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Patches (latest) November 16, 2017 Patch November 17, 2017 Patch November 18, 2017 Patch

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Version Notes

Updated to game version 7.07c.

Heroes

  • Mana Break damage reduced from 60% to 50%
  • Blink cooldown increased from 12/9/7/5 to 15/12/9/6
  • Level 15 Talent increased from -1s Blink Cooldown to -2s
  • Level 20 Talent illusion incoming damage increased from 300% to 350%
  • Nightmare cast range reduced from 500/550/600/650 to 425/500/575/650
  • Wild Axes damage reduced from 40/70/100/130 to 30/60/90/120
  • Hawk movement speed reduced from 450 to 430
  • Earth armor reduced from 5 to 3
  • Level 10 Talent increased from +60 Spawn Spiderlings Damage to +75
  • Level 20 Talent reduced from +60 Attack Speed to +50
  • Level 25 Talent reduced from +75 Insatiable Hunger Damage/Lifesteal to +60
  • Agility gain reduced from 1.6 to 1.0
  • Phantasm cooldown increased from 130 to 145
  • Holy Persuasion mana cost reduced from 100/110/120/130 to 70/90/110/130
  • Level 10 Talent increased from +20% XP Gain to +35%
  • Level 10 Talent increased from +125 Cast Range to +200
  • Power Cogs attacks to kill rescaled from 2/2/2/3 to 2
  • Precision Aura reduced damage from 16%/22%/28%/34% to 10%/18%/26%/34%
  • Level 15 Talent increased from +300 Gust Distance/Knockback to +400
  • Level 10 Talent increased from +150 Flame Guard Absorption to +200
  • Level 10 Talent increased from +20 Damage to +25
  • Level 15 Talent increased from +30 Flame Guard DPS to +50
  • Base movement speed reduced by 5
  • Spirit Bear health increased from 1400/1800/2300/2700 to 1500/2000/2500/3000
  • Strength gain reduced from 2.5 to 2.2
  • Lucent Beam cast point reduced from 0.5 to 0.4
  • Level 10 Talent increased from +150 Cast Range to +200
  • Level 15 Talent increased from -2s Lucent Beam cooldown to -3s
  • Base magic resistance reduced from 35% to 25%
  • Level 10 Talent changed from +10% Lifesteal to +7 Strength
  • Level 10 Talent changed from +30 Movement Speed to +20 Damage
  • Level 15 Talent changed from +10 Strength to +10% Lifesteal
  • Level 20 Talent changed from +40 Damage to -4s Earthbind Cooldown
  • Level 25 Talent increased from -4s Poof Cooldown to -5s
  • Level 25 Talent reduced from +700 Health to +600
  • Morphing back to your hero sets you back to the same percentage Health and Mana you originally had before you morphed. [?]
  • Morph now changes your primary attribute to the target's one
  • Morph duration reduced from 30 to 20 seconds
  • Level 20 Talent changed from -25s Morph Cooldown to +15s Morph Duration
  • Agility gain increased from 2.75 to 3.2
  • Level 10 Talent changed from +175 Health to +10% Mirror Image Damage
  • Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Darkness". vision limit against buildings and wards changed from 675 to 800
  • Hunter in the Night flying vision reduced from 1200 to 1000
  • Base intelligence reduced by 2
  • Degen Aura AoE reduced from 350 to 300
  • Level 20 Talent reduced from +6 Mana Regen to +4
  • Shadowraze bonus stacking damage increased from 60 to 80
  • Strength gain reduced from 2.0 to 1.7
  • Level 10 Talent increased from +12% Cooldown Reduction to +15%
  • Level 15 Talent increased from +20 Shrapnel DPS to +25
  • Desolate damage reduced from 20/35/50/65 to 20/30/40/50
  • Desolate now pierces Spell Immunity
  • Empowering Haste now has separate values for your hero and your team
  • Level 15 Talent increased from +30 to +40 Damage
  • Agility gain reduced from 1.8 to 1.5
  • Level 20 Talent reduced from +40 Attack Speed to +30
  • Toss no longer throws Spell Immune enemies
  • Tree Grab bonus building damage rescaled from 75% to 60%/80%/100%/120%
  • Tree Grab unit damage rescaled from 30% to 10%/20%/30%/40%
  • Tree Grab attack count rescaled from 2/3/4/6 to 5
  • Tree Grab cooldown rescaled from 15 to 18/16/14/12
  • Grow now grants +5/10/15 Armor
  • Grow no longer increases movement speed
  • Grow bonus base damage reduced from 40/80/120 to 30/45/60
  • Level 20 Talent reduced from -10s Tree Grab Cooldown to -7s
  • Strength gain increased from 2.6 to 3.0
  • Level 20 Talent reduced from +30 Health Regen to +20
  • Vengeance Aura attack damage rescaled from 10%/18%/25%/34% to 12%/18%/24%/30%
  • Level 20 Talent increased from -4s Magic Missile Cooldown to -5s
  • Turn rate improved from 0.6 to 0.8
  • Windrun movement speed bonus increased from 50% to 60%
  • Level 15 increased from +75 Attack Range to +100
  • Level 15 increased from +90 Powershot Damage to +100
  • Level 20 changed from +25% Cooldown Reduction to +1 Shackleshot Target
  • Level 25 changed from +1 Shackleshot Target to +30% Cooldown Reduction
  • Level 25 increased from +20% Ministun Focus Fire to +30%
  • Base damage reduced by 3
  • Arctic Burn damage reduced from 9% to 7.5/8/8.5/9%
  • Level 15 Talent reduced from +600 Night Vision to +500

Items

  • Cost reduced from 1675 to 1600
  • The damage that triggers the item will no longer drop your health below 80%. [?]
  • Mana Regeneration per charge reduced from 0.4 to 0.35
  • Impact stun duration increased from 1.75 to 2
  • Initial cooldown increased to 10 seconds after creeps spawn

General

Mechanics

  • Hero respawn time adjustments (level 12-20):
Level Old New
1 5 5
2 7 7
3 9 9
4 13 13
5 16 16
6 26 26
7 28 28
8 30 30
9 32 32
10 34 34
11 36 36
12 46 48
13 48 52
14 50 54
15 52 56
16 54 58
17 56 60
18 66 70
19 70 74
20 74 76
21 78 78
22 82 82
23 86 86
24 90 90
25 100 100

Neutrals

  • Mana Aura bonus mana regeneration reduced from 3 to 1.5.

Other

  • Bounty Rune
    • Base XP reduced from 50 to 25
    • XP growth increased from 5/min to 7/min

Patch Notes

Update 1

  • Small backend change to the styling code of the Player Pics on the The International pod images so they are controlled by a different class.
  • Fixed Viper's talent reading "+6 Corrosive Skin DPS" to "+6 Corrosive Skin Stats".
  • Added Arcane Rune responses for Queen of Pain, Razor, Riki and Sand King.
  • New console commands:
    • dota_ti_onstage_pods_during_draft
    • dota_ti_onstage_pods_player_pics

Update 2

  • Fixed Psionic Trap granting bonus movement speed instead of slowing.
  • New particle effect for Glyph of Fortification and fixes to the particle effect.
  • Removed Bottle from the strategy phase items.
  • Fixes to the Tiny tree model and optimized associated particle effects and related cosmetic models in the weapon slot.
  • Fixed Aeon Disk healing to 80% when owner was damaged while below 80% health.
  • Fixed the link to the patch notes in the new notification for 7.07c in the notification bar.