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Version History[]

Version
Description
Level 10 right talent changed: +20 attack damage ➜ -8s Nature's Call cooldown.
Level 20 left talent: 75% miss chance for enemies within Sprout increased to 100%.
Level 20 right talent changed: +8 armor Sprout leashes units inside.
Level 20 left talent changed: 20% cooldown reduction ➜ 75% miss chance for enemies within Sprout.
  • Increased movement speed from 290 to 295.
  • Increased Nature's Prophet Treant icon.png Treant attack damage from 16-22/22-26/28-32/34-38 to 16-20/24-28/32-36/40-44.
  • Increased Teleportation cooldown from 50/40/30/20 to 65/50/35/20.
  • Nature's Prophet Treant icon.png Treant
    • Rescaled attack damage from to 20-24/24-28/28-32/32-36 to 16-22/22-26/28-32/34-38.
  • Wrath of Nature
    • Increased base damage from 110/140/170 to 115/150/185.
    • Reduced damage increase per bounce from 11% to 10%.
  • Aghanim's Scepter icon.png Aghanim's Scepter upgrade:
    • Wrath of Nature
      • Increased minimum root duration from 1.6 to 2.
      • Increased maximum root duration from 3.4 to 3.8.
  • Talent Talents:
Level 10 left talent: +25 Wrath of Nature base damage increased to +30.
Level 25 left talent: 2x Nature's Prophet Treant icon.png Treant health/attack damage increased to 2.5x.
  • Reduced Sprout cast backswing from 1.1 to 0.5.
  • Nature's Prophet Treant icon.png Treant
    • Rescaled movement speed from 325 on each level to 300/320/340/360.
    • Reduced attack damage 22-26/26-30/30-34/34-38 to 20-24/24-28/28-32/32-36. [?]
    • Reduced base attack time from 1.75 to 1.6.
  • Reworked Aghanim's Scepter icon.png Aghanim's Scepter upgrade:
    • Old: Increases Wrath of Nature base damage from 110/140/170 to 135/170/205 and causes it to apply a 4-second debuff on hit enemies, which summons a Nature's Prophet Treant icon.png Treant if the unit dies with the debuff, or a Nature's Prophet Treant icon.png Greater Treant if the dying unit is a hero.
    • New: Reduces Wrath of Nature cooldown from 85 to 60, and causes it to root and disarm hit enemies for a duration starting at 1.2 on the first bounce and scaling up to 3 seconds on the last bounce.
  • Added Aghanim's Shard icon.png Aghanim's Shard upgrade for Nature's Prophet minimap icon.png Nature's Prophet:
    • Causes the first 2 trees of Sprout to summons a Nature's Prophet Treant icon.png Greater Treant when destroyed. Works for expiring Sprout as well. Can only have 2 Greater Treants alive at a time.
    • Nature's Prophet Treant icon.png Greater Treant
      • Increased movement speed from 325 to 360.
  • Talent Talents:
Level 15 left talent: +4 Treants summoned increased to +5.
Level 25 left talent: 1.8x Nature's Prophet Treant icon.png Treant health/attack damage increased to 2x.
  • Reduced base armor from 2 to 0.
  • Nature's Prophet Treant icon.png Treant
    • Reduced gold bounty from 20 to 8.
    • Reduced experience bounty from 16 to 12.
  • Talent Talents:
Level 10 left talent: +15 Wrath of Nature base damage increased to +25.
Level 10 right talent: +25 attack damage reduced to +20.
Level 15 right talent changed: +8 armor ➜ +25 attack speed.
Level 20 right talent changed: +30 attack speed ➜ +8 armor.
Level 10 left talent changed: +20 movement speed ➜ +15 Wrath of Nature base damage.
Level 15 left talent: +3 Treants summoned increased to +4.
Level 10 left talent: +25 movement speed reduced to +20.
Level 10 right talent: +30 attack damage reduced to +25.
Level 15 left talent: +4 Treants summoned reduced to +3.
Level 15 right talent: +10 armor reduced to +8.
Level 20 left talent: 25% cooldown reduction reduced to 20%.
Level 20 right talent: +40 attack speed reduced to +30.
Level 25 left talent: 2x Nature's Prophet Treant icon.png Treant health/attack damage reduced to 1.8x.
  • Reduced attack backswing from 0.77 to 0.6.
  • Wrath of Nature
    • Now grants the caster 4/5/6 attack damage for each unit killed by it for 50 seconds.
    • Increased cooldown from 60 to 85.
  • Increased base Agility attribute symbol.png agility and gain from 18 + 3.3 to 22 + 3.6.
  • Increased Intelligence attribute symbol.png intelligence gain from 3.5 to 3.7.
  • Reduced base attack damage from 29-43 to 27-41.
  • Nature's Prophet Treant icon.png Treant
    • Reduced attack damage from 25-29/28-32/31-35/34-38 to 22-26/26-30/30-34/34-38. [?]
  • Nature's Prophet Treant icon.png Treant
    • Reduced attack damage from 34-38 on each level to 25-29/28-32/31-35/34-38. [?]
Level 20 left talent changed: -4s Sprout cooldown ➜ 25% cooldown reduction.
  • Increased Agility attribute symbol.png agility gain from 2.4 to 2.8.
  • Increased base armor from 1 to 2.
  • Increased Strength attribute symbol.png strength gain from 2.4 to 2.6.
  • Reduced base health regeneration from 1.5 to 0.
  • Reduced base mana regeneration from 0.9 to 0.
  • Nature's Prophet Treant icon.png Treant
    • Rescaled gold bounty from 18-24 to 20-20.
    • Reduced experience bounty from 39 to 16.
  • Wrath of Nature no longer pierces spell immunity.
  • Talent Talents:
Level 10 left talent: +35 movement speed reduced to +25.
  • Increased Agility attribute symbol.png agility gain from 1.9 to 2.4.
Level 10 left talent: +40 movement speed reduced to +35.
  • Increased base Strength attribute symbol.png strength and gain from 19 + 2.1 to 21 + 2.4.
Level 10 left talent: +30 movement speed increased to +40.
Level 15 right talent: +8 armor increased to +10.
  • Increased base health regeneration from 0 to 1.5.
  • Increased base mana regeneration from 0.01 to 0.9.
  • Reworked talents:
Old:
Level 10: +250 health or +30 attack damage
Level 15: +4 Treants summoned or +20 Intelligence attribute symbol.png intelligence
Level 20: +10 armor or +35 attack speed
Level 25: 2x Nature's Prophet Treant icon.png Treant health/attack damage or 0s Teleportation cooldown
New:
Level 10: +30 movement speed or +30 attack damage
Level 15: +4 Treants summoned or +8 armor
Level 20: -4s Sprout cooldown or +40 attack speed
Level 25: 2x Nature's Prophet Treant icon.png Treant health/attack damage or 0s Teleportation cooldown
  • Reduced movement speed from 295 to 290.
  • Reduced Sprout vision radius from 750 to 500.
  • Nature's Prophet Treant icon.png Treant
    • Increased attack damage from 30-34 to 34-38. [?]
  • Increased Strength attribute symbol.png strength gain from 1.8 to 2.1.
  • Reduced base health regeneration from 0.25 to 0.
  • Talent Talents:
Level 25 right talent changed: -40s respawn time ➜ 0s Teleportation cooldown.
  • Increased base attack damage from 24-38 to 30-44 (total attack damage is now 55-69).
Level 10 left talent: +225 health increased to +250.
Level 15 left talent changed: +35 movement speed ➜ +4 Treants summoned.
Level 15 left talent: +20 movement speed increased to +35.
Level 15 right talent: +15 Intelligence attribute symbol.png intelligence increased to +20.
Level 10 left talent: +175 health increased to +225.
Level 10 right talent: +20 attack damage increased to +30.
Level 20 left talent: +8 armor increased to +10.
Level 15 left talent: +15 movement speed increased to +20.
Level 15 right talent: +10 Intelligence attribute symbol.png intelligence increased to +15.
Level 25 left talent changed: +6 Treants summoned ➜ 2x Nature's Prophet Treant icon.png Treant health/attack damage.
Level 25 right talent: -35s respawn time increased to -40s.
  • Reduced Sprout vision radius from 1000 to 750.
  • Wrath of Nature
    • Reduced base damage from 140/180/225 to 110/140/170.
    • Increased damage increase per bounce from 7% to 11%.
  • Aghanim's Scepter icon.png Aghanim's Scepter upgrade:
  • Added talents:
Level 10: +175 health or +20 attack damage
Level 15: +15 movement speed or +10 Intelligence attribute symbol.png intelligence
Level 20: +8 armor or +35 attack speed
Level 25: +6 Treants summoned or -35s respawn time
  • Sprout
    • Reduced cast time from 0.5 to 0.35.
    • Reduced mana cost from 100/120/140/160 to 70/90/110/130.
  • Nature's Prophet Treant icon.png Treant
    • Increased movement speed from 300 to 325.
    • Reduced vision range during the day from 1200 to 1000.
  • Aghanim's Scepter icon.png Aghanim's Scepter upgrade:
    • Wrath of Nature now applies a 4 second debuff on the units it hits, which will spawn the extra Nature's Prophet Treant icon.png Treant if the unit dies during that time.
    • Nature's Prophet Treant icon.png Greater Treant
      • Reduced base attack time from 1.75 to 1.
      • Increased movement speed from 300 to 325.
      • Reduced vision range during the day from 1200 to 1000.
Nature's Prophet Treant icon.png Greater Treant stats:
Level: 2
Health: 1650
Health regeneration: 0.5
Armor: 0 (type: Strong)
Magic resistance: 0%
Attack damage: 78-90 (Type: Basic)
Attack range: 100 (melee)
Base attack time: 1.75
Attack animation: 0.467/0.533
Movement speed: 300
Turn rate: 0.5
Collision size: 16
Vision: 1200/800
Gold bounty: 14-20
Experience bounty: 30
  • Increased Teleportation mana cost from 50/45/40/35 to 50 on each level.
  • Increased Wrath of Nature mana cost from 150/175/200 to 150/200/250.
  • Changed Sprout targeting type from unit to ground or unit.
  • Increased base attack damage from 18-32 to 24-38 (total attack damage is now 45-59).
  • Sprout
    • Improved trapping coding to prevent heroes from popping out of it sometimes.
    • Changed targeting type from ground or unit to unit only.
  • Nature's Prophet Treant icon.png Treant can now attack flying units.
  • Changed Wrath of Nature targeting type from unit to ground or unit. Now allowing the player to cast the ability by clicking on the minimap.
  • Aghanim's Scepter icon.png Aghanim's Scepter upgrade:
  • Sprout
    • Changed targeting type from unit to ground or unit.
    • Fixed sprouted trees not being cut down by Wild Axes.
  • Reduced Teleportation cooldown from 60/50/40/30 to 50/40/30/20.
  • Increased Wrath of Nature cast range from 650 to global (bounce distance is already global).
  • Sprout
    • Reduced mana cost from 115/140/165/205 to 100/120/140/160.
    • Reduced cooldown from 11 on each level to 11/10/9/8.
  • Sprout can now be cast on self.
  • Fixed Sprout trees respawning when their trunks are still there at 5 minute marks.
  • Added disablehelp support for Sprout.
  • Teleportation now creates a visual effect at the targeted location during the cast time.
  • Fixed some issues with Sprout sometimes pushing the targeted hero out.
  • Fixed some issues on Sprout.
  • Nature's Prophet Treant icon.png Treant
    • Increased attack damage from 19-21 to 21-23.
  • Tweaked Sprout's tree positioning.
  • Reduced acquisition range from 650 to 600.
  • Increased base armor from -1 to 1 (total armor is now 3.1).
  • Recoded Sprout so it can be used by multiple Prophets and fixed an abusable bug.
  • Reduced Teleportation cast time from 3 on each level to 3/2.5/2/1.5.
  • Changed Nature's Prophet minimap icon.png Nature's Prophet base regeneration type from only regenerate at night to always regenerate. [?]
  • Reduced base health regen from 0.5 to 0.25.
  • Nature's Prophet Treant icon.png Treant
    • Reduced base health from 575 to 550.
  • Sprout
    • Reduced mana cost from 125/160/185/220 to 115/140/165/205.
    • Reduced cooldown from 12 to 11.
Old Entangling Roots
Causes roots to burst from the ground, immobilizing, disarming and dealing 30 damage per second to a target enemy.
Cast range: 600
Damage: 30
Duration: 3/3.6/4.3/5
Creep duration: 6/7.5/9/10.5
Mana cost: 100/115/120/125
Cooldown: 12
New Sprout
Sprouts a ring of trees around an enemy unit, trapping it in place.
Mana Cost: 125/160/185/220
Cooldown: 12
Cast Range: 600
Duration: 3/4/5/6
Sprout Vision Radius: 1000
  • Wrath of Nature
    • Reduced base damage from 150/200/250 to 140/180/225.
    • Increased mana cost from 200/380/590 to 200/380/610.
  • Increased base Intelligence attribute symbol.png intelligence from 18 to 21.
  • Wrath of Nature
    • Reduced base damage from 175/235/295 to 155/210/275.
    • Reduced damage increment per bounce from 8% to 7%.
Old Rapid Experience
Bonus experience: 10%/20%/30%
Radius: 700
Bonus mana regeneration: 1%
New Wrath of Nature
Summons damaging energy to swath around the map and damage a bunch of random enemies. Each enemy hit beyond the first adds 8% damage.
Cast range: Global
Bounce distance: Global
Number of bounces: 14/16/16
Damage increment per bounce: 8%
Base damage: 175/235/295
Mana cost: 200/380/590
Cooldown: 90/60/30
  • Added a 4th level to all basic abilities.
  • Reduced base Intelligence attribute symbol.png intelligence from 19 to 18.
  • Reduced base attack damage from 17-36 to 17-24.
  • Reduced base armor from 1 to 0.
  • Entangling Roots
    • Reduced cast range from 800 to 600.
    • Rescaled duration from 2/4/6 to 3/3.67/4.33/5.
    • Increased mana cost from 75 to 125.
    • Reduced cooldown from 15 to 12.
  • Teleportation
    • Rescaled cooldown from 60/50/30 to 60/50/40/30.
    • Increased mana cost from 50/35/25 to 70 on each level.
  • Nature's Call
    • Increased number of treants from 2/3/4 to 2/3/4/5.
    • Reduced cast range from 800 to 750.
    • Increased mana cost from 125 to 160.
    • Rescaled radius from 150/225/300 to 150/225/300/375.
    • Increased cooldown from 25 to 30.
      • Nature's Prophet Treant icon.png Treant
        • Increased base health from 500 to 600.
        • Increased base movement speed from 280 to 300.
  • Replaced Tranquility Aura with Rapid Experience.
Old Tranquility Aura
Increases the life regeneration rate of nearby units.
Radius: 900
Bonus health regeneration: 200%/350%/500%
New Rapid Experience
Nearby friendly heroes gain a bonus to their experience rate.
Bonus experience: 10%/20%/30%
Radius: 700
Bonus mana regeneration: 1%
  • Increased base attack damage from 10-10 to 20-20.
  • Reduced base attack time from 2.5 to 1.6.
  • Reduced base armor from 2 to 0.
  • Reduced movement speed from 300 to 280.
  • Teleportation
    • Increased mana cost from 50/25/15 to 50/35/25.
    • Reduced cooldown from 60/50/40 to 60/50/30.
  • Tranquility Aura
    • Increased number of ability levels from 1 to 3.
    • Rescaled health regeneration bonus from 200% to 200%/350%/500%
  • Increased base attack range from 550 to 600.
  • Created

Patch History[]

Patch
Description
  • Updated hero model and animation.
  • Updated default hero model.
  • Fixed a typo in Upgradable by Aghanim's Scepter. Wrath of Nature that made it not show the upgraded debuff's duration in the traits.
  • Updated attack animations.
  • Reduced Nature's Prophet Treant icon.png Treant damage values to the correct 7.22 values, from 27/30/33/36 to 24/28/32/36.
  • Reduced Nature's Prophet Treant icon.png Greater Treant damage values to the correct 7.22 values, from 81/90/99/108 to 72/84/96/108.
  • Nature's Prophet Treant icon.png Treant
    • Fixed experience bounty from 16 to 20.
    • Fixed gold bounty from 20 to 16.
  • Fixed Nature's Prophet Treant icon.png Greater Treants' attack damage not having been adapted to the Nature's Prophet Treant icon.png Treant attack damage changes.
    • Fixed attack damage from 90-102 to 102-114, so it is 3x of the Treant's damage again.
  • Fixed Nature's Prophet Treant icon.png Treant bonus damage being 32 instead of 36.
  • Fixed Talent Nature's Prophet Treant icon.png Treant not working properly.
  • Added new voice lines for rivalry and allied towards Underlord minimap icon.png Underlord.
  • Added spawn animation for Nature's Prophet Treant icon.png Treant.
  • Changed creep pathfinding interaction with Sprout.
  • Canceling Teleportation will now properly remove the teleport minimap icon.
  • Adjusted custom Nature's Prophet Treant icon.png Treant hitboxes to be more consistent with default models.
  • Updated default hero and Nature's Prophet Treant icon.png Treant workshop files, including separated fbx and smd.
  • Updated Dota2 workshop model and texture files.
  • Fixed various bounce abilities (i.e. Wrath of Nature) malfunctioning if the target dies during it.
  • Update 4
    • Fixed not being able to ⇱⇲ Drag-select Nature's Prophet Treant icon.png Treants by dragging over their models.
  • Fixed having 1 more armor than intended.
  • Fixed a bug where casting Sprout on Lycan minimap icon.png Lycan in wolf form while he was running, Lycan could run through the trees and escape the sprout.
  • Wrath of Nature no longer alert the target to attack the caster if the target is far away.
  • Fixed not being able to see the Teleportation end point if it is in Fog of War.
  • [U] Added "injured" walk animations.
  • Summoned units now draw larger on the minimap.
  • Fixed Nature's Prophet Treant icon.png Treants spawning the maximum amount regardless of the number of trees present.
  • Sprout
    • Fixed ability interaction with Spellblock.
    • Fixed ability's position when targeting a moving unit.
  • Fixed Teleportation effect not drawing properly in some cases.
  • Fixed default hero eyes looking busted.
  • Wrath of Nature
    • Spellblock now blocks the ability damage.
    • Fixed damage increase to be multiplicative, instead of being additive.
  • Sprout now obstruct vision for the enemy team.
  • Added Ctrl as a modifier key to test sending an order to all controllable units, excluding the hero.
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