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Mega Melee Creep
 
Main Article: Lane creeps
Mega Melee Creep
Mega Melee Creep Radiant model.png
Mega Melee Creep Radiant model.png
Mega Melee Creep Dire model.png
Melee Creep Radiant icon.pngMelee Creep Dire icon.png
Lane Creep
1270
+0.5
+ 12HP/Interval
This unit has no mana.
Level 1
Armor Armor 3
Magic Resistance 0%
Status Resistance 0%
Attack Damage Runty icon.png Runty
96 ‒ 104 + 1/Interval
Attack Range Melee 100
Acquisition Range 500
Attack Speed 1 attack(s) per second. 100 • 1s BAT
Attack Animation 0.467+0.533
Projectile Speed Instant
Movement Speed 325 (100)
Turn Rate Takes 0.209s to turn 180°. 0.5
Collision Size 16
Vision Range (G) 750
Bounty Gold 2026 + 1/Interval
Experience 25
Model Scale 1.12
Notes The upgrade interval is 7.5 mins.


Abilities[]

Runty
Can be used by illusions. Not disabled by Break.
Runty icon.png
Ability
Passive
Runty Units Deal reduced damage to hero units
Attack Damage Reduction Against Heroes: 25%
Attack Damage Reduction Against Reinforced Units: 30%
Buff/Debuff
Modifiers [?]
modifier_creep_irresolute
Undispellable

Notes:

  • Treats creep-heroes as creeps, except for the Lone Druid Spirit Bear icon.png Spirit Bear, which is treated as a hero.


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