Mud Golem

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Mud Golem
Mud Golem
Mud Golem model.png
Mud Golem icon.png
Jungle Creep
Level 4
Health 800
Health regeneration 0.5
Mana 400
Mana regeneration 1
Armor 0
Magic resistance 50%
Status resistance 0%
Attack damage 29‒33
Acquisition range 500
Attack range 100
Base attack time 1.35
Attack animation 0.3+0.5
Movement speed 310
Follow range 100
Turn rate 0.5
Collision size 24
Vision range 800 (G)
Bounty 24‒27
Experience 32
Model scale 1.1
Abilities Hurl Boulder
Shard Split

Mud Golem is a neutral creep found in:


Hurl Boulder
Hurl Boulder (Mud Golem) icon.png
Hurls a boulder at the target, damaging and stunning them. Golems do not do this, unless commanded to.
Cast Animation: 0.3+0.6
Cast Range: 800
Damage: 75
Stun Duration: 0.6
Cooldown: 30
Blocked by Linken's Sphere. Blocked upon projectile impact.
Debuff modifier_stunned: Dispellable with strong dispels.
"Why do they hesitate? What are they afraid of throwing?"


  • The projectile travels at a speed of 800.
  • The boulder first applies the debuff, then the damage.
  • As a neutral unit:
    • The golem never casts this spell.
  • As a player controlled unit:
    • No restrictions.
  • Has a cast backswing of 0.8 when cast by Doom minimap icon.png Doom (acquired through Devour).
  • Has a cast backswing of 1.07 when cast by Rubick minimap icon.png Rubick (acquired through casting Spell Steal on Doom).

Shard Split
Cannot be used by illusions. Disabled by Break. Pierces spell immunity.
Shard Split (Mud Golem) icon.png
On death, Mud Golems shatter into 2 Shard Golems. Shard Golems have 240 health, deal 9 damage per attack, and live for 60 seconds.
Number of Golems: 2
Duration: 60
Buff modifier_mud_golem_rock_destroy: Undispellable. Persists death.
Buff modifier_kill: Dispellable with death only.


  • Doom minimap icon.png Doom benefits from this ability as well.
    • When he dies, 2 Doom Shards spawn. They have the same stats as Shard Golems, but use Doom's model sized down.
  • Neutral Shard Golems immediately start returning to the creep camp of the Mud Golem they spawned from.
  • The Shard Golems use the same model as the Mud Golems, but are 36.36% smaller.

Version history[edit]

  • Increased gold bounty from 22-24 to 24-27.
  • Reduced gold bounty from 24-27 to 22-24.
  • Reduced experience bounty from 34 to 32.
  • Reduced gold bounty from 30-34 to 24-27.
  • Reduced experience bounty from 42 to 34.
Hurl Boulder:
Throws a boulder at a target enemy unit.
Cast range: 800
Damage: 125
Stun duration: 0.6
Notes: The projectile travels at a speed of 800 and can be disjointed. The golems do not cast this automatically.
Shard Split:
On death, spawns two Shard Golems, They have 30% of the Mud Golem's health and damage.
Number of Shard Golems: 2
Duration: 60
Notes: Shard Golems have 240 health, 9-10 attack damage, 0 armor, 50% magic resistance, 310 movement speed, 800/800 range vision, and the Hurl Boulder ability. They do not cast it automatically either.
  • XP bounty reduced from 119 to 88
  • Armor reduced from 4 to 2
  • Reduced model size and changed the look of the non-ancient Golems
  • Changed the Rock Golems that spawn in pairs (the ones that aren't in the ancient spawn points) to non-ancient type
  • Reworked Neutral Creep abilities and mechanics to better balance them out
  • Lots of tweaks to the gold bonuses, levels, stats and abilities on neutral creeps.