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Ogre Frostmage
 
 
 
Ice Armor redirects here. For Lich's old ability, see Ice Armor icon Ice Armor.
Ogre Frostmage
Ogre Frostmage model
Ogre Frostmage icon
Neutral Creep
600
+0.5
400
+1
Level 3
Armor Armor 0
Magic Resistance 0%
Status Resistance 0
Attack Damage ▶️ Default
18 ‒ 20
Attack Range Melee 100
Acquisition Range 500
Attack Speed 0.75 attack(s) per second. 150 • 2s BAT
Attack Animation 0.3+0.3
Projectile Speed Instant
Move Speed ▶️ 270 (100)
Turn Rate Takes 0.175s to turn 180°. 0.9
Collision Size 27
Bound Radius 24
Vision Range (G) 800
Bounty Gold 3034
Experience 48
Model Scale 0.9
Abilities Ice Armor (Ogre Frostmage) icon Ice Armor
Intern
npc_dota_neutral_ogre_magi

Ogre Frostmage is a neutral creep found in:

Abilities[]

Ice Armor
Ice Armor (Ogre Frostmage) icon
Affects
Allies
The Ogre Frostmage summons an invisible layer of icy air that surrounds the target friendly unit, increasing its armor and temporarily slowing any enemies that dare attack it.
Cast Animation: 0.56+0.5
Cast Range: Affected by Cast Range bonuses. 800
Armor Bonus: 4/5/6/8
Move Speed Slow: 22%/24%/26%/30%
Attack Speed Slow: 22/24/26/30
Armor Duration: 45
Slow Duration: 5
Cooldown symbol
 5
Mana symbol
 40
Upgradable by Aghanim's Shard.
Aghanim's Shard Upgrade:
Holy Persuasion icon Holy Persuasion increases the level of certain persuaded creeps' ability by 1 and unlocks the 4th ability level.
Buff/Debuff
Modifiers [?]
modifier_ogre_magi_frost_armor
modifier_ogre_magi_frost_armor_slow

  • The slow is applied upon a successful hit on a unit with the buff on.
    • This means when an attack misses, the slow is not applied.
  • Allied units can attack an ally with the buff on without getting slowed.
  • As a neutral unit:
    • The ogre never casts this spell.
  • As a player-controlled unit:
    • No restrictions.
  • Has a cast backswing of 0.53 when cast by Doom minimap icon Doom (acquired through Devour icon Devour).
  • Has a cast backswing of 1.07 when cast by Rubick minimap icon Rubick (acquired through casting Spell Steal icon Spell Steal on Doom).


Innate[]

Neutral Upgrade
Unknown icon
Ability
Passive
Neutral creeps now increase their stats as time passes by.
Max Stack: 30
Upgrade Interval: 450
Health Bonus per Interval: 30
Armor Bonus per Interval: 0.5
Base Attack Damage Bonus per Interval: 3
Attack Speed Bonus per Interval: 5
Gold Bounty Increase per Interval: 1
Experience Bounty Increase per Interval: 5
Buff/Debuff
Modifiers [?]
modifier_neutral_upgrade
Undispellable
modifier_neutral_sleep_ai
Undispellable

  • Each upgrade interval is at 7.5 mins after the game horn.
    • Instantly updates all existing neutral creeps upon each upgrade interval.
  • Grants the following total permanent bonuses at max stacks during the 225th minute (3:45:00 game-time):
    • 900 health bonus.
    • 15 armor bonus.
    • 90 base attack damage bonus.
    • 150 attack speed bonus.
    • Additional 30 Gold and 150XP bounty.
  • The total values on each upgrade cycle can be seen in each of the camps' articles.
  • Additionally, certain neutral creeps' abilities instantly update their ability level every 15 mins, up to 2 times, after the game horn.


Recent Changes[]

<div> <div class="updatetablehead"> <div id="version">Version</div><div id="description">Description</div> </div> <div class="updatetablebody">

  • Ice Armor (Ogre Frostmage) icon Ice Armor
    • Reduced armor bonus from 5/6/7/9 to 4/5/6/8.
    • Reduced movement speed slow from 25%/28%/31%/37% to 22%/24%/26%/30%.
    • Reduced attack speed slow from 25/28/31/37 to 22/24/26/30.
  • Ice Armor (Ogre Frostmage) icon Ice Armor [?]
    • Increased armor bonus from 5 to 5/6/7/9.
    • Increased movement speed slow from 25% to 25%/28%/31%/37%.
    • Increased attack speed slow from 25 to 25/28/31/37.
  • Reduced attack damage from 24‒27 to 18‒20.
  • Increased base attack time from 1.35 to 2.
  • Increased attack speed from 100 to 150.
  • Increased turn rate from 0.5 to 0.9.
  • Rescaled gold bounty from 28‒36Gold to 30‒34Gold.
  • Increased experience bounty from 47XP to 48XP.
  • CHANGED
    attack class from Basic to Default. [?]
  • CHANGED
    defense class from Basic to Default. [?]

</div> </div>

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