Changelogs
Version History[]
Version
Description
- Increased Fireblast cast range from 475 to 525.
- Bloodlust
- Increased ally attack speed bonus from 30/40/50/60 to 30/45/60/75.
- Increased self attack speed bonus from 30/50/70/90 to 40/60/80/100.
- Aghanim's Scepter upgrade:
- Increased Unrefined Fireblast cast range from 475 to 525.
- Increased base health regeneration from 0.75 to 1.5.
- Rescaled Bloodlust mana cost from 50/55/60/65 to 40/50/60/70.
- Aghanim's Shard upgrade:
- Reduced Fire Shield cooldown from 16 to 15.
- UMovedMulticast from the sixth to the seventh ability slot.
- UMovedDumb Luck from the seventh to the sixth ability slot.
- Aghanim's Scepter upgrade:
- ChangedUnrefined Fireblast damage from a fixed 275 to
150 + 1.5 * CurrentStrength.
Talents:- LVL 10
- Changedprimary attribute from Intelligence to Strength.
- Increased strength gain from 3.3 to 4.2.
- Reduced base intelligence and gain from 15 + 2.5 to 0 + 0.
- Reduced base health from 200 to 120.
- Increased base mana from 75 to 120.
- Reduced base attack damage from 54‒60 to 44‒50.
- Reduced Fireblast stun duration from 1.5 to 1.2.
- Addednew Dumb Luck innate ability.
- Sets max intelligence to 0. [?]
- This is now Ogre Magi's seventh ability.
- Grants the following bonuses per point of strength:
- Flat 6 max mana and 0.03 mana regeneration.
- 0.05% Multicast proc chance increase and only affects proc chance over 0%. [?]
- Aghanim's Scepter upgrade:
- Reduced Unrefined Fireblast stun duration from 1.5 to 1.2.
- Increased Ignite movement speed slow from 20%/22%/24%/26% to 20%/23%/26%/29%.
- Aghanim's Shard upgrade:
- Increased Fire Shield fireball damage from 125 to 160.
- Increased base health regeneration from 0.25 to 0.75.
- Reduced base health regeneration from 3.25 to 0.25.
- Increased base attack damage from 34‒40 to 54‒60.
- Reduced base armor from 5 to 4.
- Ignite
- Changedfrom dealing damage starting immediately as the debuff is placed to dealing damage 0.1 seconds after the debuff application.
- Reduced damage instances from 6/7/8/9 to 5/6/7/8.
- Reduced strength gain from 3.5 to 3.3.
- Increased Fireblast damage from 60/120/180/240 to 70/130/190/250.
- Reduced Ignite mana cost from 110 on each level to 80/90/100/110.
- Aghanim's Scepter upgrade:
- Increased Unrefined Fireblast current mana as mana cost from 30% to 35%.
- Aghanim's Shard upgrade:
- Fire Shield no longer triggers on non-hero attacks.
- Reduced Ignite cast time from 0.45 to 0.35.
- Reduced Bloodlust mana cost from 65 on each level to 50/55/60/65.
- Aghanim's Shard upgrade:
- Fire Shield
- Increased incoming damage reduction from 70% to 85%.
- Reduced mana cost from 75 to 50.
- Fire Shield
- AddedAttribute Bonus.
- Reduced Ignite damage per second from 26/34/42/50 to 20/30/40/50.
- Aghanim's Shard upgrade:
- Fire Shield
- Reduced mana cost from 125 to 75.
- Reduced cooldown from 18 to 16.
- Fire Shield
- Reduced base attack damage from 37‒43 to 34‒40.
- Increased Ignite mana cost from 100 to 110.
- Reduced base attack damage from 39‒45 to 37‒43.
- Reduced Fireblast mana cost from 75/85/95/105 to 70/80/90/100.
- Ignite
- Now deals its first tick of damage immediately, instead of 1 second after the debuff is placed. [?]
- Increased mana cost from 90 to 100.
- Aghanim's Scepter upgrade:
- Reduced Unrefined Fireblast current mana as mana cost from 45% to 30%.
- AddedAghanim's Shard upgrade for Ogre Magi:
- Grants Ogre Magi the Fire Shield ability.
- Fire Shield
- Creates a shield around a target ally or building, absorbing a portion of the next few attack damage instances. Launches a fireball at the source of the attack, dealing damage.
- Cast time: 0.2
- Cast range: 600
- Number of damage instances: 3
- Incoming damage reduction: 70%
- Fireballs damage: 125
- Duration: 25
- Mana cost: 125
- Cooldown: 18
- Notes: Only reacts on attacks and attack damage. The shield disappears after all instances are used up. The fireballs travel at a speed of 1400. Can Multicast, with a 1000 radius.
Talents:- LVL 25
- Reduced agility gain from 1.9 to 1.5.
- Aghanim's Scepter upgrade:
- Reduced Unrefined Fireblast current mana as mana cost from 60% to 45%.
Talents:- LVL 10+100 cast range reduced to +75.LVL 10+20 Ignite damage per second reduced to +16.LVL 15+300 health reduced to +275.LVL 15+100 attack damage reduced to +80.LVL 20+60 Bloodlust attack speed reduced to +50.LVL 20+40 strength reduced to +30.LVL 25+300 Fireblast damage reduced to +240.LVL 25+75 movement speed reduced to +60.
- Reduced base attack damage from 43‒49 to 39‒45.
- Increased intelligence gain from 2.3 to 2.5.
- Increased agility gain from 1.6 to 1.9.
- Multicast
- Increased multicast interval for the following abilities from 0.5 to 0.6:
- Increased Bloodlust multicast radius from 575 to 700.
- Increased item buffer range from 200 to 600.
Talents:- LVL 15+300 health increased to +350.LVL 15+90 attack damage increased to +100.
- Increased intelligence gain from 2 to 2.3.
- Reduced Fireblast cooldown from 12/11/10/9 to 11/10/9/8.
- Increased Multicast 2x chance from 60% to 70% on each level.
- Increased base movement speed from 285 to 290.
- Increased agility gain from 1.55 to 1.6.
- Reduced base health regeneration from 4.75 to 3.25.
- Reduced base mana regeneration from 0.9 to 0.
- Reduced Fireblast cooldown from 12 on each level to 12/11/10/9.
- Ignite
- Now targets a second enemy within a 900/1000/1100/1200 radius of Ogre Magi.
- Increased cast range from 700 on each level to 700/800/900/1000.
- Bloodlust
- Reduced movement speed bonus from 10%/12%/14%/16% to 8%/10%/12%/14%
- Reduced cooldown from 20 on each level to 20/18/16/14.
- Multicast
Talents:- LVL 25+90 movement speed reduced to +75.
- Reduced base intelligence from 17 to 15.
- Increased base attack damage from 41‒47 to 43‒49.
- Increased base health regeneration from 3.25 to 4.75.
- Increased base mana regeneration from 0.01 to 0.9.
Talents:- LVL 15+12% magic resistance: ➜ +300 health.LVL 15+50 attack damage increased to +90.LVL 20+30 movement speed ➜ +40 Bloodlust attack speed.LVL 20+350 health ➜ +30 strength.LVL 25+15% spell damage amplification ➜ +90 movement speed.
Talents:- LVL 15+8% magic resistance increased to +12%.LVL 20+25 movement speed increased to +30.LVL 20+250 health increased to +350.
- Increased strength gain from 3.2 to 3.5.
- Reduced base health regeneration from 3.5 to 3.25.
- Increased base mana from 50 to 75.
- Reduced base movement speed from 290 to 285.
- Increased Bloodlust mana cost from 50 to 65.
- Reduced intelligence gain from 2.4 to 2.
Talents:- LVL 15+40 attack damage increased to +50.
- Reduced base movement speed from 295 to 290.
- RemovedAttribute Bonus.
- added
Talents:
- Increased base health from 180 to 200.
- Increased base mana from 0 to 50.
- Increased attack range from 128 to 150.
- Increased base health from 150 to 180.
- Increased base health regeneration from 2.5 to 3.5.
- Fireblast
- Reduced cast range from 600 to 475.
- Reduced damage from 60/120/180/240 to 55/110/165/220.
- Aghanim's Scepter upgrade:
- Reduced Unrefined Fireblast cast range from 600 to 475.
- Increased base health regeneration from 0.25 to 2.5.
- Reduced Fireblast damage from 80/145/210/275 to 60/120/180/240.
- Multicast
- Increased multicast 2x chance from 25%/40%/50% to 40%/50%/60%.
- Increased multicast interval for the following abilities from 0.3 to 0.4:
- Bloodlust can now be cast on spell immune allies.
- Multicast
- Increased Fireblast mana cost from 30/70/110 to 20/40/60.
- Increased base armor from 4 to 5.
- Reduced cast point of the following abilities' from 0.56 to 0.45:
- Aghanim's Scepter upgrade:
- ChangedUnrefined Fireblast mana cost from a fixed 400 to 60% of current mana.
- Ignite is now disjointable.
- Multicast
- Ignite
- Now has the same chance to be multicast as his other abilities.
- Targets random enemies within a 1400 radius, prioritize units that do not have the debuff already.
- Increased duration from 4/5/6/7 to 5/6/7/8.
- Ignite
- Aghanim's Scepter upgrade:
- Reduced Unrefined Fireblast cooldown from 10 to 6.
- Increased base armor from 3 to 4 (total armor is now 5.96).
- Bloodlust
- Can now be cast on Siege Creep.
- Increased movement speed bonus from 6%/9%/12%/15% to 10%/12%/14%/16%.
- Aghanim's Scepter upgrade:
- Reduced Unrefined Fireblast cooldown from 20 to 10.
- Aghanim's Scepter upgrade:
- Unrefined Fireblast
- Fixed still granting the Ability Upgrade upon selling the item.
- Fixed ability being unable to target Flying units.
- Unrefined Fireblast
- AddedAghanim's Scepter upgrade for Ogre Magi:
- Grants Ogre Magi the Unrefined Fireblast ability.
- Unrefined Fireblast
- Blasts an enemy unit with a wave of fire, dealing damage and stunning the target.
- Cast range: 600
- Damage: 275
- Stun duration: 1.5
- Mana cost: 400
- Cooldown: 20
- Notes: Works identically to his regular Fireblast, but is completely independent from it. They do not share cooldowns. The mana cost and cooldown are constant, Multicast does not increase them. Can proc Multicast, just like his regular Fireblast.
- ChangedOgre Magi hull type from
DOTA_HULL_SIZE_HERO_SMALLtoDOTA_HULL_SIZE_HERO. [?]- Increased collision size from 18 to 27.
- Increased bound radius from 12 to 24.
- ChangedOgre Magi hull type from
DOTA_HULL_SIZE_HEROtoDOTA_HULL_SIZE_HERO_SMALL.- Reduced collision size from 27 to 18.
- Reduced bound radius from 24 to 12.
- Ignite
- Increased damage per second from 10/20/30/40 to 26/32/38/44.
- Increased movement speed slow from 10%/15%/20%/25% to 20%/22%/24%/26%.
- Reduced duration from 7.5 on each level to 4/5/6/7.
- Fixed Multicast overhead text from being displayed through the Fog of War.
- Addednew Bound Radius mechanic. [?]
- Ogre Magi has the
DOTA_HULL_SIZE_HEROhull size. [?] - This unit has a 27-radius collision size and a 24-radius bound radius respectively.
- Ogre Magi has the
- Increased intelligence gain from 1.9 to 2.4.
- Increased Fireblast damage from 75/125/175/275 to 80/145/210/275.
- Multicast
- Fireblast mana cost increase from 30/80/110 to 30/70/110.
- Multicast
- Reduced 2x Multicast chance from 30%/45%/60% to 20%/40%/50%.
- Reduced 3x Multicast chance from 0%/22.5%/30% to 0%/20%/25%.
- Reduced 4x Multicast chance from 0%/0%/15% to 0%/0%/12.5%.
- Multicast
- Fireblast is now properly and fully blocked by Linken's Sphere.
- ReworkedMulticast ability operations:
- OldMulticast
- 2x Multicast Chance: 20%/0%/0%
- 3x Multicast Chance: 0%/20%/0%
- 4x Multicast Chance: 0%/0%/20%
- NewMulticast
- 2x Multicast Chance: 30%/45%/60%
- 3x Multicast Chance: 0%/22.5%/30%
- 4x Multicast Chance: 0%/0%/15%
- RemovedAghanim's Scepter upgrade for Ogre Magi.
- Increases Multicast proc chance from 30% and number of extra casts from 1/2/3 to 2/3/4.
- Updated hero sounds and voiceover lines.
- Updated hero description.
- Added visual effects with Aghanim's Scepter equipped on the hero.
- Increased base attack damage from 29‒35 to 41‒47.
- Aghanim's Scepter upgrade:
- Fixed a probability error with Multicast.
- Increased Multicast proc chance from 5%/10%/15% to 20% on each level.
- Aghanim's Scepter upgrade:
- Increased Multicast proc chance from 20% to 30%.
- Fireblast
- Increased cooldown from 12 to 15.
- Increased mana cost from 10/20/30 to 30/80/110.
- Multicast
- AddedAghanim's Scepter upgrade for Ogre Magi:
- Multicast
- Increases proc chance to 10%/15%/20%.
- Increases the number of extra casts to 2/3/4.
- Multicast
- Fireblast
- Increased damage from 75/125/175/225 to 75/125/175/275.
- Reduced cooldown from 14 to 12.
- Fireblast
- Rescaled mana cost from 95 on each level to 75/85/95/105.
- Increased cooldown from 8 to 14.
- ReplacedLightning Shield with Ignite.
- OldLightning Shield
- Cast range: 600
- Damage radius: 150
- Damage per second: 36/48/60/72
- Duration: 20
- Mana cost: 80
- Cooldown: 10
- NewIgnite
- Drenches a target in volatile chemicals, causing it to burst into flames. The target is under immense pain, causing it to take damage and move slower.
- Cast range: 700
- Radius: 0
- Damage per second: 5/15/25/35
- Movement speed slow: 10%/15%/20%/25%
- Duration: 7.5
- Mana cost: 95/105/115/125
- Cooldown: 15
- Notes: The projectile travels at a speed of 700 and can be disjointed. Multicast adds a effect radius to the ability, damaging all enemies around the target.
- OldMulticast
- Enables the Ogre Magi to automatically cast spells extra times each time he casts a spell. Increases their mana costs.
- Extra casts: 1/2/3
- Fireblast mana cost increase: 95/270/430
- Fireblast cooldown increase: 8/24/47
- Fireblast stun duration increase: 0/0/0.5
- Lightning Shield damage increase: 12/24/36
- Lightning Shield mana increase: 30/60/70
- Bloodlust mana increase: 50/100/150
- Notes: Causes Fireblast to be cast 1/2/3 additional times on the target and Bloodlust to be cast on additional 1/2/3 allied units within a 600 radius around Ogre Magi. Lightning Shield is not cast multiple times.
- NewMulticast
- Enables the Ogre Magi to rapidly cast his spells, giving them greater potency.
- Fireblast cooldown decrease: 3/6/9
- Fireblast mana increase: 10/20/30
- Ignite radius increase: 150/300/450
- Bloodlust cooldown decrease: 5/15/15
- Bloodlust mana increase: 10/20/50
- Notes: Does not cause any abilities to be cast multiple times.
- RemovedAghanim's Scepter upgrade for Ogre Magi.
- No longer increases number of Multicast from 1/2/3 to 2/3/4.
- Increased base agility and gain from 8 + 0.6 to 14 + 1.55.
- Reduced base intelligence and gain from 23 + 2.8 to 17 + 1.9.
- Lightning Shield can no longer be cast on self.
- Multicast
- Reduced Lightning Shield mana cost increase from 35/70/105 to 30/60/70.
- Can now attack units with Flying Movement.
- Rescaled Fireblast mana cost from 75/90/110/135 to 95 on each level.
- Lightning Shield
- Can now be cast on own player-controlled units as well.
- Increased damage per second from 24/36/48/60 to 36/48/60/72.
- Increased mana cost from 70 to 80.
- Multicast
- Now works properly for multiple Ogre Magis.
- Fireblast
- Increased mana cost from 80/160/240 to 95/270/430.
- Now also increases cooldown by 3/14/24.
- Lightning Shield
- No longer causes Lightning Shield to be cast 2/3/4 times.
- Now also increases damage per second by 12/24/36.
- Increased mana cost from 20/40/60 to 35/70/105.
- Reduced Lightning Shield mana cost from 90 to 70.
- Multicast
- No longer reduces Fireblast damage by 25/50/50.
- Reduced Lightning Shield mana increase from 40/80/120 to 20/40/60.
- AddedAghanim's Scepter upgrade for Ogre Magi:
- Increases number of Multicast from 1/2/3 to 2/3/4.
- Fireblast
- RenamedFirebolt to Fireblast.
- No longer uses a disjointable projectile.
- Lightning Shield
- Can now be cast on allied units as well.
- Fixed not getting kill credits when a unit dies to Lightning Shield.
- Increased damage per second from 12/24/36/48 to 24/36/48/60.
- Multicast
- Increases Fireblast stun duration by 0/0/0.5.
- Created
Patch History[]
Patch
Description
- Increased versus scale from 0.84 to 0.93.
- Increased loadout scale from 0.87 to 0.93.
- Addednew Adjectives attributes. [?]
- Ogre Magi has the following values: Blue
1, Fiery1, Potbelly1, Legs2and Nose1.
- Ogre Magi has the following values: Blue
- Updated Fireblast ability backend strings.
- Updated Fireblast ability backend strings.
- Updated Dumb Luck ability backend strings.
- Fixed ability interactions between
Fireblast and Aghanim's Scepter.
- Fixed Fire Shield having the incorrect number of fireballs.
- Updated Fire Shield ability tooltips.
-
- Updated Fire Shield ability descriptions.
- Fire Shield
- Updated ability descriptions.
- Updated ability damage type tooltips.
- Updated Unrefined Fireblast ability tooltips.
- Increased belt texture height from
256pxto512px.
- Fixed Fire Shield not providing incoming damage reduction on affected targets.
- Fixed recasting Fire Shield on an ally not refreshing the charges upon refreshing the buff.
- Fixed Flockheart's Gamble missing Fire Shield animations.
- Updated default hero model and animations.
- Enabled rivalry and allied responses towards Dawnbreaker with Flockheart's Gamble equipped.
-
- Updated the particle effects of Fire Shield.
- Updated hero model and animation.
- Fixed Ignite damage per second sound limiter being 5000, instead of 5.
- Lowered Ogre Magi's idle scratch sound volume from 0.449951 to 0.3.
- Added a rivalry response towards Hoodwink with Flockheart's Gamble equipped.
- Updated hero and Flockheart's Gamble model.
- Increased max polygon counts.
- Updated default hero model.
- Updated default hero and Flockheart's Gamble model.
- Fixed Unrefined Fireblast not appearing in guides editor.
- Added voice item slot to loadout.
- Added a lot of strings for the upcoming related Arcana.
- Added Arcane Rune responses.
- Fixed Multicast Unrefined Fireblast not doing any damage.
- Added hero to New Player List pool.
- Ignite
- Added radius targeting cursor to ability.
- Fixed ability not affecting the effect radius if the target becomes spell immune before it lands.
- Bloodlust
- Fixed not being castable on invulnerable allies/buildings.
- Fixed ability Autocast not working if Ogre Magi gets purged.
- Multicast
- Fixed not being disabled under Break.
- Ignite
- Fixed interaction with Spellblock.
- Fixed affecting units in Fog of War.
- Ogre Magi's voices now pan left and right.
- Added Russian voiceover lines.
- Fixed picking up another player's Aghanim's Scepter being undroppable and granting Ogre Magi his upgrade.
- Updated Dota2 workshop model and texture files.
- Ogre Magi is restricted from disassembling Aghanim's Scepter.
- Fixed a minor inaccuracy with base armor.
- Adjusted sidearm attack animation.
- Addedto Captain's Mode.
- UAdjusted default hero model texture.
- UUpdated default hero minimap icon to reflect his texture change.
- Bloodlust
- Fixed Autocast interrupting teleporting (i.e. Town Portal Scroll).
- Fixed being castable on spell immune units.
- Multicast
- Unrefined Fireblast
- Added unique effect for the ability.
- Added new effect for the ability.
- AddedOgre Magi.
-
- Fixed hero portrait.
- Fixed being able to sell Aghanim's Scepter after acquiring item.