Dota 2 Wiki
Advertisement
Dota 2 Wiki
19,990
pages

Ogre Camp.jpg

The Ogre camp is a medium camp of neutral creeps. It contains 2 Ogre Bruisers and 1 Ogre Frostmage, and gives a total of 109 experience and 64-112 gold.

Ogre Frostmage
Ogre Frostmage model.png
Jungle Creep
Level 3
Health 600
Health regeneration 0.5
Mana 400
Mana regeneration 1
Armor 0
Magic resistance 0%
Status resistance 0%
Attack damage 24‒27
Acquisition range 500
Attack range 100
Base attack time 1.35
Attack animation 0.3+0.3
Movement speed 270
Follow range 100
Turn rate 0.5
Collision size 24
Vision range 800 (G)
Bounty 28‒36
Experience 47
Model scale 0.9
Abilities Ice Armor
Ogre Bruiser
Ogre Bruiser model.png
Jungle Creep
Level 2
Health 850
Health regeneration 0.5
Mana regeneration 1
Armor 1
Magic resistance 0%
Status resistance 0%
Attack damage 24‒27
Acquisition range 500
Attack range 100
Base attack time 1.35
Attack animation 0.3+0.3
Movement speed 270
Follow range 100
Turn rate 0.5
Collision size 24
Vision range 800 (G)
Bounty 18‒38
Experience 31
Model scale 0.9


Abilities[]

Ogre Frostmage

Ice Armor
Ice Armor (Ogre Frostmage) icon.png
Affects
Allies
The Ogre Frostmage summons an invisible layer of icy air that surrounds the target friendly unit, increasing its armor and temporarily slowing any enemies that dare attack it.
Cast Animation: 0.56+0.5
Cast Range: 800
Armor Bonus: 5
Move Speed Slow: 25%
Attack Speed Slow: 25
Armor Duration: 45
Slow Duration: 5
Cooldown: 5
Mana: 40
Partially pierces spell immunity. Can be cast on spell immune allies.
Does not slow spell immune enemies. Slow persists if debuff was placed before spell immunity and when not dispelled.
Modifiers
Buff modifier_ogre_magi_frost_armor: Dispellable with any dispel.
Debuff modifier_ogre_magi_frost_armor_slow: Dispellable with any dispel.

Notes:

  • The slow is applied upon a successful hit on a unit with the buff on.
    • This means when an attack misses, the slow is not applied.
  • Allied units can attack an ally with the buff on without getting slowed.
  • As a neutral unit:
    • The ogre never casts this spell.
  • As a player controlled unit:
    • No restrictions.
  • Has a cast backswing of 0.53 when cast by Doom minimap icon.png Doom (acquired through Devour).
  • Has a cast backswing of 1.07 when cast by Rubick minimap icon.png Rubick (acquired through casting Spell Steal on Doom).


Trivia[]

  • In the original DotA, the Ogre Frostmage was known as "Ogre Magi", and the Ogre Bruiser was known as "Ogre Mauler".

Version history[]

Version
Description
Unknown version