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Ninja Gear is a Tier 4 neutral item dropped by neutral creeps.

Ninja Gear
Ninja Gear icon.png
Valuable equipment recovered by a young explorer sifting through the flotsam and detritus drifting in the void.
Tier 4 Neutral Drop
Active Solitary Disguise
Bonus ? +25 Agility
+25 Movement Speed
Shareable Yes
Usage Alert ? No
Drop Rate 10% (Ancient Camps 30%)
Availability ? 36:40th MIN+
Ninja Gear

Additional Information[]

  • Stacks with all other movement speed bonuses.


Solitary Disguise
No Target
Casts Smoke of Deceit on yourself only.
Dispel Radius: 1025
Fade Time: 0
Move Speed Bonus: 20%
Duration: 35
Cooldown: 45
Mana: 0
Modifiers [?]


  • Interrupts the caster's channeling abilities and any other order upon using, with the exception of regular move orders.
  • Affected units can cast abilities, pick up and drop items while invisible without breaking it. However, attacking does break it.
  • When attacking, the invisibility is lost upon reaching the attack point, even when the attack misses.
  • True Sight cannot detect units affected by Ninja Gear.
  • Only units affected by Chronosphere, or units that have their unit model revealed by abilities such as Thirst or Track, can be seen while affected by Disguise.
    • See shared vision for the full list of abilities that reveal unit models.
    • The hero that become visible this way are still hidden from the minimap.
  • Units affected do not provide vision from shared vision abilities unless they also have their unit model revealed by a different shared vision ability that specifically reveals unit models.
  • Only affects the caster themselves. Other invulnerable and hidden enemy heroes dispel it.
  • The effect is only dispelled when approaching enemy heroes (including Meepo Clones, excluding other clones and illusions), towers or fountain.
    • The effect is also dispelled upon entering the elevated fountain area of the enemy team.

Recent Changes[]

Main Article: Ninja Gear/Changelogs