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Ogre Bruiser
 
 
 
Ogre Bruiser
Ogre Bruiser model
Ogre Bruiser icon
Neutral Creep
800
+0.5
This unit has no mana.
Level 2
Armor Armor 1
Magic Resistance 0%
Status Resistance 0
Attack Damage ▶️ Default
22 ‒ 24
Attack Range Melee 100
Acquisition Range 500
Attack Speed 0.75 attack(s) per second. 150 • 2s BAT
Attack Animation 0.3+0.3
Projectile Speed Instant
Move Speed ▶️ 270 (100)
Turn Rate Takes 0.175s to turn 180°. 0.9
Collision Size 27
Bound Radius 24
Vision Range (G) 800
Bounty Gold 2428
Experience 32
Model Scale 0.9
Abilities Ogre Smash! (Ogre Bruiser) icon Ogre Smash!
Intern
npc_dota_neutral_ogre_mauler

Ogre Bruiser is a neutral creep found in:

Ability[]

Ogre Smash!
Ogre Smash! (Ogre Bruiser) icon
Affects
Enemies
Damage
Magical
Ogre slowly charges a big attack stunning for seconds and dealing + of their current HP damage to all units in front of him.
Cast Animation: 2.7+0.85
Cast Range: Global
Distance: 200
Radius: Affected by AoE Radius bonuses. 200/210/220/230
Base Damage: 200/250/300/400
Current Health as Damage: 8%
Stun Duration: 2.4
Cooldown symbol
 12
Mana symbol
 0
Upgradable by Aghanim's Shard.
Aghanim's Shard Upgrade:
Holy Persuasion icon Holy Persuasion increases the level of certain persuaded creeps' ability by 1 and unlocks the 4th ability level.
Buff/Debuff
Modifiers [?]
modifier_ogre_smash_swing
Death
modifier_stunned

  • The center of the radius is 200 range in front of the caster.
    • This means it can reach up to 400/410/420/430 range in front of the caster.
  • Ogre Smash! first applies the debuff, then the damage.
  • As a neutral unit:
    • The ogre occasionally casts this spell while aggroed and under 70% health.
    • The ogres do not chain their casts.
  • As a player-controlled unit:
    • No restrictions
  • Has a cast backswing of 0 when cast by Doom minimap icon Doom (acquired through Devour icon Devour).
  • Has a cast backswing of 0.93 when cast by Rubick minimap icon Rubick (acquired through casting Spell Steal icon Spell Steal on Doom).


Innate[]

Neutral Upgrade
Unknown icon
Ability
Passive
Neutral creeps now increase their stats as time passes by.
Max Stack: 30
Upgrade Interval: 450
Health Bonus per Interval: 30
Armor Bonus per Interval: 0.5
Base Attack Damage Bonus per Interval: 3
Attack Speed Bonus per Interval: 5
Gold Bounty Increase per Interval: 1
Experience Bounty Increase per Interval: 5
Buff/Debuff
Modifiers [?]
modifier_neutral_upgrade
Undispellable
modifier_neutral_sleep_ai
Undispellable

  • Each upgrade interval is at 7.5 mins after the game horn.
    • Instantly updates all existing neutral creeps upon each upgrade interval.
  • Grants the following total permanent bonuses at max stacks during the 225th minute (3:45:00 game-time):
    • 900 health bonus.
    • 15 armor bonus.
    • 90 base attack damage bonus.
    • 150 attack speed bonus.
    • Additional 30 Gold and 150XP bounty.
  • The total values on each upgrade cycle can be seen in each of the camps' articles.
  • Additionally, certain neutral creeps' abilities instantly update their ability level every 15 mins, up to 2 times, after the game horn.


Recent Changes[]

Version
Description
  • Ogre Smash! (Ogre Bruiser) icon Ogre Smash! [?]
    • Increased radius from 200 to 200/210/220/230.
    • Increased base damage from 200 to 200/250/300/400.
    • Reduced stun duration from 3 to 2.4.
  • Reduced health from 850 to 800.
  • Reduced attack damage from 24‒27 to 22‒24.
  • Increased base attack time from 1.35 to 2.
  • Increased attack speed from 100 to 150.
  • Increased turn rate from 0.5 to 0.9.
  • Rescaled gold bounty from 18‒38Gold to 24‒28Gold.
  • Increased experience bounty from 31XP to 32XP.
  • Changed
    attack class from Basic to Default. [?]
  • Changed
    defense class from Basic to Default. [?]
  • Added
    new Ogre Smash! (Ogre Bruiser) icon Ogre Smash! ability.
Charges up a big attack, stunning and damaging enemies in an area in front of it.
Cast time: 2.8
Radius: 200
Base damage: 200
Current health as damage: 8%
Stun duration: 3
Duration: 3
Cooldown: 12
Notes: Uses a long cast time, not a channeling. The area is centered 200 range in front of the ogre. Neutral Ogre Bruisers occasionally cast Ogre Smash, but do not chain the casts.
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