Dota 2 Wiki
Advertisement
Movement Speed
 
 

Skeleton Walk icon.png

▶️ Speed is the heart of battle.
Dark Seer

Movement speed advantage required for a given attack efficiency when chasing

Movement speed (sometimes abbreviated as Move Speed or ) is the speed at which a unit can move over a second. The default movement speed caps are at 100 on the low end, and 550 on the high end, which can be bypassed by only a few abilities. Only units capable of moving can have a movement speed. This means granting a non-mobile unit movement speed with an ability does not allow them to move still. A unit's movement speed can be increased by abilities, items or Talent talent. Some items grant passive speed bonuses to the wielder.

Min Move Speed Max Move Speed
100 550

Commands[]

There are several different orders which make the unit move.

Move Command[]

The default move command is bound to Keyboard White Mouse Right.png Right Click or M, it can also be bound to a Hotkey. Targeting the ground with this command makes the unit move to that point, or until unable to get closer to the point (i.e. target is out of reach). During a move command, the unit does not automatically attack enemies on the way.

Follow Command[]

The follow command is merged in with the default M move command, and is executed with the same keys. To follow a unit, the move command has to be targeted on the desired unit to follow. Targeting an allied unit with the move command makes the unit follow the allied unit, until a new order is given or until the targeted unit dies. The follow range for most units is 100, meaning a unit ordered to follow another unit attempts to stay within 100 range of the targeted unit. Mobile ward type summons (such as Healing Ward) have a follow range of 250. In order to follow enemy units, the Hotkey must be used, since Keyboard White Mouse Right.png Right Click on an enemy automatically orders an attack on it.

Units Follow range
Alpha Wolf, Ancient Black Dragon, Ancient Black Drake, Ancient Granite Golem, Ancient Rock Golem, Ancient Rumblehide, Ancient Thunderhide, Astral Spirit, Boar, Centaur Conqueror, Centaur Courser, Courier, Dark Troll Summoner, Earth, Eidolon, Familiar, Fell Spirit, Fire, Forged Spirit, Ghost, Giant Wolf, Greater Treant, Harpy Scout, Harpy Stormcrafter, Hawk, Hellbear, Hellbear Smasher, Hill Troll, Hill Troll Berserker, Hill Troll Priest, Kobold, Kobold Foreman, Kobold Soldier, Lycan Lane Wolf, Lycan Wolf, Mega Melee Creep, Mega Ranged Creep, Melee Creep, Mud Golem, Necronomicon Archer, Necronomicon Warrior, Ogre Bruiser, Ogre Frostmage, Proximity Mine, Ranged Creep, Remote Mine, Roshan, Satyr Banisher, Satyr Mindstealer, Satyr Tormenter, Shard Golem, Siege Creep, Skeleton Warrior, Spiderite, Spiderling, Spirit Bear, Stasis Trap, Storm, Super Melee Creep, Super Ranged Creep, Super Siege Creep, Tempest Double, Tornado, Treant, Undying Zombie, Vhoul Assassin, Void, Warlock Golem, Wildwing, Wildwing Ripper, Wraith King Skeleton 100
Healing Ward 250

Patrol Command[]

The patrol command makes the unit move back and forth between its starting location and the targeted point, until it is given another order. A unit can be given multiple points to patrol. When doing so, the unit moves to the targeted points in the same order in which they were given. Upon reaching the last point, it moves back in reversed order. Just like the move command, the unit does not automatically attack enemies it crosses while patrolling.

The default hotkey for the Patrol Command is <blank>.

Attack-move Command[]

The default Attack-move command is bound to A, it can also be bound to a Hotkey.

Identical to the move command, with the difference being the ordered unit attacking any enemy they cross while moving. This order can be given by giving an attack order onto the ground. To do this, the attack Hotkey must be used. If the unit crosses no enemies during an attack move order, it essentially acts as a move order. When an enemy gets within the unit's acquisition range, it goes towards that enemy and attacks it. If the target can no longer be attacked for any reason (dies, becomes ethereal or invulnerable, turns invisible or loss of sight over target), the unit resumes moving towards the targeted point, continuing from its current location. It does not trace its way back to where it left the path to attack an enemy.

Total Movement Speed[]

Calculating the total movement speed of a unit involves using a few values and a multiplier.

  • If a Set Movement Speed value is present, the set value overrides the unit's original base movement speed.
    • If the Set Movement Speed value is absolute, the absolute value is now the unit's Total Movement Speed.
    • Absolute Movement Speed can only be affected by haste and abilities that modify minimum movement speed limit.
  • Flat movement speed bonuses (items, abilities and Talent talents) are simply added to the base movement speed of the unit.
  • Movement speed percentage based bonuses and slows get all summed up, and then applied to the unit's base movement speed as a multiplier.

Movement Speed Multiplier ( ) is defined as

With a and r being the positive (bonus) and negative (slows) movement speed percentage values respectively.

Total Movement Speed is defined as

With |ms| being the Absolute Movement Speed value, msSet the Set Movement Speed value, msB the Base Movement Speed and msf the Flat Movement Speed values.

Stacking Restrictions[]

However, most item-based speed bonuses have stacking restrictions. Passive movement speed bonuses from items are separated into groups. The movement speed bonuses of the items in their groups do not stack with each other or with multiple of themselves, but do stack with the bonuses from items from the other groups.

  • Group 1: Boots
  • Group 2: Yasha icon.png Yasha based items.
  • Group 3: Wind Lace icon.png Wind Lace itself.
  • Drum of Endurance icon.png Drum of Endurance, Eul's Scepter of Divinity icon.png Eul's Scepter of Divinity, and Solar Crest icon.png Solar Crest are in no group, so they fully stack with each other, with multiple of themselves, and with all other item bonuses, including Wind Lace.
  • Bonuses from abilities and Talent talents have no such restrictions and stack with all other bonuses.
Group 1 Group 2 Group 3 No Group
Boots Yasha icon.png Yasha based. Wind Lace icon.png Wind Lace only.

Examples[]

Example 1

A maxed level Windranger minimap icon.png Windranger with Windrun has Boots of Travel 2 icon.png Boots of Travel 2 and Manta Style icon.png Manta Style. She is currently affected by a level 4 Tether. What is her current movement speed?

Flat movement speed values:
Percentage movement speed values:

Windranger minimap icon.png Windranger has a theoretical movement speed of 828 from abilities and items in this calculation example, but it gets capped at 550, so long she is not affected by anything that unlocks the maximum movement speed.

Example 2

The same Windranger minimap icon.png Windranger from the previous example is now also affected a level 4 Thunder Clap, along with the level 4 Tether. What is her current movement speed?

Flat movement speed values:
Percentage movement speed values:

Windranger minimap icon.png Windranger has a theoretical movement speed of 575, which again gets capped at 550. This example shows that the movement speed cap is ignored by the calculations, meaning the strong slow of Thunder Clap is not applied to her actual current movement speed of 550, but gets subtracted from the percentage-based movement speed bonuses before being applied to the sum of the flat movement speed values.

Base Movement Speed[]

Every unit capable of moving has a base movement speed ( ) value. This value is fixed, and can only be altered by very few abilities.

Heroes[]

The following list shows the base movement speed of all heroes, and their movement speeds with any of the items based on Boots of Speed icon.png Boots of Speed

Heroes
(Melee)
Heroes
(Ranged)
Base Boots of Speed (500)Power Treads (1400)Phase Boots (1500)Arcane Boots (1300) Guardian Greaves (5100) Spider Legs Tranquil Boots (925)
Tranquil Boots (Broken) (925)
Boots of Travel 1 (2500) Boots of Travel 2 (4500) Phase Boots (1500) Phased
(Melee/Ranged)
Force Boots
Legion Commander minimap icon.png Meepo minimap icon.png Naga Siren minimap icon.png Keeper of the Light minimap icon.png Pugna minimap icon.png 330 375 380 355 395 / 370 430 450 450 / 413 445
Abaddon minimap icon.png Chaos Knight minimap icon.png Sven minimap icon.png Death Prophet minimap icon.png Leshrac minimap icon.png Lone Druid minimap icon.png Luna minimap icon.png Skywrath Mage minimap icon.png 325 370 375 350 390 / 365 425 445 444 / 407 440
Bounty Hunter minimap icon.png Lifestealer minimap icon.png Riki minimap icon.png Enchantress minimap icon.png Io minimap icon.png Outworld Destroyer minimap icon.png Techies minimap icon.png 320 365 370 345 385 / 360 420 440 438 / 402 435
Earthshaker minimap icon.png Kunkka minimap icon.png Lycan minimap icon.png Omniknight minimap icon.png Terrorblade minimap icon.png Tusk minimap icon.png Wraith King minimap icon.png Gyrocopter minimap icon.png Zeus minimap icon.png 315 360 365 340 380 / 355 415 435 432 / 396 430
Anti-Mage minimap icon.png Axe minimap icon.png Brewmaster minimap icon.png Clockwerk minimap icon.png Dawnbreaker minimap icon.png Dragon Knight minimap icon.png Elder Titan minimap icon.png Marci minimap icon.png Mars minimap icon.png Nyx Assassin minimap icon.png Ursa minimap icon.png Hoodwink minimap icon.png 310 355 360 335 375 / 350 410 430 426 / 391 425
Alchemist minimap icon.png Beastmaster minimap icon.png Ember Spirit minimap icon.png Juggernaut minimap icon.png Magnus minimap icon.png Phantom Assassin minimap icon.png Bane minimap icon.png Dazzle minimap icon.png Shadow Fiend minimap icon.png Templar Assassin minimap icon.png 305 350 355 330 370 / 345 405 425 420 / 385 420
Bloodseeker minimap icon.png Centaur Warrunner minimap icon.png Faceless Void minimap icon.png Monkey King minimap icon.png Pangolier minimap icon.png Slardar minimap icon.png Slark minimap icon.png Tidehunter minimap icon.png Undying minimap icon.png Batrider minimap icon.png Chen minimap icon.png Snapfire minimap icon.png Witch Doctor minimap icon.png 300 345 350 325 365 / 340 400 420 414 / 380 415
Dark Seer minimap icon.png Night Stalker minimap icon.png Spirit Breaker minimap icon.png Tiny minimap icon.png Void Spirit minimap icon.png Disruptor minimap icon.png Drow Ranger minimap icon.png Huskar minimap icon.png Lich minimap icon.png Nature's Prophet minimap icon.png Oracle minimap icon.png Vengeful Spirit minimap icon.png 295 340 345 320 360 / 335 395 415 408 / 374 410
Bristleback minimap icon.png Earth Spirit minimap icon.png Ogre Magi minimap icon.png Phantom Lancer minimap icon.png Sand King minimap icon.png Spectre minimap icon.png Timbersaw minimap icon.png Underlord minimap icon.png Clinkz minimap icon.png Dark Willow minimap icon.png Enigma minimap icon.png Grimstroke minimap icon.png Jakiro minimap icon.png Lina minimap icon.png Lion minimap icon.png Mirana minimap icon.png Puck minimap icon.png Queen of Pain minimap icon.png Razor minimap icon.png Rubick minimap icon.png Shadow Demon minimap icon.png Silencer minimap icon.png Tinker minimap icon.png Troll Warlord minimap icon.png Warlock minimap icon.png Windranger minimap icon.png 290 335 340 315 355 / 330 390 410 402 / 369 405
Doom minimap icon.png Treant Protector minimap icon.png Ancient Apparition minimap icon.png Arc Warden minimap icon.png Shadow Shaman minimap icon.png Sniper minimap icon.png Storm Spirit minimap icon.png Visage minimap icon.png Winter Wyvern minimap icon.png 285 330 335 310 350 / 325 385 405 396 / 363 400
Broodmother minimap icon.png Pudge minimap icon.png Crystal Maiden minimap icon.png Morphling minimap icon.png Necrophos minimap icon.png Phoenix minimap icon.png Venomancer minimap icon.png 280 325 330 305 345 / 320 380 400 390 / 358 395
Invoker minimap icon.png Medusa minimap icon.png Viper minimap icon.png Weaver minimap icon.png 275 320 325 300 340 / 315 375 395 384 / 352 390

Creeps[]

Units Movement speed
Lycan Lane Wolf, Mega Melee Creep, Mega Ranged Creep, Melee Creep, Ranged Creep, Siege Creep, Super Melee Creep, Super Ranged Creep, Super Siege Creep 325

Summons[]

Summons Movement speed
Astral Spirit 315
Warlock Golem 320/340/360
Earth 330/350/370
Spirit Bear 340/360/380/400
Storm 350
Familiar 430
Void 450
Fire 550

Set Movement Speed[]

Set Movement Speed ( ) sets a unit's movement speed to a fixed value for the duration. The units are still fully affected by flat and percentage-based movement speed changes. The movement speed is still bound to the minimum and maximum movement speed limits. If a unit is affected by multiple abilities in this list, the lowest value takes priority.

The following abilities are able to override a unit's base movement speed, setting it at a certain value.

Set Move Speed Abilities
  • Astral Spirit icon.png
    Duration: 10
    Sets Unknown Unit icon.png Astral Spirit's base movement speed equal to the caster's movement speed upon cast.
  • Fire Remnant icon.png
    Remnant Travel Speed: 250% (Upgradable by Aghanim's Scepter. 500%)
    Fire Remnants move to their targeted location at a speed set upon cast based on the caster's movement speed. The speed does not adapt.
  • Tether icon.png
    Grants the target movement speed bonus while the caster copies the target's movement speed.
  • Helm of the Dominator icon.png
    Set Move Speed: 380
    Permanently changes the target unit's base movement speed.
  • Infest icon.png
    If the target is a creep, periodically sets its base movement speed equal to that of the caster.
  • Morph icon.png
    Duration: 20 (Talent 36)
    Sets the Morphling minimap icon.png Morphling's base movement speed equal to that of the target.

Hex[]

Besides disabling, hex also directly sets ( ) the target's movement speed to a fixed value for the duration. This means hex does not slow the target. Every percentage based movement speed can increase and reduce the target's movement speed as usual. The same applies to hastes, which still have full effect on hexed units.

  • Poison Touch icon.png
    Aghanim's Shard Upgrade
    Duration: 1.25
    Animal: Pig
    Set Move Speed: 100
    Affects targets within the cone radius.
  • Hex (Lion) icon.png
    Duration: 2.5/3/3.5/4
    Animal: Frog
    Set Move Speed: 120
  • Pig Pole icon.png
    Duration: 4
    Animal: Pig
    Movement Speed Bonus: 10%
    Hexes the user on cast. Grants a movement speed bonus, instead of setting it to a fixed value.
  • Scythe of Vyse icon.png
    Duration: 3.5
    Animal: Pig
    Set Move Speed: 140
  • Hex (Shadow Shaman) icon.png
    Duration: 1.25/2/2.75/3.5
    Animal: Chicken
    Set Move Speed: 100

Absolute Movement Speed[]

The following abilities set a unit's movement speed to an absolute value ( ). No other values can change them, with the only exception of abilities that increase the minimum movement speed limit, which includes all Hastes.

Absolute Movement Speed is defined as

Absolute Move Speed Abilities
  • Mischief icon.png
    Set Move Speed (Default): 200
    Set Move Speed (Courier): 200
    Sets the caster's movement speed to a fixed value based on what they transformed into.
  • Will-O-Wisp icon.png
    Enemy Pull Speed: 60
    Moves all affected enemies' within radius to the Will-O-Wisp by setting movement speed to the given value. Has priority over hastes.
  • Sinister Gaze icon.png
    Distance Moved: 32%/38%/44%/50%
    Sets all affected enemies' movement speed to a percentage of the distance between them and the caster based on the duration. Has priority over hastes.
  • Rolling Thunder icon.png
    Roll Speed: 550
    The roll speed is fixed and cannot be altered in any way.
  • Sun Ray icon.png
    Set Move Speed: 0
    Sets the caster's movement speed to 0 while ability is active. Has priority over hastes.
  • Toggle Movement icon.png
    Set Move Speed: 250
    This ability is only active while having Sun Ray buff on.
  • Aether Remnant icon.png
    Distance Moved: 44%/50%/56%/62%
    Duration: 1.4/1.6/1.8/2
    Sets all affected enemy's movement speed to a percentage of the distance between them and the remnant based on the duration. Has priority over hastes.

Movement Speed Limits[]

By default, the lower limit for movement speed is at 100, while the upper limit lies at 550. These values are the same for all units and cannot be exceeded by flat or percentage movement speed bonuses or reductions. Base movement speed changes cannot exceed these either.

Minimum Movement Speed[]

The following abilities are able to change a unit's minimum movement speed, preventing it from ever being lower than the set value. If a unit is affected by multiple abilities that change the minimum value, the higher value takes priority.

Minimum Move Speed Changing Abilities

Maximum Movement Speed[]

The following abilities are able to change a unit's maximum movement speed (of 550), allowing it to reach even higher values. If a unit is affected by multiple abilities that change the maximum value, the higher value takes priority.

Maximum Move Speed Changing Abilities

Haste[]

Hastes increase a unit's minimum and maximum movement speed to a specific value.

Haste Granting Abilities
  • Stampede icon.png
    Haste Speed: 550
    Stampede Duration: 3.5/4/4.5 (Upgradable by Aghanim's Scepter. 4.5/5/5.5)
    Affects all allied player-controlled units.
  • Surge icon.png
    Haste Speed: 550
    Duration: 3/4/5/6
    Grants the target (Talent all allies within the target area) movement speed.
  • Chronosphere icon.png
    Haste Speed: 1000
    Duration: 4/4.5/5
    Affects the caster and all their units within the Chronosphere.
  • Bottle (Haste) icon.png
    Haste Speed: 550
    Duration: 22
    Affects the unit activating the rune.
  • Shapeshift icon.png
    Haste Speed: 550
    Duration: 28 (Talent 34)
    The movement speed bonus is provided by a global aura which affects all units owned by the caster. The aura's effects linger for 0.1 seconds.
  • Wolf Bite icon.png
    Applies all effects of Shapeshift on the ally but not the units it owns.
  • Phantom Rush icon.png
    Min Proc Distance: 200
    Max Proc Distance: 600/675/750/825 (Talent 900/975/1050/1125)
    Haste Speed: 800
    Max Rush Duration: 5
    Upon triggering, Phantom Lancer minimap icon.png Phantom Lancer receives the rush buff, which grants haste and phased movement.
  • Shukuchi icon.png
    Haste Speed: 550
    Duration: 4
  • Windrun icon.png
    Aghanim's Scepter Upgrade
    Haste Speed: Upgradable by Aghanim's Scepter. 550
    Duration: 2.5
    Applies haste while ability is active.

Modifying Movement Speed[]

There are several properties that affect a unit's movement speed in different ways.

Flat Movement Speed Changes[]

These abilities increase or decrease a unit's movement speed by a constant value.

  • These bonuses and reductions can not exceed the minimum and maximum movement speed limits.
  • These are applied before percentage-based movement speed bonuses and reductions.
Flat Move Speed Bonuses From Abilities

Items[]

These items passively grant the wielder a flat movement speed bonus.

Flat Bonuses from Items
Item Value Item Cost Cost/Value Point
Arcane Boots icon.png Arcane Boots 45 1300 Gold 28.89 Gold
Boots of Speed icon.png Boots of Speed 45 500 Gold 11.11 Gold
Boots of Travel 1 icon.png Boots of Travel 1 100 2500 Gold 25 Gold
Boots of Travel 2 icon.png Boots of Travel 2 120 4500 Gold 37.5 Gold
Eul's Scepter of Divinity icon.png Eul's Scepter of Divinity 20 2725 Gold 136.25 Gold
Fae Grenade icon.png Fae Grenade 20 N/A N/A
Flicker icon.png Flicker 35 N/A N/A
Force Boots icon.png Force Boots 115 N/A N/A
Giant's Ring icon.png Giant's Ring 50 N/A N/A
Guardian Greaves icon.png Guardian Greaves 50 5100 Gold 102 Gold
Ninja Gear icon.png Ninja Gear 25 N/A N/A
Phase Boots icon.png Phase Boots 45 1500 Gold 33.33 Gold
Power Treads (Agility) icon.png Power Treads (Agility) 45 1400 Gold 31.11 Gold
Power Treads (Intelligence) icon.png Power Treads (Intelligence) 45 1400 Gold 31.11 Gold
Power Treads (Strength) icon.png Power Treads (Strength) 45 1400 Gold 31.11 Gold
Solar Crest icon.png Solar Crest 20 2625 Gold 131.25 Gold
Spider Legs icon.png Spider Legs 25 N/A N/A
Tranquil Boots (Active) icon.png Tranquil Boots 65 925 Gold 14.23 Gold
Wind Lace icon.png Wind Lace 20 250 Gold 12.5 Gold
Wind Waker icon.png Wind Waker 50 6825 Gold 136.5 Gold

Talents[]

The following heroes have a Talent talent that grants them a flat movement speed bonus.

Bonus Level 10 Level 15 Level 20 Level 25
Left Right Left Right Left Right Left Right
Movement Speed
  • Centaur Warrunner minimap icon.png +20
  • Enchantress minimap icon.png +20
  • Keeper of the Light minimap icon.png +20
  • Zeus minimap icon.png +20
  • Abaddon minimap icon.png +15
  • Elder Titan minimap icon.png +15
  • Lion minimap icon.png +15
  • Naga Siren minimap icon.png +20
  • Pugna minimap icon.png +20
  • Tiny minimap icon.png +20
  • Wraith King minimap icon.png +20
  • Nyx Assassin minimap icon.png +20
  • Leshrac minimap icon.png +25
  • Omniknight minimap icon.png +30
  • Outworld Destroyer minimap icon.png +30
  • Axe minimap icon.png +25
  • Earthshaker minimap icon.png +25
  • Shadow Demon minimap icon.png +25
  • Beastmaster minimap icon.png +30
  • Bane minimap icon.png +30
  • Batrider minimap icon.png +30
  • Marci minimap icon.png +30
  • Sven minimap icon.png +25
  • Gyrocopter minimap icon.png +30
  • Legion Commander minimap icon.png +30
  • Techies minimap icon.png +40

Besides these, the following heroes have talents which increase the movement speed of the units they summon by a flat amount.

Units Flat Movement Speed Talents

Percentage Movement Speed Changes[]

Percentage Movement Speed Changes can not exceed the minimum and maximum movement speed limits and are applied after flat movement speed bonuses and reductions. There are stacking restrictions for items, but no restrictions on stacking percentage movement speed bonus from abilities.

Movement Speed Multiplier ( ) is defined as

With a and r being the positive (bonus) and negative (slows) movement speed percentage values respectively.

Bonuses[]

Percentage Bonuses From Abilities
  • Battle Hunger icon.png
    Self Move Speed Bonus per Affected Enemy: 12%/13%/14%/15%
    Non-Hero Multiplier: 0.5
    Duration: 12
    Grants the caster movement speed for every debuffed enemy.
  • Culling Blade icon.png
    Kill Move Speed Bonus Radius: 900
    Kill Health Threshold: 250/350/450 (Talent 400/500/600)
    Kill Move Speed Bonus: 30%
    Kill Bonus Buff Duration: 6
    When the killing blow is done below the health threshold, grants all nearby allies movement speed.
  • Firefly icon.png
    Move Speed Bonus: 3%/6%/9%/12%
    Duration: 15 (Talent 21.5)
    Grants the caster movement speed.
  • Primal Roar icon.png
    Move Speed Bonus Radius: 900
    Ally Move Speed Bonus: 40%
    Move Speed Buff Duration: 3/3.5/4
    Grants all nearby allies movement speed.
  • Thirst icon.png
    Thirst Health Threshold: 80%
    Max Move Speed Bonus per Hero: 14%/24%/34%/44% (Talent 28%/38%/48%/58%)
    Speed Linger Duration: 4
    Grants Bloodseeker minimap icon.png Bloodseeker movement speed bonus based on the percentage of enemy heroes' missing health.
  • Track icon.png
    Speed Radius: 16%/20%/24%
    Self Move Speed Bonus: 140%/170%/200%
    Duration: 30
    The effects are provided by an aura, grants the caster movement speed when staying within range of debuffed enemies. The speed buff lingers for 0.5 seconds.
  • Drunken Brawler icon.png
    Move Speed Bonus: 40%
    Duration: 5
    Affects the caster, switches between a movement speed bonus and a movement speed slow every second over the duration.
  • Wind Walk (Storm) icon.png
    Move Speed Bonus: 50%
    Duration: 20
    Grants the caster movement speed.
  • Warpath icon.png
    Max Stacks: 5/7/9
    Move Speed Bonus per Stack: 3%/4%/5%
    Duration: 16/18/20
    Grants the Bristleback minimap icon.png Bristleback movement speed for each stack. Stacks are gained by casting his abilities.
  • Spin Web icon.png
    Move Speed Bonus: 18%/30%/42%/54%
    The effects are provided by an aura.
    Grants the caster and all their Broodmother Spiderling icon.png Spiderlings and Unknown Unit icon.png Spiderites movement speed bonus when staying within the webs. The speed buff lingers for 1% seconds.
  • Skeleton Walk icon.png
    Move Speed Bonus: 15%/30%/45%/60%
    Invisibility Duration: 25/30/35/40
    Grants the caster movement speed bonus.
  • Overclocking icon.png
    Move Speed Bonus: 30%
    Duration: 8
    Grants the caster movement speed bonus.
  • Jetpack icon.png
    Move Speed Bonus: 20%
    Duration: 6
    Grants the caster movement speed bonus. Casting Hookshot ends Jetpack if it latches on a target and starts pulling. Does not end it if it misses.
  • Thunder Strike icon.png
    Aghanim's Shard Upgrade
    Ally Move Speed Bonus: Upgradable by Aghanim's Shard. 50%
    Ally Buff Duration: Upgradable by Aghanim's Shard. 1.25
    Allows Thunder Strike to be cast on allies, each strike gives a short 1.25 second buff that provides movement speed bonus.
  • Scorched Earth icon.png
    Move Speed Bonus: 9%/11%/13%/15% (Talent 24%/26%/28%/30%)
    Duration: 10/12/14/16
    Grants the caster and all their units within range movement speed. The buff lingers for 0.5 seconds.
  • Drum of Endurance icon.png
    Move Speed Bonus: 13%
    Duration: 6
    Grants all allied units within range movement speed bonus.
  • Astral Spirit icon.png
    Move Speed Bonus per Hero: 5%/6%/7%/8%
    Move Speed Bonus per Non-Hero Unit: 1%
    Move Speed Cap: 40%
    Duration: 10
    Upon returning to the caster, grants the caster movement speed bonus based on how many enemies the Unknown Unit icon.png Astral Spirit contacted.
  • Ink Swell icon.png
    Move Speed Bonus: 10%/12%/14%/16% (Talent 26%/28%/30%/32%)
    Buff Duration: 3
    Grants the target ally movement speed bonus.
  • Dark Portrait icon.png
    Illusion Move Speed Bonus: 30%
    Illusion Duration: 25
    Grants the created illusion movement speed bonus.
  • Scurry icon.png
    Active Move Speed Bonus: 20%/25%/30%/35%
    Active Duration: 4
    Grants the caster movement speed bonus while ability is active.
  • Wex icon.png
    Move Speed Bonus per Wex Instance: 1%/2%/3%/4%/5%/6%/7%
    Instances of Wex per Cast: 1
    Invoker minimap icon.png Invoker can only have up to 3 instances at any time, grants Invoker movement speed bonus for each active Wex reagent. Lasts until switching reagents to something other than Wex.
  • Ghost Walk icon.png
    Self Move Speed Change (Wex): -30%/-20%/-10%/0%/+10%/+20%/+30% (Upgradable by Aghanim's Scepter. /+40%)
    Duration: 100
    The effects are provided by an aura, slows every enemy unit within range of the caster. The slow lingers for 2 seconds.
  • Tether icon.png
    Target Move Speed Bonus: 6%/8%/10%/12% (Upgradable by Aghanim's Shard. 14%/16%/18%/20%)
    Grants the target movement speed bonus while the caster copies the target's movement speed.
  • Spirit Form icon.png
    Move Speed Bonus: 15%/20%/25%
    Duration: 40 (Talent 55)
    Grants the target movement speed bonus while ability is active.
  • Speed Aura (Kobold Foreman) icon.png
    Move Speed Bonus: 12%
    The effects are provided by an aura, grants all allies within range movement speed bonus. The buff lingers for 0.5 seconds.
  • Ghostship icon.png
    Rum Move Speed Bonus: 12%
    Rum Duration: 10
    Grants all allies buffed by the rum movement speed bonus.
  • Overwhelming Odds icon.png
    Move Speed Bonus per Hero: 9%
    Move Speed Bonus per Creep: 3%
    Buff Duration: 7
    Grants the caster movement speed bonus based on how many enemies were hit.
  • Nihilism icon.png
    Move Speed Change: 30%
    Duration: 4
    The effects are provided by an aura, slows every enemy unit within range while increasing the movement speed of the caster. The slow lingers for 0.5 seconds.
  • Rage icon.png
    Move Speed Bonus: 15%/16%/17%/18%
    Duration: 3/4/5/6 (Talent 4.5/5.5/6.5/7.5)
    Grants the caster movement speed bonus.
  • Infest icon.png
    Target Move Speed Bonus: 15%/20%/25%
    Grants the infested target movement speed bonus.
  • Fiery Soul icon.png
    Max Stacks: 3
    Move Speed Bonus per stack: 4%/5%/6%/7% (Talent 6%/7%/8%/9%)
    Stack Duration: 12
    Grants Lina minimap icon.png Lina movement speed bonus for each stack. Stacks are gained by casting abilities.
  • Savage Roar icon.png
    Enemy Radius: 375
    Enemy Move Speed Bonus: 20%
    Enemy Duration: 1.4/1.8/2.2/2.6
    Ally Radius: Upgradable by Aghanim's Shard. 700
    Ally Move Speed Bonus: Upgradable by Aghanim's Shard. 20%
    Ally Duration: Upgradable by Aghanim's Shard. 5
    Grants all affected enemies and allies movement speed bonus.
  • Rebound icon.png
    Ally Move Speed Bonus: 35%
    Ally Buff Duration: 5
    If the unit Marci runs to before the Rebound is an ally, it receives bonus movement speed for its duration.
  • Unleash icon.png
    Self Move Speed Bonus: 15%
    Duration: 16
    Active ability.
  • Savage Roar icon.png
    Same values and notes applies from Lone Druid minimap icon.png Lone Druid's Savage Roar. Grants all affected enemies and allies movement speed bonus.
  • Stone Gaze icon.png
    Self Move Speed Bonus: 50%
    Gaze Duration: 5/5.5/6 (Talent 7/7.5/8)
    Grants the caster movement speed bonus.
  • Leap icon.png
    Move Speed Bonus: 8%/16%/24%/32%
    Buff Duration: 2.5
    Grants the caster movement speed bonus.
  • Moonlight Shadow icon.png
    Move Speed Bonus: 9%/12%/15%
    Duration: 18
    Grants all buffed allies movement speed, after the fade delay.
  • Hunter in the Night icon.png
    Passive Move Speed Bonus: 22%/28%/34%/40%
    Grants Night Stalker minimap icon.png Night Stalker movement speed bonus at night.
  • Ninja Gear icon.png
    Move Speed Bonus: 15%
    Duration: 35
    Grants the caster movement speed.
  • Vendetta icon.png
    Self Move Speed Bonus: 16%/18%/20% (Upgradable by Aghanim's Shard. 41%/43%/45%)
    Duration: 50%
    Grants the caster movement speed bonus.
  • Bloodlust icon.png
    Move Speed Bonus: 7%/9%/11%/13%
    Duration: 30
    Grants the target movement speed bonus.
  • Phase Boots icon.png
    Move Speed Bonus (Melee): 20%
    Move Speed Bonus (Ranged): 10%
    Duration: 3
    Grants the caster movement speed. Melee heroes gain more.
  • Storm Surge icon.png
    Self Move Speed Bonus: 12%/16%/20%/24%
    Passive.
  • Shadow Blade icon.png
    Move Speed Bonus: 20%
    Duration: 14
    Grants the caster movement speed.
  • Silver Edge icon.png
    Move Speed Bonus: 160%
    Duration: 25%
    Grants the caster movement speed.
  • Guardian Sprint icon.png
    River Move Speed Bonus: 25%
    Active Move Speed Bonus: 25%/30%/35%/40%
    Active Duration: 10
    Passively grants the caster movement speed bonus while inside the river (Upgradable by Aghanim's Scepter. or a Slithereen Crush puddle). Also grants the caster additional movement speed bonus when ability is active.
  • Depth Shroud icon.png
    Same values and notes applies from Shadow Dance.
  • Shadow Dance icon.png
    Move Speed Bonus: 24%/36%/48%
    Passive Activation Delay: 0.5
    Active Duration: 4/4.25/4.5 (Talent 5/5.25/5.5)
    Passively grants the caster movement speed bonus when outside of enemy vision.
  • Smoke of Deceit icon.png
    Move Speed Bonus: 15%
    Duration: 35
    Grants all allies within range movement speed bonus.
  • Solar Crest icon.png
    Ally Movement Speed Bonus: 10%
    Duration: 12
    Grants the target ally movement speed bonus.
  • Spectral Dagger icon.png
    Move Speed Bonus: 10%/14%/18%/22% (Talent 24%/28%/32%/36%)
    Duration: 12
    Grants the caster movement speed bonus while staying on the Spectral Dagger's shadow paths. The speed lingers for 4 seconds.
  • Shadow Step icon.png
    Same values and notes applies from Spectral Dagger.
  • Spider Legs icon.png
    Move Speed Bonus: 22%
    Duration: 3
    Grants movement speed bonus and free pathing. Walking over trees causes them to be destroyed.
  • Bulldoze icon.png
    Move Speed Bonus: 10%/16%/22%/28%
    Duration: 8
    Grants the caster movement speed bonus.
  • Warcry icon.png
    Effect Radius: 700
    Move Speed Bonus: 8%/12%/16%/20%
    Duration: 8 (Talent 11)
    Grants all allies within range movement speed bonus.
  • Nature's Guise icon.png
    Move Speed Bonus: 15% (Upgradable by Aghanim's Shard. 30%)
    Passive, grants Treant Protector minimap icon.png Treant Protector movement speed bonus as long as they stay within proximity of trees.
  • Battle Trance icon.png
    Self Move Speed Bonus: 25%/30%/35%
    Duration: 6.5 (Talent 8.5)
    Grants the caster movement speed bonus.
  • Deathlust (Undying Zombie) icon.png
    Enemy Health Threshold: 40%
    Threshold Move Speed Bonus: 35%/40%/45%/50%
    Grants the Undying Zombie icon.png Undying Zombie movement speed bonus if their dedicated target is below a certain health threshold.
  • Vengeance Aura icon.png
    Illusion Move Speed Bonus: Upgradable by Aghanim's Scepter. 12%
    Requires Aghanim's Scepter icon.png Aghanim's Scepter. Grants the illusion spawned from Vengeful Spirit minimap icon.png Vengeful Spirit's death movement speed bonus.
  • Grave Chill icon.png
    Move Speed Change: 15%/20%/25%/30%
    Duration: 6
    Visage minimap icon.png Visage's movement speed is increased while the target's is slowed, each based on their own movement speed.
  • Shadow Word icon.png
    Aghanim's Shard Upgrade
    Move Speed Change: Upgradable by Aghanim's Shard. 10%
    Warlock minimap icon.png Warlock's movement speed is increased while the target's (Talent enemies') is slowed, each based on their own movement speed.
  • Windrun icon.png
    Move Speed Bonus: 60%
    Duration: 3/4/5/6
    Grants the caster movement speed bonus.
Percentage Bonuses From Items
Item Value Item Cost Cost/Value Point
Elven Tunic icon.png Elven Tunic 7 N/A N/A
Manta Style icon.png Manta Style 8 4600 Gold 575 Gold
Quicksilver Amulet icon.png Quicksilver Amulet 4 N/A N/A
Sange and Yasha icon.png Sange and Yasha 10 4100 Gold 410 Gold
Yasha icon.png Yasha 8 2050 Gold 256.25 Gold
Yasha and Kaya icon.png Yasha and Kaya 10 4100 Gold 410 Gold

Reductions[]

Percentage Reductions From Abilities
  • Mist Coil icon.png
    Aghanim's Shard Upgrade
    Causes ability to apply a Curse of Avernus stack on affected enemies based on its current level.
  • Aphotic Shield icon.png
    Aghanim's Shard Upgrade
    Causes ability to apply a Curse of Avernus stack on affected enemies based on its current level.
  • Curse of Avernus icon.png
    Initial Move Speed Slow: 10%/15%/20%/25% (Upgradable by Aghanim's Shard. 20%/25%/30%/35%)
    Curse Move Speed Slow: 15%/30%/45%/60%
    Initial Debuff Duration: 5
    Curse Debuff Duration: 4.5
    Slows every unit attacked by this hero. When attacking the same enemy 4 times within the intial debuff's duration, the debuff extends.
  • Borrowed Time icon.png
    Aghanim's Scepter Upgrade
    Radius: Upgradable by Aghanim's Scepter. 1600
    Mist Coil Trigger Health Threshold: Upgradable by Aghanim's Scepter. 525
    Duration: Upgradable by Aghanim's Scepter. 7/8/9
    Requires Aghanim's Scepter icon.png Aghanim's Scepter and Aghanim's Shard icon.png Aghanim's Shard, the effects are provided by an aura, the buff lingers for 0.5.
    Causes ability to apply a Curse of Avernus stack on affected enemies based on its current level.
  • Ice Vortex icon.png
    Effect Radius: 275
    Move Speed Slow: 15%/20%/25%/30% (Talent 21%/26%/31%/36%)
    Slow Duration: 16
    The effects are provided by an aura, slows all enemies within the target area. The debuff lingers for 0.5 seconds.
  • Chilling Touch icon.png
    Move Speed Slow: 100%
    Duration: 0.5
    Slows the target enemy.
  • Slam (Ancient Thunderhide) icon.png
    Radius: 350
    Move Speed Slow: 60%
    Hero Slow Duration: 2
    Non-Hero Slow Duration: 4
    Slows all enemies within range.
  • Flux icon.png
    Move Speed Slow: 20%/30%/40%/50%
    Duration: 6
    Slows the target enemy if they are alone.
  • Magnetic Field icon.png
    Aghanim's Shard Upgrade
    Effect Radius: 300
    Move Speed Slow: 30%
    Slow Duration: 3.5/4.5/5.5/6.5
    The slow is provided by an aura, slows all enemies within the target area. Multiple instances fully stack. The debuff lingers for 0.1 seconds.
  • Spark Wraith icon.png
    Move Speed Slow: 100%
    Duration: 0.4/0.5/0.6/0.7
    Slows the target enemy.
  • Berserker's Call icon.png
    Aghanim's Scepter Upgrade
    Same values and notes applies from Battle Hunger.
  • Battle Hunger icon.png
    Enemy Move Speed Slow: 12%/13%/14%/15%
    Non-Hero Multiplier: 0.5
    Duration: 12
    Slows the target enemy for 50% of the values if the target is a non-hero unit.
  • Sticky Napalm icon.png
    Max Stacks: 10
    Effect Radius: 375/400/425/450
    Move Speed Slow per Stack: 2%/4%/6%/8%
    Duration: 7
    Slows all enemies within the area.
  • Sticky Napalm icon.png
    Aghanim's Shard Upgrade
    Same values and notes applies from Sticky Napalm.
  • Primal Roar icon.png
    Move Speed Slow: 60%
    Slow Duration: 3/3.5/4
    Slows all enemies hit as secondary targets.
  • Poison (Boar) icon.png
    Move Speed Slow: 10%/20%/30%/40%
    Slow Duration: 3
    Slows every unit attacked by this unit.
  • Shadow Walk icon.png
    Move Speed Slow: 16%/24%/32%/40%
    Slow Duration: 4
    Slows the enemy when attacking out of the Shadow Walk's invisibility.
  • Thunder Clap icon.png
    Move Speed Slow: 25%/35%/45%/55%
    Hero Duration: 4 (Talent )
    Slows all enemies within range.
  • Cinder Brew icon.png
    Move Speed Slow: 24%/28%/32%/36%
    Duration: 5
    Ignite Duration Increase: 3
    Slows all enemies within the target area. When an enemy with the Cinder Brew debuff takes any spell damage, the duration of the debuff gets extended.
  • Drunken Brawler icon.png
    Move Speed Slow: 20%
    Duration: 5
    Affects the caster, switches between a movement speed bonus and a movement speed slow every second over the duration.
  • Viscous Nasal Goo icon.png
    Max Stacks: 4 (Upgradable by Aghanim's Scepter. 7)
    Radius: Upgradable by Aghanim's Scepter. 800
    Base Move Speed Slow: 15%
    Move Speed Slow per Stack: 3%/6%/9%/12%
    Hero Duration: 5
    Non-Hero Duration: 10
    Slows the target enemy (Upgradable by Aghanim's Scepter. all enemies within range).
  • Hairball icon.png
    Once the Hairball reaches the center of the area, every enemy within the radius gets targeted by Viscous Nasal Goo based on the current level.
  • Silken Bola icon.png
    Move Speed Slow: 6/7/8/9
    Duration: 6
  • Poison Sting (Spiderling) icon.png
    Move Speed Slow: 8%
    Hero Duration: 2
    Non-Hero Duration: 6
  • Double Edge icon.png
    Aghanim's Shard Upgrade
    Max Stacks: Upgradable by Aghanim's Shard. 5
    Move Speed Slow: Upgradable by Aghanim's Shard. 25%
    Slow Duration: Upgradable by Aghanim's Shard. 2
    Movement speed slow is applies to all affected enemies.
  • Stampede icon.png
    Move Speed Slow: 100%
    Slow Duration: 2.5
    Slows every enemy trampled by a stampeding ally.
  • Penitence icon.png
    Move Speed Slow: 18%/24%/30%/36%
    Duration: 5/6/7/8
    Slows the target enemy.
  • Crystal Nova icon.png
    Effect Radius: 425
    Move Speed Slow: 20%/30%/40%/50%
    Duration: 4.5
    Slows all enemies within the target area.
  • Freezing Field icon.png
    Max Channel Time: 10
    Slow Radius: 810
    Move Speed Slow: 105/170/250
    Slow Duration: 60
    Continuously slows all enemies within range while channeling.
  • Wall of Replica icon.png
    Wall Duration: 30
    Move Speed Slow: 50%/60%/70%
    Slow Duration: 1
    Continuously slows all enemies within range of the wall.
  • Poison Touch icon.png
    Move Speed Slow: 16%/18%/20%/22% (Talent 48%/50%/52%/54%)
    Duration: 2%/2.5%/3%/3.5%
    Slows all hit enemies. Multiple instances fully stack.
  • Exorcism icon.png
    Aghanim's Scepter Upgrade
    Spirit Damage Multiplier: 1 (Upgradable by Aghanim's Scepter. 1.5)
    Move Speed Slow: Upgradable by Aghanim's Scepter. 100%
    Duration: Upgradable by Aghanim's Scepter. 0.3
    The spirits are spawned by dealing damage and by using basic abilities, they slow enemies upon contact.
  • Diffusal Blade 1 icon.png
    Move Speed Slow: 100%
    Slow Duration: 4
    Slows the target enemy hero. The slow decays over the duration.
  • Thunder Strike icon.png
    Number of Strikes: 4 (Talent 7)
    Enemy Move Speed Slow: 100%
    Slow Duration: 0.1/0.2/0.3/0.4
    Each strike slows the target enemy.
  • Kinetic Field icon.png
    Field Radius: 350
    The effects are provided by an aura, the slow gets exponentially stronger towards the visible barrier and effectively causes enemy units touching the barrier to come to halt.
  • Elder Dragon Form icon.png
    Frost Breath Move Speed Slow: 0%/0%/40% (Upgradable by Aghanim's Scepter. /60%)
    Frost Breath Debuff Duration: 3
    Slows all enemies hit by the splash damage of each attack.
  • Frost Arrows icon.png
    Move Speed Slow: 10%/25%/40%/55%
    Slow Duration: 1.5
    Burst Radius: Upgradable by Aghanim's Shard. 650
    Burst Move Speed Slow: Upgradable by Aghanim's Shard. 40%
    Burst Slow Duration: Upgradable by Aghanim's Shard. 2
    With Aghanim's Shard icon.png Aghanim's Shard, attacks place one Hypothermia debuff on the enemy. If the enemy dies with the debuff on them, they release projectile towards slowing all enemies within a radius around them.
  • Multishot icon.png
    Arrows Slow Duration: 1.25/2/2.75/3.5
    The slow values are based on Frost Arrows' current level. Only the debuff gets applied.
  • Dust of Appearance icon.png
    Radius: 1050
    Move Speed Slow: 20%
    Duration: 12
    Only slows units when they are invisible within range.
  • Boulder Smash icon.png
    Stone Move Speed Slow: 50%
    Duration: 1.25/2.5/3.25/4
    Slows all enemies hit by a smashed Stone Remnant, or by an enchanted hero.
  • Echo Sabre icon.png
    Move Speed Slow: 100%
    Duration: 0.8
    Slows every enemy Echo Strike triggers on.
  • Earth Splitter icon.png
    Move Speed Slow: 30%/40%/50%
    Duration: 3/4/5
    Slows all hit enemies.
  • Enchant icon.png
    Hero Move Speed Slow: 55%
    Hero Slow Duration: 3.75/4.5/5.25/6
    Slows the target enemy if it cannot be taken control over.
  • Ethereal Blade icon.png
    Enemy Move Speed Slow: 80%
    Duration: 4
    Slows the target enemy.
  • Eye of Skadi icon.png
    Move Speed Slow: Melee 25% / Ranged 50%
    Duration: 3
    Slows every unit attacked by the wielding unit. Melee targets slow for more.
  • Time Dilation icon.png
    Slow per Extended Cooldown: 10%
    Duration: 10/11/12/13
    Slows all hit enemies based on how many spells they had on cooldown.
  • Frost Attack (Ghost) icon.png
    Move Speed Slow: 25%
    Duration: 1.5
    Slows every unit attacked by this unit.
  • Stroke of Fate icon.png
    Move Speed Slow: 50%/60%/70%/80%
    Duration: 1.5
    Slows every hit enemy.
  • Call Down icon.png
    Missile One Slow: 2
    Missile One Slow Duration: 150/250/350
    Missile Two Slow: 2
    Missile Two Slow Duration: 200/275/350
    Slows every enemy unit hit by the rockets' explosions.
  • Acorn Shot icon.png
    Move Speed Slow: 2/3/4/5
    Slow Duration: 100%
    Slows every enemy unit hit by the Acorn.
  • Sharpshooter icon.png
    Max Charge Time: 3 (Talent 2.25)
    Max Move Speed Slow: 550/900/1250
    Max Slow Duration: 30%/40%/50%
    Slows based on the amount of charged time.
  • Thunder Clap (Hellbear Smasher) icon.png
    Move Speed Slow: 25%
    Duration: 3
    Slows all enemies within range.
  • Inner Fire icon.png
    Move Speed Slow: Upgradable by Aghanim's Shard. 10%
    Debuff Duration: 1.75/2.5/3.25/4
    Requires Aghanim's Shard icon.png Aghanim's Shard.
  • Life Break icon.png
    Move Speed Slow: 60%
    Duration: 3/4/5
    Slows the target enemy.
  • Ghost Walk icon.png
    Enemy Move Speed Slow (Quas): 20%/25%/30%/35%/40%/45%/50% (Upgradable by Aghanim's Scepter. /55%)
    Self Move Speed Change (Wex): -30%/-20%/-10%/0%/+10%/+20%/+30% (Upgradable by Aghanim's Scepter. /+40%)
    Duration: 100
    The effects are provided by an aura, slows every enemy unit within range of the caster. The slow lingers for 2 seconds.
  • Ice Wall icon.png
    Move Speed Slow (Quas): 20%/40%/60%/80%/100%/120%/140% (Upgradable by Aghanim's Scepter. /160%)
    Wall Duration (Quas): 3/4.5/6/7.5/9/10.5/12 (Upgradable by Aghanim's Scepter. /13.5)
    Continuously slows all enemies within range of the wall. The slow lingers for 2 seconds.
  • Tether icon.png
    Move Speed Slow: 15%/25%/35%/45%
    Continuously slows all enemies within range of the tether. The slow lingers for 0.2 seconds.
  • Dual Breath icon.png
    Move Speed Slow: 28%/32%/36%/40%
    Duration: 5
    Slows all hit enemies.
  • Liquid Frost icon.png
    Radius: 300
    Move Speed Slow: 20%
    Duration: 4
    Slows all hit enemies.
  • Solar Bind icon.png
    Moved Distance as Move Speed Slow: 4%/5.5%/7%/8.5%
    Duration: 7
    Slows the target enemy for each 10 distance moved.
  • Torrent icon.png
    Move Speed Slow: 25%/30%/35%/40%
    Duration: 2.6/3.6/4.6/5.6
    Slows all hit enemies.
  • Torrent Storm icon.png
    Storm Duration: 5
    Create Torrents based on the current ability level on Kunkka. The slow values are based on Torrent current level.
  • Lightning Storm icon.png
    Move Speed Slow: 75%
    Duration: 0.4/0.6/0.8/1
    Slows all hit enemies.
  • Nihilism icon.png
    Move Speed Change: 30%
    Duration: 4
    The effects are provided by an aura, slows every enemy unit within range while increasing the movement speed of the caster. The slow lingers for 0.5 seconds.
  • Frost Blast icon.png
    Move Speed Slow: 30%
    Duration: 4
    Slows the target enemy, and enemies around it.
  • Frost Shield icon.png
    Pulse Radius: 600
    Pulse Move Speed Slow: 20%/25%/30%/35%
    Pulse Slow Duration: 0.5
    Shield Duration: 6 (Talent 50)
    Releases pulses over its duration which slow all enemies within range.
  • Ice Spire icon.png
    Radius: 750
    Move Speed Slow: 30%
    Duration: 15
    The effects are provided by an aura, slows every enemy unit within Unknown Unit icon.png Ice Spire's radius. The slow lingers for 0.5 seconds.
  • Chain Frost icon.png
    Move Speed Slow: 65%
    Duration: 2.5
    Slows all enemies the projectile bounces on.
  • Ghoul Frenzy icon.png
    Move Speed Slow: 10%/15%/20%/25%
    Slow Duration: 1.5
    Slows the target enemy.
  • Open Wounds icon.png
    Max Move Speed Slow: 2%
    Slow Duration: 50%
    Slows the target enemy. The slow decays over the duration.
  • Mana Drain icon.png
    Move Speed Slow: 20%/25%/30%/35%
    Max Channel Time: 1100
    Slows the target enemy or enemies while channeling.
  • Shockwave icon.png
    Move Speed Slow: 75%
    Slow Duration: 0.9 (Talent 1.4)
    Slows all hit enemies.
  • Skewer icon.png
    Move Speed Slow: 10%/20%/30%/40%
    Duration: 3.25
    Slows the enemy after the ability ends.
  • Rebound icon.png
    Landing Radius: 325
    Enemy Move Speed Slow: 30%/40%/50%/60%
    Slow Duration: 3
    Upon reaching the unit, Marci lunges to her final destination and slowing enemies in the area.
  • Unleash icon.png
    Pulse Move Speed Slow: 30%
    Pulse Debuff Duration: 2
    The last strike in every Fury combo creates a pulse around the target that slows movement speed.
  • Spear of Mars icon.png
    Aghanim's Shard Upgrade
    Fire Move Speed Slow: Upgradable by Aghanim's Shard. 20%
    Fire Trail Debuff Duration: Upgradable by Aghanim's Shard. 2
    Slow all enemies within the fire trail.
  • God's Rebuke icon.png
    Move Speed Slow: 40%
    Slow Duration: 2
    Slow enemies in a circular sector.
  • Bulwark icon.png
    Active Self Move Speed Slow: 20%
    Soilder Attack Range: Upgradable by Aghanim's Scepter. 250
    Enemy Move Speed Slow: Upgradable by Aghanim's Scepter. 30%
    Slow Duration: Upgradable by Aghanim's Scepter. 1
    Slows the caster until toggling it off again. With Aghanim's Scepter icon.png Aghanim's Scepter, the attacks done by soldiers slows enemy within solider's attack range.
  • Arena Of Blood icon.png
    Radius: 550
    Stops enemies without flying movement by slowing them with a slow aura. The aura has a radius of 750 and is centered on the field. The slow gets exponentially stronger towards the walls, which has a 550 radius. This effectively causes enemy units touching the walls to come to halt.
  • Mystic Snake icon.png
    Move Speed Slow: 30%
    Duration: 3
    Slows all enemies hit by the snake.
  • Cold Blooded icon.png
    Passive, when Medusa is targeted with a spell, a single-target Mystic Snake is sent back towards the enemy. The slow values are based on Mystic Snake current level.
  • Stone Gaze icon.png
    Move Speed Slow: 35%
    Gaze Duration: 5/5.5/6 (Talent 7/7.5/8)
    Slows every enemy who faces the caster.
  • Primal Spring icon.png
    Max Channel Time: 1.6
    Max Move Speed Slow: 20%/40%/60%/80%
    Duration: 4
    Slows every hit enemy unit. The slow value scales based on the time spent channeling.
  • Purge (Necronomicon Archer) icon.png
    Move Speed Slow: 100%
    Duration: 4
    Slows the target enemy. The slow decays over the duration.
  • Ghost Shroud icon.png
    Slow Radius: 750
    Enemy Move Speed Slow: 12%/16%/20%/24% (Talent 36%/40%/44%/48%)
    Duration: 3/3.5/4/4.5
    The effects are provided by an aura, slows every enemy unit within range of the caster. The slow lingers for 0.5 seconds.
  • Void icon.png
    Move Speed Slow: 50%
    Day Slow Duration: 1.25
    Night Slow Duration: 2.5/3/3.5/4
    Radius: Upgradable by Aghanim's Scepter. 900
    Slows the target enemy or all nearby visible enemies.
  • Nullifier icon.png
    Move Speed Slow: 80%
    Slow Duration: 0.5
    The target enemy unit gets slowed when getting hit by an attack.
  • Ice Armor (Ogre Frostmage) icon.png
    Move Speed Slow: 25%
    Duration: 5
    Slows every melee unit attacking the buffed ally.
  • Ignite icon.png
    Move Speed Slow: 20%/22%/24%/26%
    Duration: 5/6/7/8
    Slows all enemies hit by the projectiles.
  • Degen Aura icon.png
    Move Speed Slow: 14%/22%/30%/38% (Talent 29%/37%/45%/53%)
    The effects are provided by an aura, slows all enemies within range. The debuff lingers for second.
  • Orb of Venom icon.png
    Move Speed Slow: Melee 13% / Ranged 4%
    Duration:
    Slows every unit attacked by the wielding unit. Melee wielders slow for more.
  • Lucky Shot icon.png
    Proc Chance: 17%
    Move Speed Slow: 4/5/6/7
    Duration:
    Slows every enemy Lucky Shot procs on.
  • Stifling Dagger icon.png
    Move Speed Slow: 50%
    Duration: 2.2/2.8/3.4/4
    Slows enemy or enemies hit by the projectile.
  • Spirit Lance icon.png
    Move Speed Slow: 10%/18%/26%/34%
    Duration: 3.25
    Slows target enemy or enemies on projectile hit.
  • Icarus Dive icon.png
    Move Speed Slow: 19%/22%/25%/28%
    Slow/Damage Duration: 4
    Slows every hit enemy.
  • Rot icon.png
    Move Speed Slow: 14%/20%/26%/32% (Talent 28%/34%/40%/46%)
    The effects are provided by an aura, slows every enemy within range of the caster while ability is active. The debuff lingers for 0.5 seconds.
  • Decrepify icon.png
    Enemy Move Speed Slow: 30%/40%/50%/60%
    Duration: 3.5 (Talent 5)
    Slows the target enemy.
  • Shadow Strike icon.png
    Radius: Talent
    Move Speed Slow: 10/20/30/40
    Duration: 20%/35%/50%/65%
    Slows target enemy or enemies in a radius hit by the projectile. The slow decays over the duration.
  • Plasma Field icon.png
    Min Move Speed Slow: 5%
    Max Move Speed Slow: 25%/30%/35%/40%
    Slow Duration: 1.5
    Slows every hit enemy. The slow grows stronger the further away the enemy was as they got hit. Slows upon expanding and retracting. The debuff fully stacks.
  • Storm Surge icon.png
    Aghanim's Shard Upgrade
    Forked Lightning Proc Chance: Upgradable by Aghanim's Shard. 18%
    Search Radius: Upgradable by Aghanim's Shard. 900
    Number of Targets: Upgradable by Aghanim's Shard. 3
    Move Speed Slow: Upgradable by Aghanim's Shard. 50%
    Slow Duration: Upgradable by Aghanim's Shard. 1.5
    Forked Lightning can only proc when an enemy unit lands an attack on Razor, regardless of distance.
  • Sleeping Dart icon.png
    Move Speed Slow: 150
    Slow Duration: 4
  • Slam (Roshan) icon.png
    Move Speed Slow: 10
    Hero Duration: 50
    Non-Hero Duration: 2
    Slows all enemies within range.
  • Sand Storm icon.png
    Talent Upgrade
    Move Speed Slow: Talent 40%
    Duration: 20/25/30/35
    The effects are provided by an aura, slows all enemies within range. The debuff lingers for 0.5 seconds.
  • Caustic Finale icon.png
    Move Speed Slow: 10%/15%/20%/25%
    Duration: 5
    Slows all enemies hit by the explosion.
  • Epicenter icon.png
    Move Speed Slow: 30%
    Duration: 3
    Slows every enemy hit by the individual pulses.
  • Demonic Purge icon.png
    Max Move Speed Slow: 20%
    Min Move Speed Slow: 100%
    Enemy Slow Duration: 100%
    Slows the target enemy. The slow decays over the duration to the given value.
  • Requiem of Souls icon.png
    Move Speed Slow: 20%/25%/30%
    Debuff Duration per Line: 0.8
    Max Debuff Duration: 2.4
    Slows every hit enemy with each line they get hit.
  • Purge (Satyr Banisher) icon.png
    Move Speed Slow: 50%
    Slow Duration: 5
    Slows the target enemy. The slow decays over the duration.
  • Shiva's Guard icon.png
    Radius: 900
    Move Speed Slow: 40%
    Duration: 4
    Slows all enemies hit by the expanding blast
  • Arcane Curse icon.png
    Move Speed Slow: 9%/12%/15%/18% (Talent 17%/20%/23%/26%)
    Base Duration: 1.7
    Penalty Duration: 6
    Slows all hit enemies. Whenever an affected unit casts an ability, the duration is increased by 6. This effect has no stack limit.
  • Concussive Shot icon.png
    Search Radius: 1600 (Talent Global)
    Damage & Slow Radius: 250
    Number of Targets: 1 (Upgradable by Aghanim's Scepter. 2)
    Move Speed Slow: 40%
    Duration:
    Slows all hit enemies.
  • Slithereen Crush icon.png
    Effect Radius: 350
    Move Speed Slow: 20%/25%/30%/35%
    Duration: 3/4/5/6
    Slows all enemies within the effect radius.
  • Scatterblast icon.png
    Move Speed Slow: 100%
    Duration: 1
    Slows all hit enemies.
  • Mortimer Kisses icon.png
    Move Speed Slow: 15%/20%/25% (Talent 35%/40%/45%)
    Duration: 1
    Slows all enemies standing within the lava pools. The pools last for 3 seconds.
  • Spit Out icon.png
    Move Speed Slow: 25%
    Duration: 1
    Requires Aghanim's Scepter icon.png Aghanim's Scepter
  • Shrapnel icon.png
    Effect Radius: 450
    Move Speed Slow: 12%/18%/24%/30% (Talent 26%/32%/38%/44%)
    Duration: 10
    The effects are provided by an aura, slows all enemies within the target area. The debuff lingers for 0.5 seconds.
  • Headshot icon.png
    Proc Chance: 40%
    Move Speed Slow: 100%
    Duration: 0.5
    Slows every enemy Headshot procs on.
  • Concussive Grenade icon.png
    Radius: 375
    Move Speed Slow: 0.4
    Debuff Duration: 50%
  • Solar Crest icon.png
    Enemy Movement Speed Slow: 10%
    Duration: 12
    Slows the target enemy.
  • Spectral Dagger icon.png
    Move Speed Slow: 10%/14%/18%/22% (Talent 24%/28%/32%/36%)
    Path Duration: 12
    Slows all enemies while staying on the Spectral Dagger's shadow paths. The slow lingers for 4 seconds.
  • Shadow Step icon.png
    Same values and notes applies from Spectral Dagger.
  • Overload icon.png
    Radius: 300
    Move Speed Slow: 80%
    Duration: 0.6
    Slows the target enemy, and enemies around it.
  • Psionic Trap icon.png
    Min Move Speed Slow: 30%
    Max Move Speed Slow: 60%
    Slow Duration: 5
    Slows all enemies within range upon springing the trap. To apply maximum, the trap must be at least 4 seconds old.
  • Psionic Projection icon.png
    Same values and notes from Psionic Trap applies.
  • Trap (Psionic Trap) icon.png
    Same values and notes from Psionic Trap applies.
  • Reflection icon.png
    Move Speed Slow: 15%/20%/25%/30%
    Duration: 5
    Slows every enemy hero within the target area.
  • Gush icon.png
    Move Speed Slow: 40%
    Duration: 4
    Slows the target enemy (Upgradable by Aghanim's Scepter. all enemies hit by the wave).
  • Flamethrower icon.png
    Move Speed Slow: 40%
    Debuff Duration: 5
    Flamethrower Duration: 2
    Requires Aghanim's Shard icon.png Aghanim's Shard
  • Chakram icon.png
    Move Speed Slow per missing 5% health: 5%
    The effects are provided by an aura, slows every enemy in contact with the chakram. The slow lingers for 0.5 seconds.
  • Chakram 2 icon.png
    Move Speed Slow per missing 5% health: 5%
    The effects are provided by an aura, slows every enemy in contact with the chakram. The slow lingers for 0.5 seconds.
  • Tempest (Tornado) icon.png
    Move Speed Slow: 15%
    The effects are provided by an aura, slows every enemy within range of the tornado. The debuff lingers for 0.5 seconds.
  • Nature's Grasp icon.png
    Move Speed Slow: 25%/30%/35%/40%
    Duration: 9/10/11/12
    The effects are provided by an aura, slows every enemy in contact with the thickets. The slow lingers for 0.5 seconds.
  • Leech Seed icon.png
    Move Speed Slow: 8%/14%/20%/26%
    Duration: 5
    Slows a random enemy within range every 650 seconds.
  • Whirling Axes (Ranged) icon.png
    Move Speed Slow: 40%
    Slow Duration: 2.5/3/3.5/4
    Slows all enemies hit by the axes.
  • Tag Team icon.png
    Move Speed Slow: 75%
    Slow Duration: 0.4
    Aura Duration: 5
    Every enemy unit within range of the caster gets slowed when getting hit by an attack. The slow debuff fully stacks. The slow lingers for 0.5 seconds.
  • Walrus Kick icon.png
    Move Speed Slow: 40%
    Duration: 5
    Requires Aghanim's Scepter icon.png Aghanim's Scepter.
  • Walrus Punch icon.png
    Move Speed Slow: 350%/375%/400%
    Slow Duration: 40%
    Slows the target enemy.
  • Deathlust (Undying Zombie) icon.png
    Move Speed Slow: 7%
    Slow Duration: 2.5
    Slows every unit attacked by this unit. The slow from multiple attacks fully stack.
  • Decay icon.png
    Zombie Duration: Upgradable by Aghanim's Shard.
    Requires Aghanim's Shard icon.png Aghanim's Shard, summons an Undying Zombie icon.png Undying Zombie on each enemy hero that got strength stolen. Same notes for Undying Zombie applies.
  • Flesh Golem icon.png
    Enemy Move Speed Slow: 40%/45%/50%
    Debuff Duration: 6
    Slows the attacked enemy. The debuff does not stack.
  • Earthshock icon.png
    Move Speed Slow: 16%/24%/32%/40%
    Duration: 4
    Slows all enemies within range.
  • Venomous Gale icon.png
    Move Speed Slow: 50%
    Duration: 15
    Slows all enemies hit by the projectile. The slow decays over the duration.
  • Poison Sting icon.png
    Move Speed Slow: 50% (Talent )
    Duration: 6/9/12/15
    Slows every unit attacked by this hero.
  • Plague Ward icon.png
    Venomancer Plague Ward icon.png Plague Ward' attacks apply Poison Sting on enemies. The debuff stacks with that of Venomancer's own attacks, but their effects do not stack.
  • Poison Attack icon.png
    Max Stacks: 5 (Upgradable by Aghanim's Shard. 8)
    Move Speed Slow per Stack: 6%/8%/10%/12%
    Duration: 4
    Slows the attacked enemy.
  • Viper Strike icon.png
    Move Speed Slow: 40%/60%/80%
    Duration: 5
    Slows the target enemy. The slow decays over the duration.
  • Grave Chill icon.png
    Move Speed Change: 15%/20%/25%/30%
    Duration: 6
    Visage minimap icon.png Visage's movement speed is increased while the target's is slowed, each based on their own movement speed.
  • Astral Step icon.png
    Move Speed Slow: 40%/60%/80%
    Debuff Duration: 1.25
    Slows all enemies hit by Astral Step.
  • Shadow Word icon.png
    Aghanim's Shard Upgrade
    Move Speed Change: Upgradable by Aghanim's Shard. 10%
    Warlock minimap icon.png Warlock's movement speed is increased while the target's (Talent enemies') is slowed, each based on their own movement speed.
  • Upheaval icon.png
    Max Channel Time: 10/12/14/16
    Move Speed Slow per Second: 12%/17%/22%/27%
    Move Speed Slow Cap: 40%/60%/80%/100%
    Continuously slows all enemies within the target area while channeling. The slow is applied, and grows stronger every second. The slow lingers for 3 seconds.
  • Windrun icon.png
    Slow Radius: 325
    Move Speed Slow: 15%/20%/25%/30%
    Duration: 3/4/5/6
    The effects are provided by an aura, slows every enemy unit within range of the caster. The slow lingers for 3/4/5/6 seconds.
  • Arctic Burn icon.png
    Move Speed Slow: 16%/24%/32%/40% (Talent 28%/36%/44%/52%)
    Duration: 5
    Slows every attacked unit during Arctic Burn. A unit may only be debuffed once per cast (Aghanim's Scepter icon.png Aghanim's Scepter removes this limit).
  • Splinter Blast icon.png
    Move Speed Slow: 30%
    Duration: 4
    Slows every enemy around hit by the splinter projectiles.
  • Cold Embrace icon.png
    Aghanim's Shard Upgrade
    Splinter Blast Radius: Upgradable by Aghanim's Shard. 1200
    Losing the buff in any way causes Splinter Blast secondary projectiles to be released.
  • Wraithfire Blast icon.png
    Move Speed Slow: 20%
    Duration: 3.1/3.4/3.7/4
    Slows all enemies hit by the projectiles.
  • Reincarnation icon.png
    Enemy Move Speed Slow: 75%
    Enemy Slow Duration: 5
    Slows all enemies within range.

Abilities Based on Movement Speed[]

The following abilities have effects based on movement speed.

  • Greater Bash icon.png
    Move Speed as Damage: 14%/20%/26%/32% (Talent 39%/45%/51%/57%)
    Deals damage based on the hero's movement speed.

Recent Changes[]

Version
Description
  • No longer grants 0.05% movement speed per Agility attribute symbol.png agility.
  • Reworked Agility attribute symbol.png agility bonuses.
    • Agility attribute symbol.png Agility heroes now gain 25% more of all agility stats than Strength attribute symbol.png strength and Intelligence attribute symbol.png intelligence heroes.
    • Movement speed bonus is now granted to all heroes, instead of Agility attribute symbol.png agility heroes only.
    • Reduced movement speed bonus per point from 0.06% to 0.05%. [?]
  • Agility attribute symbol.png Agility heroes now gain 0.06% movement speed bonus per agility.


Advertisement