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Strength attribute symbol
Agility attribute symbol
Intelligence attribute symbol
20 + 1.7
24 + 2.5
22 + 1.4
Level 0 1 15 25 30
Health 20 460 966 1604 1846
+0.25 +2.25 +4.63 +7.53 +8.58
Mana 80 344 572 884 992
+0.4 +1.5 +2.48 +3.78 +4.23
Armor -2 2 7.83 14 16.42
Magic Resist 25% 27.2% 29.16% 31.76% 32.66%
Damage Block -






Attack Rate 0.59/s 0.73/s 0.94/s 1.15/s 1.24/s
Attack Range Ranged 630 (750)
Attack Speed ▶️ 100 (1.7s BAT)
Attack Animation 0.35 + 0.7
Projectile Speed 900
Move Speed ▶️ 290 (Nighttime 320)
Turn Rate Takes 0.262s to turn 180°. 0.6
Collision Size 27
Bound Radius 24
Vision Range (G) 1800 (Nighttime 800)
Gib Type Default
Internal npc_dota_hero_mirana
Stuns enemies with precise arrows from afar.
Mirana patrols the Nightsilver Woods, ever vigilant against those who would dare to take from her goddess' preserve. Leaping into action on her white feline mount Sagan, the Princess of the Moon calls down a heavenly Starstorm to rain waves of meteors on surrounding enemies. Wielding a bow tipped with lunar ore, she takes skillful aim with a Sacred Arrows to find her mark from extreme distances. By the blessing of Selemene, Mirana shrouds the land in Moonlight Shadow, shielding her allies from the eyes of her enemies, she ensures that her team is always on the prowl.
Sacred Arrow
Sacred Arrow
Moonlight Shadow
Roles: Carry Carry Support Support Escape Escape Nuker Nuker Disabler Disabler
Complexity: Hero ComplexityHero Complexity
Adjectives: Female, Steed, Nose
Legs ( 2 )


Mirana minimap iconMirana, the Princess of the Moon
▶️ "How long must we ride before we're summoned again to the Nightsilver Woods?"
Born to a royal family, a blood princess next in line for the Solar Throne, Mirana willingly surrendered any claim to mundane land or titles when she dedicated herself completely to the service of Selemene, Goddess of the Moon. Known ever since as Princess of the Moon, Mirana prowls the sacred Nightsilver Woods searching for any who would dare poach the sacred luminous lotus from the silvery pools of the goddess's preserve. Riding on her enormous feline familiar, she is poised, proud and fearless, attuned to the phases of the moon and the wheeling of the greater constellations. Her bow, tipped with sharp shards of lunar ore, draws on the moon's power to charge its arrows of light.
Moon, Princess, POTM


Starstorm icon
No Target
Calls down a wave of meteors to damage nearby enemy units. The closest enemy unit to Mirana in a 650 radius will be struck a second time for 0.75 of the damage.
Main Radius: Affected by AoE Radius bonuses. 675
Secondary Radius: Affected by AoE Radius bonuses. 650
Main Damage: 75/150/225/300 (Talent 325/400/475/550)
Secondary Damage Multiplier: 0.75
Cooldown symbol
Mana symbol
Modifiers [?]
The Goddess breaks the strata to empower her Princess in the time of need.

  • The initial wave does not hit units inside the Fog of War, but the secondary single meteor does.
  • The target for the secondary single meteor is set upon cast, it homes in on the target even after the target has moved out of the radius.
    • The second meteor starts falling exactly 0.8 seconds after cast, and also takes 0.57 seconds to hit its target.
    • Starstorm chooses a new target for the second meteor if the set target dies before or because of the first meteor's impact.
  • The secondary meteor deals 56.25/112.5/168.75/225 (Talent 243.75/300/356.25/412.5) damage.
  • Can deal a total of 131.25/262.5/393.75/525 (Talent 568.75/700/831.25/962.5) damage to a single target (before reductions) with the second meteor hit.

Sacred Arrow icon
Fires a long-range arrow with deadly precision, which stuns and damages the first enemy unit it strikes. The stun duration ranges from 0.01 to 2.6/3.4/4.2/5 seconds, with bonus damage up to 150/160/170/180 added, based on the distance the arrow travels to its target. Instantly kills the first non-ancient creep it hits.
Cast Range: Affected by Cast Range bonuses. 3000
Max Travel Distance: Affected by Cast Range bonuses. 3067
Max Values Distance: 1500
Arrow Collision Radius: 96
Number of Arrows: 1 (Talent 3)
Base Damage: 60/150/240/330
Max Bonus Damage: 150/160/170/180
Min Stun Duration: 0.01
Max Stun Duration: 2.6/3.4/4.2/5
Flying Vision Radius: 400
Talent Sacred Arrow Angle: 30°
Starstorm icon Starstorm Cast
With Aghanim's Scepter Starstorm Radius: Affected by AoE Radius bonuses. 500
With Aghanim's Scepter Main Damage: 75/150/225/300 (With Aghanim's Scepter and Talent 325/400/475/550)
With Aghanim's Scepter Secondary Damage Multiplier: 0.5
Cooldown symbol
 19/18/17/16 (Talent 17/16/15/14)
Mana symbol
Upgradable by Aghanim's Scepter.
Aghanim's Scepter Upgrade:
Causes Sacred Arrow to release a Starstorm on enemies along the travel path of the primary arrow, releasing a second Starstorm that deals less damage to the impacted unit.
Modifiers [?]
Ability Draft Notes
Ability Draft Notes:
Upgradable by Aghanim's Scepter.
Starstorm icon Starstorm must be drafted as well for it to get applied.
Lunar energies make the Princess of the Moon's arrows more deadly than most.

  • Sacred Arrow travels at a speed of 900, taking 3.41 seconds to travel the full distance.
  • The arrow starts traveling 51 range in front of Mirana, and travels forward up to 3067 range.
    • This means units within 50 range in front of Mirana cannot be hit, as it does not search for units right behind the arrow.
  • With the travel distance and radius, Sacred Arrow can hit units up to 3163 range away.
  • The stun and damage increases by 0.078/0.102/0.126/0.15 seconds and 4.5/4.8/5.1/5.4 respectively for each 45 distance traveled, resulting in the following values at certain distances (before reductions):
    • 300 Distance: 0.52/0.68/0.84/1 second stun, 90/182/274/366 damage.
    • 600 Distance: 1.04/1.36/1.68/2 second stun, 120/214/308/402 damage.
    • 900 Distance: 1.56/2.04/2.52/3 second stun, 150/246/342/438 damage.
    • 1200 Distance: 2.08/2.72/3.36/4 second stun, 180/278/376/474 damage.
    • 1500 Distance: 2.6/3.4/4.2/5 second stun, 210/310/410/510 damage.
    • The arrow reaches max power after traveling for 1500 distance, which takes 1.67 seconds.
  • The arrow first applies the damage, then the debuff.
  • The stun duration displayed above the affected target upon hit is truncated, visible to allies only.
  • If the arrow collides with a unit that is not a hero, ancient creep, or creep-hero, it instantly kills it in the form of HP Removal.
    • The damage dealt can be defined as
      100% × CurrentHP
  • The arrow provides 400 flying vision while traveling, and stays for 3 seconds at the point the arrow hits a target.
  • Sacred Arrow now releases a primary and secondary meteor based on the current level of Starstorm icon Starstorm onto every enemy that comes within 500 range as the primary arrow travels.
    • The Starstorm applied by the Sacred Arrow does not cost any mana, and is applied even if the ability itself is currently not castable.
    • Starstorm notes fully apply.
  • If the primary arrow lands on a unit, that unit is hit by a secondary meteor that deals 37.5/75/112.5/150 (Talent 162.5/200/237.5/275) damage.
    • Can deal up to 112.5/225/337.5/450 (Talent 487.5/600/712.5/825) against that target, on top of Sacred Arrow's damage (before reductions).
    The multishot Talent talent launches 2 extra arrows with the primary arrow.
    • The extra arrows are launched with a 30° angle to the left and right of the primary arrow in the center.
    • Although all 3 arrows overlap in front of Mirana, they cannot hit the same target.
    • The Starstorm Aghanim's Scepter icon Ability Upgrade is not applied to these arrows.
  • Starstorm icon Starstorm applied is based on Mirana minimap icon Mirana's current ability level when acquired.

Leap icon
(Upgradable by Aghanim's Shard. Enemies)
Upgradable by Aghanim's Shard. Physical
Mirana leaps forward into battle, empowering herself with a ferocious roar that grants bonus attack and movement speed. Speed bonus lasts 4 seconds.
Leap Distance: 575 (Talent 700)
Move Speed Bonus: 8%/16%/24%/32%
Attack Speed Bonus: 25/50/75/100 (Talent 105/130/155/180)
Buff Duration: 4
With Aghanim's Shard Cast Range: Global
With Aghanim's Shard Wave Distance: Affected by AoE Radius bonuses. 700
With Aghanim's Shard Wave End Radius: Affected by AoE Radius bonuses. 450
With Aghanim's Shard Wave Damage: 170
With Aghanim's Shard Wave Move Speed Slow: 30%
With Aghanim's Shard Wave Slow Duration: 2.5
Charge Replenish Time
 3 (With Aghanim's Shard 4)
Cooldown symbol
Mana symbol
Upgradable by Aghanim's Shard.
Aghanim's Shard Upgrade:

Upon landing, launches a projectile along Sagan's leap path, dealing damage and slowing units affected and guarantees them to be hit with a secondary Starstorm if that spell is cast. Leap does not break Moonlight Shadow invisibility.

Can be put on alt-cast to choose the distance and facing direction of the jump.

Grants 1 bonus charge(s).

Cannot be cast while rooted or leashed.
Root Notes:
Getting rooted while already leaping does not cancel the leap.
Modifiers [?]
None can fail to recognize Mirana's iconic white beast in the heat of battle.
Leap (Secondary) icon
Alt-Cast Icon

  • Upon learning, Mirana instantly gains 3 charges.
  • Interrupts Mirana's channeling abilities upon cast.
  • Leaps at a speed of 1300 for up to 0.44 (Talent 0.54) seconds.
  • Always leaps towards the direction Mirana is facing while locking her facing angle during the leap.
    • Moves Mirana upwards over other units and over impassable terrain.
  • During Leap, Mirana can attack, use items, and cast abilities, except recasting Leap.
    • However, she cannot turn, so targeted abilities and items may only be used in the direction she is facing.
  • The buff is applied instantly upon cast, not upon landing.
  • The buff of successive casts does not stack but refreshes its duration.
  • Upon acquiring the Aghanim's Shard icon Ability Upgrade, it has Alt-cast disabled by default.
    • Mirana now releases a wave that travels at a speed of 1800 in front of her upon landing.
    • With Alt-Cast activated, Leap now has a point-targeted vector-targeting functionality.
      • Upon landing, Mirana releases the wave in the targeted direction. This effectively turns and changes Mirana's facing position.
      • When point-targeted beyond the max leap distance, Mirana leaps forward based on the max distance and releases the wave in front of her regardless of the vector-targeted direction.
    • The wave takes 0.39 seconds to reach the max distance.
      • With the travel distance and radius, it can hit units up to 1150 range away.
      • Leap first applies the damage, then the debuff.
    • When casting Starstorm icon Starstorm, all units within range and affected by the Leap debuff will be hit with a secondary meteor.
      • If any enemy unit meets these conditions, a secondary meteor will not also target the closest unit to Mirana.
      • Same as the the main ability, if the secondary targets die before or because of the first meteor's impact, a new target will be chosen. Multiple secondary impacts can be retargeted onto a single unit. Meaning, if a large number of Leap debuffed creeps are killed by the first Starstorm impact, any surviving units can take massive damage.
      • Does not affect the Starstorm from Aghanim's Scepter icon Ability Upgrade arrows.

Moonlight Shadow
Moonlight Shadow icon
No Target
Turns Mirana and all allied heroes invisible and grants bonus movement speed. If a hero is revealed, invisibility will restore after the fade delay as long as Moonlight Shadow's duration has not expired.
Radius: Global
Fade Delay: 2.5/2/1.5
Move Speed Bonus: 9%/12%/15%
Duration: 18
Talent Evasion: 20%
Cooldown symbol
 140/120/100 (Talent 120/100/80)
Mana symbol
Modifiers [?]
Her tenure with Selemene allows Mirana to eclipse the ground, wrapping her allies in a cloak of shadows.

  • Grants all affected allies an invisibility buff with a 2.5/2/1.5-second fade delay.
    • As long as the buff is present, the targets will keep turning invisible.
    • During the fade delay, the target can still cast abilities, use items and perform attacks.
  • Grants 9%/12%/15% movement speed bonus while fully invisible. The targets can turn, pick up or drop items without breaking the invisibility.
    • Attacking, casting abilities, or using items breaks the invisibility and resets the fade delay.
    • Does not grant phased movement.
  • Invisibility sources with fade delays use the same modifier and do not stack with other invisibility sources of the same type — the longer duration overrides the shorter one.
    The evasion Talent talent is always present while the ability is active, and does not rely on the invisibility.
    • Increases Mirana and her team's survivability against physical attacks by 25%.
    • Evasion uses pseudo-random distribution.
      • Stacks diminishingly with other evasion sources.
    • Does not update the current instance of Moonlight Shadow.


Hero Talents
+250 Starstorm icon Starstorm Damage25+2 Multishot Sacred Arrow icon Sacred Arrows
+20% Critical Strike (200%)20-20s Moonlight Shadow icon Moonlight Shadow Cooldown
+80 Leap icon Leap Attack Speed15Moonlight Shadow icon Moonlight Shadow gives +20% Evasion
+125 Leap icon Leap Distance10-2s Sacred Arrow icon Sacred Arrow cooldown
  • Critical Strike from talents is not disabled by Break.
    • The critical strike increases attack damage by an average of 20%.
    • The proc chances of multiple critical sources stack. If two sources of critical strike proc at the same time, the higher crit multiplier has priority.

Recent Changes[]

Main Articles: Changelogs, Old Abilities and Hero Lore
  • Reduced Sacred Arrow icon Sacred Arrow max damage from 180 on each level to 150/160/170/180.
  • Rescaled Leap icon Leap charge replenish time from 45/40/35/30 to 52/44/36/28.
  • Aghanim's Shard icon Aghanim's Shard upgrade:

Recommended Items[]

Starting items:

  • Slippers of Agility icon Slippers of Agility provide Mirana with additional damage and armor, greatly improving her last-hitting power and giving her some additional survivability against enemy harass.
  • Tango icon Tango sustains Mirana's HP, preventing the enemy from harassing her out of lane.
  • Healing Salve icon Healing Salve also restores health to Mirana.
  • Clarity icon Clarity allows Mirana to cast her spells more than once or twice in the laning stage, particularly because of her small base mana pool and the high cost of her nukes, particularly Sacred Arrow.
  • Observer Ward icon Observer Ward gains vision on enemies, allowing her to use Sacred Arrow more effectively.
  • Sentry Ward icon Sentry Ward helps destroy enemy vision, preventing them from spotting Mirana's approach and dodge her arrows.

Early game:

  • Magic Stick icon Regular Stick is not very useful to purchase early on Mirana.
  • Boots of Speed icon Boots of Speed allow Mirana to go on the offensive, using her respectable base movement speed and ranged attacks to attack and harass enemies. It also allows for more easy positioning for casting Sacred Arrow, and chasing down or fleeing with Leap.
  • Bottle icon Bottle sustains mana and health, as well as giving Mirana ability to store runes to use at the right opportunities.

Mid game:

  • Magic Wand icon Magic Wand is a cheap upgrade to Magic Stick, providing extra attributes and increased charge storage. Because Mirana's HP and mana pools remain quite low without additional items, an instant restoration to HP and mana is greatly beneficial to her.
  • Power Treads icon Power Treads provide Mirana with additional bonuses to attack speed and attributes. With good attribute switching, Mirana can increase her strength for increased survivability, agility for more damage output, or intelligence for casting her spells.
  • Aghanim's Scepter icon Aghanim's Scepter is very powerful on Mirana, as it gives her immense burst magical damage on either single targets or groups of enemies, giving her bonus teamfight/ganking presence during the early-mid part of the game. Scepter also gives her decent stats across the board and opens up new items possibilities, allowing Mirana to be played as a powerful nuker instead of a right-click hero.
  • Blink Dagger icon Blink Dagger lets Mirana position right on top of an enemy to rain down upgraded Starstorm.

Late game:

  • Butterfly icon Butterfly is a very strong carry item in Mirana's hands. It provides a large boost to her agility, and increases her damage and attack speed to greatly improve the potency of her physical attacks. The bonus evasion increases her survivability, and the active can be used to improve her mobility in emergencies.
  • Linken's Sphere icon Linken's Sphere gives Mirana all-around stats as well as boosting her HP and mana regen. Spellblock further improves Mirana's survivability, allowing her to ignore an enemy's initiating targeted disable, which can give her the time she needs to escape with Leap if ganked.
  • Black King Bar icon Black King Bar can be crucial to purchase depending on what enemies Mirana is facing. Not only does the item provide spell immunity, but it is also capable of dispelling certain debuffs that Manta Style cannot, allowing Mirana to stand her ground and fight.

Situational items:

  • Diffusal Blade icon Diffusal Blade improves Mirana's physical attacks, providing a boost to agility as well as allowing her attacks to burn mana. The active can greatly slow enemies, making them easy targets for Sacred Arrow.
  • Desolator icon Desolator is a strong mid-game item that gives Mirana more damage output. Because she can stun enemies for long durations with Sacred Arrow and boost allied attack speed with Leap, the armor reduction on enemy targets makes them easy prey for Mirana and her allies.
  • Monkey King Bar icon Monkey King Bar is a situational purchase that aids Mirana in fighting enemies that have evasion. It improves Mirana's damage output through increased attack damage and Piere procs.
  • Daedalus icon Daedalus improves her attack damage and giving her the chance to inflict critical strikes, Mirana can take advantage of her high attack speed and lay waste to foes.
  • Assault Cuirass icon Assault Cuirass greatly improves Mirana's fighting power and gives her yet another way to buff her team's effectiveness. The greatly increased armor makes Mirana much more survivable against physical damage, while the bonus attack speed allows her to utilize her physical attacks to great effect. The aura can be used alongside Leap to greatly increase teammates' combat effectiveness by providing them with movement speed, armor and attack speed, along with reducing nearby enemies' armor to further increase the potency of allies' physical attacks.
  • Eye of Skadi icon Eye of Skadi is a very strong item to purchase on Mirana. It improves her stats across the board, mitigating her small health and mana pools while also providing bonus agility for increased physical damage output. The Cold Attack passive allows Mirana to slow her targets, which can be used alongside Leap to create a large movement and attack speed disparity between Mirana's team and her foes.
  • Mjollnir icon Mjollnir is a strong attack modifier item to purchase on Mirana. It greatly empowers her attack speed and gives her the ability to deal area magical damage, synergizing with Leap and Starstorm. The active can be placed on your team's lead initiator, allowing them to deal additional area magical damage during teamfights.
  • Ethereal Blade icon Ethereal Blade should be considered if Aghanim's Scepter icon Aghanim's Scepter was purchased, since combined they deal huge amounts of magical damage - the combined burst damage can leave a hero with very little health or even kill them if their hp is on the lower part of the scale. The additional agility is also very useful, as it increases Mirana's right-click power as well as her resistance to physical attacks. The active will also help allied wizards at dealing damage to the affected enemy, further securing a kill for your team, and can be combined with Dagon icon Dagon to deal even more magic burst.
  • Manta Style icon Manta Style gives Mirana a large amount of bonus agility and attack speed, as well as increased strength and intelligence for overall increased resilience. The active can be used to remove debuffs from Mirana, allowing her to use escape abilities, create illusions to deal more damage when on the offensive, or can be used to scout out terrain to reveal enemy positioning.
  • Urn of Shadows icon Urn of Shadows and its upgrade Spirit Vessel icon Spirit Vessel is a strong utility item to purchase early on as Mirana. The extra strength gives her more HP for increased survivability, and the mana regen helps to sustain her casting requirements as needed. Charges can be easily obtained through participating in ganks, and the charges used to heal teammates or to add further damage in future ganks.
  • Solar Crest icon Solar Crest provides armor, mana regen, and attributes for improved survivability. Using the active on a Sacred Arrow victim makes them vulnerable to physical damage.
  • Arcane Boots icon Arcane Boots is important to purchase as early as possible as a support Mirana. The ability to replenish her mana pool allows her to cast Sacred Arrow and her other spells more frequently, and helps to keep allies' mana topped up as well.
  • Ghost Scepter icon Ghost Scepter is useful to obtain if the enemy chooses to focus Mirana in fights. Because a support Mirana is not able to easily farm items to improve her own survivability, Ghost Scepter allows her to become temporarily invulnerable against physical damage.
  • Force Staff icon Force Staff is a strong utility item to purchase as a support Mirana. It provides bonus intelligence to shore up her small base mana pool, and health regeneration to help keep her health pool topped up. The active can be used alongside Leap to greatly augment Mirana's mobility.
  • Eul's Scepter of Divinity icon Eul's Scepter of Divinity is a very strong caster item that greatly improves Mirana's potency as a support. It provides bonus intelligence and mana regen, greatly improving her ability to cast her spells, and additional movement speed to give her more mobility, especially when combined with Leap. The active can be cast on herself to provide temporary invulnerability while removing debuffs from herself, or can be used on an enemy to make them a sitting duck for Sacred Arrow.
  • Rod of Atos icon Rod of Atos greatly improves Mirana's overall resilience and is easy to build. It provides a large amount of HP and intelligence, improving Mirana's survivability and giving her a larger mana pool with which to cast spells. The active, with its long range and low cooldown, can root an enemy to hit them with Sacred Arrow, allowing allies to easily chase down fleeing enemies.
  • Drum of Endurance icon Drum of Endurance gives Mirana attributes across the board and is easy to build. The strength and intelligence shore up her small HP and mana pools; the active allows Mirana to greatly empower all nearby allies' attack and movement speed during teamfights.

Dota Plus Progress[]

Main Article: Hero Challenges

Relics track a hero's actions and statistics, and display in-game notifications when a milestone is reached. They are only available to Dota Plus subscribers.

Relics Voice Lines
Relic Rare icon
Multi-Hero Starstorm icon Starstorms
Relic Rare icon
Maximum Stun Sacred Arrow icon Sacred Arrows
Relic Rare icon
Kills After Leap icon Leap
Relic Rare icon
Kills With Moonlight Shadow icon Moonlight Shadow
Relic universal icon
Spells Disjointed With Manta Style icon Manta Style
Relic universal icon
Teleports Leading To Kills
Relic universal icon
Stuns Leading To Kills
Relic universal icon
Maelstrom icon Maelstrom Chain Lightning Damage
Relic universal icon
Triple Kills
Relic universal icon
Mega Kill Streaks
Relic universal icon
Dust of Appearance icon Dust of Appearance Leading To Kills
Relic universal icon
Wards Placed
Relic universal icon
Kill Assists
Relic universal icon
Plus Hero Badge 1
Plus Hero Badge 2
Plus Hero Badge 3
Plus Hero Badge 4
Plus Hero Badge 5
Plus Hero Badge 6



  • In the transition from DotA to Dota 2, various aspects of Mirana's character have been changed to avoid reference to Blizzard's intellectual property.[1]
  • Her DotA hero title was "Priestess of the Moon", a class within the "Warcraft" universe. Her title was changed during the beta to her current, "Princess of the Moon". However, her voice lines remained unchanged, referring to herself still as the ▶️▶️ Priestess.
  • The names of two of Mirana's abilities were changed; Starstorm icon Starstorm was previously called "Starfall" and Sacred Arrow icon Sacred Arrow was called "Elune's Arrow".
  • Mirana's surname - "Nightshade" - was also dropped, so that she is known simply as "Mirana".
  • Mirana is the tiger of the Multan Fort that killed the king of Mongols (in the Mongol folklore).[2]
  • She appears to be wearing the Circlet icon Circlet item, which fits the item lore as being "designed for human princesses".