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Nature's Prophet
Nature's Prophet Lore.png
Associated with
Heroes Drow Ranger minimap icon.png Drow Ranger
Earth Spirit minimap icon.png Earth Spirit
Earthshaker minimap icon.png Earthshaker
Hoodwink minimap icon.png Hoodwink
Lone Druid minimap icon.png Lone Druid
Treant Protector minimap icon.png Treant Protector
Venomancer minimap icon.png Venomancer
Windranger minimap icon.png Windranger
Races Treants
Factions Druids of Verodicia
Treant Guard
Places Nature
Endless Copse
Manglewood Forest
Gods Verodicia
Characters Al-Fusha
Castor Twin-Tusks
Father Mushroom
Iron Princeling
Virga Truebark
Species Candral-Flower
Items Orchid Malevolence icon.png Orchid Malevolence
Scythe of Vyse icon.png Scythe of Vyse
Resources Sinorian Gemstone
▶️ Who dares to bring an axe into my sacred groves, will find themselves cut down.
The Prophet's warning to all who seek to ravage the wild places

From the vast remains of Verodicia, the Nature's Prophet sprouts into full leaf, rolling the great wheel of life once more. With the foresight to watch over the creations of his goddess and the power to protect it in times of need, the favored son of Verodicia preserves his life and all of her creations to never squander the fated yet selfless sacrifice that his goddess underwent with great sorrow.


Nature's Prophet minimap icon.png Nature's Prophet
When Verodicia, Goddess of the Woods, had finished filling in the green places, having planted the coiled-up spirit in the seed, having lured the twining waters from deep within the rock, having sworn the sun its full attention to the growing things, she realized that her own time had reached its end, and like one of the leaves whose fate she had imprinted in the seed, she would fall without seeing the fruiting of her dream. It pained her to leave the world bereft, for the sprouts had not yet broken through the soil--and they would be tender and vulnerable to every sort of harm. She found in her seed pouch one last seed that she had missed in the sowing. She spoke a single word into the seed and swallowed it as she fell. Her vast body decomposed throughout the long winter, becoming the humus that would feed the seedlings in the spring. And on the morning of the vernal equinox, before the rest of the forest had begun to wake, that last seed ripened and burst in an instant. From it stepped Nature's Prophet, in full leaf, strong and wise, possessing Verodicia's power to foresee where he would be needed most in defense of the green places--and any who might be fortunate enough to call him an ally.


Nature's Prophet was summoned to the side of the ancient forest warden Virga Truebark when she defied the Iron Princeling. Together, nature's guardians fought side by side against their common adversary. The outcome of this fight is currently unknown.[1]

The riverlands hero Castor Twin-Tusks challenged Verodicia's chosen prophet to an arcane duel. Castor lost both the duel and his life.[2]

Personality and Mannerisms[]

  • The Prophet's disposition is like that of Nature. In equal parts, Nature is both caring and unforgiving. At times, the Prophet may be peaceful and gentle,[3][4][5] but those who fail to see the other side of Nature will learn that he is no stranger to violence. Embodying the violent half of Nature, he is ferocious, savage, and punishing if he needs to be.[6][7]
  • The Prophet is wise. It is said that he possesses a hoary wisdom and the wisdom of judgment.[8][9]
  • Even as an avatar of the woods-goddess, the Prophet occasionally exercises modesty with his appearance.[10]



Nature's Prophet is the favored son of Verodicia. As stated in his biography, he was born from his goddess' last seed which was blessed by her final word before she swallowed it as she died. Like all the other flora that the goddess planted, his seed fed upon her decomposed remains and became the first seed to sprout before the rest of her holy forest. He also claims that he is the reincarnation of Verodicia[11] or even her avatar.[10][12]

He also has siblings, which includes a bunch of deerlike treants with four legs, akin to the Enchantress. These spry treants, like the Prophet, are one of the first born of the wilderness & have been with him since time immemorial.[13]

The Wilderness[]

Just like the goddess that bore him, the Prophet's domain is the wild forest. He is the staunch protector of all that is natural, his watch over the forest is enhanced by the foresight that Verodicia gave to him. The Prophet is not only a sentinel of the flora, but also a sentinel of all beasts and birds.[14] Keeping his sentinel over the forest, he is always wandering the wide wilderness in search of places that may beckon his aid.[15][16]

Besides being a guardian of nature, he also rules over his grove as a wise leader. Ruling as a Verdant King, he governs the land with a crown of kingly horns sharpened with the wisdom of judgment.[8]

Judging by the name, the Prophet may be a guard of the tribes that dwell in the deep forest. Unlike their milk-fed cousins, these men are primal, driven by instinct and a will to survive They call upon nature's pantheon, which is bereft of gentle gods. The aforementioned lore and the Celtic-inspired design on the Prophet's bracers may suggest that these savage men are ancient forest druids.[17]


The Prophet is one of the many Heroes that the Earth Spirit minimap icon.png Earth Spirit rallies together to defend their planet's lands.[18] These guardians are as follows: the Enchantress,[19][20] the Lone Druid, [21] and Ulfsaar.[22] This seems to suggest that there is a hidden faction that is dedicated to the defense of all nature. Kaolin, whose spirit is at one with the planet even after he was cut off from it,[23] claims that he and the Prophet's spirits are alike.[24]

  • Going further into this relationship, Kaolin states that the Prophet must revere him.[25] Kaolin also states that Verodicia's prophet is also his greatest prophet.[26]
  • Just like the Prophet, Kaolin is dedicated to a goddess who is said to tend to all life. It's also interesting that some of the runes left behind by the trail of Kaolin's wheel book are the same as the runes in the Prophet's Sprout spell.[27]
    • However, these runes are actually reused assets that are also found in Witch Doctor's Maledict and Death Ward, Chen's Hand of God, the Glyphs of Confusion, utilised by Vanessa, etc. It's possible that these spells using the same runes implies a universal magic system, or simply just reused assets.
  • When Verodicia expired, her vast body decomposed throughout the long winter and became humus. It's possible that, with the woods-goddess' remains which is now merged with the earth, Kaolin now fights in honor of the entire Earth which includes Verodicia herself.

Alongside Treant Protector minimap icon.png Treant Protector, the Prophet is the pride of Verodicia.[28] Despite their relationship, the Prophet does not say anything friendly to Rooftrellen, to the point of him going completely out of character.[29][30][31] On the other branch, Rooftrellen calls him a "little tree" whenever he meets him,[32][33] probably because Rooftrellen treats him as his younger sib, even though the Prophet is older than him since he was the first seed in Verodicia's forest to grow.

  • It's interesting to note that they both wear rune tablets with similar aesthetics (dark tablets fastened with rope and inscribed with blue runes) if not similar runes.

As a fellow guardian of Nature, Lone Druid minimap icon.png Lone Druid is in good standing with this Prophet. This is evident in the fact that Sylla will feel confused[34][35] and betrayed if the Prophet attacks or slays him.[36] He also feels dismayed to know that he was forced to kill the Prophet.[37] Sylla tells his Prophet that, regardless of his power or station, even he must respect his mission to plant the Seed, further hinting at his mission's significance even to the forces of nature.[38]

The bounty of Nature is sustained and strengthened by the blessings of the Earth where it holds its roots.[39][40] Thus, the Earthshaker minimap icon.png Earthshaker and the Prophet are on good terms with each other, with the former respecting the Prophet even in his death.[41] These two share a common understanding of an unknown subject that not all beings get.[42]

Nature's Prophet once tried to recruit Hoodwink minimap icon.png Hoodwink into his affiliation of nature's guardians, but the loner rascal refused his offer, also refusing to be ordered around by him.[43][44]

Apparently, Windranger minimap icon.png Windranger feels regret when killing the Prophet since she knows that he's the son of Verodicia, which hints that they were on good terms with each other.[45]

Just like the Prophet, the Drow Ranger minimap icon.png Drow Ranger values the forest and makes her home in it, even claiming it as her personal domain. Thus she may ask for the Prophet's aid in reclaiming the woods. Sometimes, she believes that she is the chosen of the woods, rather than the Prophet.[46] Ever since she put on the Mask of Madness icon.png Mask of Madness, however, she dislikes being followed by the Prophet.[47]

At some point in time, the Prophet loyally fought side by side with Virga Truebark against the Iron Princeling.[1]

Enno can call upon Nature's Prophet as one of the many allied Heroes who can help him claim the leaderless White Spire.[48]


The Prophet is ill-disposed towards the Keen[49][50] and their S.O.L.K.,[51] because their science is a blight and an affront to Nature.[52][53] He expresses his hostilities specifically towards Timbersaw minimap icon.png Timbersaw[54][55] and Tinker minimap icon.png Tinker.[56] These two Keenfolk share the same sentiments as well.

He rejects the presence of Venomancer minimap icon.png Venomancer and his Plague Wards in his forest, for they are an unnatural plague on nature.[57][58]

Other Characteristics[]

Physical Form[]

The Prophet's body reflects everything about nature, which is most prominent in his cervine horns and hooves for feet. Like the deer and other similar ungulates that his body is based from, he may sometimes paw the ground in his idle animation. Despite this mix of humanoid and animalistic features, he is more akin to plant since he sprouted from a seed. His blood is actually sap,[59] and he is sustained by both sunlight[60] and moonlight,[61] just like photosynthesis. As the avatar of Nature's Wrath, he can take on whatever form he pleases. He may choose to appear as tree, occasionally as predator, or when it suits him as prey.[12] Lastly, he can regrow himself like a plant.[62]

Like a healthy plant, the horns of the Prophet are always in bloom.[63] Leaves that may gather upon his body will return to flourishing life.[64] As he travelled the glens and groves of the wilderness, his hairy beard has grown as wild as he is, turning it into a growth of leaves.[65]

Among the aspects of the Prophet's form, his antlers are the most changeable aspect of his body. During festive events, his antlers can be curved into a symbol of peace to compliment his peaceful outfit.[4] To recognize the most majestic and mightiest beast of the forest, he wears the antlers of the biggest species of moose (Alces alces gigas) as a crown, just like how the rest of the moose species–like the Alces and Cameloides–bow before Gigas.[66] He may also wear horns that recognize the prideful zebu and aurochs of Verodicia's wild domain.[67] The Prophet bears a set of kingly horns that symbolizes his station and rule as a Verdant King.[68] It's said that these horns of noblesse symbolize the wisdom of judgment that sharpens these horns.[8] In a time long forgotten, a grateful king once gifted the Prophet with metal horns as thanks for aiding the forest.[69]

The Prophet seems to be fond of his hair, especially his beard and his shaggy bark.[70][71] He may be modest with braiding his beard[10] but sometimes he's not content with merely one braid as an Avatar of Immortals.[72] His beard can grow so long, its ends can be tied behind him in a loop. It is said that this loop might represent the brutal cycle of life in the wild, but he may have just tied it back so that his long beard won't get in the way of his mayhem. Or perhaps it holds both a symbol and a purpose...[73]

Death and the Great Cycle[]

When the Prophet is reincarnated, he will speak about his visit to an unnamed "dark grey place" during his interval of death and how he wishes to never see that place again.[74][75] It is possible that this dark grey place that he speaks of is the same world that he saw which is bereft of light, air and water—the three elements essential for all life.[76] However, this world that he saw without light, air and water may be interpreted as the lifeless and desolate future of our world that he saw using his foresight, distinct from the dark grey place that he has been to during his death. It could possibly be the afterlife, since he uses the color grey to describe it, a colour that he associates with death and deterioration.[77][78]

Those who are slain by the Prophet will have their remains fed to nature for sustenance, continuing the cycle of life even during battle.[79][80][81][82]

An aspect of Spectre states that a cycle continues when the Prophet is slain.[83] This could be a possible reference to the great wheel that encompasses all living things. This could also suggest that the Prophet is not truly immortal like his divine mother who died before she saw the fruiting of her dream, because they are all included in the great wheel which dictates that all that lives must die and repeat in an eternal cycle.


The woodland prophet's title is derived from his powers of foresight that he inherited from Verodicia. Before she died, the woods–goddess saw her grim fate that she had imprinted in one of the leaves within the seed. This power is now being used by the Prophet to foresee where his attention and aid is needed in the forest.

Before his seed birthed the Prophet, he awoke within this seed and saw his destiny, which he said had many branches.[84] The many-branched destiny that he foresaw may be the same coiled-up spirit that Verodicia planted within the seed, a spiritual plant that has many branches where augural leaves stem from, its many branches possibly signifying the many paths of fate that he can choose from.


The Prophet wears a set of fungi and moss themed apparel that are all infused with the essence of the Father Mushroom.[85] The only piece of clothing that is not fungal in this set is its cuffs made of ironwood, but it is still infused with the Father Mushroom's essence.[86] It's unknown who or what the Father Mushroom is.

During occasions of peace and festivity, the Prophet may attend them with a suitable attire. With horns curved into a sign of peace,[4] his hairy beard is groomed into a light and fluffy beard.[87] He wears a lei about his neck during festive events, the garland being a universal symbol of friendship, peace, and good tidings.[3] He also wears a relaxing, white toga.[88] To complete the outfit, he brings with him a staff wrapped with a Candral-Flower, which is plucked from the heart of the Endless Copse.[89]

Resting upon the shoulders of Nature's own prophet is a ring of runestones, with each of these tablets having blue runes written on them. Some of these runes' meanings are unknown, but some of them resemble the runes of old Germanic, Anglo-Saxon, and Scandinavian alphabets—a.k.a. Futhark or the so-called Norse runes. The same runes are also inscribed on his 2 sigil stone bracers. These two sigils bear the signs of an "Elder Ecology".[90] Some of these runes are fictional and their meanings are completely mysterious, but the following Futhark runes can be seen on the Prophet's runestones:

  • The rune Laguz (ᛚ) means "water" or other bodies of water such as "lake", "ocean", "sea" and "waterfall", depending on what runic alphabet is being used. Laguz is inscribed on both his necklace and his bracers. In the lore of Nature's own prophet, Laguz may symbolize water as one of the three elements substantial for all life.[76] Laguz may also symbolize water as the essence of the material plane.[91] It may also symbolize the gift of water that Verodicia supplied her seeds with when she lured the twining waters from the aquifers.
  • The rune Sowilo (ᛋ) means "sun" in all three runic alphabets. In the lore of the Prophet, Verodicia had sworn the sun its attention to her developing seeds, gifting them one of three elements essential for life: light.[76] All things born and grown from seeds are sustained by the sunlight. Thus, it is revered and welcomed by all living things.[60][65]
  • His necklace and his sigil stones have a rune on them that appears to be a mix of the Dagaz (ᛞ) or Mannaz (ᛗ) rune. The former means "day" or "dawn", while the latter means "man" or "mankind". When considering the deeper meanings of Dagaz, it may symbolize the morning of the vernal equinox when the Prophet sprouted. It may symbolize cycles in nature, such as the brutal cycle of life or the great wheel, since it resembles an infinity loop between two dualities. The Mannaz rune may symbolize the primal men of the deep forest that the Prophet is affliated with.[17]
  • Written together on his sigil stones only are runes that resemble Kaun (<) and Ur (ᚢ) from the Elder Futhark alphabet. Kaun has many meanings, such as "ulcer" (and other ailments with a burning sensation, such as: abscess, sores, carbuncles, boils, etc.), "torch" (which symbolizes the process of learning, discovering new knowledge like a torch in a dark room), and "fire" or "heat" which both aforementioned words have in common. The first meaning of Kaun makes no sense with his lore, but given that all three meanings share the element of fire or heat, Kaun could symbolize the Prophet's main attribute of intelligence, since fire is oft associated with the stuff of the mind like intelligence, learning, and discovery, like the Invoker's magics of Exort. After all, he is a wise prophet. On the other hand, Ur means "aurochs", a wild but extinct bovine known for its strength. This bovine is one of the many animals found in Verodicia's domain.

The Prophet's wardrobe is replete with both protective armor and decorative armor. Although it is decorative, the flared crest of wood on his shoulders can provide protection against the axe: the bane of the forest.[92] Replacing his default runestones is a druidic ritual crest made of wooden planks. Written on each of these holy planks is a death–prayer to Verodicia and the name of an enemy to the deep forest.[93] To preserve the memory of the fallen Satyr general Al-Fusha, the Prophet wears his spiked and goddess–blessed pauldron, which is all that remains of his lost wargear when he fell in battle.[94] To aid his rule as a Verdant King, he sports ailettes with runes inscribed on them that can give its wearer the strength to carry the heaviest burden.[95] The upper jaw of the late Castor Twin-Tusks rests on his right shoulder as a trophy of the Prophet's victory in their arcane duel.[2] The coat of leaves that he has by default is also a common apparel amongst the Druids of Verodicia.[96] The green cape that he wears as a Verdant King is wrapped in the power of the ancient woods.[97]

His arcane arsenal is replete with many magical staves. The Prophet has a staff capped with a Sinorian/Sinorion gemstone that provides a magical focus for nature's incantations.[98] In the wilderness, there are creatures who sharpen their tusks on woodsy trunks. The Prophet has taken away their tusks and strapped two pairs of tusks on his staff as a warning to those who would damage the tree barks using their tusks.[7] As a Verdant King, he carries a holy staff that is engraved with shining runes that denote the secret name of the woods–goddess. [99] As a wise prophet with a hoary brand of wisdom, he carries a well–seasoned staff that compliments this wisdom.[9] He also wields a curled plant staff that bears six spectrolite mana focusing crystals, set in gold.[100] Not to mention that he is the proud owner of the Orchid Malevolence icon.png Orchid Malevolence, a garnet rod made from a fire demon's essence, and the Scythe of Vyse icon.png Scythe of Vyse, a powerful relic from the cult of Vyse that has the powers of polymorph.

In some cases, the Prophet sources his staves from nature itself. With his impossibly gentle grip, he pulled out a branch to make a staff without causing the butterflies that were sitting on it to flee.[5] From the gnarliest tree in the Manglewood Forest, he detached a limb from that tree to construct an enchanted wood staff.[101] He also has a journey stick crafted from a gnarled branch that eventually found use as a weapon.[102] Lastly, he has a staff fashioned from a Sufferwood sapling.[103]

Before the Prophet's seed was made to sprout, Verodicia imbued a sapphire gem with a spark of her essence. This gem was a fail-safe left in the wastes of a war-torn land to restore life and restart its cycle in places that may lack it.[104]


An amber runic circle in Sprout. They're hard to see in gameplay since the trees are standing on top of them. These trees are removed here for better viewing.

All of the Prophet's spell effects appears to share the same yellow-orange or amber colored light, which even extends to the colour of his own attack projectile. What this similarity between his spells and projectiles means is unclear, but it's possible that this color is the magery of the Prophet which relies on and taps directly into the heart of Verodicia's wrathsome will, rather than drawing upon blood magic or mana.[105]

Sprout allows the Prophet to grow a ring of trees to fence in his opponents. Reports of the the Prophet's fury state that he frequently uses this on his attackers.

  • An interesting detail to note is that this spell casts a ring of 8 random runes beneath the trees that are spawned by this ability. Some of the runes bear a resemblance to the runes of old Germanic, Anglo-Saxon, and Scandinavian alphabets (a.k.a. the so-called Norse runes). The runes include fehu and kaun.
  • These runes can also be seen on the rune trail left behind by Kaolin's wheel book. An interesting detail that further hints at the great relationship between the Prophet, Kaolin, Verodicia, and the Earth.[27]
    • However, these runes are actually reused assets that are also found in Witch Doctor's Maledict and Death Ward, Chen's Hand of God, the Glyphs of Confusion, utilised by Vanessa, etc. It's possible that these spells using the same runes implies a universal magic system, or simply just reused assets.

Teleportation does not have much lore to it, so it can simply be assumed that it is nothing but a teleportation ability.

The flash of amber light from the Prophet's staff always leaves behind a fehu rune on the floor.

Nature's Call is but one of the many abilities bestowed upon him by the woods-goddess. With this boon, he has the ability to summon the Treant Guard, a mythical sentient army of the wild. The rune left behind by his staff looks similar to the fehu rune found in old Germanic, Anglo-Saxon, and Scandinavian alphabets (a.k.a. the so-called Norse runes). Fehu means "mobile wealth" when translated, which is possibly symbolized by the treants. The trees are the wealth and the bounty of nature[106] and the Prophet's magic uproots and animates them, allowing them to move freely. Hence the Fehu rune of mobile wealth.

  • In gameplay and lore, he can summon them using the trees as a catalyst, but he can also use simple animation spells on trees to make treants.[107]
  • Not only can he summon them, but he can even bend them to his will to place them under his complete control.[108][109]
  • The Prophet can construct a familiar named Shroom Thing, made from fungus and moss and infused with the Father Mushroom's essence.[110]
  • He can also summon the Shroomlings to his side. A sentient walking fungi who hail from the Drowned Forest, they are fearless and fond of dark and damp places.[111]
  • Other treants include the Dendrochron, a species of treant resembling a scary tree stump. Their population is difficult to control even with axe culling.[112]

Calling upon Verodicia's fury, the Prophet summons the Wrath of Nature to strike down those who might ravage the wilderness, smiting them all with its far-reaching energies. Like all of his default spell effects, the color of this spell's energy is yellow-orange/amber, which might be the manifestation of Verodicia's fury by the Prophet's magery.

Friendships and rivalries[]

Allies meeting Nature's Prophet

  • ▶️ Dark Willow minimap icon.png r I'm more of a city girl meself.
  • ▶️ Dark Willow minimap icon.png r I know you like making trees. I don't suppose you can add an addition to my little hollow?
  • ▶️ Dawnbreaker minimap icon.png r It's surprising trees don't hold more influence in these lands.
  • ▶️ Drow Ranger minimap icon.png r Prophet, you and I will reclaim these woods.
  • ▶️ Earth Spirit minimap icon.png r Come Prophet, we are of like spirits.
  • ▶️ Earth Spirit minimap icon.png r My Prophet, we shall defend these lands.
  • ▶️ Hoodwink minimap icon.png r You always think you know best, Prophet. I don't care who sprout you, no one bosses me around in my woods.
  • ▶️ Lone Druid minimap icon.png r Tell me what you see for us, Prophet.
  • ▶️ Lone Druid minimap icon.png u Tell me what you see for us, Prophet.
  • ▶️ ▶️ Monkey King minimap icon.png r Just don't go moving the trees when I need 'em, Prophet.
  • ▶️ ▶️ Monkey King minimap icon.png r Forcing trees to fight goes against their nature, Prophet.
  • ▶️ Pangolier minimap icon.png r So do the trees like what you do to them, Prophet?
  • ▶️ Pangolier minimap icon.png r I prefer a straight up fight to all this sneaking around, but sometimes victory does require a bit of subterfuge.
  • ▶️ Snapfire minimap icon.png r I don't share my nephew's prejudice, Prophet.
  • ▶️ Timbersaw minimap icon.png r You.. make.. tree-people… Okay P-prophet, I don't think we can be friends.
  • ▶️ Treant Protector minimap icon.png r Greetings, little tree.
  • ▶️ Ursa minimap icon.png r Nature's Prophet, your presence foretells our victory.

Enemies killing Nature's Prophet

Enemies dying to Nature's Prophet



  1. 1.0 1.1 Truebark Adherent description.
  2. 2.0 2.1 Castor's Spaulder description.
  3. 3.0 3.1 Lei of the Peace-Bringer description.
  4. 4.0 4.1 4.2 Horns of the Peace-Bringer description.
  5. 5.0 5.1 Fluttering Staff description.
  6. Tusked Bracers description.
  7. 7.0 7.1 Staff of the Tusk-Bereft description.
  8. 8.0 8.1 8.2 Luxuriant Chin-Foliage description.
  9. 9.0 9.1 Nature's Grip description.
  10. 10.0 10.1 10.2 Modestly Braided Beard description.
  11. Dota Underlords - Nature's Prophet response: I am Verodicia reborn.
  12. 12.0 12.1 Horns of the Forest Lord description.
  13. Children of Verodicia description.
  14. Staff of the Eagle description.
  15. Pack of the Woodland Outcast description.
  16. Oak of the Woodland Outcast description.
  17. 17.0 17.1 Guard of the Deep Tribes description.
  18. Earth Spirit response: ▶️ r My Prophet, we shall defend these lands.
  19. Earth Spirit response: ▶️ r We battle for these lands.
  20. Earth Spirit response: ▶️ r Enchantress, these lands are ours.
  21. Earth Spirit response: ▶️ r Your spirit bear fights for these lands.
  22. Earth Spirit response: ▶️ r Ursa, these lands are ours.
  23. Earth Spirit's biography: What the craftsmen had not known was that within the strange seam of jade flowed the spirit of the Earth itself—an elemental force at one with the planet. When the force within the carved jade found itself cut off from the life's blood of the world...
  24. Earth Spirit response: ▶️ r Come Prophet, we are of like spirits.
  25. Earth Spirit response: ▶️ Prophet, you turn against the one you should revere.
  26. Earth Spirit response: ▶️ My greatest prophet, I had to put you down.
  27. 27.0 27.1 Jade Reckoning description.
  28. Feast of Abscession response: ▶️ 120 Pride of Verodicia!
  29. Nature's Prophet response: ▶️ Treant, I cut you down.
  30. Nature's Prophet response: ▶️ Treant, logging season is open.
  31. Nature's Prophet response: ▶️ Treant, you log.
  32. Treant Protector response: ▶️ That's enough now, little tree.
  33. Treant Protector response: ▶️ r Greetings, little tree.
  34. Lone Druid response: ▶️ Why would the Prophet stand against me?
  35. Lone Druid response: ▶️ Prophet, why?
  36. Lone Druid response: ▶️ Betrayed.
  37. Lone Druid response: ▶️ I never thought the day would come that the Prophet's blood stained my hands.
  38. Lone Druid response: ▶️ Even you must respect my mission, Prophet.
  39. Planetfall response: ▶️ r You're nothing without the blessing of the earth.
  40. Planetfall response: ▶️ r May your saplings grow strong with the gifts of the earth, Prophet.
  41. Planetfall response: ▶️ r May a sapling grow from your grave.
  42. Planetfall response: ▶️ r Not all understand as we do, Prophet.
  43. Hoodwink response: ▶️ r Look, I told you I'm not big on affiliations. Stay outta wherever I am.
  44. Hoodwink response: ▶️ r You always think you know best, Prophet. I don't care who sprout you, no one bosses me around in my woods.
  45. Compass of the Rising Gale response: ▶️ r I weep to see Verodicia's offspring meet such an end.
  46. Drow Ranger's responses towards Nature's Prophet
  47. Dread Retribution response: ▶️ r I told you to stop following me around.
  48. Dota Underlords - Nature's Call description.
  49. Dota Underlords - Nature's Prophet response: I'll put a stop to the Keen's madness.
  50. Dota Underlords - Nature's Prophet response: The machinations of the Keen will come to an end.
  51. Dota Underlords - Nature's Prophet response: I will fight the SOLK until my dying breath.
  52. Dota Underlords - Nature's Prophet response: The Keen are a blight on nature.
  53. Dota Underlords - Nature's Prophet response: The Keen are an affront to nature.
  54. Dota Underlords - Nature's Prophet response: Rizzrack, your time has come.
  55. Dota Underlords - Nature's Prophet response: This is the end of you, Timbersaw.
  56. Dota Underlords - Nature's Prophet response: Tinker, you're a sociopath that needs to be put down.
  57. Dota Underlords - Nature's Prophet response: You are nature's plague, Venomancer.
  58. Dota Underlords - Nature's Prophet response: Your daughters have no place in my forest, Venomancer.
  59. Nature's Prophet response: ▶️ How sweetly the sap flows.
  60. 60.0 60.1 Nature's Prophet response: ▶️ Again the sun warms my limbs!
  61. Nature's Prophet response: ▶️ Ah, the sun's pale sister shines upon my leaves.
  62. Feast of Abscession response: ▶️ 120 Heh heh heh, it'll grow back!
  63. Stature of the Woodland Outcast description.
  64. Petals of the Woodland Outcast description.
  65. 65.0 65.1 Beard of the Woodland Outcast description.
  66. Grand Crown of the Gigas description.
  67. Twin Bull Adornment description.
  68. Horns of Noblesse description.
  69. Metal Horns description.
  70. Nature's Prophet response: ▶️ By my shaggy bark.
  71. Nature's Prophet response: ▶️ By my shaggy bark, what rarity is mine!
  72. Doubly Braided Beard description.
  73. Beard of Cycles description.
  74. Nature's Prophet response: ▶️ I do not care to see that dark grey place again.
  75. Nature's Prophet response: ▶️ I am glad to leave that place.
  76. 76.0 76.1 76.2 Nature's Prophet response: ▶️ Light, air and water—I have seen the world without them.
  77. Nature's Prophet response: ▶️ Green turns to grey.
  78. Nature's Prophet response: ▶️ Green sprouts on grey wood.
  79. Nature's Prophet response: ▶️ Feed the trees.
  80. Nature's Prophet response: ▶️ You'll make a fine humus.
  81. Nature's Prophet response: ▶️ Now you're tree food.
  82. Nature's Prophet response: ▶️ New life will make its home amongst your bones.
  83. Phantom Advent response: ▶️ r A cycle continues.
  84. Nature's Prophet response: ▶️ I woke within the seed and saw my destiny, and many were its branches.
  85. Fungal Lord Set
  86. Ironwood Arms of the Fungal Lord description.
  87. Beard of the Peace-Bringer description.
  88. Toga of the Peace-Bringer description.
  89. Flower Staff of the Peace-Bringer description.
  90. Pine-Sage Sigil Stones description.
  91. Phantom Advent response: ▶️ The essence of this place.
  92. Flared Wooden Crest description.
  93. Druidic Ritual Crest description.
  94. Pauldron of Al-Fusha description.
  95. Runed Ailettes description.
  96. Coat of the Elder Grove description.
  97. Cape of Verdant Dreaming description.
  98. Sinorian Sphere Staff description.
  99. Runestaff of Verodicia description.
  100. Spectrolite Staff description.
  101. Enchanted Manglewood Staff description.
  102. Pride of the Woodland Outcast description.
  103. Sufferwood Sapling description.
  104. Monarch of the Sapphire Glen description.
  105. Drape of Foliate Magery description.
  106. Dota Underlords - Nature's Prophet response: I bring with me the bounty of nature.
  107. Recipe: Evergreen Stalker description.
  108. Flowering Treant description.
  109. Curled Root-Staff description.
  110. Shroom Thing description.
  111. Shroomling description.
  112. Call of the Dendrochron description.