Ice Armor redirects here. For Lich's old ability, see Ice Armor.
Ogre Frostmage | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Neutral Creep | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Ogre Frostmage is a neutral creep found in:
Abilities[]
Ice Armor
Ability
Target Unit
Target Unit
Affects
Allies
Allies
The Ogre Frostmage summons an invisible layer of icy air that surrounds the target friendly unit, increasing its armor and temporarily slowing any enemies that dare attack it.
Armor Bonus: 4/5/6/8
Move Speed Slow: 22%/24%/26%/30%
Attack Speed Slow: 22/24/26/30
Armor Duration: 45
Slow Duration: 5
Holy Persuasion increases the level of certain persuaded creeps' ability by 1 and unlocks the 4th ability level.
- Cannot target invulnerable allies, wards and buildings.
- The slow is applied upon a successful hit on a unit with the buff on.
- This means when an attack misses, the slow is not applied.
- Allied units can attack an ally with the buff on without getting slowed.
- As a neutral unit:
- The ogre never casts this spell.
- As a player-controlled unit:
- No restrictions.
- Has a cast backswing of 1.07 when cast by Rubick (acquired through casting Spell Steal on Doom).
- Ice Armor has 4 levels by default, but the 4th level can only be unlocked by the following sources:
Innate[]
Neutral Upgrade
Ability
Passive
Passive
Affects
Neutral Units
Neutral Units
Neutral creeps now increase their stats as time passes by.
Max Stack: 30
Upgrade Interval: 450
Health Bonus per Interval: 30
Armor Bonus per Interval: 0.5
Base Attack Damage Bonus per Interval: 3
Attack Speed Bonus per Interval: 5
Gold Bounty Increase per Interval: 1
Experience Bounty Increase per Interval: 5
- Each upgrade interval is at 7.5 mins after the game horn.
- Instantly updates all existing neutral creeps upon each upgrade interval.
- Grants the following total permanent bonuses at max stacks during the 225th minute (3:45:00 game-time):
- 900 health bonus.
- 15 armor bonus.
- 90 base attack damage bonus.
- 150 attack speed bonus.
- Additional 30 and 150XP bounty.
- The total values on each upgrade cycle can be seen in each of the camps' articles.
- Additionally, certain neutral creeps' abilities instantly update their ability level every 15 mins, up to 2 times, after the game horn.
Recent Changes[]
<div> <div class="updatetablehead"> <div id="version">Version</div><div id="description">Description</div> </div> <div class="updatetablebody">
- Ice Armor
- Reduced armor bonus from 5/6/7/9 to 4/5/6/8.
- Reduced movement speed slow from 25%/28%/31%/37% to 22%/24%/26%/30%.
- Reduced attack speed slow from 25/28/31/37 to 22/24/26/30.
- Ice Armor [?]
- Increased armor bonus from 5 to 5/6/7/9.
- Increased movement speed slow from 25% to 25%/28%/31%/37%.
- Increased attack speed slow from 25 to 25/28/31/37.
- Reduced attack damage from 24‒27 to 18‒20.
- Increased base attack time from 1.35 to 2.
- Increased attack speed from 100 to 150.
- Increased turn rate from 0.5 to 0.9.
- Rescaled gold bounty from 28‒36 to 30‒34.
- Increased experience bounty from 47XP to 48XP.
- CHANGEDattack class from Basic to Default. [?]
- CHANGEDdefense class from Basic to Default. [?]
</div> </div>