Patches (latest) | ← May 20, 2011 Patch | May 26, 2011 Patch | May 28, 2011 Patch → |
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Sources
Patch Notes
- 3 New Heroes! Nevermore, Enchantress. and Leshrac.
- Added Tutorial Mode.
- Added Bug Reporter: You can type "bug" in the console for a more detailed form or you can just type “bug: [insert bug text here]” in the in-game chat to enter a new bug on the fly.
- Added support for partially and fully sharable items.
- Fixed Chronosphere moving buildings
- Fixed the missing lobby/no team bug when starting a matchmaking game (hi ttocs!)
- Fixed vision duration on Wave of Terror
- Fixed Lifesteal from leeching off of wards (like rhasta's wards)
- Fixed Frostbite not revealing invisible units
- Fixed Necronomicon's Last Will working on Towers
- Fixed Poison Touch's projectile speed
- Fixed Poison Touch's targeting rules
- Fixed Blade Mail working on towers and wards
- Fixed multiple server crashes.
- Fixed Life Drain values always being that of Scepter upgrade
- Fixed Life Drain tick interval
- Fixed DOTA TV clients connecting and not having any client side tree info. This also means that trees being destroyed/spawned will now properly work.
- New Vengeful Spirit color pass.
- Fixed Bloodstone not granting vision at the location of death.
- Removed experimental Hero Glows.
- Fix to tracking attack projectiles hitting you even after you've dodged them.
- Fixed drop/equip rules for Rapier.
- Fixed intro mode and other cvars persisting across games if the server was reused.
- Made a couple events avaliable to spectators, like rune pickups and bottling.
- Fixed bug that would cause illusions to not fully level up their abilities.
- Impact sounds won't be played if the target is dormant. Fixes hearing enemy heroes fighting neutrals.
- Fixed Vladmir's increasing damage by 15 instead of 15%
- Courier can now refill the bottle
- Fixed attacking Wards damage being blocked by Vanguard/Kraken/etc
- Fixed Counter Helix proccing off of things it can't hurt
- Fixed Frostbite damage interval
- Bottle now always captures the rune when it picks it up, rather than only when it is empty
- Fixed a bug with OnIntervalThink not working properly if the think interval time is increased after creation
- Fixed Heart regeneration working on illusions
- Fixed various bugs with Poison Touch
- Fixed Static Remnant not giving vision
- Fixed Poison Sting vs mechanical units
- Fixed sound source for Poison Touch
- Fixed Poison Sting from illusions
- Fixed multiple urn of shadows getting charges
- Fixed bugs with how magic resistance from base and items were calculated on illusions
- Fixed ranged and melee manta incoming/outgoing values being reversed
- Fixed spells doing their amplified damage twice to illusions
- Added projectile vision to Windrunner's Powershot and Lich's Chain Frost.
- Illusions now copy the state of the morphed hero (DK ult)
- Added a number of new console-based cheat commands:
- item X - creates item X in your hero's inventory
- levelbots X - increases the level of all created heroes by X
- givebots X - gives item X to all created heroes
- wtf - turns off all cooldowns and mana costs
- unwtf" console cheat command to re-enable cooldowns and mana costs.
- timescale - speeds up or slows down time
- spawnneutrals - forces a spawn of all neutral creeps
- spawncreeps - forces a spawn of all lane creeps
- disablecreepspawn - turns off normal creep spawning
- enablecreepspawn - turns on normal creep spawning
- killcreeps X - kill all, radiant, dire or neutral creeps (X is all, radiant, dire, or neutral)
- allvision - all units give vision
- normalvision - turns off allvision