Sounds
Attacks[]
Nature's Prophet's attacks[]
- ▶️ Pre attack sound plays during the attack animation.
- ▶️ Projectile launch sound plays as the attack projectile is released.
- ▶️ Projectile impact sound plays as the attack projectile successfully hits the target.
Nature's Prophet's treant's attacks[]
- Pre attack sound plays during the attack animation (40%-60% vol).
- Impact sound plays when the attack successfully hits the target (50% vol).
Movement[]
Nature's Prophet[]
- Play on each step while moving (20%-40% vol).
Nature's Prophet's treants[]
- Play on each step while moving (30%-40% vol).
Abilities[]
Sprout[]
- ▶️ Cast sound plays on Nature's Prophet upon cast.
- Tree death sounds play when a tree is destroyed or expires.
- ▶️ Full sound example.
Teleportation[]
- ▶️ Cast sound plays Nature's Prophet's location and at the targeted location during the cast animation.
- ▶️ Start sound plays at the starting location upon teleporting.
- ▶️ End sound plays at the targeted location upon teleporting.
- ▶️ Full sound example.
Nature's Call[]
- ▶️ Cast sound plays at the targeted location when treants spawn. If no treants are created, no sound is played.
- Spawn sound plays on each treant upon spawning.
- ▶️ Full sound example.
Wrath of Nature[]
- ▶️ Cast sound plays on Nature's Prophet upon cast.
- ▶️ Target sound plays on each hit enemy unit.
- ▶️ Full sound example.
Other[]
- ▶️ Plays on Nature's Prophet upon taunt begin.