May 24, 2012 Patch

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Patches (latest) May 18, 2012 Patch May 24, 2012 Patch May 28, 2012 Patch


Patch notes


  • Enabled Treant Protector minimap icon.png Treant Protector in Captain's Mode.
  • Spectre minimap icon.png Spectre
    • Fixed Haunt Illusions having collision.
  • Lifestealer minimap icon.png Lifestealer
    • Fixed Rage being dispellable
  • Spirit Breaker minimap icon.png Spirit Breaker
    • Fixed Charge of Darkness immediately failing when cast on Razor's Unstable Current.
  • Bounty Hunter minimap icon.png Bounty Hunter
    • Fixed a bug that could sometimes allow Jinada to work on buildings.
  • Fixed Black King Bar not dispelling Haste and Double Damage.


  • Revised performance bar calculation and display.
  • Added support for putting bots into individual slots in a private lobby.
  • Fixed issue where the camera would recenter when quickly switching between different control groups.
  • Fixed incorrect player id when pinging runes.
  • Added a short cooldown to the chat message when pinging a rune.
  • Added disconnected player icon in scoreboard and top bar.


  • The game start horns now play different cues from each team location and are now spatial.
  • Added sound when the courier delivers items to you.


  • First pass at spectator-only Roshan timer.
  • Added overhead healing messages for Warlock and Bloodseeker.
  • Fixed a visual hitch sometimes experienced while spectating using Directed view.


  • Increased bot cautiousness when going to the side shop.
  • When invisible, bots will now only use abilities or items that they really want to use.
  • Bots are now more likely to roam and gank when invisible.
  • Juggernaut bot will no longer offensively use Blade Fury when he's sufficiently powerful (better to just attack).
  • Zeus will now use Wrath in teamfights.
  • Fixed bug where Vengeful bot could try to swap out-of-range allies.
  • Updated Chen minimap icon.png Chen's texture.
  • Adjusted Sand King minimap icon.png Sand King's texture.
  • Updated Lion minimap icon.png Lion's hero selection icon to reflect his new texture.