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(Undo revision 1745743 by Sanhard (talk) it clearly says 0.1 in the patch notes..)
Tag: Undo
(7.26 attribute no longer provide additional magic resist, ms, and spell amp)
 
(2 intermediate revisions by 2 users not shown)
Line 1: Line 1:
 
return {
 
return {
['bonus health'] = 18,
+
['bonus health'] = 20,
 
['bonus health regeneration flat'] = 0.1,
 
['bonus health regeneration flat'] = 0.1,
['bonus magic resistance'] = 0.08,
+
['bonus magic resistance'] = 0.00,
 
['bonus mana'] = 12,
 
['bonus mana'] = 12,
 
['bonus mana regeneration flat'] = 0.05,
 
['bonus mana regeneration flat'] = 0.05,
['bonus spell damage'] = 0.07,
+
['bonus spell damage'] = 0.00,
['bonus armor'] = 0.16,
+
['bonus armor'] = 1/6,
 
['bonus attack speed'] = 1,
 
['bonus attack speed'] = 1,
['bonus movement speed'] = 0.05,
+
['bonus movement speed'] = 0.00,
 
['bonus damage'] = 1,
 
['bonus damage'] = 1,
 
['health'] = 200,
 
['health'] = 200,
 
['mana'] = 75,
 
['mana'] = 75,
 
['magic resistance'] = 0.25,
 
['magic resistance'] = 0.25,
['primary attribute multiplier'] = 1.25,
 
 
}
 
}

Latest revision as of 16:49, 9 April 2021

Documentation for this module may be created at Module:Attribute bonuses/data/doc

return {
  ['bonus health'] = 20,
  ['bonus health regeneration flat'] = 0.1,
  ['bonus magic resistance'] = 0.00,
  ['bonus mana'] = 12,
  ['bonus mana regeneration flat'] = 0.05,
  ['bonus spell damage'] = 0.00,
  ['bonus armor'] = 1/6,
  ['bonus attack speed'] = 1,
  ['bonus movement speed'] = 0.00,
  ['bonus damage'] = 1,
  ['health'] = 200,
  ['mana'] = 75,
  ['magic resistance'] = 0.25,
}