Dota 2 Wiki
Ogre Bruiser
Ogre Bruiser
Ogre Bruiser model
Ogre Bruiser icon
Neutral Creep
This unit has no mana.
Level 2
Armor Armor 1
Magic Resistance 0%
Status Resistance 0
Attack Damage ▶️ Default
22 ‒ 24
Attack Range Melee 100
Acquisition Range 500
Attack Speed 0.75 attack(s) per second. 150 • 2s BAT
Attack Animation 0.3+0.3
Projectile Speed Instant
Move Speed ▶️ 270 (100)
Turn Rate Takes 0.175s to turn 180°. 0.9
Collision Size 27
Bound Radius 24
Vision Range (G) 800
Bounty Gold 2428
Experience 32
Model Scale 0.9
Abilities Ogre Smash! (Ogre Bruiser) icon Ogre Smash!

Ogre Bruiser is a neutral creep found in:


Ogre Smash!
Ogre Smash! (Ogre Bruiser) icon
Ogre slowly charges a big attack stunning for seconds and dealing + of their current HP damage to all units in front of him.
Cast Animation: 2.7+0.85
Cast Range: Global
Distance: 200
Radius: Affected by AoE Radius bonuses. 200/210/220/230
Base Damage: 200/250/300/400
Current Health as Damage: 8%
Stun Duration: 2.4
Cooldown symbol
Mana symbol
Upgradable by Aghanim's Shard.
Aghanim's Shard Upgrade:
Holy Persuasion icon Holy Persuasion increases the level of certain persuaded creeps' ability by 1 and unlocks the 4th ability level.
Modifiers [?]

  • The center of the radius is 200 range in front of the caster.
    • This means it can reach up to 400/410/420/430 range in front of the caster.
  • Ogre Smash! first applies the debuff, then the damage.
  • As a neutral unit:
    • The ogre occasionally casts this spell while aggroed and under 70% health.
    • The ogres do not chain their casts.
  • As a player-controlled unit:
    • No restrictions
  • Has a cast backswing of 0 when cast by Doom minimap icon Doom (acquired through Devour icon Devour).
  • Has a cast backswing of 0.93 when cast by Rubick minimap icon Rubick (acquired through casting Spell Steal icon Spell Steal on Doom).


Neutral Upgrade
Unknown icon
Neutral creeps now increase their stats as time passes by.
Max Stack: 30
Upgrade Interval: 450
Health Bonus per Interval: 30
Armor Bonus per Interval: 0.5
Base Attack Damage Bonus per Interval: 3
Attack Speed Bonus per Interval: 5
Gold Bounty Increase per Interval: 1
Experience Bounty Increase per Interval: 5
Modifiers [?]

  • Each upgrade interval is at 7.5 mins after the game horn.
    • Instantly updates all existing neutral creeps upon each upgrade interval.
  • Grants the following total permanent bonuses at max stacks during the 225th minute (3:45:00 game-time):
    • 900 health bonus.
    • 15 armor bonus.
    • 90 base attack damage bonus.
    • 150 attack speed bonus.
    • Additional 30 Gold and 150XP bounty.
  • The total values on each upgrade cycle can be seen in each of the camps' articles.
  • Additionally, certain neutral creeps' abilities instantly update their ability level every 15 mins, up to 2 times, after the game horn.

Recent Changes[]

  • Ogre Smash! (Ogre Bruiser) icon Ogre Smash! [?]
    • Increased radius from 200 to 200/210/220/230.
    • Increased base damage from 200 to 200/250/300/400.
    • Reduced stun duration from 3 to 2.4.
  • Reduced health from 850 to 800.
  • Reduced attack damage from 24‒27 to 22‒24.
  • Increased base attack time from 1.35 to 2.
  • Increased attack speed from 100 to 150.
  • Increased turn rate from 0.5 to 0.9.
  • Rescaled gold bounty from 18‒38Gold to 24‒28Gold.
  • Increased experience bounty from 31XP to 32XP.
  • Changed
    attack class from Basic to Default. [?]
  • Changed
    defense class from Basic to Default. [?]
  • Added
    new Ogre Smash! (Ogre Bruiser) icon Ogre Smash! ability.
Charges up a big attack, stunning and damaging enemies in an area in front of it.
Cast time: 2.8
Radius: 200
Base damage: 200
Current health as damage: 8%
Stun duration: 3
Duration: 3
Cooldown: 12
Notes: Uses a long cast time, not a channeling. The area is centered 200 range in front of the ogre. Neutral Ogre Bruisers occasionally cast Ogre Smash, but do not chain the casts.