Dota 2 Wiki
Patches (latest) May 18, 2020 Patch May 25, 2020 Patch May 26, 2020 Patch


Patch Notes





Custom Couriers






Versus Screens


River Vials

Unreleased content

  • Courier: Clockwerks Orange
  • Courier: Enno the Underlord
  • Courier: Happy Koala
  • Courier: Leafy the Sea Dragon
  • Courier: Longear
  • Courier: Ol Dirty Boot
  • Courier: Roddy the Jerboa
  • Death Prophet: Bloody Bride Legs Vortex
  • Death Prophet: Queen of Crimson Thorns Legs Vortex
  • Dragon Knight: Neverdying Knight Dragon
  • Lone Druid: Io Eternal Fetter Chains
  • Night Stalker: Dusk Reaper set
  • Night Stalker: Furious Blood set
  • Night Stalker: Garment of the Shivering Souls set
  • Night Stalker: Twilight Manticore set
  • Night Stalker: Vengeful Gargoyle set
  • Phoenix: Aristocratic Rebirth wings
  • Terrorblade: Samurai Demon
  • Undying: Grim Harvest Golem
  • Phantom Assassin: Frostwind Slayer particle effects (Collector's Cache set)
  • Slark: TI10 immortal particles, Shadow Dance particles

Other changes

Ability Draft

  • Enabled Invoker minimap icon.png Invoker
    • Added adapted versions of Invoker minimap icon.png Invoker's abilities in Ability Draft, using a 4 level system and independent from Quas, Wex and Exort.
  • If a player's hero has talents that are useless due to their abilities not being drafted, those talents are now replaced by +150/250/500/750 (level 10/15/20/25) gold talents.


  • Fixed Axe Unleashed missing laugh responses.
  • Reduced Axe Unleashed response for meeting an enemy from 100% to 40%.
  • Added responses for Timbersaw minimap icon.png Timbersaw upon casting Ironwood Tree icon.png Ironwood Tree, and Woodland Striders icon.png Woodland Striders.
  • Added Smoke of Deceit icon.png Smoke of Deceit music to The International 2019 Music Pack.
  • Updated Dream Coil's sound to match the duration.
  • Reduced building destruction sound max falloff distance from 6000 to 4500.
  • Radiant Tower destruction sound
    • Increased pitch from 0.975 to 1.0
    • Increased pitch randomizer range from -0.025/0.025 to -0.05/0.05
  • Radiant Tower destruction global sound
    • Increased pitch from 0.975 to 1.0
    • Disabled sound limiter, so that more than one instance can play at a time.
  • Added pitch randomizer to Dire Tower destruction sound, -0.05/0.05
  • Disabled sound limiter of Dire Tower destruction global sound, so that more than one instance can play at a time.
  • Added a 1 second sound blocker to Battle Hunger's cast sound, that prevents it from playing more than once within a 300 radius.
  • Increased/Fixed fadeout time of the sound effects of all existing taunts.
  • Reduced volume and soundlevel of most existing taunts.
  • Split Shot
    • Increased attack projectile launch sound volume from 0.7 to 1 and soundlevel from 75 to 81.
    • Increased attack projectile impact sound volume from 0.8 to 1 and soundlevel from 72 to 75.
  • Increased Medusa minimap icon.png Medusa movement sound volume from 0.35 to 0.8.
  • Crippling Fear
    • Removed the 150 spread radius
    • Reduced end sound volume from 0.5 to 0.25.
    • Removed "weapons" mixgroup from the end sound.
  • Removed the 150 spread radius from Omniknight minimap icon.png Omniknight's attack impact sound.
  • Dream Coil
    • Removed the pitch randomizer, -0.05/0.05.
    • Increased spread radius from 600 to 900.
  • Reduced Puck minimap icon.png Puck idle loop sound volume from 0.3 to 0.2.
  • Removed the pitch randomizer from Meat Hook's impact sound, -0.05/0.05.
  • Feast of Abscession hook streak sound
    • Added "weapons" mixgroup.
    • Added soundlevel of 81.
    • Added max distance of 2000.
  • Removed the 150 spread radius from Wraith King minimap icon.png Wraith King's attack impact sound.
  • Added a new cast sound for Gobble Up.
  • Removed the 150 spread radius from Sven minimap icon.png Sven's attack impact sound.
  • Removed the 100 spread radius from Proximity Mines' priming sound.
  • Scythe of Vyse icon.png Scythe of Vyse cast sound
    • Added max distance of 3500.
    • Can now only play once per second within a 300 radius.
  • Tweaked the gold sound limiter.
  • Reduced arcana loot sound volume from 0.4 to 0.25.
  • Reduced ranged deny sound volume from 0.6 to 0.5.
  • Melee deny sound
    • Added a pitch randomizer, 0/0.1
    • Reduced sound delay from 0.15 to 0.1.
  • Reduced rank gaining sound volume from 0.7 to 0.5.
  • Reduced Relic receiving sound volume from 1 to 0.66.