Mekansm is an item purchasable at the Base Shop, under Support.
A glowing jewel formed out of assorted parts that somehow fit together perfectly. | |||||||||||||||||||||||||||||||||
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Abilities[]
Restore
Ability
No Target
No Target
Affects
Allies
Allies
Heals 275 health to allied units in a 1200 radius.
Health Restored: 275
Heal Stack Limit Duration: 49
- Interrupts the caster's channeling abilities upon cast.
- Affects every allied unit, including illusions, invulnerable units and hidden units, excluding wards and buildings.
- Does not heal units that have been healed by Restore in the last 49 seconds, or Mend in the last 39 seconds.
- A status buff icon on affected units shows how much time is left for it to be able to get affected by the aforementioned abilities again.
- The stack limit duration has the following properties:
- The duration is set upon cast and is always 1 second less than the cooldown.
- Cannot be reset by Rearm.
- Multiple instances of Mekansm Aura do not stack.
- Can regenerate up to 150 health in one minute.
- Does not affect wards, buildings and invulnerable units.
- The aura's buff lingers for 0.5 seconds.
Recommended Heroes[]
Others[]
Support heroes generally pick up a Mekansm to sustain their team.
Heroes who are not extremely item dependent can also opt for a Mekansm.
Gallery[]
Recent Changes[]
Main Article: Mekansm/Changelogs
<div> <div class="updatetablehead"> <div id="version">Version</div><div id="description">Description</div> </div> <div class="updatetablebody">
- Reduced Restore mana cost from 200 to 100.
- Increased Mekansm Aura health regeneration bonus from 2 to 2.5.
</div> </div>
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