Dota 2 Wiki

Version History[]

Version
Description
  • Increased Morph duration from 20s to 24s.
  • Reduced agility gain from 4.3 to 4.1.
  • Rescaled Morph cooldown from 160/100/40 to 140/100/60.
  • Aghanim's Scepter upgrade:
    • Morph
      • Now also reduces cooldown by 20 seconds.
      • Reduced acquired abilities cast range bonus from 600 to 300.
  • Added
    Aghanim's Shard upgrade for Morphling:
    • Adaptive Strike
      • Launches 1 additional projectile onto a secondary target, prioritizing heroes, within CastRange + 300 range.
      • Removes the 3-second shared cooldown between the two Adaptive Strike abilities.
  • Increased base armor from -3 to -2.
  • Morph
    • No longer has two different health and mana amounts for Morphed form and Morphling. The percentage of health and mana is maintained between both forms.
    • Now grants 50% mana cost/loss reduction while active.
  • Aghanim's Scepter upgrade:
    • Morph No longer grants 50% mana cost/loss reduction while active.
  • Reduced Waveform cast range from 1000 on each level to 700/800/900/1000.
  • Reduced Morph cast range from 1000 on each level to 700/850/1000.
  • Reduced base armor from -2 to -3.
  • Aghanim's Scepter upgrade:
    • Morph
      • No longer grants 35% cooldown reduction while active.
      • Now also allows it to be cast on ally heroes.
  • Waveform
    • Increased mana cost from 140/155/160/165 to 150/155/160/165.
    • Increased cooldown from 17/15/13/11 to 20/17/14/11.
  • Reduced Adaptive Strike (Agility) base damage from 100 on each level to 70/80/90/100.
  • Morph no longer applies a basic dispel upon cast.
  • Added
    Aghanim's Scepter upgrade for Morphling:
    • Morph
      • Increases acquired abilities cast range by 600.
      • Has a 50% mana loss reduction and reduces mana cost by 50% on acquired abilities.
      • Reduces cooldown by 35% on acquired abilities.
  • Increased agility gain from 3.7 to 4.3.
  • Increased strength gain from 2.3 to 2.6.
  • Reduced base health regeneration from 1.5 to 0.
  • Reduced base mana regeneration from 0.9 to 0.
  • Increased Waveform cooldown from 14/13/12/11 to 17/15/13/11.
  • Increased Waveform cooldown from 11 on each level to 14/13/12/11.
  • Morph Replicate
    • Now toggles between the Morphed form and Morphling, instead of ending ability prematurely.
    • Now has a 1-second cooldown, which triggers whenever switching forms.
    • U
      The Morph status buff icon now shows the target hero's icon, instead of the ability icon.
  • Morph
    • Increased cast range from 600 to 1000.
    • Reduced mana cost from 75/100/125 to 50 on each level.
    • Morph Replicate
      • U
        No longer has a cast backswing.
      • Reduced cast time from 0.35 to 0.
  • Reduced Waveform damage from 100/175/250/325 to 75/150/225/300.
  • Attribute Shift can no longer be toggled On / Off while disabled. [?]
  • Morph
    • Now copies the target's primary attribute as well.
    • Now sets Morphling's health and mana back to what they were before he morphed upon unmorphing.
    • Reduced duration from 30 to 20.
Old
Replicate
Morphling replicates any hero, friend or foe, dealing 80% of the original Hero's outgoing damage while taking 100% of any incoming damage. At any time, Morphling can instantly take the position of the Replicate for 150 mana. If Morphling dies, the Replicate will expire.
Cast range: 700/1100/1500
Illusion damage dealt: 80%
Illusion damage taken: 100%
Illusion duration: 30/45/60
Mana cost: 25
Cooldown: 80
New
Morph
Morphling changes his form to match the targeted enemy, gaining their basic abilities.
Cast range: 600
Duration: 30
Mana cost: 75/100/125
Cooldown: 160/100/40
Notes: Copies the target enemy's model, stats, attributes, and non-ultimate abilities. Morphling still stays Morphling, he only copies the model of the hero. He is not replaced by a new hero or an illusion. Applies a basic dispel on Morphling upon cast. Dying during Morph still results in a regular death.
  • Increased strength gain from 2 to 2.3.
  • Reduced base health regeneration from 0.25 to 0.
  • Increased base mana from 50 to 75.
  • Rescaled Adaptive Strike mana cost from 100/90/80/70 to 80 on each level.
  • Increased base health from 150 to 180.
  • Adaptive Strike
    • Increased base damage from 50/60/70/80 to 100 on each level.
    • Reduced mana cost from 100 on each level to 100/90/80/70.
  • Morph
    • Now shifts attributes in intervals of 1 rather than 2. [?]
    • Increased shift rate per second from 2/4/6/10 to 2/4/8/16.
  • Aghanim's Scepter upgrade:
    • Reduced Hybrid cooldown from 140 to 120.
  • Increased agility gain from 3 to 3.4.
  • Increased Adaptive Strike base damage from 20/40/60/80 to 50/60/70/80.
  • Aghanim's Scepter upgrade:
    • Hybrid
      • No longer hides Morphling and no longer disables him for its duration.
      • The Hybrid is now visible as an illusion to the enemy.
      • Can now be used while having a Replicate illusion.
Hybrid
Allows Morphling to target an ally, turning himself into a hybrid illusion, removing the Morphling himself. This hybrid illusion can cast non-ultimate abilities and has your original attributes. Lasts 20 seconds.
Cast range: 600
Illusion damage dealt: 50%
Illusion damage taken: 100%
Illusion duration: 20
Mana cost: 200
Cooldown: 140
Notes: When the duration ends or the hybrid dies, Morphling emerges (cannot end prematurely). Hybrid is not available while having a living Replicate.
  • Increased Adaptive Strike max stun duration from 0.75/1.5/2.25/3 to 1.25/2.25/3.25/4.25.
  • Increased Morph attribute shift rate per second from 2/4/6/8 to 2/4/6/10.
  • Reduced cast point from 0.4 to 0.25.
  • Reduced base attack damage from 19‒28 to 13‒22.
  • Increased cast point from 0.3 to 0.45.
  • Waveform
    • Reduced damage radius from 255 to 200.
    • Morphling can no longer attack, use abilities and items during Waveform.
  • Increased Morph mana cost per second from 20 to 30.
  • Increased base armor from 0 to -2.
  • Fixed Waveform ability issues causing the cast to travel further than the intended distance.
  • Updated Replicate ability effects. [?]
  • Adaptive Strike
    • Now has 20/40/60/80 base damage.
    • Reduced max damage agility multiplier from 0.75/1.5/2.25/3 to 0.5/1/1.5/2.
  • Added
    new Bound Radius mechanic. [?]
    • Morphling has the DOTA_HULL_SIZE_HERO hull size. [?]
    • This unit has a 27-radius collision size and a 24-radius bound radius respectively.
  • Reworked
    Adaptive Strike.
    • Updated ability effects indicating the stun duration.
Old
Adaptive Strike
Blasts the target, dealing damage or stunning and knocking it back based on the Morphling's dominant attribute between strength and agility.
Cast range: 600/700/800/900
Base damage: 30/60/90/120
Agility as damage multiplier: 1.4/1.8/2.2/2.6
Stun duration: 1.4/2.8/2.2/2.6
Knockback distance: 200
Mana cost: 100
Cooldown: 20
Notes: Damages when agility is higher than strength, stuns and knocks back when strength is higher than agility. Applies all effects when agility and strength are even.
New
Adaptive Strike
Damages, stuns and knocks back the target. Damage, stun and knockback are determined by Morphling's agility-strength ratio. If agility is 50% higher than strength, full damage is dealt and minimum stun/knock back is applied. When strength is 50% higher than agility, minimum damage is dealt, maximum stun/knockback is applied.
Cast range: 600/700/800/900
Minimum agility as damage multiplier: 0.25
Maximum agility as damage multiplier: 0.75/1.5/2.25/3
Minimum stun duration: 0.25
Maximum stun duration: 0.75/1.5/2.25/3
Minimum knockback distance: 100
Maximum knockback distance: 300
Mana cost: 100
Cooldown: 20
Notes: Always deals damage, stuns and knocks back. The multiplier and stun values are not fixed. They adapt linearly in smooth intervals depending on the difference between Morphling's Agility and Strength. The values change with each % difference between agility in strength, even when it's just a minimal change.
  • Fixed Morph not shifting attributes correctly at Level 2 and 3.
  • Morph
    • Now also morph attributes upon Right Click on ability or using their Hotkeys, instead of doing nothing at all.
    • Now shifts attributes in intervals of 2. [?]
    • Increased cooldown from 0 on each level to 1/1/0.75/0.5.
    • Added
      Legacy Keys.
  • Adaptive Strike
    • Fixed ability bug.
    • Now displays the damage dealt value on the affected target.
  • Increased Waveform mana cost from 120 on each level to 140/155/160/165.
  • Fixed various camera issues with Replicate.
  • Fixed hero in Samehero mode.
  • Fixed repicking Morphling causing the repicked hero's model to also shift colors.
  • Increased base movement speed from 275 to 285.
  • Waveform
    • Fixed an endless Waveform bug.
    • Fixed repicking hero while ability is active.
    • Increased travel speed from 1000 to 1250.
    • Increased cast range from 800 to 1000.
    • Increased max distance from 800 to 1000.
  • Adaptive Strike
    • No longer knocks Roshan back.
    • Increased base damage from 30 on each level to 30/60/90/120.
    • Reduced mana cost from 120 to 100.
    • Reduced cooldown from 25 to 20.
  • Replicate
    • Updated ability tooltips.
    • Illusion created now uses the affected target's colors, instead of shifting color in the same way as Morphling does.
Old
Waveform
Morphling dissolves into his components and surges forwards, dealing damage to everything in his wake.
Cast range: 700
Blink distance: 700
Starting damage width: 110
Damage distance: 810
End damage width: 300
Damage: 75/150/225/300
Notes: Morphling blinks on the targeted point and simultaneously releases a damaging water wave. The wave always travels the full distance, while Morphling blinks to where the spell was targeted.
New
Waveform
Morphling dissolves into his components and surges forwards, dealing damage to everything in his wake.
Cast range: 800
Max travel distance: 800
Damage width: 200
Damage: 100/175/250/325
Mana cost: 140
Cooldown: 11
Notes: Morphling is invulnerable while surging. Surges at a speed of 1000 and damages any enemy on his way. Damage and travel distance are the same.
Old
Morph Attack / Crushing Wave / Unstable Power
Allows the Morphling to adapt to his circumstances by altering his hero type.
Notes: These abilities are from Adapt, and they provide different bonuses to Morphling depending on its primary attribute.
New
Adaptive Strike
Blasts a target with magical energy, dealing damage or disabling the target based on the Morphling's dominant attribute between agility and strength.
Cast range: 600/700/800/900
Base damage: 30
Agility as damage: 140%/180%/220%/260%
Stun duration: 1.4/1.8/2.2/2.6
Knockback distance: 100
Mana cost: 120
Cooldown: 25
Notes: Damages when agility is higher than strength, stuns and knocks back when strength is higher than agility. Applies all effects when agility and strength are even.
Old
Adapt
Allows Morphling to adapt to his circumstances by altering his hero type. Switches Morphling from agility to intelligence to strength.
Channel time: 5/4/3
Mana: 300/350/400
Cooldown: 10
New
Replicate
The Morphling has the unique ability to replicate any target, friendly or enemy. Although it deals reduced damage, the hero can morph into the replication, instantly taking its position.
Cast range: 700/1100/1500
Illusion damage dealt: 50%
Illusion damage taken: 100%
Illusion duration: 30/45/60
Mana cost: 200
Cooldown: 120
Notes: Creates an illusion of the target hero. Morphling can take its place at any time using the Morph Replicate sub-ability. The illusion's name mimics the name of the targeted player's hero. Cannot be cast on self.
Morph Replicate
Toggles Morphling's form between his own and the replicated enemy.
Cooldown: 1
  • Attribute Bonus
    • Increased intelligence per level from 0 to 2.
    • Changed
      from granting attributes as base attributes to bonus attributes. [?]
    • Can now be seen in the HUD when available.
  • Crushing Wave
    • Now destroys trees around the target within a 200 radius.
    • Reduced mana cost from 90 to 75.
    • Reduced cooldown from 10 to 9.
  • Crushing Wave
    • Reduced mana cost from 95/100/105/110 to 90 on each level.
    • Reduced cooldown from 12 to 10.
  • Fixed Mirror Image causing Morphling to stop changing colors randomly.
  • Reduced Attribute Bonus intelligence bonus per level from 2 to 0.
  • Waveform
    • Reduced cast range from 700/750/800/850 to 700 on each level.
    • Reduced blink range from 700/750/800/850 to 700 on each level.
    • Increased mana cost from 110/120/130/140 to 175 on each level.
  • Increased Morph mana cost from 10 to 20.
    • Increased Crushing Wave damage from 50/100/150/200 to 100/150/200/250.
  • Adapt
  • Updated Morph ability tooltips.
  • Adapt
    • Increased mana cost from 300 on each level to 300/350/400.
    • Increased cooldown from 0.5 to 5.
  • Fixed Morph continuing to shift attributes while dead.
  • Updated Unstable Power ability tooltips.
  • Fixed Adapt causing Morphling to stop changing colors randomly.
  • Updated hero description.
  • Restored
    hero model to randomly changes its color every few seconds. [?]
  • Increased Morph mana cost per shift from 0 to 10.
  • Increased Waveform cast range and blink distance from 700 on each level to 700/750/800/850.
  • Morph
    • Fixed Morph being single target, instead of no target (could only target enemies with no effect).
    • Fixed Morph preventing Morphling to use attack modifiers while ability is active.
    • Removed
      Legacy Keys. [?]
    • Reduced mana cost per shift from 2/4/6/8 to 0 on each level.
  • Adapt
    • Fixed some bugs with ability in Deathmatch mode.
    • Fixed ability memory leak issues.
    • Increased mana cost from 300/250/200 to 300 on each level.
    • Changed
      Morph Attack damage type from Magical to Physical.
    • Crushing Wave
      • No longer knocks Roshan back.
      • Fixed ability memory leak issues.
Old
Tidal Wave
Creates a large wave of water, dealing damage to enemy units in a line.
Cast Range: 700
Starting Radius: 110
Travel distance: 810
End radius: 300
Damage: 75/150/225/300
Mana cost: 100/115/135/165
Cooldown: 11
New
Waveform
The Morphling dissolves into his components and surges forward, dealing damage to everything in his wake.
Cast range: 700
Max blink distance: 700
Damage starting width: 110
Damage distance: 810
Damage end width: 300
Damage: 75/150/225/300
Mana cost: 110/120/130/140
Cooldown: 11
Notes: Upon cast, Morphling blinks to the targeted point. However, the damaging wave always travels the full distance. The blink does not disjoint.
  • Removed
    Blink.
  • Morph
    • Reduced level requirement from 6/10/14/18 to 1/3/5/7.
    • Reduced mana cost per shift from 10 on each level to 2/4/6/8.
  • Replaced
    Spellsteal with Adapt.
Adapt
Allows the Morphling to adapt to his circumstances by altering his hero type.
Channel time: 5/4/3
Notes: Changes Morphling primary attribute from Agility Intelligence, Intelligence Strength and Strength Agility, depending on what form he currently is. On each form he has a different sub-ability, attack range and movement speed. Morphling's primary attribute is still agility by default.
Morph Attack
Focuses his next attack to reach further targets.
Cast range: 550/650/750/850
Agility as damage: 120%/130%/140%/150%
Mana cost: 50
Cooldown: 10
Notes: Simply deals magical damage based on current agility to the target. Damage is dealt instantly.
Crushing Wave
Summons a wave to blast an enemy unit. Deals damage, stuns for a short duration and moves the unit slightly backwards.
Cast range: 800
Damage: 50/100/150/200
Stun duration: 1/1.25/1.5/1.75
Knockback distance: 100
Mana cost: 95/100/105/110
Cooldown: 12
Notes: Knocks the target back instantly. Damage and stun use a projectile which travels at a speed of 3000 and can be disjointed.
Unstable Power
Increases the damage and armor of a target, but causes it to lose life over time. Castable on enemies and allies.
Cast range: 700
Attack damage bonus: 30%/40%/50%/60%
Armor bonus: 4/5/6/7
Damage per second: 15/20/25/30
Notes: Can be set to Autocast. The damage per second is lethal. Dying to it counts as a suicide.
  • Blink
    • Increased blink distance from 600 on each level to 700/800/900/1000.
    • Increased level requirements from 1/3/5/7 to 3/6/9/12.
    • Rescaled cooldown from 11/8/6/4 to 9/8/7/6.
    • Increased mana cost from 50 to 60.
  • Increased Morph level requirements from 1/3/5/7 to 6/10/14/18.
  • Attribute Bonus
    • Reduced Intelligence bonus per level from 2 to 0.
    • Increased max levels from 10 to 14.
  • Removed
    Spellsteal.
  • Blink
    • Reduced blink distance from 1000 to 600.
    • Reduced mana cost from 60 to 50.
    • Reduced cooldown from 12/9/7/5 to 11/8/6/4.
  • Tidal Wave
    • Increased mana cost from 100/120/140/175 to 100/115/135/165.
    • Reduced cooldown from 12 to 11.
    • Reduced damage from 100/175/25/325 to 100/150/225/300.
  • Reduced Spellsteal mana cost from 225/125/0 to 150/75/0.
  • Spellsteal
    • Now copies the stolen ability's level as well, instead of always having them on level 1.
    • Rescaled mana cost from 25 on each level to 225/125/0.
Old
Forbidden Spellsteal
New
Forbidden Spellsteal
  • Reduced Undercover cooldown from 120/120/60 to 210 on each level.
  • Rescaled base strength and gain from 18 + 2.5 to 19 + 2.
  • Increased base agility and gain from 18 + 2.5 to 19 + 3.
  • Reduced intelligence gain from 1.65 to 1.2.
  • Reduced base attack damage from 34‒45 to 34‒43.
  • Reduced base attack time 1.7 to 1.65
  • Blink
    • Reduced mana cost from from 70 to 60.
    • Increased cooldown from 10/7/5/3 to 12/9/7/5.
  • Blink
    • Increased mana cost from from 50 to 70.
    • Increased cooldown from 10/7/5/2 to 10/7/5/3.
  • Tidal Wave
    • Reduced cast range from 700 to 600.
    • Reduced travel distance from 800 to 675.
    • Increased mana cost from 100/115/130/160 to 100/120/140/175
  • Increased base health from 100 to 150.
  • Increased Tidal Wave mana cost from 100/115/130/150 to 100/115/130/160.
  • Undercover
    • Now also deals 100/200/300 backstab damage.
    • Increased duration from 90/180/Indefinite to Indefinitely on each level.
    • Reduced stun duration from 4 on each level to 2/3/4.
  • Reduced Undercover cooldown from 120 on each level to 120/120/60.
Old
Force of Will
Counters an enemy skill through sheer force of will. Also known as Scoop. Periodically block one spell cast at the Morphling.
Mana cost: 75
Cooldown: 180/90/60/30
New
Tidal Wave
Creates a large wave of water, dealing damage to enemy units in a line.
Damage: 100/175/25/325
Travel distance: 800
Projectile speed: 900
Cast range: 700
Radius: 300
End radius: 300
Cooldown: 12
Mana cost: 100/115/130/150
New
Undercover
The Morphling goes undercover, enable him to go behind enemy lines. Select a hero and you will temporarily look like him.
Duration: 90/180/Indefinite
Cooldown: 120
Mana cost: 250/350/450
Notes: When you select a hero, you will look like that hero until you manually attack a Scourge unit, at which point you will be returned to normal.
  • Created

Patch History[]

Patch
Description
  • Fixed illusions creating sources (e.g. Morph) being unable to cycle through its units.
  • Reduced versus scale from 1 to 0.88.
  • Reduced loadout scale from 1 to 0.88.
  • Added
    new Adjectives attributes. [?]
    • Morphling has the following values: Aquatic 1, Blue 1, Legs 0 and Nose 0.
  • Updated Upgradable by Aghanim's Scepter. Morph backend strings.
  • Updated Upgradable by Aghanim's Scepter. Morph ability modifiers.
  • Updated Upgradable by Aghanim's Scepter. Morph ability tooltips.
  • Fixed not getting bonuses from Upgradable by Aghanim's Scepter. Morph when targeting enemy while in Waveform.
  • Fixed ability interaction between Morph and Spirit Link, no longer permanently keeping the ability's passive when morphing into Lone Druid.
  • Morph
    • Updated ability tooltips.
    • Updated ability modifiers.
  • Updated default hero model and animations.
  • Increased max polygon counts.
  • Increased max polygon counts.
  • Updated default hero model and animations.
  • Fixed losing Attribute Shift based on certain circumstances.
  • Morph
    • Added custom water effects while morphed into another hero.
    • Fixed being able to cast Waveform with the mana of the hero being morphed into when cast in quick succession.
    • Fixed visual appearance when morphed into Acolyte of the Lost Arts.
    • Multicast
      • No longer applies the Multicast passive to abilities replicated.
      • Fixed permanently copying the item Multicast passive when morphing to Rubick who had stolen a spell from Ogre Magi.
  • Morph Replicate
    • Fixed bug acquiring the wrong combination of attack type and attack range when replicated a hero that had changed its attack capability (i.e. Lone Druid, Terrorblade).
  • Fixed Talent Waveform charge replenish time from 14/13/12/11 to 17/15/13/11.
  • Fixed not gaining attributes properly when leveling up while Morphed.
  • Fixed an issue that caused Morph to gain incorrect levels of certain replicated abilities.
  • Fixed an uncommon client crash with Morph.
  • Fixed a bug that caused Morph to gain certain abilities even if the morphed hero had not yet skilled them (e.g. Multicast).
  • Fixed Morph keeping too much instances of Invoker's orbs.
  • UPDATE 1 (TEST)
    • Fixed ability interactions with Rubick.
  • Morph
    • Fixed an exploit where server would crash if ability is timed out while transformed with buffs i.e. Burrow, Mischief etc.
      • Fixed a Morphling and Terrorblade exploit where Morphling could become marked as a melee hero after morphing out, resulting in ranged cleave and increased bash proc chance on Skull Basher and other benefits while keeping normal range.
  • Fixed attribute bug.
  • Morph
    • Fixed unable to choose the target for Telekinesis.
    • Fixed an issue granting all of Techies' abilities while morphed.
    • Fixed an issue granting all of Timbersaw's abilities while morphed.
  • Hybrid unit now use the correct cosmetic items.
    • Hybrid
      • Fixed hybrid units not copying the proper stats and attributes sometimes.
      • Fixed a crash with Lone Druid hybrids.
      • Fixed a charged-based ability interactions crash.
      • Fixed Overcharge sound effect not fading out after a hybrid unit dies.
      • Fixed the hybrid unit acting as if it was owned by the cloned hero's player.
  • Fixed not being able to attack or cast after casting Waveform.
  • Fixed Morph transformation stopping if Morphling gets purged or cycloned.
  • Fixed some cosmetic items to not equippable for Morphling and other heroes that recently had their cosmetic item slots shuffled.
  • Removed ambient effects when hexed.
  • Fixed having 1 more armor than intended.
  • Added timer to Replicate that shows up as a buff.
  • Waveform now properly gives 1000 flying vision range during movement and for 0.94 seconds at the destination.
  • Fixed hero model's colors being bugged.
  • Fixed Morph cooldown bug.
  • Morph
    • Now can morph while stunned.
    • No longer can morph while Doomed.
  • Waveform
    • Fixed ability proc Spellblock for all units it hits.
    • Fixed not being able to attack or cast abilities during Waveform.
    • Fixed distance traveled.
  • Fixed Adaptive Strike not doing its base damage.
  • Increased default hero model size by 10%.
  • Fixed cases where creating a linear projectile directly on yourself would cause it to get stuck.
  • Fixed crash when using Replicate.
  • Waveform will now continue previously-commanded movement properly.
    • Should no longer double-back after using those abilities.