Patches (latest) | ← May 18, 2012 Patch | May 24, 2012 Patch | May 28, 2012 Patch → |
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Sources
Source: Dota 2 Update - May 24, 2012
Patch Notes
- Added Ogre Magi!
- New Dashboard! (feedback here)
- New Hero Picker! (feedback here)
Gameplay
- Enabled Treant Protector in Captain's Mode.
- Spectre
- Fixed Haunt Illusions having collision.
- Lifestealer
- Fixed Rage being dispellable
- Spirit Breaker
- Fixed Charge of Darkness immediately failing when cast on Razor's Unstable Current.
- Bounty Hunter
- Fixed a bug that could sometimes allow Jinada to work on buildings.
- Fixed Black King Bar not dispelling Haste and Double Damage.
UI
- Revised performance bar calculation and display.
- Added support for putting bots into individual slots in a private lobby.
- Fixed issue where the camera would recenter when quickly switching between different control groups.
- Fixed incorrect player id when pinging runes.
- Added a short cooldown to the chat message when pinging a rune.
- Added disconnected player icon in scoreboard and top bar.
Audio
- The game start horns now play different cues from each team location and are now spatial.
- Added sound when the courier delivers items to you.
Visuals
- First pass at spectator-only Roshan timer.
- Added overhead healing messages for Warlock and Bloodseeker.
- Fixed a visual hitch sometimes experienced while spectating using Directed view.
Bots
- Increased bot cautiousness when going to the side shop.
- When invisible, bots will now only use abilities or items that they really want to use.
- Bots are now more likely to roam and gank when invisible.
- Juggernaut bot will no longer offensively use Blade Fury when he's sufficiently powerful (better to just attack).
- Zeus will now use Wrath in teamfights.
- Fixed bug where Vengeful bot could try to swap out-of-range allies.
- Updated Chen's texture.
- Adjusted Sand King's texture.
- Updated Lion's hero selection icon to reflect his new texture.