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Night Stalker
Night Stalker icon.png
Strength attribute symbol.png
Agility attribute symbol.png
Intelligence attribute symbol.png
23 + 3
18 + 2.2
15 + 1.6
Level 0 1 15 25 30
Health 200 660 1500 2340 2680
+2 +4.3 +8.5 +12.7 +14.4
Mana 75 255 519 855 975
+0 +0.75 +1.87 +3.27 +3.77
Armor 2 5 10.13 15.8 17.97
Damage Block 16 (50%)
Magic Resistance 25%
Status Resistance 0%
Damage 40‒44 63‒67 105‒109 147‒151 164‒168
Attack Rate 0.59/s 0.69/s 0.88/s 1.08/s 1.15/s
Attack Range Melee 150 (600)
Attack Speed ▶️ 100 (1.7s BAT)
Attack Animation 0.55+0.55
Projectile Speed Instant
Movement Speed ▶️ 295
Turn Rate Takes 0.175s to turn 180°. 0.6
Collision Size 24
Vision Range (G) 800 • 1800
Legs 2
Gib Type Default
Ability Upgrades
Upgradable by Aghanim's Scepter.
Upgradable by Aghanim's Shard.
Hunter in the Night
Empowered by the shadows of nightfall.
The beast of bedtime tales, Balanar is the primal terror that every child knows to fear. Once the sun goes down, Night Stalker's hunt begins. Charging through the shadowy forests, he snares prey in a debilitating Void, slowing and forcing his quarry to flee, arms withering and spells fizzling as their hearts are stricken with Crippling Fear. Should sunrise threaten to end his terror, the Hunter in the Night transforms through a Dark Ascension, spreading his wings under the blackened veil of night, and goes on the prowl for ever more victims.
Crippling Fear
Hunter in the Night
Hunter in the Night
Dark Ascension
Roles: Carry Carry Initiator Initiator Durable Durable Disabler Disabler Nuker Nuker
Complexity: ★☆☆


Night Stalker minimap icon.pngBalanar, the Night Stalker
▶️ "I feed the darkness and the darkness feeds me."
Of the Night Stalker, there is no history, only stories. There are ancient tales woven into the lore of every race and every culture, of an impossible time before sunlight and daytime, when night reigned alone and the world was covered with the creatures of darkness--creatures like Balanar the Night Stalker.

It is said that on the dawn of the First Day, all the night creatures perished. All, that is, save one. Evil's embodiment, Night Stalker delights in his malevolence. He created the primal role of the Night Terror, the Boogeyman, and as long as there have been younglings, his is the specter summoned to terrify them. This is a role he relishes; nor are these empty theatrics. He does indeed stalk the unwary, the defenseless, those who have strayed beyond the lighted paths or denied the warnings of their communities. Night Stalker serves as living proof that every child's worst true.


Void icon.png
Creates a damaging void that slows an enemy unit and deals damage. At night, Void also mini-stuns, interrupting channeling abilities, and the slowing effect lasts longer.
Cast Animation: 0.3+0.33
Cast Range: 525 (With Aghanim's Scepter 0)
Damage: 80/160/240/320 (Talent 130/210/290/370)
Move Speed Slow: 50%
Attack Speed Slow: 50
Day Slow Duration: 1.25
Night Slow Duration: 2.5/3/3.5/4
Day Stun Duration: 0
Night Stun Duration: 0.1 (With Aghanim's Scepter 0.8)
With Aghanim's Scepter Radius: 900
Cooldown: 11/10/9/8
Mana: 80/90/100/110
Upgradable by Aghanim's Scepter.
Aghanim's Scepter Upgrade:
Void becomes an area of effect ability. Increases the mini-stun duration.
Partially blocked by Linken's Sphere.
Blocked as a unit-targeted ability.
Upgradable by Aghanim's Scepter.
Not blocked when turned into a non-targeted ability.
Modifiers [?]
Balanar creates a vortex of infinite night, tearing opponents violently into the eternal darkness that once was.


  • Also uses the night values during the night from Eclipse.
  • Void first applies the slow debuff, then the damage, then the stun debuff.
  • With Aghanim's Scepter icon.png Aghanim's Scepter, Void turns into a non-targetable ability affecting all enemy units within 900 radius.

Crippling Fear
Crippling Fear icon.png
No Target
Night Stalker horrifies all nearby enemies, causing them to become silenced while near him. The effect lasts longer at night.
Cast Animation: 0+0
Radius: 375
Day Duration: 3
Night Duration: 4/5/6/7
Aura Linger Duration: 0.5
Cooldown: 30/25/20/15 (Talent 25/20/15/10)
Mana: 50
Modifiers [?]
A vision of the twisted maw of Balanar etches itself into the minds of the poor souls unlucky enough to cross his path.


  • Also uses the night values during the night from Eclipse.
  • The silence is provided by an aura, its debuff lingers for 0.5 seconds.
  • The aura's duration does not update when it turns day or night while the buff is on.

Hunter in the Night
Hunter in the Night icon.png
(Upgradable by Aghanim's Shard. Target Unit)
(Upgradable by Aghanim's Shard. Units)
Upgradable by Aghanim's Shard. Instant Kill
Night Stalker is in his element at night, attacking and moving with great swiftness.
With Aghanim's Shard Cast Animation: 0+1.07
Passive Move Speed Bonus: 22%/28%/34%/40% (Talent 32%/38%/44%/50%)
Passive Attack Speed Bonus: 20/40/60/80 (Talent 120/140/160/180)
With Aghanim's Shard Cast Range: 150
With Aghanim's Shard Active Max Health as Heal: 35%
With Aghanim's Shard Active Max Mana as Mana Restore: 35%
Cooldown: With Aghanim's Shard 20
Mana: With Aghanim's Shard 0
Upgradable by Aghanim's Shard.
Aghanim's Shard Upgrade:
Hunter in the Night may be cast on a creep, instantly killing it and restoring some of Night Stalker's maximum health and mana. Cannot target ancients during the daytime. Cooldown: 20
Modifiers [?]
The hunting prowess of Balanar improves as the night beckons.


  • Also works during the night from Eclipse.
  • With Aghanim's Shard icon.png Aghanim's Shard, Hunter in the Night turns into an active ability. The passive effects are still present.
    • Can be cast on any unit except for heroes, illusions, clones, creep-heroes, wards, buildings and Roshan icon.png Roshan.
    • Cannot be cast on ancient creeps during daytime, but can during nighttime.
    • The targeted creep is instantly killed, granting its gold and experience bounties if it was an enemy, denying it if it was an ally.
    • Despite the visual effect, the health and mana restore are applied instantly upon cast.

The appearance of the game clock changes when Dark Ascension is cast.

Dark Ascension
Dark Ascension icon.png
No Target
Night Stalker smothers the sun and summons instant darkness, so that he might use his powers at their fullest. Night Stalker gains flight and bonus damage during this time. Has unobstructed vision.
Cast Animation: 0.3+0
Attack Damage Bonus: 50/100/150 (Talent 85/135/185)
Duration: 30 (Talent 38)
Cooldown: 150/140/130 (Talent 100/90/80)
Mana: 125/175/225
Modifiers [?]
It is a humbling sight to see when the mightiest of warriors become afraid of the dark.


  • Dark Ascension has a lower priority than the daytime caused by Supernova.
    • During it, Night Stalker still flies, has the damage bonus and unobstructed vision, but the vision is limited to his default daytime vision.
  • Has a cast backswing of 0.5 seconds when cast during nighttime.


Hero Talents
-50s Dark Ascension Cooldown25+100 Hunter In The Night Attack Speed
+20 Strength attribute symbol.png Strength20-5s Crippling Fear Cooldown
+10% Hunter In The Night Movement Speed15+35 Dark Ascension Damage
+8s Dark Ascension Duration10+50 Void Damage

Recent Changes[]

Level 10 left talent: +10s Dark Ascension duration reduced to +8s.
Level 10 right talent: +45 Void damage increased to +50.
Level 15 right talent: +40 Dark Ascension attack damage bonus reduced to +35.
Level 20 right talent: -4s Crippling Fear cooldown increased to -5s.
Level 25 right talent: +80 Hunter in the Night attack speed increased to +100.
Level 25 left talent: -60s Dark Ascension cooldown reduced to -50s.
Level 15 right talent: +50 Dark Ascension attack damage bonus reduced to +40.
Level 20 left talent: +25 Strength attribute symbol.png strength reduced to +20.

Recommended Items[]

Starting items:

  • Tango icon.png Tango gives health regeneration to stay alive.
  • Healing Salve icon.png Healing Salve restores health in the early game.
  • Enchanted Mango icon.png Enchanted Mango restores mana so Night Stalker may use one more Void in the early game to secure kill.

Early game:

  • Magic Stick icon.png Magic Stick stores charges that restore HP and mana for Night Stalker to stay alive and use abilities during ganks.
  • Boots of Speed icon.png Boots of Speed, combined with Hunter in the Night, increase Night Stalker base movement speed, granting him unparalleled mobility at night.
  • Urn of Shadows icon.png Urn of Shadows fits the active Night Stalker, giving him charges that heal or hurt heroes. It also increases mana regeneration and armor so Night Stalker can stay alive to contribute to ganks.
  • Observer Ward icon.png Observer Ward grants vision so Night Stalker can set up ganks; his high mobility at night makes placing wards deep inside enemy territory easy.

Mid game:

  • Magic Wand icon.png Magic Wand is very situational depending on how fast you need other items, and whether you need it in general.
  • Solar Crest icon.png Solar Crest gives Night Stalker solid stats all around and a powerful debuff for ganking.
  • Phase Boots icon.png Phase Boots grant Night Stalker extra movement speed and attack damage, synergizing well with Hunter in the Night's movement and attack speed boost.
  • Spirit Vessel icon.png Spirit Vessel gives great health and movement speed while giving the ability to deal with heroes with heavy healing capabilities.
  • Aghanim's Shard icon.png Aghanim's Shard grants Night Stalker the ability to farm for only 1400 gold.

Late game:

  • Assault Cuirass icon.png Assault Cuirass gives Night Stalker both offensive and defensive power. The extra armor makes him much tankier, synergizing well with his high strength growth, and the attack speed bonus combines with the enemy armor reduction to greatly improve Night Stalker's and teammates' physical damage output.
  • Don't underestimate how strong Butterfly icon.png Butterfly with Satanic icon.png Satanic can be on a hero who has a very strong ultimate with very strong talents for right clicking.
  • Abyssal Blade icon.png Abyssal Blade helps Night Stalker lock down targets with stun and bash; its damage block and bonus health also add to his tankiness.
  • Black King Bar icon.png Black King Bar makes Night Stalker immune to most disables in team fights so he can focus on using abilities and attacking the enemies without interruption; it also gives him more health and attack damage.

Situational items:

  • Lotus Orb icon.png Lotus Orb gives Night Stalker a blend of self-sustain and survivability through the health and mana regeneration. The active applies dispel which can be very useful against several heroes or just to help sustain your team.
  • Smoke of Deceit icon.png Smoke of Deceit helps Night Stalker get crucial kills by masking his and allies' presence from enemy wards.
  • Gem of True Sight icon.png Gem of True Sight reveals invisible enemies and wards. Combined with Dark Ascension unobstructed vision during nighttime, Night Stalker commands great vision over the map.
  • Blink Dagger icon.png Blink Dagger allows Night Stalker to initiate easily as it enables him to pounce on unsuspecting enemies and making him a force to be reckoned with due to the swift movement speed granted from Hunter in the Night and the silence from Crippling Fear. This can be upgraded to Overwhelming Blink icon.png Overwhelming Blink, applying a magical burst whilst slowing any enemies in his catch, bolstering his presence especially in the late game.
  • Blade Mail icon.png Blade Mail's Damage Return can keep Night Stalker alive as enemies may choose not to deal any damage to him, lest losing HP themselves.
  • Heaven's Halberd icon.png Heaven's Halberd's disarm works well with Crippling Fear's silence to completely prevent an enemy from fighting back. It also increases survivability with bonuses to strength, evasion, and status resistance.
  • Nullifier icon.png Nullifier this item can be considered in anticipation of the enemies building BKB, which would allow them to cast spells under Night Stalker's 2nd ability. It's also good against enemies who depend on items like Manta Style icon.png Manta Style + Skull Basher icon.png Skull Basher like Anti Mage, Spectre, etc. and since the projectile is slow Nullifier would be good to pair with Blink Dagger icon.png Blink Dagger or Shadow Blade icon.png Shadow Blade (If the enemy depends on his passive ability better upgrade to Silver Edge icon.png Silver Edge).
  • Silver Edge icon.png Silver Edge gives Night Stalker bonuses to attributes, attack speed, and attack damage. Shadow Walk, combined with Hunter in the Night, allows him to gank while moving at maximum speed, inflicting bonus damage and break to ruin enemy powerful passive abilities.
  • Bloodthorn icon.png Bloodthorn for a Night Stalker can be considered thanks to its high bonus attack speed whilst allowing Night Stalker to cast another silence onto a fleeing enemy and refining his hitting power thanks to its active providing 130% critical strike on every attack that cannot be missed.
  • Heart of Tarrasque icon.png Heart of Tarrasque greatly increases the size of Night Stalker's health pool, making him much harder to bring down in fights. The extra strength gives him more base damage as well, and the passive health regeneration makes staying active on the map easy.






  • Many of Night Stalker's responses that refer to his vampiric qualities make reference to Bram Stoker's Dracula, a film adaptation of the classic novel starring Oldman.
  • Night stalker's line ▶️ "If I ever get my claws on that bird." is likely a reference to the rooster that crows when the game transitions from nighttime to daytime.
    • Additionally it is a reference to a line used by "Looney Tunes" character Sylvester the cat when describing "Tweety Bird."
  • Night Stalker's deep and raspy voice is a possible reference to Batman.
  • In an earlier version DotA, there existed a hero similar to Night Stalker called Night Stalker minimap icon.png Void Demon. His first ability "Time Void" had similar effects to the present Void ability, except it also stunned the target for 5 seconds. Void Demon also had an ability similar to Omniknight's Degen Aura, though it had a larger radius of 600 units. His third ability was a pushing spell called "Quake" which was useful for destroying towers. Finally, his ultimate was called "Mass Haste". This aura gave Void Demon and nearby allies benefits similar to Night Stalker's Hunter in the Night, except that it had no conditions and enabled Void Demon and his team to hunt Heroes relentlessly both day and night. Ultimately, Void Demon was replaced with Night Stalker as his skill set was deemed too powerful.
  • Night Stalker's response "In the forest of the night" is a reference to the poem The Tyger by William Blake.