Mud Golem | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Neutral Creep | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Mud Golem is a neutral creep found in:
Abilities[]
Hurls a boulder at the target, damaging and stunning them. Golems do not do this, unless commanded to.
Hero Damage: 75
Creep Damage: 150
Stun Duration: 0.5
"Why do they hesitate? What are they afraid of throwing?"
- The projectile travels at a speed of 800.
- Treats creep-heroes as creeps.
- The boulder first applies the debuff, then the damage.
- As a neutral unit:
- The golem occasionally casts this at random nearby non-hero enemies.
- The golems do not chain their casts on the same target.
- As a player-controlled unit:
- No restrictions.
- Has a cast backswing of 1.07 when cast by Rubick (acquired through casting Spell Steal on Doom).
Ability
Passive
Passive
On death, Mud Golems shatter into 2/2/3/3 Shard Golems. Shard Golems have 250/280/310/370 health, deal 12/16/20/28 damage per attack, and live for 60 seconds.
Number of Golems: 2/2/3/3
Health: 250/280/310/370
Attack Damage: 12/16/20/28
Duration: 60
Holy Persuasion increases the level of certain persuaded creeps' ability by 1 and unlocks the 4th ability level.
- This ability can be acquired by Devour.
- Upon death, 2/2/3/3 Doom Shards spawn. They have the same stats as Shard Golems but use Doom's model sized down.
- Neutral Shard Golems immediately start returning to the creep camp of the Mud Golem they spawned from.
- These units are not summons.
- Uses the same model as the Mud Golems but are 36.36% smaller.
- Shard Split has 4 levels by default, but the 4th level can only be unlocked by the following sources:
Innate[]
Neutral Upgrade
Ability
Passive
Passive
Affects
Neutral Units
Neutral Units
Neutral creeps now increase their stats as time passes by.
Max Stack: 30
Upgrade Interval: 450
Health Bonus per Interval: 30
Armor Bonus per Interval: 0.5
Base Attack Damage Bonus per Interval: 3
Attack Speed Bonus per Interval: 5
Gold Bounty Increase per Interval: 1
Experience Bounty Increase per Interval: 5
- Each upgrade interval is at 7.5 mins after the game horn.
- Instantly updates all existing neutral creeps upon each upgrade interval.
- Grants the following total permanent bonuses at max stacks during the 225th minute (3:45:00 game-time):
- 900 health bonus.
- 15 armor bonus.
- 90 base attack damage bonus.
- 150 attack speed bonus.
- Additional 30 and 150XP bounty.
- The total values on each upgrade cycle can be seen in each of the camps' articles.
- Additionally, certain neutral creeps' abilities instantly update their ability level every 15 mins, up to 2 times, after the game horn.
Recent Changes[]
<div> <div class="updatetablehead"> <div id="version">Version</div><div id="description">Description</div> </div> <div class="updatetablebody">
- Reduced Hurl Boulder stun duration from 0.6 to 0.5.
- Shard Split [?]
- Increased number of golems from 2 to 2/2/3/3.
- Shard Golem
- Increased health from 250 to 250/280/310/370.
- Increased attack damage from 12 to 12/16/20/28.
- Reduced health from 800 to 750.
- Reduced attack damage from 29‒33 to 24‒26.
- Reduced magic resistance from 50% to 30%.
- Increased base attack time from 1.35 to 2.
- Increased attack speed from 100 to 150.
- Increased turn rate from 0.5 to 0.9.
- Reduced gold bounty from 24‒27 to 24‒26.
- Changedattack class from Basic to Default. [?]
- Changeddefense class from Basic to Default. [?]
- Hurl Boulder
- Now occasionally casts ability on random nearby enemies. [?]
- Increased damage against non-hero units from 75 to 150.
- Shard Golem
- Increased health from 240 to 250.
- Increased attack damage from 9‒10 to 10‒14.
- Reduced magic resistance from 50% to 30%.
- Increased base attack time from 1.35 to 2.
- Increased attack speed from 100 to 150.
- Reduced gold bounty from 8‒13 to 8‒12.
- Increased experience bounty from 17XP to 18XP.
- Changedattack class from Basic to Default.
- Changeddefense class from Basic to Default.
</div> </div>