Changelogs
Version History[]
Version
Description
- ReworkedAghanim's Scepter upgrade:
- Morph [ ?]
- Old
- Steals 10% of the target's total attributes, and another 5% additionally from universal heroes.
- Steals 40% status resistance from strength heroes.
- Steals 70 attack speed from agility heroes.
- Steals 25% spell damage amplification from intelligence heroes. [ ?]
- New
- AddedAlt-cast functionality. [?]
Right Click on ability toggles and swaps the functionality of the ability with Morph (Aghanim's Scepter), creating a strong illusion of the affected target that can cast all of the target's basic abilities.
- The illusion deals 100% damage based on the affected target's attack damage and receives 300% incoming damage.
- Casting the Morph Replicate sub-ability while the illusion is alive teleports Morphling to the current position of the illusion and destroys the illusion.
- Morph [ ?]
- Increased Adaptive Strike (Agility) cooldown from 10 on each level to 16/14/12/10.
- Increased Adaptive Strike (Strength) cooldown from 10 on each level to 16/14/12/10.
- Aghanim's Scepter upgrade:
- Morph
- Reduced total attributes steal from 20% to 10%.
- Reduced universal attributes steal from 20% to 5%.
- Morph
- Reduced base health from 200 to 120.
- Increased base strength from 22 to 23.
- Movedboth Attribute Shift abilities' passive agility and strength bonus component to each Adaptive Strike abilities respectively. [ ?]
- Aghanim's Shard upgrade:
- No changes to Attribute Shift being castable while being stunned.
- New
- Increases Adaptive Strike (Agility) bonus agility by 6.
- Increases Adaptive Strike (Strength) bonus strength by 6.
- Aghanim's Scepter upgrade:
- Morph now steals an additional 20% of attributes from all Universal heroes.
Talents:
- LVL 20+1s Adaptive Strike (Strength) stun duration reduced to +0.8s.
- Increased base health regeneration from 0.25 to 0.5.
- Increased base mana regeneration from 0 to 0.5.
- Adaptive Strike (Agility)
- Increased base damage from 40/50/60/70 to 55/65/75/85.
- Reduced mana cost from 50/60/70/80 to 40/50/60/70.
- Reduced Adaptive Strike (Strength) mana cost from 50/60/70/80 to 40/50/60/70.
- Attribute Shift
- Rescaled mana cost per second from 10 to 5/10/15/20.
- Rescaled stat shift per second from 3/6/12/24 to 5/10/15/20.
- Aghanim's Scepter upgrade:
- Morph
- Increased strength status resistance steal from 35% to 40%.
- Increased agility attack speed steal from 50 to 70.
- Increased intelligence spell damage amplification steal from 20% to 25%.
- Morph
- ReworkedAghanim's Shard upgrade: [ ?]
- OldAdaptive Strike
- Launches 1 additional projectile onto a secondary target, prioritizing heroes, within
CastRange + 300
range. - Increases Adaptive Strike (Strength) stun duration by 1
- Launches 1 additional projectile onto a secondary target, prioritizing heroes, within
- New
- Causes Attribute Shift to be castable while being stunned.
- Increases Attribute Shift (Agility Gain) bonus agility by 6.
- Increases Attribute Shift (Strength Gain) bonus strength by 6.
Talents:
- LVL 25Attribute Shift can be cast while stunned ➜ +35 strength.
- Increased base movement speed from 280 to 285.
- Increased turn rate from 0.6 to 0.7.
- UMorph no longer grants 50% mana cost/loss reduction while active.
- ReworkedAghanim's Scepter upgrade:
- Morph [ ?]
- Old
- Can be cast on ally heroes.
- Grants 300 cast range bonus on acquired abilities while active.
- New
- Steals 20% of the target's total attributes.
- Steals 35% status resistance from strength heroes.
- Steals 50 attack speed from agility heroes.
- Steals 20% spell damage amplification from intelligence heroes. [ ?]
- Reduces cooldown by 20.
- Morph [ ?]
- Reduced agility gain from 4.1 to 3.9.
- Aghanim's Scepter upgrade:
- No longer reduces Morph cooldown by 20.
- Increased base health regeneration from 0 to 0.25.
- Reduced Waveform mana cost from 140 to 130.
- Reduced Adaptive Strike (Agility) base damage from 70/80/90/100 to 40/50/60/70.
- Aghanim's Scepter upgrade:
- Aghanim's Shard upgrade:
- Increased base intelligence and gain from 15 + 1.5 to 19 + 1.8.
- Reduced Waveform mana cost from 150/155/160/165 to 140 on each level.
- Reduced Adaptive Strike mana cost from 80 on each level to 50/60/70/80.
- Attribute Shift
- Now costs 10 mana per second to shift attributes.
- Rescaled shift rate per second from 1/4/10/25 to 3/6/12/24.
- Aghanim's Shard upgrade:
- No longer removes the 3-second shared cooldown between the two Adaptive Strike abilities.
- Now also increases Adaptive Strike (Strength) stun duration by 1.
- AddedAttribute Bonus.
- Rescaled Morph cooldown from 160/100/40 to 140/100/60.
- Aghanim's Scepter upgrade:
- Morph
- Now also reduces cooldown by 20 seconds.
- Reduced acquired abilities cast range bonus from 600 to 300.
- Morph
- AddedAghanim's Shard upgrade for Morphling:
- Adaptive Strike
- Launches 1 additional projectile onto a secondary target, prioritizing heroes, within
CastRange + 300
range. - Removes the 3-second shared cooldown between the two Adaptive Strike abilities.
- Launches 1 additional projectile onto a secondary target, prioritizing heroes, within
- Adaptive Strike
Talents:
- LVL 25
Talents:
- LVL 10+350 Waveform cast range/distance reduced to +275.LVL 10+12 agility reduced to +10.LVL 15+40 attack speed reduced to +30.LVL 15+20s Morph duration reduced to +16s.LVL 2015% cooldown reduction reduced to 12%.
- Increased base strength from 20 to 22.
- Increased base intelligence and gain from 13 + 1.1 to 15 + 1.5.
- Attribute Shift
- Morph
- No longer has two different health and mana amounts for Morphed form and Morphling. The percentage of health and mana is maintained between both forms.
- Now grants 50% mana cost/loss reduction while active.
- Aghanim's Scepter upgrade:
- Morph No longer grants 50% mana cost/loss reduction while active.
Talents:
- LVL 15+30 attack speed increased to +40.
- Reduced base armor from -2 to -3.
- Aghanim's Scepter upgrade:
- Morph
- No longer grants 35% cooldown reduction while active.
- Now also allows it to be cast on ally heroes.
- Morph
Talents:
- LVL 20
- Waveform
- Increased mana cost from 140/155/160/165 to 150/155/160/165.
- Increased cooldown from 17/15/13/11 to 20/17/14/11.
- Reduced Adaptive Strike (Agility) base damage from 100 on each level to 70/80/90/100.
- Morph no longer applies a basic dispel upon cast.
- AddedAghanim's Scepter upgrade for Morphling:
- Morph
- Increases acquired abilities cast range by 600.
- Has a 50% mana loss reduction and reduces mana cost by 50% on acquired abilities.
- Reduces cooldown by 35% on acquired abilities.
- Morph
- Reduced base health regeneration from 1.5 to 0.
- Reduced base mana regeneration from 0.9 to 0.
- Increased Waveform cooldown from 14/13/12/11 to 17/15/13/11.
- Morph
- No longer applies a basic dispel upon expiring.
- Morph Replicate no longer applies a basic dispel upon toggling between forms.
Talents:
- LVL 10+300 Waveform cast range/distance increased to +350.LVL 25+2 Adaptive Strike multi-target increased to +3. [ ?]
- Morph
- Increased cast range from 600 to 1000.
- Reduced mana cost from 75/100/125 to 50 on each level.
- Morph Replicate
- UNo longer has a cast backswing.
- Reduced cast time from 0.35 to 0.
- Adaptive Strike (Agility)
- Increased Adaptive Strike (Strength) min stun duration from 0.25 to 0.5.
- Attribute Shift
- Reduced base intelligence from 17 to 13.
- Increased base health regeneration from 0 to 1.5.
- Increased base mana regeneration from 0.01 to 0.9.
- Reduced base movement speed from 285 to 280.
- SplitAdaptive Strike into Adaptive Strike (Agility) and Adaptive Strike (Strength). Both of these abilities level up together. [ ?]
- Adaptive Strike (Agility)
- Takes the second ability slot.
- Only deals damage, no stun or knockback.
- Adaptive Strike (Strength)
- Takes the third ability slot.
- Now only stuns and knocks back, does not deal damage.
- Neutral creeps targeted by Adaptive Strike (Strength) now draw aggro and can be auto-attacked again.
- Rescaled max stun duration from 1.25/2.25/3.25/4.25 to 1.5/2/2.5/3.
- Increased max knockback distance from 300 to 500.
- When either is cast, the other one goes on a 3-second cooldown.
- Adaptive Strike (Agility)
- RenamedMorph to Attribute Shift.
- Now takes the fourth ability slot.
- No longer costs 30 mana per second to shift attributes.
- Increased shift rate per second from 2/4/8/16 to 1/4/10/25.
- ReplacedReplicate with Morph.
- This is now an ultimate ability.
- OldReplicate
- Morphling replicates any hero, friend or foe, dealing 80% of the original Hero's outgoing damage while taking 100% of any incoming damage. At any time, Morphling can instantly take the position of the Replicate for 150 mana. If Morphling dies, the Replicate will expire.
- Cast range: 700/1100/1500
- Illusion damage dealt: 80%
- Illusion damage taken: 100%
- Illusion duration: 30/45/60
- Mana cost: 25
- Cooldown: 80
- NewMorph
- Morphling changes his form to match the targeted enemy, gaining their basic abilities.
- Cast range: 600
- Duration: 30
- Mana cost: 75/100/125
- Cooldown: 160/100/40
- Notes: Copies the target enemy's model, stats, attributes, and non-ultimate abilities. Morphling still stays Morphling, he only copies the model of the hero. He is not replaced by a new hero or an illusion. Applies a basic dispel on Morphling upon cast. Dying during Morph still results in a regular death.
- Morph Replicate
- RemovedAghanim's Scepter upgrade for Morphling.
Talents:
- LVL 10+200 mana ➜ +20 movement speed.LVL 10+8 agility increased to +10.LVL 1512% cooldown reduction ➜ +30 attack speed.LVL 15LVL 20+40 attack damage ➜ -25s Morph cooldown.LVL 20+25 movement speed ➜ Morph can target allies.LVL 25LVL 25+400 Waveform cast range/distance increased to +800.
- Reduced base attack time from 1.55 to 1.5.
- Reduced base attack time from 1.6 to 1.55.
- Increased strength gain from 2 to 2.3.
- Reduced base health regeneration from 0.25 to 0.
- Increased base mana from 50 to 75.
- Rescaled Adaptive Strike mana cost from 100/90/80/70 to 80 on each level.
- Waveform can no longer be cast while rooted.
- Morph Replicate now disjoints projectiles upon cast.
- RemovedAttribute Bonus.
- added
Talents:
- Reduced base attack damage from 13‒22 to 9‒18.
- Increased Morph Replicate cast time from 0.25 to 0.35.
- Reduced intelligence gain from 1.5 to 1.1.
- Increased agility gain from 3.4 to 3.7.
- Aghanim's Scepter upgrade:
- Reduced Hybrid cooldown from 70 to 60.
- Increased base health from 180 to 200.
- Increased base mana from 0 to 50.
- Increased Replicate illusion damage dealt from 50% to 80%.
- Aghanim's Scepter upgrade:
- Reduced Hybrid cooldown from 120 to 70.
- Increased base health from 150 to 180.
- Adaptive Strike
- Increased base damage from 50/60/70/80 to 100 on each level.
- Reduced mana cost from 100 on each level to 100/90/80/70.
- Morph
- Now shifts attributes in intervals of 1 rather than 2. [?]
- Increased shift rate per second from 2/4/6/10 to 2/4/8/16.
- Aghanim's Scepter upgrade:
- Reduced Hybrid cooldown from 140 to 120.
- Increased agility gain from 3 to 3.4.
- Increased Adaptive Strike base damage from 20/40/60/80 to 50/60/70/80.
- Aghanim's Scepter upgrade:
- Adaptive Strike now uses a disjointable projectile which travels at a speed of 1150.
- AddedAghanim's Scepter upgrade for Morphling:
- Hybrid
- Allows Morphling to target an ally, turning himself into a hybrid illusion, removing the Morphling himself. This hybrid illusion can cast non-ultimate abilities and has your original attributes. Lasts 20 seconds.
- Cast range: 600
- Illusion damage dealt: 50%
- Illusion damage taken: 100%
- Illusion duration: 20
- Mana cost: 200
- Cooldown: 140
- Notes: When the duration ends or the hybrid dies, Morphling emerges (cannot end prematurely). Hybrid is not available while having a living Replicate.
- Increased Adaptive Strike max stun duration from 0.75/1.5/2.25/3 to 1.25/2.25/3.25/4.25.
- Reduced base attack time from 1.7 to 1.6.
- Reduced cast point from 0.4 to 0.25.
- Reduced cast point from 0.45 to 0.4.
- Waveform now grants 1000 flying vision while traveling. [?]
- Reduced base attack damage from 19‒28 to 13‒22.
- Increased cast point from 0.3 to 0.45.
- Waveform
- Increased Morph mana cost per second from 20 to 30.
- Increased base agility from 19 to 24.
- Reduced Adaptive Strike cooldown from 20 to 10.
- Adaptive Strike
- Now has 20/40/60/80 base damage.
- Reduced max damage agility multiplier from 0.75/1.5/2.25/3 to 0.5/1/1.5/2.
- Addednew Bound Radius mechanic. [?]
- Morphling has the
DOTA_HULL_SIZE_HERO
hull size. [?] - This unit has a 27-radius collision size and a 24-radius bound radius respectively.
- Morphling has the
- Updated Morph ability effects.
- Increased Morph Replicate mana cost from 0 to 150.
- ReworkedAdaptive Strike.
- Updated ability effects indicating the stun duration.
- OldAdaptive Strike
- Blasts the target, dealing damage or stunning and knocking it back based on the Morphling's dominant attribute between strength and agility.
- Cast range: 600/700/800/900
- Base damage: 30/60/90/120
- Agility as damage multiplier: 1.4/1.8/2.2/2.6
- Stun duration: 1.4/2.8/2.2/2.6
- Knockback distance: 200
- Mana cost: 100
- Cooldown: 20
- Notes: Damages when agility is higher than strength, stuns and knocks back when strength is higher than agility. Applies all effects when agility and strength are even.
- NewAdaptive Strike
- Damages, stuns and knocks back the target. Damage, stun and knockback are determined by Morphling's agility-strength ratio. If agility is 50% higher than strength, full damage is dealt and minimum stun/knock back is applied. When strength is 50% higher than agility, minimum damage is dealt, maximum stun/knockback is applied.
- Cast range: 600/700/800/900
- Minimum agility as damage multiplier: 0.25
- Maximum agility as damage multiplier: 0.75/1.5/2.25/3
- Minimum stun duration: 0.25
- Maximum stun duration: 0.75/1.5/2.25/3
- Minimum knockback distance: 100
- Maximum knockback distance: 300
- Mana cost: 100
- Cooldown: 20
- Notes: Always deals damage, stuns and knocks back. The multiplier and stun values are not fixed. They adapt linearly in smooth intervals depending on the difference between Morphling's Agility and Strength. The values change with each % difference between agility in strength, even when it's just a minimal change.
- Fixed ability interactions between Replicate and Backdoor Protection.
- Morph
- Now also morph attributes upon
Right Click on ability or using their Hotkeys, instead of doing nothing at all.
- Now shifts attributes in intervals of 2. [?]
- Increased cooldown from 0 on each level to 1/1/0.75/0.5.
- AddedLegacy Keys.
- Now also morph attributes upon
- Reduced base attack damage from 30‒39 to 19‒28.
- Increased base attack damage from 15‒24 to 30‒39.
- Replicate
- Reduced mana cost from 125 to 25.
- Reduced cooldown from 120 to 80.
- Adaptive Strike
- Fixed ability bug.
- Now displays the damage dealt value on the affected target.
- Fixed hero in Samehero mode.
- Fixed repicking Morphling causing the repicked hero's model to also shift colors.
- Increased base movement speed from 275 to 285.
- Waveform
- Fixed an endless Waveform bug.
- Fixed repicking hero while ability is active.
- Increased travel speed from 1000 to 1250.
- Increased cast range from 800 to 1000.
- Increased max distance from 800 to 1000.
- Adaptive Strike
- No longer knocks Roshan back.
- Increased base damage from 30 on each level to 30/60/90/120.
- Reduced mana cost from 120 to 100.
- Reduced cooldown from 25 to 20.
- Replicate
- ReworkedWaveform.
- OldWaveform
- Morphling dissolves into his components and surges forwards, dealing damage to everything in his wake.
- Cast range: 700
- Blink distance: 700
- Starting damage width: 110
- Damage distance: 810
- End damage width: 300
- Damage: 75/150/225/300
- Notes: Morphling blinks on the targeted point and simultaneously releases a damaging water wave. The wave always travels the full distance, while Morphling blinks to where the spell was targeted.
- NewWaveform
- Morphling dissolves into his components and surges forwards, dealing damage to everything in his wake.
- Cast range: 800
- Max travel distance: 800
- Damage width: 200
- Damage: 100/175/250/325
- Mana cost: 140
- Cooldown: 11
- Notes: Morphling is invulnerable while surging. Surges at a speed of 1000 and damages any enemy on his way. Damage and travel distance are the same.
- ReplacedMorph Attack / Crushing Wave / Unstable Power with Adaptive Strike.
- OldMorph Attack / Crushing Wave / Unstable Power
- Allows the Morphling to adapt to his circumstances by altering his hero type.
- Notes: These abilities are from Adapt, and they provide different bonuses to Morphling depending on its primary attribute.
- NewAdaptive Strike
- Blasts a target with magical energy, dealing damage or disabling the target based on the Morphling's dominant attribute between agility and strength.
- Cast range: 600/700/800/900
- Base damage: 30
- Agility as damage: 140%/180%/220%/260%
- Stun duration: 1.4/1.8/2.2/2.6
- Knockback distance: 100
- Mana cost: 120
- Cooldown: 25
- Notes: Damages when agility is higher than strength, stuns and knocks back when strength is higher than agility. Applies all effects when agility and strength are even.
- ReplacedAdapt with Replicate.
- Addedthe Morph Replicate sub-ability.
- OldAdapt
- Allows Morphling to adapt to his circumstances by altering his hero type. Switches Morphling from agility to intelligence to strength.
- Channel time: 5/4/3
- Mana: 300/350/400
- Cooldown: 10
- NewReplicate
- The Morphling has the unique ability to replicate any target, friendly or enemy. Although it deals reduced damage, the hero can morph into the replication, instantly taking its position.
- Cast range: 700/1100/1500
- Illusion damage dealt: 50%
- Illusion damage taken: 100%
- Illusion duration: 30/45/60
- Mana cost: 200
- Cooldown: 120
- Notes: Creates an illusion of the target hero. Morphling can take its place at any time using the Morph Replicate sub-ability. The illusion's name mimics the name of the targeted player's hero. Cannot be cast on self.
- Morph Replicate
- Toggles Morphling's form between his own and the replicated enemy.
- Cooldown: 1
- Attribute Bonus
- Increased intelligence per level from 0 to 2.
- Changedfrom granting attributes as base attributes to bonus attributes. [?]
- Can now be seen in the HUD when available.
- Crushing Wave
- Now destroys trees around the target within a 200 radius.
- Reduced mana cost from 90 to 75.
- Reduced cooldown from 10 to 9.
- Crushing Wave
- Reduced mana cost from 95/100/105/110 to 90 on each level.
- Reduced cooldown from 12 to 10.
- Fixed Mirror Image causing Morphling to stop changing colors randomly.
- Reduced Attribute Bonus intelligence bonus per level from 2 to 0.
- Waveform
- Reduced cast range from 700/750/800/850 to 700 on each level.
- Reduced blink range from 700/750/800/850 to 700 on each level.
- Increased mana cost from 110/120/130/140 to 175 on each level.
- Increased Morph mana cost from 10 to 20.
- Increased Crushing Wave damage from 50/100/150/200 to 100/150/200/250.
- Adapt
- Increased Morph Attack cooldown from 10 to 20.
- Fixed Morph continuing to shift attributes while dead.
- Updated Unstable Power ability tooltips.
- Updated hero description.
- Restoredhero model to randomly changes its color every few seconds. [?]
- Fixed Morph sometimes not using mana.
- Updated Unstable Power ability tooltips.
- Fixed ability interactions between invulnerability sources (e.g. Waveform) and Reincarnation.
- Increased Waveform cast range and blink distance from 700 on each level to 700/750/800/850.
- Morph
- Fixed Morph being single target, instead of no target (could only target enemies with no effect).
- Fixed Morph preventing Morphling to use attack modifiers while ability is active.
- RemovedLegacy Keys. [?]
- Reduced mana cost per shift from 2/4/6/8 to 0 on each level.
- Adapt
- Fixed some bugs with ability in Deathmatch mode.
- Fixed ability memory leak issues.
- Increased mana cost from 300/250/200 to 300 on each level.
- ChangedMorph Attack damage type from Magical to Physical.
- Crushing Wave
- No longer knocks Roshan back.
- Fixed ability memory leak issues.
- Increased base intelligence from 15 to 17.
- Increased Attribute Bonus intelligence bonus per level from 1 to 2.
- Adapt
- Fixed being unable to purchase Refresher Orb in agility form.
- ChangedMorph Attack damage from
120%/130%/140%/150% * CurrentAgility
to30 + 140%/180%/220%/260% * CurrentAgility
- Unstable Power
- Can no longer be cast on enemy units.
- No longer deals 15/20/25/30 damage per second.
- Increased duration from 7 to 12.
- Increased cooldown from 14 to 15.
- Fixed hero model from randomly changing color every few seconds.
- Morphling is no longer restricted from buying Refresher Orb.
- Attribute Bonus
- Reduced max levels from 14 to 10.
- Increased Intelligence bonus per level from 0 to 1.
- ReplacedTidal Wave with Waveform.
- OldTidal Wave
- Creates a large wave of water, dealing damage to enemy units in a line.
- Cast Range: 700
- Starting Radius: 110
- Travel distance: 810
- End radius: 300
- Damage: 75/150/225/300
- Mana cost: 100/115/135/165
- Cooldown: 11
- NewWaveform
- The Morphling dissolves into his components and surges forward, dealing damage to everything in his wake.
- Cast range: 700
- Max blink distance: 700
- Damage starting width: 110
- Damage distance: 810
- Damage end width: 300
- Damage: 75/150/225/300
- Mana cost: 110/120/130/140
- Cooldown: 11
- Notes: Upon cast, Morphling blinks to the targeted point. However, the damaging wave always travels the full distance. The blink does not disjoint.
- RemovedBlink.
- Morph
- Reduced level requirement from 6/10/14/18 to 1/3/5/7.
- Reduced mana cost per shift from 10 on each level to 2/4/6/8.
- ReplacedSpellsteal with Adapt.
- Adapt
- Allows the Morphling to adapt to his circumstances by altering his hero type.
- Channel time: 5/4/3
- Notes: Changes Morphling primary attribute from Agility ➜ Intelligence, Intelligence ➜ Strength and Strength ➜ Agility, depending on what form he currently is. On each form he has a different sub-ability, attack range and movement speed. Morphling's primary attribute is still agility by default.
- Agility form has a base 350
ranged attack range and a base movement speed of 275.
- Grants Morphling the Morph Attack ability.
- Morph Attack
- Focuses his next attack to reach further targets.
- Agility form has a base 350
- Intelligence form has a base 500
ranged attack range and a base movement speed of 275.
- Grants Morphling the Crushing Wave ability.
- Crushing Wave
- Summons a wave to blast an enemy unit. Deals damage, stuns for a short duration and moves the unit slightly backwards.
- Cast range: 800
- Damage: 50/100/150/200
- Stun duration: 1/1.25/1.5/1.75
- Knockback distance: 100
- Mana cost: 95/100/105/110
- Cooldown: 12
- Notes: Knocks the target back instantly. Damage and stun use a projectile which travels at a speed of 3000 and can be disjointed.
- Intelligence form has a base 500
- Strength form has a base 175
melee attack range and a base movement speed of 290.
- Grants Morphling the Unstable Power ability.
- Unstable Power
- Increases the damage and armor of a target, but causes it to lose life over time. Castable on enemies and allies.
- Cast range: 700
- Attack damage bonus: 30%/40%/50%/60%
- Armor bonus: 4/5/6/7
- Damage per second: 15/20/25/30
- Notes: Can be set to Autocast. The damage per second is lethal. Dying to it counts as a suicide.
- Strength form has a base 175
- Blink
- Increased blink distance from 600 on each level to 700/800/900/1000.
- Increased level requirements from 1/3/5/7 to 3/6/9/12.
- Rescaled cooldown from 11/8/6/4 to 9/8/7/6.
- Increased mana cost from 50 to 60.
- Increased Morph level requirements from 1/3/5/7 to 6/10/14/18.
- Attribute Bonus
- Reduced Intelligence bonus per level from 2 to 0.
- Increased max levels from 10 to 14.
- RemovedSpellsteal.
- Blink
- Reduced blink distance from 1000 to 600.
- Reduced mana cost from 60 to 50.
- Reduced cooldown from 12/9/7/5 to 11/8/6/4.
- Morphling is now restricted from buying Refresher Orb.
- Reduced strength gain from 2.2 to 2.
- Reduced agility gain from 3.2 to 3.
- Fixed Spellsteal being able to copy Salve.
- Tidal Wave
- Increased mana cost from 100/120/140/175 to 100/115/135/165.
- Reduced cooldown from 12 to 11.
- Reduced damage from 100/175/25/325 to 100/150/225/300.
- Reduced Spellsteal mana cost from 225/125/0 to 150/75/0.
- Spellsteal
- Now copies the stolen ability's level as well, instead of always having them on level 1.
- Rescaled mana cost from 25 on each level to 225/125/0.
- ReplacedUndercover with Spellsteal.
- OldForbidden Spellsteal
- The following abilities cannot be stolen by Spellsteal (due to single-instability of many trigger spells): Spell Shield, Freezing Field, Elder Dragon Form, Omnislash, Diabolic Edict, Glaciar Crush, Chain Frost, Eclipse, Nether Spirit, Poison Nova and Poison Arrows.
- NewForbidden Spellsteal
- The following abilities cannot be stolen by Spellsteal: Spin Web, Searing Arrows, Freezing Field, Elder Dragon Form, Omnislash, Mana Leak, Summon Spirit Bear, Return, Rabid, One, Battle Cry, True Form, Eclipse, Shapeshift, Sprout, Entrench, Dark Flames, Berserker's Rage, Metamorphosis, Nether Swap, Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Thundergod's Wrath". and Ante Up.
- Reduced Undercover cooldown from 120/120/60 to 210 on each level.
- Increased intelligence gain from 1.2 to 1.5.
- Reduced base movement speed from 280 to 275.
- Attribute Bonus [ ?]
- Rescaled base strength and gain from 18 + 2.5 to 19 + 2.
- Increased base agility and gain from 18 + 2.5 to 19 + 3.
- Reduced intelligence gain from 1.65 to 1.2.
- Reduced base attack damage from 34‒45 to 34‒43.
- Reduced base attack time 1.7 to 1.65
- Blink
- Reduced mana cost from from 70 to 60.
- Increased cooldown from 10/7/5/3 to 12/9/7/5.
- Reduced base strength from 19 to 18.
- Reduced base agility from 19 to 18.
- Reduced base intelligence from 16 to 15.
- Morphling is no longer able to use enemy's abilties during Undercover.
- Blink
- Increased mana cost from from 50 to 70.
- Increased cooldown from 10/7/5/2 to 10/7/5/3.
- Tidal Wave
- Reduced cast range from 700 to 600.
- Reduced travel distance from 800 to 675.
- Increased mana cost from 100/115/130/160 to 100/120/140/175
- Increased base health from 100 to 150.
- Increased Tidal Wave mana cost from 100/115/130/150 to 100/115/130/160.
- Undercover
- Now also deals 100/200/300 backstab damage.
- Increased duration from 90/180/Indefinite to Indefinitely on each level.
- Reduced stun duration from 4 on each level to 2/3/4.
- Reduced Undercover cooldown from 120 on each level to 120/120/60.
- Undercover now applies a 4-second stuns on the attacked enemy unit.
- Replaced
Force of Will with Tidal Wave.
- Old
Force of Will
- Counters an enemy skill through sheer force of will. Also known as Scoop. Periodically block one spell cast at the Morphling.
- Mana cost: 75
- Cooldown: 180/90/60/30
- NewTidal Wave
- Creates a large wave of water, dealing damage to enemy units in a line.
- Damage: 100/175/25/325
- Travel distance: 800
- Projectile speed: 900
- Cast range: 700
- Radius: 300
- End radius: 300
- Cooldown: 12
- Mana cost: 100/115/130/150
- ReplacedSpellsteal with Undercover.
- NewUndercover
- The Morphling goes undercover, enable him to go behind enemy lines. Select a hero and you will temporarily look like him.
- Duration: 90/180/Indefinite
- Cooldown: 120
- Mana cost: 250/350/450
- Notes: When you select a hero, you will look like that hero until you manually attack a Scourge unit, at which point you will be returned to normal.
- Created
Patch History[]
Patch
Description
- Fixed ability interactions between Death Seeker and Morph.
- Reduced versus scale from 1 to 0.88.
- Reduced loadout scale from 1 to 0.88.
- Addednew Adjectives attributes. [?]
- Morphling has the following values: Aquatic
1
, Blue1
, Legs0
and Nose0
.
- Morphling has the following values: Aquatic
- Fixed ability interactions between Morph and Blood Mist.
- Updated
Morph backend strings.
- Updated
Morph ability modifiers.
- Updated
Morph ability tooltips.
- Updated Adaptive Strike (Agility) ability backend strings.
-
- Fixed not being able to use
Attribute Shift while being disabled.
- Fixed not being able to use
-
- Fixed the following abilities' interactions with Morph:
Counterspell granting permanent aura.
- Terror Wave
Malefice
- Nature's Attendants
- Fixed the following abilities' interactions with Morph:
-
- Fixed ability interactions between Morph and
Counterspell.
- Fixed ability interactions between Morph and
- Fixed
talent values.
- Fixed ability interaction between Morph and Spirit Link, no longer permanently keeping the ability's passive when morphing into Lone Druid.
- Morph
- Updated ability tooltips.
- Updated ability modifiers.
- Fixed Attribute Shift missing its mana cost in the ability tooltip.
- Fixed Morph copying Entangling Claws and Demolish. [ ?]
- Fixed
Adaptive Strike (Strength) missing descriptions.
- Fixed Adaptive Strike (Strength) stun debuff modifiers missing descriptions.
- Updated default hero model and animations.
- Increased max polygon counts.
- Increased max polygon counts.
- Updated default hero model and animations.
- Fixed Morph resetting charge counts for Astral Imprisonment, Stone Remnant and Windrun when switching to and from the morphed hero.
- Fixed losing Attribute Shift based on certain circumstances.
- Morph
- Added custom water effects while morphed into another hero.
- Fixed being able to cast Waveform with the mana of the hero being morphed into when cast in quick succession.
- Fixed visual appearance when morphed into Acolyte of the Lost Arts.
- Multicast
- Morph Replicate
- Fixed bug acquiring the wrong combination of attack type and attack range when replicated a hero that had changed its attack capability (i.e. Lone Druid, Terrorblade).
- Fixed
Waveform charge replenish time from 14/13/12/11 to 17/15/13/11.
- Fixed not gaining attributes properly when leveling up while Morphed.
- Fixed an issue that caused Morph to gain incorrect levels of certain replicated abilities.
- Fixed Morph Replicate triggering on-cast effects.
- Fixed an uncommon client crash with Morph.
- Fixed Morphling getting turned into a melee hero upon losing the Metamorphosis.
- Fixed to infinite Waveform bug.
- Fixed Waveform charges resetting whenever switching back and forth between forms.
-
- Fixed Morph Replicate triggering on-cast effects.
- Changedthe following Legacy Keys:
- Attribute Shift (Agility Gain) from F to D.
- Attribute Shift (Strength Gain) from T to F.
- Adaptive Strike (Strength) from D to T.
- Fixed the multishot Adaptive Strike
talent not considering cast range bonuses.
- Morph
- Fixed an exploit where server would crash if ability is timed out while transformed with buffs i.e. Burrow, Mischief etc.
-
- Fixed a Morphling and Terrorblade exploit where Morphling could become marked as a melee hero after morphing out, resulting in ranged cleave and increased bash proc chance on Skull Basher and other benefits while keeping normal range.
- Fixed attribute bug.
- Morph
- Fixed unable to choose the target for Telekinesis.
- Fixed an issue granting all of Techies' abilities while morphed.
- Fixed an issue granting all of Timbersaw's abilities while morphed.
-
- Fixed ability interactions between Morph and Wall of Replica.
- Fixed Morphling mid lane pull abuses.
- Added Arcane Rune responses.
-
- Fixed default item build.
- Hybrid unit now use the correct cosmetic items.
- Fixed Hybrid unit's Greevil's Greed sometimes giving gold to Alchemist other than the one who owned the illusion.
-
- Hybrid
- Fixed hybrid units not copying the proper stats and attributes sometimes.
- Fixed a crash with Lone Druid hybrids.
- Fixed a charged-based ability interactions crash.
- Fixed Overcharge sound effect not fading out after a hybrid unit dies.
- Fixed the hybrid unit acting as if it was owned by the cloned hero's player.
- Hybrid
-
- Updated Adaptive Strike sound effects.
- Hybrid
- Now follows the same rules as Spell Steal when it expires.
- No longer gets Aghanim's Scepter granted abilities from the hybrid unit.
- Fixed various bugs where the position of Morphling was not as the same as the hybrid unit.
-
- Fixed Replicate ability animations.
- Hybrid
- Added Legacy Keys.
- Added ability cast animations.
- Fixed being able to create invisible and invulnerable illusions with ability.
- Fixed the following ability interactions with Hybrid:
-
- Fixed Hybrid related crashes.
- Fixed Waveform invulnerability being purgeable.
- Fixed not being able to attack or cast after casting Waveform.
- Replicate
- Fixed illusion buff icon being visible to enemy players.
- Fixed being unable to control the first Juxtapose illusion created by your Phantom Lancer Replicate.
-
- Fixed cast backswing behaviors for the following abilities:
-
- Fixed a Morph performance bug.
- Fixed Replicate dying if Morphling dies with Aegis of the Immortal.
- Updated Waveform vision values.
- Fixed some cosmetic items to not equippable for Morphling and other heroes that recently had their cosmetic item slots shuffled.
-
- Updated ability icons.
-
- Fixed abilities with 0 cast point (i.e. Attribute Shift) missing its ability effects.
- Removed ambient effects when hexed.
- Fixed having 1 more armor than intended.
- Fixed Replicate being castable on Spirit Bear and Warlock Golem.
- Added timer to Replicate that shows up as a buff.
- Fixed Mirror Image creating Morphling illusions with the incorrect amount of health.
- Fixed hero model's colors being bugged.
- Fixed Morph cooldown bug.
- Fixes not playing Waveform.
- Fixed Waveform speed.
- Adaptive Strike
- Fixed lots of bugs with ability interactions.
- Fixed pushing Roshan.
- Fixed the Autocast behavior of Attribute Shift strength/ agility works.
- Replicate
- Fixed not being blocked by Spellblock.
- Fixed not having cast time.
- Fixed how attribute bonuses interact with Morph (and in general).
- AddedMorphling. [ ?]
- Temporarily disabled Morphling.
- Waveform
- Fixed ability proc Spellblock for all units it hits.
- Fixed not being able to attack or cast abilities during Waveform.
- Fixed distance traveled.
- Fixed Adaptive Strike not doing its base damage.
- Increased default hero model size by 10%.
- Fixed cases where creating a linear projectile directly on yourself would cause it to get stuck.
- Fixes to Waveform.