Hero
Meepo | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Five are stronger than one. | |
By summoning up to five permanent copies of himself, Meepo can fight from every front at once. Spreading his clones throughout the battlefield, when an enemy is found, he Binds his foe, gathers his selves with a simple Poof. Digging traps, draining foes and Ransacking fortresses, a swarm of angry, shovel-wielding Meepos can overwhelm even the mightiest of heroes. | |
Roles: | Carry Escape Nuker Disabler Initiator Pusher |
Complexity: | ★★★ |
Contents
Bio[]
▶️ "All these fancy knights and scary monsters. Pff! What do they got that I ain't got? Nothing, that's what."
Lore:
"If you ask me, life is all about who you know and what you can find. When you live up in the Riftshadow Ruins, just finding food can be tough. So you need to cut corners, you need to scrounge, you need to know your strengths. Some of the beasts up there can kill you, so you need a way to trap the weak and duck the strong. On the upside, the ruins have history, and history is worth a lot to some people. There used to be a palace there, where they had all these dark rituals. Bad stuff. If you survived the ceremony, they would shatter a crystal and split your soul into pieces. They made great art though! Sculptures and such. Let me tell you: sometimes you stumble onto some of those old carvings. Take a pack full of those to town and sell them, then get yourself food for a few weeks. If luck is really on your side, you might find a Riftshadow crystal. Get it appraised and start asking around. Someone always knows some crazy fool looking for this kind of thing. If all else fails, sell it to a Magus the next time one's in town. They love that stuff. Still, whatever you do, be careful handling those crystals. You do not want one to go off on you. It really hurts."
Aliases:
Geomancer, Meepwn
Voice:
Abilities[]
Ability
Target Area
Target Area
Affects
Enemies
Enemies
Tosses a net at the target point, rooting down all enemy units in an area around it.
Notes:
- The net travels at a speed of 900.
- With the maximum cast range and radius, Earthbind can hit units up to 720/970/1220/1470 range away.
- Roots the targets, preventing them from moving and casting certain mobility abilities.
- Provides True Sight and shared vision over the targets.
- The net provides 300 radius flying vision around itself as it travels. This vision does not last.
- Fully affects invisible units and units inside the Fog of War.
Drawing mystical energies from the earth, a Meepo can teleport to another Meepo or itself after channeling for 1.5 seconds, dealing damage in both the departure and arrival locations.
Cast Animation: 1.5+0
Cast Range: Global
Damage Radius: 400
Poof can also be cast on allies within 2000 range. Attempting to target from a further distance targets the ground instead.
When ground-targeted, it still only searches for illusions and clones of the caster.
When ground-targeted, it still only searches for illusions and clones of the caster.
Sometimes breaking one of the Riftshadow Crystals can be just the trick for getting yourself out of a bind. Or your other self.
Notes:
- Poof does not disjoint projectiles.
- Poof can only be cast on self, clones and illusions of the caster.
- ↓↓ Double-tapping automatically targets self.
- Cannot directly target, but can still poof to invulnerable clones and illusions. Cannot Poof to hidden targets at all.
- When ground-targeted, the Meepo closest to the target point is chosen upon cast (which can be the same Meepo who casts it).
- Poof deals its damage once at the cast location and once at the destination point.
- The damage from Poof stacks, so enemies within the cast location and destination point effectively take double the damage.
- This is how much damage Poof can deal (before reductions) when a certain number of Meepos casts it at the same spot:
Notes:
- Deals pure damage to enemies on attack. The damage is applied before the attack damage.
- The bonus damage is dealt in a separate damage instance, and counts as spell damage.
- This means it is not affected or considered by anything that works with attack damage.
- This also means that it fully works with spell damage amplification and spell lifesteal.
- Heals all Meepos, including the attacking Meepo, excluding illusions, by a set amount. The actual damage dealt to the target does not matter.
- The heal counts as lifesteal, so that it is affected by lifesteal manipulation, but not by heal manipulation.
- Does not work against Roshan.
- Treats creep-heroes as creeps.
Cast Animation: 0+0
Channel Time: 0.75
Max Health Restored: 60%
Duration: 4
Notes:
- Requires Aghanim's Scepter to be unlocked.
- Applies a basic dispel on the caster upon finishing the channeling.
- Stuns the caster for the duration, and turns them invulnerable and unselectable.
- Any attack or abilities targeting Meepo which is already in its attack or cast animation gets canceled.
- Does not prevent spell reflection from reflecting abilities back at Meepo.
- Restores health in the form of health regeneration, increasing it by 15% of maximum health per second.

Meepo's icons at the side of the screen. The currently selected Meepo is highlighted.
Meepo summons an imperfect, semi-autonomous duplicate of himself, which can gain gold and experience as he does and shares his experience, attributes and abilities. However, the clones cannot wield any items but the boots that Meepo himself wears. If any of the clones die, they all die. Divided We Stand grants all Meepos bonus Magic Resistance.
Clone Experience Gain: 30%
Magic Resistance Bonus: 5%/10%/15%
Grants the Dig ability.
Divided we Stand can be cast as long as there's a Meepo within 300 radius of yourself. Causes that Meepo to fling you towards a target within a 900 AoE, dealing 100 damage and slowing their movement speed by 50%. Cooldown 18/16/14s Mana Cost: 75
Spell Immunity Notes:
Ability Disjoint Notes:
Modifiers [?]
modifier_meepo_divided_we_stand
Undispellable
modifier_projectile_vision
Undispellable
modifier_meepo_flung
Death
modifier_meepo_fling_slow
Do I know you?
Notes:
- Unlike most other ultimates, Divided We Stand can be leveled up at level 4/11/18 instead of 6/12/18.
- Upon leveling, the Meepo clones always spawn with full health and mana next to Meepo prime, even when leveling from a clone.
- Meepo and his clones are represented each by an icon with health and mana bars for each on the top left corner of the screen.
- When a Meepo is selected, its icon becomes brighter. When a Meepo takes damage, its icon blinks red.
- The 26 seconds minimum respawn time does not apply to Meepo if the clones dies to neutral creeps.
- Clones benefit from
talents bonuses, and from any attributes granted by items or buffs.
- However, they do not benefit from any other stats from item bonuses (damage, health, armor, etc.).
- The bonuses of Attribute Bonus and strength talent, and Power Treads are not copied.
- When Meepo prime loses attributes (e.g. to Decay or Glaives of Wisdom), the clones' attributes adapt.
- However, Meepo clones themselves are still subject to attribute loss and the other Meepos do not adapt to a clone losing attributes.
- Increases Meepo and his clones' magic resistance to 28.75%/32.5%/36.25%.
- Stacks multiplicatively with other sources of magic resistance.
- When Meepo respawns with Reincarnation, all clones respawn next to the Meepo prime, and not at their death location.
- The number of clone increasing
talent automatically grants the extra Meepo clone, and does not require Divided We Stand to be leveled.
- With Aghanim's Shard, Divided We Stand turns into an active ability. The passive component is still present.
- Can only be cast if there is another Meepo (clone or illusion) within 300 range of the casting Meepo.
- Does not count already flung Meepos, so two Meepos together cannot fling each other at the same time.
- The Meepo within that enables the cast plays a throw animation, but does not have any of its actions interrupted.
- When cast, releases a projectile onto the target, which travels at a speed of 1000.
- The casting Meepo also gets moved along with the projectile.
- While being moved, the Meepo is fully disabled, untargetable and invulnerable.
- If the movement gets interrupted, the Meepo is no longer disabled, untargetable and invulnerable.
- The Meepo stops moving along with the projectile if it gets disjointed, if the distance between him and the target exceeds 2200, or when the Meepo dies.
- However, once the projectile impacts, the Meepo still gets instantly teleported to its location.
- The projectile first applies the damage, then the debuff.
Experience Gain[]
- Meepo clones only gain 30% of all experience, so that the remaining 70% are either lost or gained by nearby allies.
- This results in the following distribution of experience
- 0 Allies: The clone gets 30%, the remaining 70% are lost.
- 1 Ally: The clone gets 15%, the ally gets 85%.
- 2 Allies: The clone gets 10%, the allies share 90%.
- 3 Allies: The clone gets 7.5%, the allies share 92.5%.
- 4 Allies: The clone gets 6%, the allies share 94%.
- Having multiple Meepo clones within experience range does not stack their share up, it always remains at 30%.
- However, the primary Meepo, who still gains 100% experience normally like other heroes, can take part of the remaining 70% experience as well.
- This results in the following distribution of experience if the primary Meepo and a Meepo clone are within range
- 0 Allies: Meepo gets the full 100%.
- 1 Ally: Meepo gets 57.5%, the ally gets the remaining 42.5%.
- 2 Allies: Meepo gets 40%, the allies share the remaining 60%.
- 3 Allies: Meepo gets 30.63%, the allies share the remaining 69.38%.
- 4 Allies: Meepo gets 24.8%, the allies share the remaining 75.2%.
- Experience sharing for the Meepo Clones and their allies can be defined as:
Item Interactions[]
Inventory
|
Boots of Speed-based Items Priority | ||
---|---|---|
Priority | Items | Notes |
1 2 |
Boots of Travel 2 Boots of Travel 1 |
Clones gain a Town Portal Scroll upon item combining and lose it upon item unequipping. |
3 | Boots of Bearing | Unable to use the active ability. |
4 | Guardian Greaves | Unable to use the active ability. |
5 | Power Treads | Clones copy the current state of Switch Attribute from the Prime, but are unable to use the active ability. |
6 | Arcane Boots | Unable to use the active ability. |
7 | Phase Boots | Meepo and Clones are able to use Phase. |
8 | Tranquil Boots | |
9 | Boots of Speed |
Ability Interactions[]
Meepo Clones are treated as heroes in most cases. There are a few exceptions:
- Glaives of Wisdom temporary intelligence steal does not work against Clones.
- When killing Meepo or his Clones, Silencer permanently steals intelligence from the Prime only.
- Track grants gold for each Clone that got tracked.
Finger of Death gains a stack for each Clone that died to its damage on a single cast.
- The following abilities do not target Clones:
- The following abilities gain a single stack from dying Clones:
- Flesh Heap
- Atrophy Aura
- Decay steals strength from a single random Meepo within the area.
- Duel grants the victory damage to the enemy only if the Dueled Meepo is the one that gets killed.
- If the Dueled Meepo dies due to another Meepo dying, the enemy does not gain victory damage.
- If a Clone wins a Duel, they gain and keep the victory damage permanently. The other Clones do not copy the damage.
Talents[]
Hero Talents | ||
---|---|---|
+1 Divided We Stand Clone | 25 | +375 Health |
+8 Ransack Health Steal | 20 | -3s Earthbind Cooldown |
Earthbind grants True Strike on Targets | 15 | 15% Evasion |
+30 Poof Damage | 10 | +6 Strength |
Notes:
- Talents are fully copied by the Divided We Stand clones.
- The strength talent effectively grants Meepo 120 health and 0.6 health regeneration.
- The evasion talent stacks multiplicatively with other sources of evasion.
- The health talent increases maximum health capacity, and keeps the current health percentage.
Recent Changes[]
Main Article: Meepo/Changelogs
Version
Description
- Reduced agility gain from 2.4 to 2.2.
- Divided We Stand clones no longer copy the strength bonus from the +6 strength talent. [?]
- Increased strength gain from 1.6 to 2.2.
- Increased agility gain from 1.6 to 2.4.
- Increased intelligence gain from 1.6 to 1.9.
- Reduced Earthbind mana cost from 100 on each level to 70/80/90/100.
- Divided We Stand
- Clones no longer copy the current attribute bonus from Power Treads. [?]
- Clones no longer copy the attribute bonus from Attribute Bonus. [?]
- Now passively grants 5%/10%/15% magic resistance to Meepo and the clones.
- Aghanim's Scepter upgrade:
- Dig
- Increased max health restored from 40% to 60%.
- Increased cooldown from 40 to 50.
- Reduced mana cost from 150 to 125.
- Dig
- Aghanim's Shard upgrade:
- Reduced Divided We Stand active mana cost from 100 to 75.
Talents:
- Level 10 left talent changed: +20 base attack damage ➜ +30 Poof damage.
- Level 15 left talent changed: +40 Poof damage ➜ Earthbind grants True Strike against affected targets.
- Reduced strength gain from 1.8 to 1.6.
- Reduced agility gain from 1.8 to 1.6.
- Poof
- Changed damage type from magical to pure.
- Reduced damage from 60/80/100/120 to 45/60/75/90.
- Reworked Aghanim's Shard upgrade:
- Old: Allows Poof to be cast on allied heroes within 2000 range. Allies must be directly targeted.
- New: Adds an active component to Divided We Stand.
- Can be cast from any Meepo as long as there is another Meepo within range, causing the nearby Meepo to fling the casting Meepo towards the target, dealing damage and slowing their movement speed.
- Cast time: 0.2
- Cast range: 900
- Meepo search radius: 300
- Damage: 100
- Movement speed slow: 50%
- Slow duration: 3
- Cooldown: 18/16/14
- Notes: Can be cast by each Meepo independently. Only works if there is another Meepo clone within range of the casting Meepo. Launches a projectile that travels at a speed of 1000. The casting Meepo gets moved along with the projectile, and is fully disabled during this. Can be cast on spell immune enemies, but does not affect them on impact.
- Can be cast from any Meepo as long as there is another Meepo within range, causing the nearby Meepo to fling the casting Meepo towards the target, dealing damage and slowing their movement speed.
- Level 15 left talent: +50 Poof damage reduced to +40.
Recommended Items[]
Starting items:
- Tango provides basic health sustain, allowing Meepo to weather harass damage from his lane opponents.
- Healing Salve restores large amount of health in the laning stage.
- Iron Branch gives Meepo cheap attributes; you can use it with Tango to get more healing.
- Quelling Blade grants bonus damage against creeps for easy last hits.
- Slippers of Agility gives cheap agility and build into Wraith Band later on.
Early game:
- Boots of Speed increase Meepo mobility in the early game to navigate to lanes and jungle.
- Wraith Band gives all Meepos attributes, especially agility, at a cheap price.
- Bracer is an alternative stat item to Wraith Band for when Meepo and his clones need survivability over damage.
- Bottle gives sustain and stores runes for opportune moments. You can always Poof to fountain and back to refill Bottle.
- Town Portal Scroll, combined with Poof, gives Meepo strong global presence since he can spread his clones all around the map and Poof them to each other as needed.
Mid game:
- Power Treads provide attack speed and attributes to all Meepos, increasing Meepo's damage output and allowing him to attribute switch as needed to give his clones more health, mana, or damage.
- Diffusal Blade gives all Meepos a good amount of bonus agility, but not Manabreak. Use the active Inhibit with Earthbind to make netting a lot easier to execute.
- Blink Dagger is a strong initiation item that greatly augments Meepo's mobility and lethality. By combining the Blink with a Poof from all clones, Meepo can offensively cast Poof in order to deal nuke damage and jump himself and his clones on top of an enemy.
Late game:
- Boots of Travel combines extremely well with Poof to give Meepo enormous global mobility, as each clone has its own cooldown.
- Scythe of Vyse provides attributes that benefit all Meepos, and the active gives Meepo an instant hard-disable to use against targets who are too slippery to catch with Earthbind.
Situational items:
- Dragon Lance gives strength and agility so Meepo and clones can tank up as well as deal more damage.
- Eye of Skadi gives Meepo bonus attributes, giving each clone more damage, attack speed, health, and mana, while letting the main Meepo slow enemies on hit.
- Heart of Tarrasque, when purchased on Meepo, it greatly increases the survivability of all of Meepo's clones, as all of them will benefit from the item's strength attribute. This makes each clone much more resilient, allowing Meepo to survive for much longer in fights.
- Aghanim's Scepter grants extra attributes and gives an extra saving ability to Meepo and each of his clones, that increases their effective health in a fight and allows to dodge nukes and disables when used properly.
- Manta Style grants attributes, especially Agility, to all Meepo clones. The illusions can be used as extra damage, decoys, or Poof targets, and will benefit from Divided We Stand's attribute sharing.
Gameplay[]
Audio[]
History[]
Equipment[]
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Trivia[]
- Several of Meepo's lines reference the Scout from Team Fortress 2, another title by Valve.
- ▶️ "Aww, didn't mean to hurt ya. Much." is referring to Scout's line "Oh, I'm sorry, I didn't mean to hit ya... No, wait, yeah I did."
- ▶️ "I'm not even winded.", ▶️ "Who's the tough guy now, tough guy?", ▶️ "Freakin' unbelievable.", ▶️ "This is a real freakin' embarrasment.", ▶️ "No, seriously, you all suck!" and ▶️ "Now that's what I'm talking about!" are direct quotes from Scout.
- His death lines ▶️ ▶️ "Hey, that hurt." are a reference to Scout's lines upon evading bullets while under the effect of his Bonk! Atomic Punch (as heard here and here).
- ▶️ "You suck!" is also a line used frequently by the Scout.
- In his anger lines ▶️ and ▶️, he's mumbling "You've got to be kidding me", another line frequently used by the Scout.
- His death line ▶️ "You punched out all of my blood!" is a quote from the Scout in the shortfilm Meet the Sandvich.[1]
- With ▶️ "Ahh now that's the stuff!", he's also quoting one of the Demoman's lines, another character from Team Fortress 2 (as heard here).
- Meepo is named after the first kobold players meet in The Sunless Citadel Dungeons and Dragons 3.0 adventure.[2]