radius around Ogre Magi. Lightning Shield is not cast multiple times.
New
Multicast
Enables the Ogre Magi to rapidly cast his spells, giving them greater potency.
Fireblast cooldown decrease: 3/6/9
Fireblast mana increase: 10/20/30
Ignite radius increase: 150/300/450
Bloodlust cooldown decrease: 5/15/15
Bloodlust mana increase: 10/20/50
Notes: Does not cause any abilities to be cast multiple times.
  • Can now attack units with Flying Movement.
  • Rescaled Fireblast mana cost from 75/90/110/135 to 95 on each level.
  • Lightning Shield
    • Can now be cast on own player-controlled units as well.
    • Increased damage per second from 24/36/48/60 to 36/48/60/72.
    • Increased mana cost from 70 to 80.
  • Multicast
    • Now works properly for multiple Ogre Magis.
    • Fireblast
      • Increased mana cost from 80/160/240 to 95/270/430.
      • Now also increases cooldown by 3/14/24.
    • Lightning Shield
      • No longer causes Lightning Shield to be cast 2/3/4 times.
      • Now also increases damage per second by 12/24/36.
      • Increased mana cost from 20/40/60 to 35/70/105.
  • Created

Patch History[]

Patch
Description
  • Increased versus scale from 0.84 to 0.93.
  • Increased loadout scale from 0.87 to 0.93.
  • Added
    new Adjectives attributes. [?]
    • Ogre Magi has the following values: Blue 1, Fiery 1, Potbelly 1, Legs 2 and Nose 1.
  • Fixed Fire Shield having the incorrect number of fireballs.
  • Increased belt texture height from 256px to 512px.
  • Fixed Fire Shield not providing incoming damage reduction on affected targets.
  • Fixed recasting Fire Shield on an ally not refreshing the charges upon refreshing the buff.
  • Updated hero model and animation.
  • Fixed Ignite damage per second sound limiter being 5000, instead of 5.
  • Lowered Ogre Magi's idle scratch sound volume from 0.449951 to 0.3.
  • Added a rivalry response towards Hoodwink with Flockheart's Gamble equipped.
  • Increased max polygon counts.
  • Updated default hero model.
  • Added a lot of strings for the upcoming related Arcana.
  • Added hero to New Player List pool.
  • Added Russian voiceover lines.
  • Updated Dota2 workshop model and texture files.
  • Fixed a minor inaccuracy with base armor.
  • Adjusted sidearm attack animation.