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(Added links to the responses for those heroes that got new ones.)
m (Bot: Fixing capitalization of AoE and FoW)
 
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| source = http://dev.dota2.com/showthread.php?t=35849
 
| source = http://dev.dota2.com/showthread.php?t=35849
 
| source-title = Update Notes - May 16, 2012
 
| source-title = Update Notes - May 16, 2012
| before = [[May 9, 2012 Patch (Test)]]
+
| before = 2012-05-09
| after = N/A
+
| after = 2012-05-23
 
| notes=
 
| notes=
===GAMEPLAY===
+
=== GAMEPLAY ===
* Added {{Hero icon|Treant Protector|16px}} [[Treant Protector]]!
+
* Added {{H|Treant Protector}}!
* {{Hero icon|Ancient Apparition|16px}} [[Ancient Apparition]]
+
* {{H|Ancient Apparition}}
 
** Fixed Ethereal and Guardian Angel blocking Ice Blast's shatter.
 
** Fixed Ethereal and Guardian Angel blocking Ice Blast's shatter.
* {{Hero icon|Batrider|16px}} [[Batrider]]
+
* {{H|Batrider}}
 
** Fixed bug with refreshing old stacks of Napalm after upgrading the ability.
 
** Fixed bug with refreshing old stacks of Napalm after upgrading the ability.
* {{Hero icon|Beastmaster|16px}} [[Beastmaster]]
+
* {{H|Beastmaster}}
 
** Fixed Inner Beast not affecting siege units.
 
** Fixed Inner Beast not affecting siege units.
* {{Hero icon|Chen|16px}} [[Chen]]
+
* {{H|Chen}}
 
** Fixed Holy Persuasion working on Spirit Bear.
 
** Fixed Holy Persuasion working on Spirit Bear.
* {{Hero icon|Dazzle|16px}} [[Dazzle]]
+
* {{H|Dazzle}}
** Fixed Shadow Wave not doing its damage around the aoe of the last target.
+
** Fixed Shadow Wave not doing its damage around the AoE of the last target.
* {{Hero icon|Doom Bringer|16px}} [[Doom Bringer]]
+
* {{H|Doom}}
 
** Fixed Sphere working under Doom (Sphere will still block Doom).
 
** Fixed Sphere working under Doom (Sphere will still block Doom).
* {{Hero icon|Drow Ranger|16px}} [[Drow Ranger]]
+
* {{H|Drow Ranger}}
 
** Fixed Trueshot Aura not affecting siege units.
 
** Fixed Trueshot Aura not affecting siege units.
* {{Hero icon|Lich|16px}} [[Lich]]
+
* {{H|Lich}}
 
** Fixed timing on Chain Frost ministun.
 
** Fixed timing on Chain Frost ministun.
* {{Hero icon|Lone Druid|16px}} [[Lone Druid]]
+
* {{H|Lone Druid}}
 
** Fixed Entangle affecting wards.
 
** Fixed Entangle affecting wards.
 
** Fixed Battle Cry not affecting other units he owns.
 
** Fixed Battle Cry not affecting other units he owns.
* {{Hero icon|Outworld Destroyer|16px}} [[Outworld Destroyer]]
+
* {{H|Outworld Devourer}}
 
** Fixed Arcane Orb against wards.
 
** Fixed Arcane Orb against wards.
* {{Hero icon|Puck|16px}} [[Puck]]
+
* {{H|Puck}}
 
** Fixed being able to cast Phase Shift while rooted.
 
** Fixed being able to cast Phase Shift while rooted.
* {{Hero icon|Pudge|16px}} [[Pudge]]
+
* {{H|Pudge}}
 
** Fixed Meat Hook interrupting channeling spells if the target is magic immune.
 
** Fixed Meat Hook interrupting channeling spells if the target is magic immune.
* {{Hero icon|Riki|16px}} [[Riki]]
+
* {{H|Riki}}
 
** Fixed being unable to cast for a brief moment after using Blink Strike.
 
** Fixed being unable to cast for a brief moment after using Blink Strike.
* {{Hero icon|Spirit Breaker|16px}} [[Spirit Breaker]]
+
* {{H|Spirit Breaker}}
 
** Fixed Charge of Darkness not getting interrupted by ensnares.
 
** Fixed Charge of Darkness not getting interrupted by ensnares.
 
* Fixed all heroes having 1 armor more than inteded.
 
* Fixed all heroes having 1 armor more than inteded.
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* Fixed dying to Neutrals ending your kill streak counter.
 
* Fixed dying to Neutrals ending your kill streak counter.
   
===UI===
+
=== UI ===
 
* You can now ping runes to let your teammates know which type it is.
 
* You can now ping runes to let your teammates know which type it is.
 
* Tranquil boots now update movement speed and armor on the HUD when broken.
 
* Tranquil boots now update movement speed and armor on the HUD when broken.
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* For units with lifetime (wards, illusions), the XP bar is now used to show lifetime remaining.
 
* For units with lifetime (wards, illusions), the XP bar is now used to show lifetime remaining.
   
===VISUALS===
+
=== VISUALS ===
 
* Added a new player*only aegis post*death effect.
 
* Added a new player*only aegis post*death effect.
 
* Fixed some spells not obeying the "no screen shake" setting.
 
* Fixed some spells not obeying the "no screen shake" setting.
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* Gave Death Prophet's spirits a unique attack effect when hitting buildings.
 
* Gave Death Prophet's spirits a unique attack effect when hitting buildings.
   
===SOUND===
+
=== SOUND ===
* Added additional dialog for [[Earthshaker responses|Earthshaker]], [[Pudge responses|Pudge]], [[Storm Spirit responses|Storm Spirit]], [[Shadow Fiend responses|Shadow Fiend]], and [[Doom Bringer responses|Doombringer]].
+
* Added additional dialog for [[Earthshaker/Responses|Earthshaker]], [[Pudge/Responses|Pudge]], [[Storm Spirit/Responses|Storm Spirit]], [[Shadow Fiend/Responses|Shadow Fiend]], and [[Doom/Responses|Doom]].
   
===BOTS===
+
=== BOTS ===
 
* Bots on medium difficulty or below will no longer try to interrupt channels.
 
* Bots on medium difficulty or below will no longer try to interrupt channels.
 
* When doing Rosh, bots will no longer wait for their optimal tank. Now they'll start attacking when more than one hero has arrived, and will use the best tank of the heroes present.
 
* When doing Rosh, bots will no longer wait for their optimal tank. Now they'll start attacking when more than one hero has arrived, and will use the best tank of the heroes present.
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* Fixed bug where bots wouldn't use the courier if all their stash was empty (even if they had items on the courier).
 
* Fixed bug where bots wouldn't use the courier if all their stash was empty (even if they had items on the courier).
 
* Bots will be slightly more aggressive about using couriers that are carrying their items.
 
* Bots will be slightly more aggressive about using couriers that are carrying their items.
  +
  +
=== UNDOCUMENTED ===
  +
*Updated the Kill Cam UI to use the card based UI.
  +
*Added roles to the hero selection UI.
  +
*Added a confirm dialogue when closing the game.
  +
*Added new dialogue for the following heroes:
  +
**{{H|Doom}}
  +
**{{H|Earthshaker}}
  +
**{{H|Shadow Fiend}}
  +
**{{H|Pudge}}
  +
**{{H|Storm Spirit}}
  +
  +
=== Update 2 ===
  +
* Fixed tree distance calculation for Nature's Guise.
  +
* Fixed Living Armor structure AoE.
  +
* Fixed range indicator not working for Overgrowth.
  +
* Fixed Overgrowth doing damage 4 times instead of 3.
  +
* Fixed Overgrowth not interrupting spells.
  +
* Fixed Overgrowth getting applied on invisible units.
  +
* Fixed Leech Seed not being blocked by Linken's Sphere.
  +
* Fixed towers not revealing invisible siege units (in the case of Nature's Guise).
  +
* Added a short, 2-second cooldown to the chat message when pinging a rune.
  +
  +
=== Update 3 ===
  +
* Fixed Guise having no fade time.
  +
* Guise will now check for nearby trees every 0.5 seconds.
  +
* Fixed bug where Overgrowth's audio would not play when Treant was invisible from Guise.
  +
* Fixed bug where Treant wouldn't always play his spawn line.
 
}}
 
}}
  +
  +
[[ru:Обновление тест-клиента от 16 мая 2012]]

Latest revision as of 11:26, 16 September 2017

Patches (latest) May 09, 2012 Patch (Test) May 16, 2012 Patch (Test) May 23, 2012 Patch (Test)

Sources


Patch Notes

GAMEPLAY

  • Added Treant Protector minimap icon Treant Protector!
  • Ancient Apparition minimap icon Ancient Apparition
    • Fixed Ethereal and Guardian Angel blocking Ice Blast's shatter.
  • Batrider minimap icon Batrider
    • Fixed bug with refreshing old stacks of Napalm after upgrading the ability.
  • Beastmaster minimap icon Beastmaster
    • Fixed Inner Beast not affecting siege units.
  • Chen minimap icon Chen
    • Fixed Holy Persuasion working on Spirit Bear.
  • Dazzle minimap icon Dazzle
    • Fixed Shadow Wave not doing its damage around the AoE of the last target.
  • Doom minimap icon Doom
    • Fixed Sphere working under Doom (Sphere will still block Doom).
  • Drow Ranger minimap icon Drow Ranger
    • Fixed Trueshot Aura not affecting siege units.
  • Lich minimap icon Lich
    • Fixed timing on Chain Frost ministun.
  • Lone Druid minimap icon Lone Druid
    • Fixed Entangle affecting wards.
    • Fixed Battle Cry not affecting other units he owns.
  • Outworld Devourer minimap icon Outworld Devourer
    • Fixed Arcane Orb against wards.
  • Puck minimap icon Puck
    • Fixed being able to cast Phase Shift while rooted.
  • Pudge minimap icon Pudge
    • Fixed Meat Hook interrupting channeling spells if the target is magic immune.
  • Riki minimap icon Riki
    • Fixed being unable to cast for a brief moment after using Blink Strike.
  • Spirit Breaker minimap icon Spirit Breaker
    • Fixed Charge of Darkness not getting interrupted by ensnares.
  • Fixed all heroes having 1 armor more than inteded.
  • Fixed Medallion of Courage interaction with Magic Immune units.
  • Fixed denying an allied Necronomicon unit causing Last Will to hurt you.
  • Fixed dying to Neutrals ending your kill streak counter.

UI

  • You can now ping runes to let your teammates know which type it is.
  • Tranquil boots now update movement speed and armor on the HUD when broken.
  • You can now click on player names in the waiting for players dialog to go to their Steam or Dota 2 profiles.
  • For units with lifetime (wards, illusions), the XP bar is now used to show lifetime remaining.

VISUALS

  • Added a new player*only aegis post*death effect.
  • Fixed some spells not obeying the "no screen shake" setting.
  • Added healing overhead messages for Mekansm, Chen, Lifestealer, Necrolyte, and Witch Doctor.
  • Added bonus damage overhead message for Lifestealer's Feast.
  • Gave Death Prophet's spirits a unique attack effect when hitting buildings.

SOUND

BOTS

  • Bots on medium difficulty or below will no longer try to interrupt channels.
  • When doing Rosh, bots will no longer wait for their optimal tank. Now they'll start attacking when more than one hero has arrived, and will use the best tank of the heroes present.
  • Bots will no longer consider damage from passives as an indication that a human is intending to attack*to*kill.
  • Fixed bug where bots wouldn't use the courier if all their stash was empty (even if they had items on the courier).
  • Bots will be slightly more aggressive about using couriers that are carrying their items.

UNDOCUMENTED

  • Updated the Kill Cam UI to use the card based UI.
  • Added roles to the hero selection UI.
  • Added a confirm dialogue when closing the game.
  • Added new dialogue for the following heroes:

Update 2

  • Fixed tree distance calculation for Nature's Guise.
  • Fixed Living Armor structure AoE.
  • Fixed range indicator not working for Overgrowth.
  • Fixed Overgrowth doing damage 4 times instead of 3.
  • Fixed Overgrowth not interrupting spells.
  • Fixed Overgrowth getting applied on invisible units.
  • Fixed Leech Seed not being blocked by Linken's Sphere.
  • Fixed towers not revealing invisible siege units (in the case of Nature's Guise).
  • Added a short, 2-second cooldown to the chat message when pinging a rune.

Update 3

  • Fixed Guise having no fade time.
  • Guise will now check for nearby trees every 0.5 seconds.
  • Fixed bug where Overgrowth's audio would not play when Treant was invisible from Guise.
  • Fixed bug where Treant wouldn't always play his spawn line.