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Observer Ward is an item purchasable at the Base Shop, under Consumables.

Available in the Base Shop
Observer Ward
Observer Ward icon.png
A form of half-sentient plant, often cultivated by apprentice wizards.
Consumables
Cost 0 Gold
Sell Value -  / Count
Stacks NO LIMIT / Inventory Slot
Stock 2 INIT / 4 MAX
2 minutes 15 seconds 135
Active Plant
Charges 1 INIT
Bonus ?
Shareable Yes
Usage Alert ? No
Recipe
Observer and Sentry Wards
UsedIn1.png
Observer Ward (0)

Additional Information[]

  • Stacks with itself and with Sentry Ward icon.png Sentry Wards in a single inventory slot, there is no stack limit. The sell value adapts based on the number of instances in a stack.
    • Wards from multiple players are combined when given by allies.
  • Observer Wards do not provide True Sight.
  • Killing an Observer Ward prints out a chat notification to allies.
  • The Observer Ward's gold bounty is granted to the player that provided the True Sight.
  • Melee units have an extra 150 attack range when attacking Observer Wards.
  • Observer Wards can always be attacked by owner, and can only attacked by other allied players if they are within the spawn areas of neutral creeps, regardless of the ward's current health.
    • Observer Wards receive 10 damage from allied heroes when it has over 50 health.

Ability[]

Observer Ward
Observer Ward model.png
Summoned Ward
100
+0
This unit has no mana.
Level 0
Duration Ability Duration 360
Armor Armor 0
Magic Resistance 0%
Status Resistance 0%
Collision Size 8
Vision Range (G) 1400
Bounty Gold 100 + 4/min
Experience 50 + 6/min
Model Scale 1
Abilities Invisibility
Notes Phased
100% Accuracy

Plant
Plants an Observer Ward, an invisible watcher that gives ground vision in a 1400 radius to your team. Lasts 6 minutes.

Hold Control to give one Observer Ward to an allied hero.
Cast Range: 500
Vision Radius: 1400
Hero Attacks to Destroy: 2
Non-Hero Attacks to Destroy: 8
Gold Bounty Growth per Minute: 4
Experience Growth per Minute: 6
Duration: 360
Cooldown: 1
Mana: 0
Buff/Debuff
Modifiers [?]
modifier_item_buff_ward
Death

Notes:

  • Cannot be placed inside the fountain area (including a small area in front of the ramp), or in Roshan icon.png Roshan's pit.
    • Cannot be placed on unpathable terrain, or spots obscured by trees.
  • Neutral creep spawn ranges are shown before placing a ward, allowing camps to be blocked.
  • The radii of already placed Observer Wards is shown as well, allowing to see how they overlap.
  • While having the ward selected, multiple indicators appear on the world and minimap.
    • The targeting courser depicts the ward, with a green circle around it. The circle shows its vision range.
    • The minimap shows a yellow area, depecting how much the ward would reveal when placed at that point.
    • The yellow markings consider trees and terrain height around the area.
  • The Ward's bounty increases by 1 Gold every 15 seconds, and the experience by 1XP every 10 seconds.


Planted Observer Ward[]

Invisibility
Not disabled by Break.
Unknown icon.png
Ability
Passive
Affects
Self
This unit is permanently invisible.
Fade Time: 0

Notes:

  • The ability and modifier are not displayed in-game.


Tips[]

  • Essential to victory, Observer Wards allow you to keep watch over areas and spy on your enemies while keeping you and other heroes safe. It is important to keep wards up in key locations, and destroy enemy wards.
  • Observer Wards are considered essential to map control, providing vision for runes, watching out for ganks, and blocking neutral creeps from spawning in the jungle.
  • Although it is common for the support to purchase wards, mid and offlaners can purchase them to set up ganks or block the enemy team's safe lane jungle camp respectively.
  • Avoid placing wards on top of destroyed trees. Trees do not grow back if a unit is obstructing their location, so a ward placed on a destroyed tree prevents it from growing.
    • All destroyed trees re-grow together on a set timer, so if a single tree does not re-grow together with the others indicates that something is blocking it, which could be an enemy ward, or any other invisible enemy.

Lore[]

  • Knowing how to craft a ward is an important skill for artificers of magical goods. Rylai showed great talent at crafting wards, and once considered becoming an artificer.[1]
  • Despite this, the flavor text for this item refers to Observer Wards as plants and states that they are "often cultivated by apprentice wizards." This implies that they are grown as opposed to crafted, directly contradicting the White Sentry's description.

Gallery[]

References[]

  1. White Sentry description.

Recent Changes[]

Version
Description
  • Changed attack class from Pierce to Default. [1] [2]
  • Changed defense class from Basic to Default. [1]
  • Observer Ward icon.png Observer Wards can now always be attacked by allied players if they are within the spawn areas of neutral creeps, regardless of the ward's current health. [?]
  • Observer Ward icon.png Observer Wards can now always be attacked by the player who bought them, regardless of the ward's current health. [?]


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