Page values for "October 06, 2011 Patch"

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"_pageData" values

_creationDate2011-10-07 12:38:31 AM
_modificationDate2017-05-15 12:12:13 PM
_creator@DeletedUser17029
_categoriesPages_using_DynamicPageList_dplreplace_parser_function Patches
_numRevisions13
_isRedirectNo

"patches" values

patchdate
sourcehttp://store.steampowered.com/news/6453/
sourcetitle10/6 Update
highlights
version
game
notes== Gameplay == * Enabled [[Kunkka]] and [[Bloodseeker]]. * Enabled [[Bot]] Support * Fixed some [[Creeps|creep]] aggro behaviors * Fixed [[Juggernaut]]'s [[Omnislash]] not [[ministun]]ning the initial target. * Fixed Juggernaut's [[Healing Ward]] not having an [[AoE]] cursor. * Fixed Critical Strikes (both Juggernaut's and [[item]]-based) not denying correctly. * Fixed [[Ion Shell]] being dispelled during [[Bladefury]]. * Fixed [[Razor]]'s [[Static Link]] working on Juggernaut while he is omnislashing. * Fixed [[Doom]] gaining a ranged attack by [[orb walking]] after eating a [[Neutral creeps|ghost creep]]. * Fixed [[Dazzle]]'s [[Shadow Wave]], it now properly deals physical damage, and damages magic immune units. * Fixed [[Buildings#Ancients|Ancients]] not regenerating. * Fixed [[Lich]]'s [[Dark Ritual]] being usable on [[couriers]]. * Fixed players instantly losing vision of dying units. * Fixed the radius of vision players get from attacking units. * Fixed units being knocked back into [[trees]] potentially getting stuck. * Fixed [[Ring of Basilius]], it no longer automatically resets its toggle state on death. * Fixed [[Illusions]] doing significantly reduced damage to [[buildings]]. * Fixed a bug that prevented selection hitboxes from scaling along with the unit. * Fixed a bug where creeps would over-commit to defending an allied hero being attacked. * Adjusted juke areas around Dire [[Side Shop]]. == UI == * Added support for muting voice & text chat of other players via the scoreboard. * Fixed a bug with item combining when the courier brings items to a hero in [[fountain]] range. * Changed how upgradable items are displayed in the shop: now all upgrade levels are shown in the combine tree. * Upgradable items, such as [[Necronomicon]], now show the upgrade level in their shop tooltips. * Added Legacy key support for Juggernaut. * Fixed a bug where players who bought items while dead in range of the side or secret shop would have their items drop on the ground. * Changed secret shop item color to teal. * Updated player slot colors. * The player's own [[minimap]] icon now shows their player color. * Fixed a bug that prevented camera movement while spectating a game directly (not via [[Dota TV]]). * Fixed several issues with [[Fog of War]] while spectating. == Visuals == * Illusions in the portrait and multi-unit selection UI now show the illusion status effect. * [[Vengeful Spirit]]'s [[Magic Missile]] is more obviously a projectile now. * [[Beastmaster]]'s [[Wild Axes]] now flow along the ground, and are more prominent overall. * Completed a rough pass over the Dire Secret Shop. * Added a new custom effect for Lich's [[Frost Armor]]. * Lich's [[Chain Frost]] is now more visible. * Vengeful Spirit now has a new model and weapon. * Added bloody footprints to Axe's Cull effect. * Fixed a bug that caused portraits to sometimes have missing (or extra) body parts on [[Heroes]]. == Audio == * Added more voice content to several heroes. * Added Dire Defeat music piece.
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