Nemesis Curse is a Tier 3 neutral item dropped by neutral creeps.
Nemesis Curse
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Ability[]
Glass Cannon
Ability
Passive
Passive
Affects
Self
Self
The wearer takes 8% more damage from all sources.
Self Damage Amp: 8%
Glassify
Ability
Passive
Passive
Affects
Self
Self
When attacking a hero, apply a debuff increasing the damage received by that hero by 12% for 5s seconds. Only one target can be affected by Glassify at the same time.
Enemy Damage Amp: 12%
Debuff Duration: 5s
- Despite the description Glassify also applies when attacking creeps, but does not apply to buildings or allied units.
- Successive attacks with Nemesis Curse do not stack the debuff, but refresh the duration instead.
- Attacks first remove any existing Glassify debuffs owned by the source, then apply the debuff to the target, then deal their own damage.
- The occurs before applying the debuff. Attacks against buildings or after dropping Nemesis Curse will not remove an existing debuff.
- Multiple Nemesis Curses from different sources will refresh the debuff rather than stacking.
- Debuff ownership for removal is based on the last source to hit the target.
Recent changes[]
Main Article: Nemesis Curse/Changelogs
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- CREATED
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