Changelogs
Contents
Version History[]
Version
Description
- Impale
- Increased spike radius from 125 to 140.
- Reduced mana cost from 105/120/135/150 to 100/110/120/130.
- Increased Impale cooldown from 14 on each level to 17/16/15/14.
- Mana Burn
- Reduced intelligence as mana burned from 350%/400%/450%/500% to 230%/320%/410%/500%.
- Rescaled cooldown from 28/20/12/4 to 20/15/10/5.
- Reduced mana cost from 100 on each level to 70/80/90/100.
- Aghanim's Scepter upgrade:
- UReduced Burrow incoming damage reduction from 50% to 40%.
- Aghanim's Shard upgrade:
- Vendetta
- CHANGEDfrom reducing the affected target's magic resistance by 20% to amplifying the affected target's incoming spell damage by 17%.
- This affects all damage types, as long as it is spell damage.
- The debuff is now applied first before dealing its damage. [?]
- Vendetta
Talents:
- Level 15 left talent changed: +20 movement speed ➜ +50% Mana Burn intelligence as mana burned.
- Level 25 right talent changed: +80 agility ➜ 300 AoE Mana Burn.
- Reduced base strength from 18 to 17.
- Reduced base agility from 19 to 18.
- Reduced base health regeneration from 2.5 to 2.
- Aghanim's Scepter upgrade:
- Burrow
- Reduced max health as health regeneration bonus from 1.5% to 1%.
- Reduced max mana as mana regeneration bonus from 1.5% to 1%.
- Burrow
- Aghanim's Shard upgrade:
- No longer causes Vendetta to unlock the max movement speed limit.
- Level 20 right talent changed: -3.5s Spiked Carapace cooldown ➜ +0.6s Spiked Carapace stun duration.
- Increased turn rate from 0.5 to 0.6.
- Vendetta now also increases self attack animation speed by 50%.
- Aghanim's Scepter upgrade:
- Increased Burrow incoming damage reduction from 40% to 50%.
Talents:
- Level 20 left talent: +140 Impale damage reduced to +130.
- Level 20 right talent changed: +75% Spiked Carapace damage ➜ -3.5s Spiked Carapace cooldown.
- Reduced base movement speed from 315 to 310.
- Increased Vendetta mana cost from 160/220/280 to 180/240/300.
- Aghanim's Shard upgrade:
- Reduced Vendetta self movement speed bonus from 40% to 25%.
- Increased base intelligence from 18 to 21.
- Reduced Impale cast time from 0.4 to 0.3.
- Increased Vendetta damage from 250/375/500 to 300/450/600.
- ADDEDAghanim's Shard upgrade for Nyx Assassin:
- Increases Vendetta self movement speed bonus by 40%, unlocks the max movement speed limit, and causes the attack out of Vendetta to reduce the target's magic resistance by 20% for 4 seconds.
Talents:
- Level 20 right talent: +60% Spiked Carapace damage increased to +75%.
- Level 10 right talent: +6% spell damage amplification increased to +8%.
- Level 10 left talent: +0.3s Impale stun duration reduced to +0.25s.
- Level 10 right talent: +8% spell damage amplification reduced to +6%.
- Level 15 left talent: +25 movement speed reduced to +20.
- Level 15 right talent: +325 health reduced to +250
- Level 20 left talent: +175 Impale damage reduced to +140.
- Level 20 right talent: +75% Spiked Carapace damage reduced to +60%.
- Level 25 right talent: +100 agility reduced to +80.
- Increased base movement speed from 305 to 315.
- Reduced base health regeneration from 3.25 to 2.5.
- Reduced Spiked Carapace duration from 2.25 to 2.
- Reduced base strength from 19 to 18.
- Increased Vendetta cooldown from 70/60/50 to 90/70/50.
Talents:
- Level 15 left talent: +30 movement speed reduced to +25.
- Increased strength gain from 2.3 to 2.5
- Increased agility gain from 2.2 to 2.5.
- Increased base movement speed from 300 to 305.
Talents:
- Level 10 left talent: +60 gold per minute increased to +90.
- Level 10 right talent: +6% spell damage amplification increased to +8%.
- Increased base movement speed from 295 to 300.
- Reduced base health regeneration from 4.75 to 3.25.
- Reduced base mana regeneration from 0.9 to 0.
- Vendetta now applies Break on the target for 4 seconds.
Talents:
- Level 15 left talent: +35 movement speed reduced to +30.
- Increased base health regeneration from 3.25 to 4.75.
- Increased base mana regeneration from 0.01 to 0.9.
- Reduced base movement speed from 300 to 295.
- Spiked Carapace
- CHANGEDreturned damage type from Pure to the same type as it was received.
- Now returns damage before any damage incoming or outgoing reductions or amplifications, instead of after.
- Reflected damage can no longer be spell lifestealed off of.
- REWORKED
Talents:
- OLD
- Level 10: +175 health or +5% spell damage amplification
- Level 15: +50 Impale damage or +12% magic resistance
- Level 20: +40 agility or +120 gold per minute
- Level 25: +100% Spiked Carapace damage or +40 movement speed
- NEW
- Level 10: +60 gold per minute or +6% spell damage amplification
- Level 15: +35 movement speed or +325 health
- Level 20: +175 Impale damage or +75% Spiked Carapace damage
- Level 25: Vendetta provides unobstructed pathing or +100 agility
- Reduced base attack damage from 30‒34 to 27‒31.
- Reduced base movement speed from 305 to 300.
- Increased Impale cooldown from 13 to 14.
- Aghanim's Scepter upgrade:
- Increased strength gain from 2 to 2.3.
- Reduced base health regeneration from 3.5 to 3.25.
- Increased Spiked Carapace cooldown from 22/18/14/10 to 25/20/15/10.
- Level 15 left talent changed: +10 strength ➜ +50 Impale damage.
- Level 15 right talent changed: +25 agility ➜ +12% magic resistance.
- Level 20 left talent changed: +15% magic resistance ➜ +40 agility.
- ADDED
Talents:
- Level 10: +175 health or +5% spell damage amplification
- Level 15: +10 strength or +25 agility
- Level 20: +15% magic resistance or +120 gold per minute
- Level 25: +100% Spiked Carapace damage or +40 movement speed
- Aghanim's Scepter upgrade:
- Increased Burrow cast time from 1 to 1.5.
- Increased base movement speed from 300 to 305.
- Increased base health regeneration from 2.5 to 3.5.
- Increased attack range from 128 to 150.
- Spiked Carapace now always blocks the first damage instance from each valid target, even when the damage source is unaffected. [?]
- Impale
- Increased stun duration from 1.27/1.77/2.27/2.77 to 1.6/2/2.4/2.8.
- Reduced air time from 0.52 to 0.5.
- Reduced Spiked Carapace cooldown from 23/20/17/14 to 22/18/14/10.
- Increased Vendetta duration from 25/35/50 to 40/50/60.
- Aghanim's Scepter upgrade:
- Impale no longer ignores ancient creeps, Roshan and creep-heroes.
- Vendetta
- Invisibility is no longer broken upon casting Spiked Carapace.
- Damage is no longer reduced by Damage Block.
- ADDEDAghanim's Scepter upgrade for Nyx Assassin:
- Grants Nyx Assassin the Burrow ability and Unburrow sub-ability.
- Burrow
- While Burrowed, Nyx Assassin is invisible and unable to move/attack, but has 40% damage resistance, and regenerates 1.5% of his health and mana per second. Nyx Assassin's abilities also have improved properties while burrowed.
- Cast time: 1
- Max health/mana as health/mana regeneration: 1.5%
- Incoming damage reduction: 40%
- Impale cast/travel range increase: 350
- Impale cooldown reduction: 4
- Mana Burn cast range increase: 300
- Spiked Carapace radius: 300
- Mana cost: 0
- Cooldown: 0
- Notes: Spiked Carapace instantly stuns any enemy units within a 300 radius without requiring them to hurt him first. Casting Vendetta causes Burrow to end.
- Impale
- Is no longer blocked by Spellblock.
- Increased cooldown from 11 to 13.
- Impale
- REMOVEDUnit Target functionality. Can only be ground-targeted now.
- Spiked Carapace now affects the damage source directly instead of affecting the owner of the damage source. [?]
- Mana Burn
- Reduced intelligence as mana burned from 500% on each level to 350%/400%/450%/500%.
- Reduced mana cost from 130/120/110/100 to 100 on each level.
- Spiked Carapace
- Reduced duration from 2.75 to 2.25.
- Increased cooldown from 14 on each level to 23/20/17/14.
- Increased base health regeneration from 0.25 to 2.5.
- Mana Burn
- Increased intelligence as mana burned from 400% to 500%.
- Rescaled mana cost from 90/110/130/150 to 130/120/110/100.
- Spiked Carapace
- Can now reflect one damage instance from each player during its duration, instead of only from the first player to damage him.
- Reduced carapace duration from 4.5 to 2.75.
- Reduced mana cost from 50 to 40.
- Increased cooldown from 10 to 14.
- Increased Vendetta self movement speed bonus from 10%/15%/20% to 16%/18%/20%.
- REPLACEDUrna Swarm replaced with Spiked Carapace.
- OLDUrna Swarm
- Raises a Scarab from a corpse. Scarabs have the Infestation ability, which silences enemies within a small radius and applies a damage over time, but also killing the scarab. They also can burrow into the ground, turning invisible to enemies, but also immobile.
- Corpse search radius: 600
- Max number of Scarabs: 2/4/6/8
- Mana cost: 10
- Cooldown: 14/11/8/5
- NEWSpiked Carapace
- Temporarily enhances the Assassin's chitinous armor with organic barbs, causing him to prevent and reflect the next player based damage instance and stuns the target. Lasts 4.5 seconds.
- Damage reflected: 100%
- Duration: 4.5
- Stun duration: 0.6/1.2/1.8/2.4
- Mana cost: 50
- Cooldown: 10
- Note: Only triggers on player based damage, on any damage type. Does not prevent status debuffs. Spikes visually grow out of the hero when he is in this state.
- Increased collision size from 12 to 24.
- Reduced collision size from 24 to 12.
- ADDEDto Captain's Mode.
- Urna Swarm
- Reduced maximum allowed Scarabs from 2/4/6/8 to 2/3/4/5.
- Increased mana cost from 10 on each level to 40/30/20/10.
- Increased cooldown from 14/11/8/5 to 26/19/12/5.
- Infestation
- Increased damage per second from 20 to 40.
- Increased radius from 275 to 300.
- REMOVEDfrom Captain's Mode.
- Reduced Impale damage from 80/160/230/300 to 80/140/200/260.
- REPLACEDSpiked Carapace with Urna Swarm.
- Scarabs have the Infestation and Burrow ability.
- OLDSpiked Carapace
- The Nerubian Assassin forms barbed layers of chitinous armor that increases its defense and returns damage to enemy melee attackers.
- Bonus Armor: 2/4/6/8.
- Damage Returned: 10%/20%/30%/40%
- NEWUrna Swarm
- Raises a Scarab from a corpse. Scarabs have the Infestation ability, which silences enemies within a small radius and applies a damage over time, but also killing the scarab. They also can burrow into the ground, turning invisible to enemies, but also immobile.
- Corpse search radius: 600
- Max number of Scarabs: 2/4/6/8
- Mana cost: 10
- Cooldown: 14/11/8/5
- Notes: Raises 1 scarab per cast. Scarab can't attack, are spell immune and lasts until killed.
- Scarab stats:
- Health: 200
- Armor: 6
- Movement speed: 4500
- Vision: 1400
- Infestation
- Kills the Scarab to silence and damage nearby enemies.
- Radius: 275
- Damage per second: 20
- Duration: 3
- Notes: Has no cast time. The scarab dies upon cast.
- Burrow
- The Scarab digs into the ground, becoming invisible and immobile.
- Vision reduction: 1000
- Notes: Has an instant cast time. While burrowed, the Scarab cannot move or use Infestation. Lasts until toggled Off.
- REWORKEDMana Burn.
- OLDMana Burn
- Burns a fixed amount of mana and deals damage equal to that amount.
- Cast range: 500/575/650/725
- Mana burned: 70/120/185/260
- Mana burned as damage: 100%
- Mana cost: 65/85/100/115
- Cooldown: 7
- Notes: Effects are delayed by 0.25 seconds.
- NEWMana Burn
- Burns a amount of mana based on the target's intelligence and deals damage equal to that amount.
- Cast range: 600
- Intelligence as mana burned: 400%
- Mana burned as damage: 100%
- Mana cost: 90/110/130/150
- Cooldown: 35/25/15/5
- Notes: Effects are applied instantly.
- Impale is now properly blocked by Spellblock.
- Impale
- Fixed affecting Juggernaut during Blade Fury.
- Fixed ability interactions with Voodoo Restoration.
- CHANGEDImpale ability operations:
- No longer turns hit enemies invulnerable during the air time.
- No longer requires channeling in order for the spikes to reach max distance.
- No longer causes hit enemy units to instantly face towards Nyx Assassin.
- No longer fails to stun and damage enemies when the targeted point was a cliff.
- No longer conflicts with the following abilities:
- Earth Spike
- Burrowstrike
- Ravage
- Impales from other Nyx Assassins
- Vendetta
- Increased self movement speed bonus from 10% on each level to 10%/15%/20%.
- Increased duration from 20 on each level to 20/35/50.
- Reduced cooldown from 90 on each level to 90/75/60.
- Increased base strength and gain from 17 + 1.9 to 18 + 2.
- Increased base intelligence from 17 to 18.
- Increased base attack damage from 24‒28 to 30‒34.
- REPLACEDShrink with Spiked Carapace.
- OLDShrink
- Causes this unit to shift out of existence whenever it takes damage, temporarily avoiding any further damage.
- Channel time: 0.5
- Mana cost: 30/20/10/0
- Cooldown: 10/8/6/4
- Notes: Turns the caster invulnerable and hidden while channeling.
- NEWSpiked Carapace
- The Nerubian Assassin forms barbed layers of chitinous armor that increases its defense and returns damage to enemy melee attackers.
- Armor bonus: 2/4/6/8.
- Damage returned: 10%/20%/30%/40%
- Reduced Vendetta cooldown from 120 to 90.
- REPLACEDSpiked Carapace with Shrink.
- OLDSpiked Carapace
- The Nerubian Assassin forms barbed layers of chitinous armor that increases its defense and returns damage to enemy melee attackers.
- Bonus armor: 2/4/6/8
- Damage returned: 10%/20%/30%/40%
- NEWShrink
- Causes this unit to shift out of existence whenever it takes damage, temporarily avoiding any further damage.
- Channel time: 0.5
- Mana cost: 30/20/10/0
- Cooldown: 10/8/6/4
- Notes: Turns the caster invulnerable and hidden while channeling.
- Vendetta
- Now grants 10% self movement speed bonus.
- Reduced damage from 300/450/600 to 225/375/525.
- Increased mana cost from 150/190/230 to 160/210/260.
- Impale
- Increased cast range from 400 to 500.
- Increased spikes travel distance from 500 to 600.
- Increased damage from 60/130/200/260 to 80/160/230/300.
- Increased stun duration from 0.5/1.0/1.5/2 to 0.75/1.25/1.75/2.25.
- Reduced mana cost from 100/120/145/170 to 95/115/135/155.
- Reduced cooldown from 12 to 11.
- Mana Burn
- MOVEDfrom the third to the second ability slot.
- Increased mana burned from 65/130/195/260 to 70/120/185/260.
- REWORKEDSpiked Carapace.
- MOVEDfrom the second to the third ability slot.
- OLDSpiked Carapace
- The Nerubian Assassin forms barbed layers of chitinous armor that increases its defenses and returns damage to enemy meele attackers.
- Armor bonus: 5/10/15
- Damage returned: 15%/30%/45%
- NEWSpiked Carapace
- The Nerubian Assassin forms barbed layers of chitinous armor that increases its defense and returns damage to enemy melee attackers.
- Bonus Armor: 2/4/6/8.
- Damage Returned: 10%/20%/30%/40%
- REPLACEDWind Walk into Vendetta.
- MOVEDfrom the third to the fourth ability slot.
- This is now Nyx Assassin's ultimate ability.
- OLDWind Walk
- Turn invisible for a period of time, increasing movement speed.
- Fade time: 1/0.75/0.5/0.5
- Move speed bonus: 10%/20%/30%/40%
- Mana cost: 75
- Cooldown: 20
- NEWVendetta
- The Nerubian Assassin turns invisible for a short period of time, and can break his invisibility with an incredibly damaging attack.
- Damage: 300/450/600
- Fade time: 0.6
- Duration: 20
- Mana cost: 150/190/230
- Cooldown: 120
- Reduced base strength and gain from 17 + 1.75 to 15 + 1.6.
- Rescaled base intelligence and gain from 21 + 1.5 to 17 + 2.1.
- Reduced base attack damage from 30‒39 to 24‒28.
- Reduced base strength from 18 to 17.
- Increased base agility from 20 to 21.
- Rescaled base intelligence and gain from 16 + 1.75 to 21 + 1.5.
- CHANGEDprimary attribute from intelligence to agility.
- Increased base agility and gain from 16 + 1.75 to 20 + 2.5.
- Reduced base intelligence and gain from 20 + 2.5 to 16 + 1.75.
- Impale
- Reduced cast range from 500 to 400.
- Increased spikes travel distance from 400 to 500.
- Reduced damage from 80/150/220/290 to 60/130/200/260.
- Increased attack range from 100 to 128.
- Increased intelligence gain from 2.75 to 2.8.
- Increased base health from 100 to 150.
- Increased base attack damage from 28‒35 to 30‒39.
- Impale
- Increased cast range from 400 to 500.
- Increased damage from 60/110/170/230 to 80/150/220/90.
- Reduced stun duration from 1.25/2.50/3.75/5.00 to 0.5/1.0/1.5/2.0 (air time unchanged).
- REMOVEDAghanim's Scepter upgrade for Nyx Assassin.
- No longer increases Spiked Carapace bonus armor to 6/12/18 and damage returned to 20/40/60.
- ADDEDAghanim's Scepter upgrade for Nyx Assassin:
- Increases Spiked Carapace bonus armor to 6/12/18 and damage returned to 20/40/60.
- CHANGEDprimary attribute from agility to intelligence.
- Reduced base agility and gain from 22 + 3.15 to 16 + 1.75.
- Increased base intelligence and gain from 16 + 1.8 to 20 + 2.75.
- Reduced base attack damage from 32‒39 to 28‒35.
- Increased base attack time from 1.65 to 1.7.
- Reduced base armor from 2 to 1.
- Increased Mana Burn mana cost from 65/85/85/95 to 65/85/100/115.
- Increased Impale mana cost from 90/110/130/150 to 100/120/145/170.
- Reduced Spiked Carapace bonus armor from 8/16/24 to 5/10/15.
- Increased agility gain from 2.5 to 3.15.
- Increased base attack damage from 27‒31 to 32‒39.
- Reduced base armor from 2 to 0.
- ADDEDa 4th level to all basic abilities.
- Impale
- Rescaled damage from 75/150/225 to 60/110/170/230.
- Rescaled stun duration from 2/3/4 to 1.25/2.5/3.75/5. [?]
- Increased mana cost from 100 to 120.
- Reduced cooldown from 13 to 12.
- Mana Burn
- Rescaled mana burned from 75/150/225 to 65/130/195/260.
- Reduced cast range from 600 to 500.
- Rescaled mana cost from 75 to 65/85/85/85.
- Increased cooldown from 7/6/5 to 7.
- Wind Walk
- Rescaled duration from 20/25/30 to 20/25/30/30.
- Increased damage from 25/50/75 to 25/50/75/100.
- Increased movement speed bonus from 25%/50%/75% to 25%/50%/75%/100%.
- Rescaled fade time from 1/0.75/0.5 to 1/0.75/0.5/0.5.
- Reduced cooldown from 22 to 20.
- ADDEDWind Walk.
- Reduced duration from 20/40/60 to 20/25/30.
- Reduced damage from 40/70/100 to 25/50/75.
- Increased movement speed bonus from 10%/40%/70% to 25%/50%/75%.
- Increased mana cost from 75/65/55 to 75.
- Increased cooldown from 5 to 22.
- Increased base attack damage from 24‒28 to 27‒31.
- CHANGEDattack range type from
Ranged to
Melee.
- Rescaled base attack damage from 26‒26 to 24‒28.
- Reduced attack range from 500 to 100.
- Increased base health from 25 to 100.
- Increased base attack damage from 16‒16 to 26‒26.
- Reduced base attack time from 2.5 to 1.65.
- Increased base movement speed from 270 to 300.
- Spiked Carapace
- Reduced base strength from 20 to 18.
- Increased base agility from 20 to 22.
- Increased base intelligence and gain from 14 + 1.6 to 16 + 1.8.
- Increased base mana from 150 to 200.
- Increased base attack damage from 2‒8 to 16‒16.
- CREATED
Patch History[]
Patch
Description
Vendetta
- Updated ability descriptions.
- Updated ability modifiers.
- Updated hero model and animation.
-
- Vendetta
- Fixed debuff missing tooltips.
- Fixed Aghanim's Shard upgrade not reducing magic resistance.
- Vendetta
- Increased max polygon counts.
- Fixed Spiked Carapace's damage increasing
talent not working.
- Added Arcane Rune responses.
-
- Fixed default item build.
-
- Typing
nerubian
in the hero selection no longer highlights Nyx Assassin. - Fixed
Spiked Carapace damage talent tooltip to correctly state
+200%
damage.
- Typing
- USlowed the Burrow animation of Nyx Assassin's model to match 6.88f change.
- Added Russian voiceover lines.
- Fixed Echo Shell incorrectly applying Mana Burn effects through spell immunity.
- Fixed attacking and selecting Nyx Assassin when the hero is Burrowed.
-
- Burrow
- Fixed ability sound effects properly fading out.
- No longer dispels Curse of the Silent.
- No longer procs Magic Stick-based items.
- Fixed ability interaction between Vendetta.
- Burrow
-
- Fixed ability range indicators for the following abilities:
- Burrow
- Added ability sound effects.
- Fixed hero dying while Burrowed.
- Fixed Unburrow proccing Magic Stick-based items.
-
- Added Legacy Keys.
- Updated voice over lines for and when casting ability.
- Fixed ability interactions between Spiked Carapace and spell immunity.
-
- Fixed Vendetta affecting the following units:
- Fixed Spiked Carapace charge not getting used when hurt by an invulnerable source.
- Fixed Mana Burn ability values.
- Fixed Impale range traveling too far.
- Spiked Carapace
- Reduced duration from 2.75 to 2.25.
- Increased cooldown from 14 on each level to 23/20/17/14.
- Fixed Spiked Carapace affecting Juggernaut during Omnislash.
-
- Fixed cast backswing behaviors for the following abilities:
- Fixed some ability backswing timing issues.
- Fixed Spiked Carapace triggering on HP removal sources.
- ADDEDNyx Assassin.
- ADDEDto Captain's Mode.
- UPDATE 2
- Fixed base armor.
- Fixed Spiked Carapace cast time.
- UPDATE 3
- Fixed Impale not stacking if the refreshed ability is used again with Refresher Orb.
- UPDATE 4
- Fixed Spiked Carapace stun affecting magic immune units.
- UPDATE 5
- Fixed abilities with 0 cast point missing its ability effects: