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["Target Unit tal"] = ''.. symbol_tal .. ' [[Abilities#Target Unit|<span style="color:' .. color_tal .. '; font-weight:bold">Target Unit</span>]]', |
["Target Unit tal"] = ''.. symbol_tal .. ' [[Abilities#Target Unit|<span style="color:' .. color_tal .. '; font-weight:bold">Target Unit</span>]]', |
||
["Target Point"] = '[[Abilities#Target Point|Target Point]]', |
["Target Point"] = '[[Abilities#Target Point|Target Point]]', |
||
− | ["Target Point or Unit"] = '[[Abilities#Target Point|Target Point]] / [[Abilities#Target |
+ | ["Target Point or Unit"] = '[[Abilities#Target Point|Target Point]] / [[Abilities#Target Unit|Target Unit]]', --Specifically for Boulder Smash |
["Target Point aghs"] = ''.. symbol_aghs .. ' [[Abilities#Target Point|<span style="color:' .. color_aghs .. '; font-weight:bold">Target Point</span>]]', |
["Target Point aghs"] = ''.. symbol_aghs .. ' [[Abilities#Target Point|<span style="color:' .. color_aghs .. '; font-weight:bold">Target Point</span>]]', |
||
["Target Point shard"] = ''.. symbol_shard .. ' [[Abilities#Target Point|<span style="color:' .. color_shard .. '; font-weight:bold">Target Point</span>]]', |
["Target Point shard"] = ''.. symbol_shard .. ' [[Abilities#Target Point|<span style="color:' .. color_shard .. '; font-weight:bold">Target Point</span>]]', |
Revision as of 20:12, 16 September 2021
▶️
Planeshift.
The documentation for this module can be found at Template:Ability.
You may be forwarded to another wiki language, in case a translation is not available.
Dependencies
local symbol = require( 'Module:Symbol' )._main
local symbol_aghs = symbol({ 'Aghanim' })
local symbol_shard = symbol({ 'Aghshard' })
local symbol_tal = symbol({ 'Talent' })
local color = require( 'Module:Color' )._main
local color_aghs = color({ 'aghanims' })
local color_shard = color({ 'aghshard' })
local color_tal = color({ 'talent' })
local getArgs = require( 'Module:Arguments' ).getArgs
local p = {}
-- Implements the mechanics symbols in the header.
function p.symbols(frame)
local args = getArgs(frame, {
wrappers = {
'Template:Ability'
}
})
local default_size = '20px'
local symbols = {}
if args['oncastproc'] then table.insert( symbols, symbol({ 'on cast proc', size=default_size }) ) end
if args['rootdisables'] then table.insert( symbols, symbol({ 'root', args['rootdisables'], size=default_size }) ) end
if args['illusionuse'] then table.insert( symbols, symbol({ 'illusion', args['illusionuse'], size=default_size }) ) end
if args['disjointable'] then table.insert( symbols, symbol({ 'disjoint', args['disjointable'], size=default_size }) ) end
if args['breakable'] then table.insert( symbols, symbol({ 'break', args['breakable'], size=default_size }) ) end
if args['linkenblock'] then table.insert( symbols, symbol({ 'linken', args['linkenblock'], size=default_size }) ) end
if args['bkbblock'] then table.insert( symbols, symbol({ 'bkb', args['bkbblock'], size=default_size }) ) end
return table.concat( symbols, ' ' ) .. ' '
end
function p.target(frame)
local args = getArgs(frame, {
wrappers = {
'Template:Ability'
}
})
local target_dict = {
["No Target"] = '[[Abilities#No Target|No Target]]',
["No Target aghs"] = ''.. symbol_aghs .. ' [[Abilities#No Target|<span style="color:' .. color_aghs .. '; font-weight:bold">No Target</span>]]',
["No Target shard"] = ''.. symbol_shard .. ' [[Abilities#No Target|<span style="color:' .. color_shard .. '; font-weight:bold">No Target</span>]]',
["No Target tal"] = ''.. symbol_tal .. ' [[Abilities#No Target|<span style="color:' .. color_tal .. '; font-weight:bold">No Target</span>]]',
["Target Unit"] = '[[Abilities#Target Unit|Target Unit]]',
["Target Unit aghs"] = ''.. symbol_aghs .. ' [[Abilities#Target Unit|<span style="color:' .. color_aghs .. '; font-weight:bold">Target Unit</span>]]',
["Target Unit shard"] = ''.. symbol_shard .. ' [[Abilities#Target Unit|<span style="color:' .. color_shard .. '; font-weight:bold">Target Unit</span>]]',
["Target Unit tal"] = ''.. symbol_tal .. ' [[Abilities#Target Unit|<span style="color:' .. color_tal .. '; font-weight:bold">Target Unit</span>]]',
["Target Point"] = '[[Abilities#Target Point|Target Point]]',
["Target Point or Unit"] = '[[Abilities#Target Point|Target Point]] / [[Abilities#Target Unit|Target Unit]]', --Specifically for Boulder Smash
["Target Point aghs"] = ''.. symbol_aghs .. ' [[Abilities#Target Point|<span style="color:' .. color_aghs .. '; font-weight:bold">Target Point</span>]]',
["Target Point shard"] = ''.. symbol_shard .. ' [[Abilities#Target Point|<span style="color:' .. color_shard .. '; font-weight:bold">Target Point</span>]]',
["Target Point tal"] = ''.. symbol_tal .. ' [[Abilities#Target Point|<span style="color:' .. color_tal .. '; font-weight:bold">Target Point</span>]]',
["Target Area"] = '[[Abilities#Target Area|Target Area]]',
["Target Area aghs"] = ''.. symbol_aghs .. ' [[Abilities#Target Area|<span style="color:' .. color_aghs .. '; font-weight:bold">Target Area</span>]]',
["Target Area shard"] = ''.. symbol_shard .. ' [[Abilities#Target Area|<span style="color:' .. color_shard .. '; font-weight:bold">Target Area</span>]]',
["Target Area tal"] = ''.. symbol_tal .. ' [[Abilities#Target Area|<span style="color:' .. color_tal .. '; font-weight:bold">Target Area</span>]]',
["Passive"] = '[[Passive]]',
["Passive aghs"] = ''.. symbol_aghs .. ' [[Passive|<span style="color:' .. color_aghs .. '; font-weight:bold">Passive</span>]]',
["Passive shard"] = ''.. symbol_shard .. ' [[Passive|<span style="color:' .. color_shard .. '; font-weight:bold">Passive</span>]]',
["Passive tal"] = ''.. symbol_tal .. ' [[Passive|<span style="color:' .. color_tal .. '; font-weight:bold">Passive</span>]]',
["Aura"] = '[[Aura]]',
["Aura aghs"] = ''.. symbol_aghs .. ' [[Aura|<span style="color:' .. color_aghs .. '; font-weight:bold">Aura</span>]]',
["Aura shard"] = ''.. symbol_shard .. ' [[Aura|<span style="color:' .. color_shard .. '; font-weight:bold">Aura</span>]]',
["Aura tal"] = ''.. symbol_tal .. ' [[Aura|<span style="color:' .. color_tal .. '; font-weight:bold">Aura</span>]]',
["Toggle"] = '[[Toggle]]',
["Toggle aghs"] = ''.. symbol_aghs .. ' [[Toggle|<span style="color:' .. color_aghs .. '; font-weight:bold">Toggle</span>]]',
["Toggle shard"] = ''.. symbol_shard .. ' [[Toggle|<span style="color:' .. color_shard .. '; font-weight:bold">Toggle</span>]]',
["Toggle tal"] = ''.. symbol_tal .. ' [[Toggle|<span style="color:' .. color_tal .. '; font-weight:bold">Toggle</span>]]',
}
local target2_dict = {
["No Target"] = ' / [[Abilities#No Target|No Target]]',
["No Target aghs"] = '<br>(' .. symbol_aghs .. ' [[Abilities#No Target|<span style="color:' .. color_aghs .. '; font-weight:bold">No Target</span>]])',
["No Target shard"] = '<br>(' .. symbol_shard .. ' [[Abilities#No Target|<span style="color:' .. color_shard .. '; font-weight:bold">No Target</span>]])',
["No Target tal"] = '<br>(' .. symbol_tal .. ' [[Abilities#No Target|<span style="color:' .. color_tal.. '; font-weight:bold">No Target</span>]])',
["Target Unit"] = ' / [[Abilities#Target Unit|Target Unit]]',
["Target Unit aghs"] = '<br>(' .. symbol_aghs .. ' [[Abilities#Target Unit|<span style="color:' .. color_aghs .. '; font-weight:bold">Target Unit</span>]])',
["Target Unit shard"] = '<br>(' .. symbol_shard .. ' [[Abilities#Target Unit|<span style="color:' .. color_shard .. '; font-weight:bold">Target Unit</span>]])',
["Target Unit tal"] = '<br>(' .. symbol_tal .. ' [[Abilities#Target Unit|<span style="color:' .. color_tal.. '; font-weight:bold">Target Unit</span>]])',
["Target Point"] = ' / [[Abilities#Target Point|Target Point]]',
["Target Point aghs"] = '<br>(' .. symbol_aghs .. ' [[Abilities#Target Point|<span style="color:' .. color_aghs .. '; font-weight:bold">Target Point</span>]])',
["Target Point shard"] = '<br>(' .. symbol_shard .. ' [[Abilities#Target Point|<span style="color:' .. color_shard .. '; font-weight:bold">Target Point</span>]])',
["Target Point tal"] = '<br>(' .. symbol_tal .. ' [[Abilities#Target Point|<span style="color:' .. color_tal.. '; font-weight:bold">Target Point</span>]])',
["Target Area"] = ' / [[Abilities#Target Area|Target Area]]',
["Target Area aghs"] = '<br>(' .. symbol_aghs .. ' [[Abilities#Target Area|<span style="color:' .. color_aghs .. '; font-weight:bold">Target Area</span>]])',
["Target Area shard"] = '<br>(' .. symbol_shard .. ' [[Abilities#Target Area|<span style="color:' .. color_shard .. '; font-weight:bold">Target Area</span>]])',
["Target Area tal"] = '<br>(' .. symbol_tal .. ' [[Abilities#Target Area|<span style="color:' .. color_tal.. '; font-weight:bold">Target Area</span>]])',
["Passive"] = ' / [[Passive]]',
["Passive aghs"] = '<br>(' .. symbol_aghs .. ' [[Passive|<span style="color:' .. color_aghs .. '; font-weight:bold">Passive</span>]])',
["Passive shard"] = '<br>(' .. symbol_shard .. ' [[Passive|<span style="color:' .. color_shard .. '; font-weight:bold">Passive</span>]])',
["Passive tal"] = '<br>(' .. symbol_tal .. ' [[Passive|<span style="color:' .. color_tal.. '; font-weight:bold">Passive</span>]])',
["Aura"] = ' / [[Aura]]',
["Aura aghs"] = '<br>(' .. symbol_aghs .. ' [[Aura|<span style="color:' .. color_aghs .. '; font-weight:bold">Aura</span>]])',
["Aura shard"] = '<br>(' .. symbol_shard .. ' [[Aura|<span style="color:' .. color_shard .. '; font-weight:bold">Aura</span>]])',
["Aura tal"] = '<br>(' .. symbol_tal .. ' [[Aura|<span style="color:' .. color_tal.. '; font-weight:bold">Aura</span>]])',
["Channeled"] = ' / [[Channeled]]', -- Should always be 2nd.
["Channeled aghs"] = '<br>(' .. symbol_aghs .. ' [[Channeling|<span style="color:' .. color_aghs .. '; font-weight:bold">Channeled</span>]])',
["Channeled shard"] = '<br>(' .. symbol_shard .. ' [[Channeling|<span style="color:' .. color_shard .. '; font-weight:bold">Channeled</span>]])',
["Channeled tal"] = '<br>(' .. symbol_tal .. ' [[Channeling|<span style="color:' .. color_tal.. '; font-weight:bold">Channeled</span>]])',
["Autocast"] = ' / [[Autocast]]', --Should always be 2nd.
["Autocast aghs"] = '<br>(' .. symbol_aghs .. ' [[Autocast|<span style="color:' .. color_aghs .. '; font-weight:bold">Autocast</span>]])',
["Autocast shard"] = '<br>(' .. symbol_shard .. ' [[Autocast|<span style="color:' .. color_shard .. '; font-weight:bold">Autocast</span>]])',
["Autocast tal"] = '<br>(' .. symbol_tal .. ' [[Autocast|<span style="color:' .. color_tal.. '; font-weight:bold">Autocast</span>]])',
["Toggle"] = ' / [[Toggle]]',
["Toggle aghs"] = '<br>(' .. symbol_aghs .. ' [[Toggle|<span style="color:' .. color_aghs .. '; font-weight:bold">Toggle</span>]])',
["Toggle shard"] = '<br>(' .. symbol_shard .. ' [[Toggle|<span style="color:' .. color_shard .. '; font-weight:bold">Toggle</span>]])',
["Toggle tal"] = '<br>(' .. symbol_tal .. ' [[Toggle|<span style="color:' .. color_tal.. '; font-weight:bold">Toggle</span>]])',
["Target Unit / Channeled"] = ' / [[Abilities#Target Unit|Target Unit]] / [[Channeled]]', --Specifically for travel boots/tp scrolls.
["Target Unit aghs / Channeled"] = '<br>(' .. symbol_aghs .. ' [[Abilities#Target Unit|<span style="color:' .. color_aghs .. '; font-weight:bold">Target Unit</span>]]) / [[Channeled]]', --Specifically for Tricks of the Trade.
["Target Area aghs / Channeled"] = '<br>(' .. symbol_aghs .. ' [[Abilities#Target Area|<span style="color:' .. color_aghs .. '; font-weight:bold">Target Area</span>]]) / [[Channeled]]', --Specifically for Sinister Gaze.
["No Target shard / Channeled shard"] = '<br>(' .. symbol_shard .. ' [[Abilities#No Target|<span style="color:' .. color_shard .. '; font-weight:bold">No Target</span>]] / [[Channeling|<span style="color:' .. color_shard .. '; font-weight:bold">Channeled</span>]])', --Specifically for Essence Flux.
["Target Unit or Area aghs"] = '<br>(' .. symbol_aghs .. ' [[Abilities#Target Unit|<span style="color:' .. color_aghs .. '; font-weight:bold">Target Unit</span>]] / [[Abilities#Target Area|<span style="color:' .. color_aghs .. '; font-weight:bold">Target Area</span>]])', --Specifically for Eclipse.
["Target Unit / Target Area tal"] = ' / [[Abilities#Target Unit|Target Unit]]<br>(' .. symbol_tal .. ' [[Abilities#Target Area|<span style="color:' .. color_tal.. '; font-weight:bold">Target Area</span>]])', --Specifically for Living Armor and Lightning Bolt.
["Channeled / Autocast shard"] = ' / [[Channeled]]<br>(' .. symbol_shard .. ' [[Autocast|<span style="color:' .. color_shard .. '; font-weight:bold">Autocast</span>]])', --Specifically for Elder Titan Shard.
["Target Unit / Autocast shard"] = '<br>(' .. symbol_shard .. ' [[Abilities#Target Unit|<span style="color:' .. color_shard .. '; font-weight:bold">Target Unit</span>]] / [[Autocast|<span style="color:' .. color_shard .. '; font-weight:bold">Autocast</span>]])', --Specifically for Necromastery
["Autocast / Passive tal"] = ' / [[Autocast]]<br>(' .. symbol_tal .. ' [[Passive|<span style="color:' .. color_tal.. '; font-weight:bold">Passive</span>]])', --Specifically for Walrus Punch
["Vector"] = ' / [[Vector Targeting]]',
["Vector aghs"] = '<br>(' .. symbol_aghs .. ' [[Vector Targeting|<span style="color:' .. color_aghs .. '; font-weight:bold">Vector Targeting</span>]])',
["Vector shard"] = '<br>(' .. symbol_shard .. ' [[Vector Targeting|<span style="color:' .. color_shard .. '; font-weight:bold">Vector Targeting</span>]])',
["Vector tal"] = '<br>(' .. symbol_tal .. ' [[Vector Targeting|<span style="color:' .. color_tal.. '; font-weight:bold">Vector Targeting</span>]])',
}
local target = target_dict[args['target']] or 'N/A'
if args['target'] and args['target2'] then
local target2 = target2_dict[args['target2']] or 'N/A'
target = target .. ' ' .. target2
end
return target
end
function p.affects(frame)
local args = getArgs(frame, {
wrappers = {
'Template:Ability'
}
})
-- Implements the Arc Warden easteregg.
zet_easteregg = function()
if mw.title.getCurrentTitle().text == 'Arc Warden' then
return 'The Self'
else
return 'Self'
end
end
local affects_dict = {
["Heroes"] = '[[Heroes]]',
["Heroes aghs"] = ''.. symbol_aghs .. ' [[Heroes|<span style="color:' .. color_aghs .. '; font-weight:bold">Heroes</span>]]',
["Heroes shard"] = ''.. symbol_shard .. ' [[Heroes|<span style="color:' .. color_shard .. '; font-weight:bold">Heroes</span>]]',
["Heroes tal"] = ''.. symbol_tal .. ' [[Heroes|<span style="color:' .. color_tal .. '; font-weight:bold">Heroes</span>]]',
["Enemy Heroes"] = '[[Heroes|Enemy Heroes]]',
["Enemy Heroes aghs"] = ''.. symbol_aghs .. ' [[Heroes|<span style="color:' .. color_aghs .. '; font-weight:bold">Enemy Heroes</span>]]',
["Enemy Heroes shard"] = ''.. symbol_shard .. ' [[Heroes|<span style="color:' .. color_shard .. '; font-weight:bold">Enemy Heroes</span>]]',
["Enemy Heroes tal"] = ''.. symbol_tal .. ' [[Heroes|<span style="color:' .. color_tal .. '; font-weight:bold">Enemy Heroes</span>]]',
["Allied Heroes"] = '[[Heroes|Allied Heroes]]',
["Allied Heroes aghs"] = ''.. symbol_aghs .. ' [[Heroes|<span style="color:' .. color_aghs .. '; font-weight:bold">Allied Heroes</span>]]',
["Allied Heroes shard"] = ''.. symbol_shard .. ' [[Heroes|<span style="color:' .. color_shard .. '; font-weight:bold">Allied Heroes</span>]]',
["Allied Heroes tal"] = ''.. symbol_tal .. ' [[Heroes|<span style="color:' .. color_tal .. '; font-weight:bold">Allied Heroes</span>]]',
["Units"] = 'Units',
["Units aghs"] = ''.. symbol_aghs .. ' <span style="color:' .. color_aghs .. '; font-weight:bold">Units</span>',
["Units shard"] = ''.. symbol_shard .. ' <span style="color:' .. color_shard .. '; font-weight:bold">Units</span>',
["Units tal"] = ''.. symbol_tal .. ' <span style="color:' .. color_tal .. '; font-weight:bold">Units</span>',
["Enemy Units"] = 'Enemy Units',
["Enemy Units aghs"] = ''.. symbol_aghs .. ' <span style="color:' .. color_aghs .. '; font-weight:bold">Enemy Units</span>',
["Enemy Units shard"] = ''.. symbol_shard .. ' <span style="color:' .. color_shard .. '; font-weight:bold">Enemy Units</span>',
["Enemy Units tal"] = ''.. symbol_tal .. ' <span style="color:' .. color_tal .. '; font-weight:bold">Enemy Units</span>',
["Allied Units"] = 'Allied Units',
["Allied Units aghs"] = ''.. symbol_aghs .. ' <span style="color:' .. color_aghs .. '; font-weight:bold">Allied Units</span>',
["Allied Units shard"] = ''.. symbol_shard .. ' <span style="color:' .. color_shard .. '; font-weight:bold">Allied Units</span>',
["Allied Units tal"] = ''.. symbol_tal .. ' <span style="color:' .. color_tal .. '; font-weight:bold">Allied Units</span>',
["Self"] = zet_easteregg(),
["Self aghs"] = ''.. symbol_aghs .. ' <span style="color:' .. color_aghs .. '; font-weight:bold">' .. zet_easteregg() .. '</span>',
["Self shard"] = ''.. symbol_shard .. ' <span style="color:' .. color_shard .. '; font-weight:bold">' .. zet_easteregg() .. '</span>',
["Self tal"] = ''.. symbol_tal .. ' <span style="color:' .. color_tal .. '; font-weight:bold">' .. zet_easteregg() .. '</span>',
["Enemies"] = 'Enemies',
["Enemies aghs"] = ''.. symbol_aghs .. ' <span style="color:' .. color_aghs .. '; font-weight:bold">Enemies</span>',
["Enemies shard"] = ''.. symbol_shard .. ' <span style="color:' .. color_shard .. '; font-weight:bold">Enemies</span>',
["Enemies tal"] = ''.. symbol_tal .. ' <span style="color:' .. color_tal .. '; font-weight:bold">Enemies</span>',
["Allies"] = 'Allies',
["Allies aghs"] = ''.. symbol_aghs .. ' <span style="color:' .. color_aghs .. '; font-weight:bold">Allies</span>',
["Allies shard"] = ''.. symbol_shard .. ' <span style="color:' .. color_shard .. '; font-weight:bold">Allies</span>',
["Allies tal"] = ''.. symbol_tal .. ' <span style="color:' .. color_tal .. '; font-weight:bold">Allies</span>',
["Trees"] = '[[Trees]]',
["Trees aghs"] = ''.. symbol_aghs .. ' [[Trees|<span style="color:' .. color_aghs .. '; font-weight:bold">Trees</span>]]',
["Trees shard"] = ''.. symbol_shard .. ' [[Trees|<span style="color:' .. color_shard .. '; font-weight:bold">Trees</span>]]',
["Trees tal"] = ''.. symbol_tal .. ' [[Trees|<span style="color:' .. color_tal .. '; font-weight:bold">Trees</span>]]',
["Pumpkin Basket"] = 'Pumpkin Basket',
}
local affects2_dict = {
["Heroes"] = ' / [[Heroes]]',
["Heroes aghs"] = '<br>(' .. symbol_aghs .. ' [[Heroes|<span style="color:' .. color_aghs .. '; font-weight:bold">Heroes</span>]])',
["Heroes shard"] = '<br>(' .. symbol_shard .. ' [[Heroes|<span style="color:' .. color_shard .. '; font-weight:bold">Heroes</span>]])',
["Heroes tal"] = '<br>(' .. symbol_tal .. ' [[Heroes|<span style="color:' .. color_tal.. '; font-weight:bold">Heroes</span>]])',
["Enemy Heroes"] = ' / [[Heroes|Enemy Heroes]]',
["Enemy Heroes aghs"] = '<br>(' .. symbol_aghs .. ' [[Heroes|<span style="color:' .. color_aghs .. '; font-weight:bold">Enemy Heroes</span>]])',
["Enemy Heroes shard"] = '<br>(' .. symbol_shard .. ' [[Heroes|<span style="color:' .. color_shard .. '; font-weight:bold">Enemy Heroes</span>]])',
["Enemy Heroes tal"] = '<br>(' .. symbol_tal .. ' [[Heroes|<span style="color:' .. color_tal.. '; font-weight:bold">Enemy Heroes</span>]])',
["Allied Heroes"] = ' / [[Heroes|Allied Heroes]]',
["Allied Heroes aghs"] = '<br>(' .. symbol_aghs .. ' [[Heroes|<span style="color:' .. color_aghs .. '; font-weight:bold">Allied Heroes</span>]])',
["Allied Heroes shard"] = '<br>(' .. symbol_shard .. ' [[Heroes|<span style="color:' .. color_shard .. '; font-weight:bold">Allied Heroes</span>]])',
["Allied Heroes tal"] = '<br>(' .. symbol_tal .. ' [[Heroes|<span style="color:' .. color_tal.. '; font-weight:bold">Allied Heroes</span>]])',
["Units"] = ' / Units',
["Units aghs"] = '<br>(' .. symbol_aghs .. ' <span style="color:' .. color_aghs .. '; font-weight:bold">Units</span>)',
["Units shard"] = '<br>(' .. symbol_shard .. ' <span style="color:' .. color_shard .. '; font-weight:bold">Units</span>)',
["Units tal"] = '<br>(' .. symbol_tal .. ' <span style="color:' .. color_tal.. '; font-weight:bold">Units</span>)',
["Enemy Units"] = ' / Enemy Units',
["Enemy Units aghs"] = '<br>(' .. symbol_aghs .. ' <span style="color:' .. color_aghs .. '; font-weight:bold">Enemy Units</span>)',
["Enemy Units shard"] = '<br>(' .. symbol_shard .. ' <span style="color:' .. color_shard .. '; font-weight:bold">Enemy Units</span>)',
["Enemy Units tal"] = '<br>(' .. symbol_tal .. ' <span style="color:' .. color_tal.. '; font-weight:bold">Enemy Units</span>)',
["Allied Units"] = ' / Allied Units',
["Allied Units aghs"] = '<br>(' .. symbol_aghs .. ' <span style="color:' .. color_aghs .. '; font-weight:bold">Allied Units</span>)',
["Allied Units shard"] = '<br>(' .. symbol_shard .. ' <span style="color:' .. color_shard .. '; font-weight:bold">Allied Units</span>)',
["Allied Units tal"] = '<br>(' .. symbol_tal .. ' <span style="color:' .. color_tal.. '; font-weight:bold">Allied Units</span>)',
["Self"] = ' / Self',
["Self aghs"] = '<br>(' .. symbol_aghs .. ' <span style="color:' .. color_aghs .. '; font-weight:bold">Self</span>)',
["Self shard"] = '<br>(' .. symbol_shard .. ' <span style="color:' .. color_shard .. '; font-weight:bold">Self</span>)',
["Self tal"] = '<br>(' .. symbol_tal .. ' <span style="color:' .. color_tal.. '; font-weight:bold">Self</span>)',
["Enemies"] = ' / Enemies',
["Enemies aghs"] = '<br>(' .. symbol_aghs .. ' <span style="color:' .. color_aghs .. '; font-weight:bold">Enemies</span>)',
["Enemies shard"] = '<br>(' .. symbol_shard .. ' <span style="color:' .. color_shard .. '; font-weight:bold">Enemies</span>)',
["Enemies tal"] = '<br>(' .. symbol_tal .. ' <span style="color:' .. color_tal.. '; font-weight:bold">Enemies</span>)',
["Allies"] = ' / Allies',
["Allies aghs"] = '<br>(' .. symbol_aghs .. ' <span style="color:' .. color_aghs .. '; font-weight:bold">Allies</span>)',
["Allies shard"] = '<br>(' .. symbol_shard .. ' <span style="color:' .. color_shard .. '; font-weight:bold">Allies</span>)',
["Allies tal"] = '<br>(' .. symbol_tal .. ' <span style="color:' .. color_tal.. '; font-weight:bold">Allies</span>)',
["Trees"] = ' / [[Trees]]',
["Trees aghs"] = '<br>(' .. symbol_aghs .. ' [[Trees|<span style="color:' .. color_aghs .. '; font-weight:bold">Trees</span>]])',
["Trees shard"] = '<br>(' .. symbol_shard .. ' [[Trees|<span style="color:' .. color_shard .. '; font-weight:bold">Trees</span>]])',
["Trees tal"] = '<br>(' .. symbol_tal .. ' [[Trees|<span style="color:' .. color_tal.. '; font-weight:bold">Trees</span>]])',
}
if args['affects'] then
local affects = affects_dict[args['affects']]
if args['affects2'] then
affects = affects .. ' ' .. affects2_dict[args['affects2']]
end
return "'''Affects'''<br>" .. affects
end
end
-- Implements the damagetypes.
function p.damagetype(frame)
local args = getArgs(frame, {
wrappers = {
'Template:Ability'
}
})
local damagetype_dict = {
["Physical"] = '[[Physical|<span style="color:#AE2F28; font-weight:bold">Physical</span>]]',
["Physical aghs"] = ''.. symbol_aghs .. ' [[Physical|<span style="color:#AE2F28; font-weight:bold">Physical</span>]]',
["Physical shard"] = ''.. symbol_shard .. ' [[Physical|<span style="color:#AE2F28; font-weight:bold">Physical</span>]]',
["Physical tal"] = ''.. symbol_tal .. ' [[Physical|<span style="color:#AE2F28; font-weight:bold">Physical</span>]]',
["Magical"] = '[[Magical|<span style="color:#5B93D1; font-weight:bold">Magical</span>]]',
["Magical aghs"] = ''.. symbol_aghs .. ' [[Magical|<span style="color:#5B93D1; font-weight:bold">Magical</span>]]',
["Magical shard"] = ''.. symbol_shard .. ' [[Magical|<span style="color:#5B93D1; font-weight:bold">Magical</span>]]',
["Magical tal"] = ''.. symbol_tal .. ' [[Magical|<span style="color:#5B93D1; font-weight:bold">Magical</span>]]',
["Pure"] = '[[Pure|<span style="color:#C29C4A; font-weight:bold">Pure</span>]]',
["Pure aghs"] = ''.. symbol_aghs .. ' [[Pure|<span style="color:#C29C4A; font-weight:bold">Pure</span>]]',
["Pure shard"] = ''.. symbol_shard .. ' [[Pure|<span style="color:#C29C4A; font-weight:bold">Pure</span>]]',
["Pure tal"] = ''.. symbol_tal .. ' [[Pure|<span style="color:#C29C4A; font-weight:bold">Pure</span>]]',
["Instant Attack"] = '[[Instant Attack| <span style="color:#598307; font-weight:bold">Instant Attack</span>]]',
["Instant Attack aghs"] = ''.. symbol_aghs .. ' [[Instant Attack| <span style="color:#598307; font-weight:bold">Instant Attack</span>]]',
["Instant Attack shard"] = '' .. symbol_shard .. ' [[Instant Attack| <span style="color:#598307; font-weight:bold">Instant Attack</span>]]',
["Instant Attack tal"] = '' .. symbol_tal .. ' [[Instant Attack| <span style="color:#598307; font-weight:bold">Instant Attack</span>]]',
["Instant Kill"] = '[[Instant Kill| <span style="color:#5B388F; font-weight:bold">Instant Kill</span>]]',
["Instant Kill aghs"] = ''.. symbol_aghs .. ' [[Instant Kill| <span style="color:#5B388F; font-weight:bold">Instant Kill</span>]]',
["Instant Kill shard"] = ''.. symbol_shard .. ' [[Instant Kill| <span style="color:#5B388F; font-weight:bold">Instant Kill</span>]]',
["Instant Kill tal"] = ''.. symbol_tal .. ' [[Instant Kill| <span style="color:#5B388F; font-weight:bold">Instant Kill</span>]]',
["Composite"] = '[[Composite|<span style="color:#5BD199; font-weight:bold">Composite</span>]]', -- Use only for old abilities.
["Universal"] = '[[Universal|<span style="color:#8650AC; font-weight:bold">Universal</span>]]', -- Use only for old abilities.
["HP Removal"] = '[[HP Removal]]', -- Use only for old abilities.
}
local damagetype2_dict = {
["Physical"] = ' / [[Physical|<span style="color:#AE2F28; font-weight:bold">Physical</span>]]',
["Physical aghs"] = '<br>(' .. symbol_aghs .. ' [[Physical|<span style="color:#AE2F28; font-weight:bold">Physical</span>]])',
["Physical shard"] = '<br>(' .. symbol_shard .. ' [[Physical|<span style="color:#AE2F28; font-weight:bold">Physical</span>]])',
["Physical tal"] = '<br>(' .. symbol_tal .. ' [[Physical|<span style="color:#AE2F28; font-weight:bold">Physical</span>]])',
["Magical"] = ' / [[Magical|<span style="color:#5B93D1; font-weight:bold">Magical</span>]]',
["Magical aghs"] = '<br>(' .. symbol_aghs .. ' [[Magical|<span style="color:#5B93D1; font-weight:bold">Magical</span>]])',
["Magical shard"] = '<br>(' .. symbol_shard .. ' [[Magical|<span style="color:#5B93D1; font-weight:bold">Magical</span>]])',
["Magical tal"] = '<br>(' .. symbol_tal .. ' [[Magical|<span style="color:#5B93D1; font-weight:bold">Magical</span>]])',
["Pure"] = ' / [[Pure|<span style="color:#C29C4A; font-weight:bold">Pure</span>]]',
["Pure aghs"] = '<br>(' .. symbol_aghs .. ' [[Pure|<span style="color:#C29C4A; font-weight:bold">Pure</span>]])',
["Pure shard"] = '<br>(' .. symbol_shard .. ' [[Pure|<span style="color:#C29C4A; font-weight:bold">Pure</span>]])',
["Pure tal"] = '<br>(' .. symbol_tal .. ' [[Pure|<span style="color:#C29C4A; font-weight:bold">Pure</span>]])',
["Instant Attack"] = ' / [[Instant Attack| <span style="color:#598307; font-weight:bold">Instant Attack</span>]]',
["Instant Attack aghs"] = '<br>(' .. symbol_aghs .. ' [[Instant Attack|<span style="color:#598307; font-weight:bold">Instant Attack</span>]])',
["Instant Attack shard"] = '<br>(' .. symbol_shard .. ' [[Instant Attack|<span style="color:#598307; font-weight:bold">Instant Attack</span>]])',
["Instant Attack tal"] = '<br>(' .. symbol_tal .. ' [[Instant Attack|<span style="color:#598307; font-weight:bold">Instant Attack</span>]])',
["Instant Kill"] = ' / [[Instant Kill| <span style="color:#5B388F; font-weight:bold">Instant Kill</span>]]',
["Instant Kill aghs"] = '<br>(' .. symbol_aghs .. ' [[Instant Kill|<span style="color:#5B388F; font-weight:bold">Instant Kill</span>]])',
["Instant Kill shard"] = '<br>(' .. symbol_shard .. ' [[Instant Kill|<span style="color:#5B388F; font-weight:bold">Instant Kill</span>]])',
["Instant Kill tal"] = '<br>(' .. symbol_tal .. ' [[Instant Kill|<span style="color:#5B388F; font-weight:bold">Instant Kill</span>]])',
["HP Removal"] = '<br>([[HP Removal]])', -- Not an actual damage type, so should always be used as 2nd.
}
if args['damagetype'] then
local damagetype = damagetype_dict[args['damagetype']]
if args['damagetype2'] then
damagetype = damagetype .. ' ' .. damagetype2_dict[args['damagetype2']]
end
return "'''Damage'''<br>" .. damagetype
end
end
return p