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Bad against...[]
- Firefly can be used to clear Nature's Prophet's Treants and allows Batrider destroy Sprout's trees.
- Flaming Lasso prevents Nature's Prophet from escaping using Teleportation.
- Broodmother can destroy Nature's Prophet's Treants with Spawn Spiderlings and summon spiderlings in their place.
- Broodmother loves buying Orchid Malevolence, which can prevent Nature's Prophet from escaping with Sprout and Teleportation.
- Clockwerk's long range initiation and catch makes it incredibly difficult for Nature's Prophet to split push and show on the map alone.
- Rocket Flare can be used to scout Nature's Prophet if he is hiding in the forest, and can provide vision inside of Sprout.
- Starbreaker and Celestial Hammer does high AoE damage which easily clears Treants, shutting down most of Nature's Prophets damage and pushing power.
- Dawnbreaker can teleport to deal with split-pushing Nature's Prophet and rejoin her team with Solar Guardian when they require it.
- Since Starbreaker clears trees in its path followed by a stun at the end Nature's Prophet will be unable to escape the dangerous situation by using Sprout on himself and teleporting away with either Teleportation or Town Portal Scroll.
- Crypt Swarm helps clear waves of Treants.
- Silence prevents Nature's Prophet from using Sprout or Teleportation.
- Exorcism kills Treants with ease.
- Doom can eats Nature's Prophet's treants with Devour and gains lots of gold.
- Doom can buy Radiance or use his Scorched Earth to quickly wipe out a swarm of Treants.
- Doom and a ministun from Infernal Blade's prevents Nature's Prophet from escaping with Sprout and Teleportation.
- Echo Slam can do a lot of damage to Nature's Prophet and his teammates if they stand close to his Treants.
- Astral Spirit can give Elder Titan a lot of damage and movement speed if Nature's Prophet sends all of his Treants together.
- Not only does Echo Stomp prevent Nature's Prophet from escaping using Teleportation, but Astral Spirit can be used to bypass Sprout and cancel Teleportation with it's own Echo Stomp from long distances.
- Earth Splitter can clear Nature's Prophet's Treants effectively.
- Sleight of Fist with Battle Fury deals a lot of damage to Nature's Prophet's team if they stand close to his Treants, as well as killing all the Treants with ease.
- Ember Spirit with Fire Remnant and Boots of Travel can be very active around the map, which enables him to quickly teleport and defend the objective Nature's Prophet is attacking whenever he tries to push.
- Time Walk can get out to Sprout.
- Chronosphere will interupt his Teleportation and Faceless Void's can attack kill him within Chronosphere.
- Jakiro's Macropyre can help him to escape from Sprout and quickly clears Treants.
- Jakiro can disrupt Nature's Prophet's escape attempt with Sprout and Teleportation by using Ice Path.
- Lina can easily prevent Nature's Prophet's Teleportation escape attempts with Light Strike Array, and can clear Sprout's trees instantly.
- Lina's Dragon Slave and Light Strike Array can kill Nature's Prophet's Treants.
- Moon Glaives and Lunar Blessing help Luna quickly kill Nature's Prophet's treants. Aghanim's Shard upgraded Moon Glaives can also reduce damage Nature's Prophet will inflict on Luna while they are active.
- Luna can easily cancel Teleportation with her Lucent Beam.
- Even though Nature's Prophet can evade all of Luna's abilities with Shadow Blade, a smart Luna will always buy Dust of Appearance to provide vision on Nature's Prophet to her and her team.
- Meepo can net Nature's Prophet's treants with Earthbind and then Poof them, putting an end to his pushing.
- Skilled Meepos can rival and even exceed Nature's Prophet's global presence by combining Poof with Boots of Travel, meaning that he can not only stop his push, but also can kill him if he is not careful.
- Naga Siren is a natural split-pusher. With a Radiance equipped, she will easily keep the lanes pushed out, therefore keeping backdoor protection enabled and preventing Nature's Prophet from dealing building damage.
- Ensnare can prevent Teleportation. Aghanim's Scepter upgraded Ensnare can also affect Nature's Prophet even if he is spell immune. And Reel In from Aghanim's Scepter can also be used to separate Nature's Prophet from his treant and bring him close to Naga Siren and her team to burst him down.
- Song of the Siren will stop Nature's Prophet from escaping even if he has hidden inside of Sprout. Aghanim's Shard upgraded Song of the Siren can also heal her allies and save them from Nature's Prophet.
- Sand King's Caustic Finale combined with Sand Storm will kill Treants easily.
- Sand King can interrupt Teleportation with Burrowstrike, even through Sprout.
- Shadow Shaman's Mass Serpent Ward together with Ether Shock can easily kill lots of Treants if played defensively.
- Hex and Shackles can disrupt Nature's Prophet's escape attempts with Teleportation.
- Shadow Step's low cooldown allows Spectre to teleport to him whenever he decides to push.
- Spectral Dagger allows Spectre to go through Sprout's trees and stun Nature's Prophet if she has a Skull Basher or Abyssal Blade.
- Spectre loves buying Radiance, which can kill Nature's Prophet's Treants easily.
- Spirit Breaker can chase Nature's Prophet from anywhere on the map with Charge of Darkness, making it hard for Nature's Prophet to split-push.
- Charge of Darkness and Nether Strike gives vision of Nature's Prophet when he tries to Sprout himself and teleport away.
- Ball Lightning can be used to clear Nature's Prophet's Treants and easily destroys Sprout.
- Electric Vortex prevents Nature's Prophet's escaping using Teleportation.
- All three of Timbersaw’s abilities give him an easy way out of Sprout, and can also destroy nearby trees so Nature's Prophet can’t spawn Treants.
- If Prophet tries to escape with a self Sprout/Teleport, Timbersaw can easily cut down all its trees to get to him and deal increased Whirling Death damage as well.
- Chakram heavily discourages teleports.
- Timbersaw is quite well suited to clearing massive waves of Treants almost instantly with all of his area of effect pure damage abilities, preventing Nature's Prophet from pushing.
- Treants can give Reactive Armor many charges quite quickly.
- Tinker has great map presence because of Keen Conveyance and Rearm, which means he can always teleport and defend towers whenever Nature's Prophet tries to push.
- Laser prevents Nature's Prophet from attacking. Additionally, even with Monkey King Bar, Nature's Prophet cannot hit towers and buildings during the effect.
- Firestorm makes quick work of Treants and Atrophy Aura gives him temporary damage for every Treant killed.
- Pit of Malice can stop Teleportation channeling.
- Atrophy Aura greatly reduces Nature's Prophet's damage and he has no other good way to deal damage.
- Fiend's Gate can counter split-pushing, which is something that Nature's Prophet relies on a lot. Fiend's Gate can also be used to either escape from Nature's Prophet or to prepare an ambush on Nature's Prophet, and outside from Nature's Wrath, Nature's Prophet has no other ways to intercept arrivals with Fiend's Gate.
- Nature's Prophet has no innate way to deal with Gravekeeper's Cloak or kill Familiars effectively.
- Familiars can fly over the trees created by Sprout. They can also use Stone Form when Nature's Prophet is trying to use Teleportation.
- Aghanim's Shard upgraded Stone Form alow allows Visage himself to stun Nature's Prophet whenever he is trying to use Teleportation.
- Aghanim's Scepter gives Visage Silent as the Grave ability, which allows him and his Familiars to either escape from Nature's Prophet or give him a surprise attack.
Others[]
- Legion Commander's Overwhelming Odds deals damage for every Treant it hits, which allows it to easily wipe out large waves of them.
- Alchemist gets a huge amount of additional gold from killing Nature's Prophet's treants thanks to Greevil's Greed.
- Io can use Relocate with an ally to gank Nature's Prophet whenever he tries to push.
- Heroes that have AoE damage: Lina, Keeper of the Light, Timbersaw, Leshrac, Bristleback, Axe.
- Heroes with invisibility: ( Riki, Clinkz, Nyx Assassin.
- Heroes with cleave damage: Sven, Magnus, Kunkka.
- Heroes who can provide True Sight or semi-reveal enemy heroes as Nature's Prophet is prone to buying Shadow Blade: Bounty Hunter, Slardar, Spectre, Zeus, Spirit Breaker.
Items[]
- Boots of Travel allows heroes to teleport to defend whenever Nature's Prophet tries to split push.
- Quelling Blade, and its upgrade Battle Fury, allow heroes to cut down trees and allows them to escape from Sprout unless Nature's Prophet has an Aghanim's Shard.
- Heaven's Halberd because his basic attacks are his only damage besides Wrath of Nature.
- Force Staff and it's upgrade Hurricane Pike allows heroes to escape from Sprout, even when silenced by Nature's Prophet's common item, Orchid Malevolence.
- Manta Style, Black King Bar, Satanic, Guardian Greaves, Lotus Orb and Disperser can be used to dispel silence from Orchid Malevolence.
- Linken's Sphere will block Sprout on enemy hero protected by it, and will also force him to choose between Sprout or any of the single-targeted items he goes for like Orchid Malevolence and Scythe of Vyse to pop it. However, Linken's Sphere's spellblock will work only if the Sprout is casted directly on a hero affected by it.
- Lotus Orb will discourage Nature's Prophet from using Sprout on enemy hero affected by it, as Nature's Prophet will also end up trapped in it. However, Lotus Orb's spell reflection will work only if the Sprout is casted directly on a hero affected by it.
- Ghost Scepter will render Nature's Prophet unable to attack it's owner when used, and outside from Nature's Wrath and Curse of the Overgrowth from Aghanim's Shard, he has no other ways of countering it. Ghost Scepter can later be upgraded into Ethereal Blade that can also damage, slow and disarm Nature's Prophet while also amplifying any magical damage he will take while affected by it.
- Rod of Atos will cancel Nature's Prophet's attempts to escape with Teleportation and Shadow Blade. Rod of Atos can later be upgraded into Gleipnir that can do the same while also allowing it's owner to clear waves of Nature's Prophet's Treants. Gleipnir can also reveal Nature's Prophet if it's projectile hits him while he is invisible with Shadow Blade.
- Battle Fury, Maelstrom, Mjollnir, Gleipnir and Radiance make it easier to clear waves of Treants.
- Dust of Appearance can provide vision over Nature's Prophet whenever he tries to either gank or escape with Shadow Blade.
Good against...[]
- His treants can prevent Chain Frost from jumping to Nature's Prophet or his allies.
- Nature's Prophet's Natures's Call can destroy trees while Monkey King is standing on them with Tree Dance, which will stun him for a good deal of time.
- Nature's Prophet's Nature's Call can destroy trees that Treant Protecter is hiding in, revealing him.
- Teleportation allows Natures Prophet to save himself from the damage over time of Venomous Gale, Poison Sting and Poison Nova.
- Plague Wards can be destroyed with Nature's Prophet's Treants.
- Sprout with True Sight items ( Sentry Ward or Dust of Appearance) make it possible to trap Weaver in lane, unless he buys Quelling Blade or until he unlocks Time Lapse.
- The Swarm beetles can be destroyed with Nature's Prophet's Treants.
Others[]
- Sprout is good for trapping melee carries with no escape abilities: Sven, Alchemist, Lifestealer etc.
Works well with...[]
Sprout can be used to make Tiny enough trees for him to throw all six of them in a Tree Volley, which allows Tiny to use this ability away from large clumps of trees.
- When Nature's Prophet uses Sprout to trap an enemy, Skywrath Mage can follow up with Mystic Flare.
- Ancient Seal can prevent a enemy from using a ability to free themself from Sprout, and increases Wrath of Nature's damage significantly.
- Nature's Prophet can teleport and finish off target with low HP with vision provided by Thirst, or just simply use Wrath of Nature to do so.
- Invoker can assist Nature's Prophet anywhere whenever he ganks with Sun Strike. Sun Strike is also guaranteed to hit if the target is trapped by Sprout.
- Heroes trapped by Sprout are guaranteed to be stunned for the full duration of Shackleshot.
- Sprout's trees can be used with Timber Chain.
- Sprout lets Timbersaw deal bonus damage with Whirling Death against the trapped enemy hero.
- Sprout can ensure Riki is able to get off all of his Tricks of the Trade attacks without the enemy being able to run outside of it's radius.
- Smoke Screen traps enemy heroes in Sprout who rely on a ability to escape.
- When an enemy is Sprouted, Spear of Mars is a reliable stun.
- Zeus can aid Nature's Prophet from afar, with Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Thundergod's Wrath". and Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Nimbus".. Both also provide global vision, so that enemy heroes can be targeted later with Wrath of Nature
- Zeus can scout and remove enemy wards, which might hinder Nature's global mobility throughout the map
Others[]
- Heroes who can scout and keep track of enemies heroes: Beastmaster, Bounty Hunter, Nyx Assassin, Spirit Breaker, Treant Protector