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Version History[]

Version
Description
  • Increased base experience bounty from 50XP to 70XP.
  • Increased experience bounty per minute from 6XP to 8XP.
  • Observer Wards can now always be attacked by allied players if they are within the spawn areas of neutral creeps, regardless of the ward's current health. [?]
  • U
    Increased Plant vision radius from 1400 to 1600.
  • Observer Wards can now always be attacked by the player who bought them, regardless of the ward's current health. [?]
  • Reduced Plant vision radius from 1600 to 1400.
  • Observer Ward's gold bounty is now granted to whoever bought the source of True Sight the ward was affected by as it got destroyed, instead of the killing unit.
  • Reduced gold cost from 50 Gold to 0 Gold.
  • Increased gold bounty per minute from 2 Gold to 4 Gold.
  • Increased experience bounty per minute from 4XP to 6XP.
  • Reduced gold cost from 75 Gold to 50 Gold.
  • The area of already placed Observer Ward now get displayed when selecting a new ward to place.
  • Destroying an Observer Ward now prints out a chat notification to allies.
  • Reduced restock time from 150 to 135.
  • Reduced gold cost from 80 Gold to 75 Gold.
  • Gold bounty now increases by 2 Gold per minute.
  • Experience bounty now increases by 4XP per minute.
  • Reduced base experience bounty from 100XP to 50XP.
  • Observer Ward
    • No longer has 200 health.
    • Now requires 2 hero attacks or 8 non-hero attacks to be destroyed.
  • Increased gold cost from 60 Gold to 80 Gold.
  • Reduced gold cost from 65 Gold to 60 Gold.
  • Plant now displays the area the ward would reveal when placing them where the mouse currently points. [?]
  • Reduced Plant duration from 420 to 360.
  • Reduced restock time from 180 to 150.
  • Increased gold bounty from 50 Gold to 100 Gold.
  • Reduced experience bounty from 100XP to 25XP.
  • Reduced gold cost from 75 Gold to 65 Gold.
  • Added
    a custom radius targeting cursor for Plant.
  • Increased experience bounty from 50XP to 100XP.
  • Reduced number of charges from 2 to 1.
  • Increased initial count from 1 to 2.
  • Increased max stock count from 2 to 4.
  • Reduced restock time from 360 to 180.
  • Now have a 50XP experience bounty.
  • Attacking an Observer Ward can no longer miss.
  • Reduced gold cost from 150 Gold to 75 Gold.
  • Observer and Sentry Wards now stack into one inventory slot. ↓↓ Double-tapping toggles which ward type is currently active
    • You can see the charge count of each type of ward.
    • The number on the right is for the currently active ward
  • Plant
    • Sharing wards with allies now requires holding Ctrl.
    • Can no longer be cast inside the fountain areas.
  • Plant can now be cast on allies to give them one charge.
  • Highlighting or selecting an allied Observer Ward will now display its effective range.
  • Now has a 50 Gold bounty.
  • Increased Plant duration from 360 to 420.
  • Reduced initial stock count from 2 to 1.
  • Plant now has a 1 second cooldown. [?]
  • Reduced gold cost from 200 Gold to 150 Gold.
  • Now prints a message when an ally purchases the item.
  • Added
    new -killwards command.
  • Reduced max stock count from 3 to 2.
  • Updated item descriptions. [?]
  • Increased Plant mana cost from 0 to 5. [?]
  • Reduced Plant duration from 480 to 360.
  • Increased max stock count from 1 to 3.
  • Increased restock time from 1 to 360.
  • Reduced gold cost from 300 Gold to 200 Gold.
  • Plant
    • Now has a 1-second cooldown.
    • Increased duration from 420 to 480.
  • Reduced number of charges from 3 to 2.
  • Plant
    • Updated ability buff tooltips.
    • Reduced duration from 480 to 420.
  • Increased gold cost from 215 Gold to 300 Gold.
  • Added
  • Removed
  • Reduced number of charges from 6 to 3.
  • Reduced gold cost from 225 Gold to 215 Gold.
  • Created

Patch History[]

Patch
Description
  • Updated possible Planting placement strings and radius values.
  • Fixed ability interactions between Gunslinger and attacking the unit.
  • Added new Plant modifier.
  • Updated item Plant locations.
  • The Right Click to Force Attack option no longer applies to allied Observer Wards.
  • Increased health of Observer Ward from 8 to 100.
  • The wards now take 10 damage from the buyer's attacks when above 50 health.
    • Still takes 2 attacks to destroy from enemies.
    • The buying player now takes 6 attacks to destroy their ward from full health, up from 4.
  • Fixed a bug where a Gem of True Sight stolen from the enemy team would credit the wrong player with bounty for wards killed.
  • Fixed a bug where a creep killing a ward did not award bounty gold to the player who provided the True Sight.
  • Right Click now prioritize enemy wards over allied Observer Wards if their selection boxes overlap.
  • Right Click on wards that are not deniable with force right-click attack (A+ Right Click) will now issue a move order rather than attack.
  • Observer Wards and Sentry Wards
    • Will no longer combine from two different player sources. [?]
    • Are now in separate item slots during the strategy phase.
  • Fixed a visual bug when attempting to Plant.
  • Now requires a constant 2 hits to kill.
    • Fixed item duration tooltip stating 8 minutes instead of 6 minutes.
  • Fixed a bug where Observer Wards that were purchased and combined with Sentry Wards during strategy time were not decrementing the team’s stock count.
    • Fixed the bug that new vision indicator of Observer Ward appearing to all vision granted abilities.
  • Improved wards targeting at the ward spot above Roshan.
  • Updated and improved Plant indicator.
  • Fixed Observer Ward showing up as error models when equipping different custom wards after the start of the game.
  • Fixed a bug where sometimes the Observer Ward portrait would be empty after selecting the unit.
  • Fixed Plant related bugs in invalid locations.
  • Fixed being able to Plant in some areas you would normally wouldn't be able to.
  • Fixed sharing Observer Ward with allies that have full inventory slots.
    • The miss behavior on planted Observer Ward now extends to missing on the source rather than only due to terrain.
    • Fixed gold exploit with item.
  • UPDATE 5 (TEST)
    • Fixed an issue with causing heroes to have priority over trees when trying to cast Plant.
  • Adjusted custom Observer Ward hitboxes to be more consistent with default models.
  • Fixed shop stock interaction when purchasing item if you have enemy Observer wards in your inventory
  • Fixed being not able to cast Plant at the position of recently destroyed buildings.
  • Removed
    spectator popups for item.
  • Added
    in-game model for item when item is dropped on the ground.
  • Fixed Plant selection radius being too big.
  • Plant
    • Fixed planted wards not blocking neutral creep camps.
    • Fixed difficulty planting wards at certain locations.
  • Fixed wards so they will give an error message if the player tries to Plant them in an invalid location.
  • Adding the phased modifier to Observer Ward. This allows units to pass through them.